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Steam lets you sort by release date, but unfortunately only sorted by newest first.
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# ? Dec 28, 2022 08:10 |
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# ? Jun 5, 2024 01:10 |
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For a good laugh, sort by most expensive. Trying to come up with rationales for even a few of those things broke me.
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# ? Dec 28, 2022 08:18 |
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Aren't there train sims where the dlc costs are in the thousands?
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# ? Dec 28, 2022 08:20 |
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FilthyImp posted:Aren't there train sims where the dlc costs are in the thousands? There are but train people don’t buy them all, just like they don’t buy every physical model train or train car. I used to work with a guy who built his own model railroads and unless you’re pretty wealthy you settle on a fairly specific niche to collect within.
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# ? Dec 28, 2022 08:23 |
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And that's on a pretty hefty sale on all dlc.
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# ? Dec 28, 2022 08:26 |
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Jack Trades posted:Sengoku Rance Is there anything similar to the old Romance of the Three Kingdoms games which a) isn't sixty bucks on sale (thanks, Tecmo Koei), b) focuses on strategy over combat/army stuff, and c) doesn't have a dedicated "rape" button? Serephina posted:For a good laugh, sort by most expensive. Trying to come up with rationales for even a few of those things broke me. idk there seems like a lot of reasonable stuff there most of the top results are just "here is a non-discounted bundle of like 40 different digitized d&d modules / old cod games / etc being sold for $10-$30 each" where the individual items seem to be priced pretty reasonably, it's just that nobody would really want to buy 40 of them at once. then there's stuff like software or assets for game development which is pretty fine at that price point since it's mostly priced for businesses and not individual consumers. paying $300 for some 3d modeling software that you're gonna use at a full time job for 4 years while developing your game doesn't seem to out there. although in a non-indie situation you just make your boss pay for it. it's weird to see that kind of stuff sold on steam though. there is some egregious dlc stuff like a $650 pack of cash shop currency for eve online or a $200 "platinum package" for a f2p mmo called closers and there are a ton of random $199 games, some seem like my-first-unity type games where the dev just set it to $199 instead of delisting cus they couldn't figure out how this $200 hidden object game is only priced so they can label a bundle as -98% RPATDO_LAMD fucked around with this message at 09:27 on Dec 28, 2022 |
# ? Dec 28, 2022 08:50 |
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RPATDO_LAMD posted:Is there anything similar to the old Romance of the Three Kingdoms games which a) isn't sixty bucks on sale (thanks, Tecmo Koei), b) focuses on strategy over combat/army stuff, and c) doesn't have a dedicated "rape" button? God, you must be impossible to shop for
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# ? Dec 28, 2022 09:17 |
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If you have grabbed F.I.S.T. for free from the Epic Store a couple of days ago, give it a shot, I have found it to be a lot of fun, despite the extremely dumb name. It's no Hollow Knight (but it can't deny it's heavily influenced by it), but it plays great once you get some gear. If you can get past the whole anthropomorphic animals thing, it has stunningly beautiful and athmospheric level visuals. The soundtrack and overall sound design is also done really well (noticed that especially when I switched to headphones). I am not done with it yet, maybe it completely botches the ending, but so far, I am pleasantly surprised overall. I would guess it's about 16-20 hours, depending on how much of a completionist you are, there is some metroidvania style treasure hunting. Definitely worth if it ever is on sale for , if you got it for free it should not be passed on if you enjoyed Hollow Knight and the Ori games. Edit: Lol, just as I finished posting, I ran into my first Ori-style escape sequence, which I hated with a passion. Ah well, jinxed it. mcbexx fucked around with this message at 12:11 on Dec 28, 2022 |
# ? Dec 28, 2022 12:04 |
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Volte posted:I'm loving Cruelty Squad except the enemy that makes your FOV continually go in and out while the camera swirls around makes me feel like poo poo every time it happens and now I have a headache and just feel slightly dizzy. I've never had anything do that to me. I don't think I can keep playing it because of it. There are only a few spots in the game where there's an enemy like that, and you can easily snipe them from afar before they get a drop on you. The police station is the worst offender because of how random these encounters may seem.
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# ? Dec 28, 2022 13:00 |
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I'll always wonder how Cruelty Squad would have done sales wise if had been made with exactly the same levels, weapons, mechanics, etc but in literally any other aesthetic than "hypercolor chaos vomit". I mean it obviously does some things extremely right, it has a dedicated following of fans with lots of good things to say about it! But between the visual style and the bizzaro hypercynical dystopian setting and the "open a door, oops you're immediately dead" first couple shoot outs most people are going to have.... it's like picking up a cat from an adoption box that immediate sharts bloody acid diarrhea on your shoes. I'll cop to giving up on it after a couple hours of trying to get attached, but I'm glad it found its people.
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# ? Dec 28, 2022 13:34 |
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RPATDO_LAMD posted:Is there anything similar to the old Romance of the Three Kingdoms games which a) isn't sixty bucks on sale (thanks, Tecmo Koei), b) focuses on strategy over combat/army stuff, and c) doesn't have a dedicated "rape" button? I posted it earlier but if you haven't tried then Three Kingdoms: The Last Warlord is genuinely a good option for the above, no relation to Koei Tecmo (they don't actually have a copyright on the three kingdoms period, believe it or not).
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# ? Dec 28, 2022 13:44 |
Sinatrapod posted:I'll always wonder how Cruelty Squad would have done sales wise if had been made with exactly the same levels, weapons, mechanics, etc but in literally any other aesthetic than "hypercolor chaos vomit". I wonder this too, and I'm a weird gently caress who actually kind of enjoys the aesthetic; but I literally can't loving tell the difference between enemies and civilians until I'm already being shot at, largely because of said aesthetic.
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# ? Dec 28, 2022 13:47 |
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Blattdorf posted:There are only a few spots in the game where there's an enemy like that, and you can easily snipe them from afar before they get a drop on you. The police station is the worst offender because of how random these encounters may seem. The aesthetic weirdly kind of fades away after I play for a bit, it just becomes normal in my brain. I saved up my money to get the grappler, double jump, and forward boost and have been enjoying being Spider-Man.
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# ? Dec 28, 2022 14:52 |
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The more I hear about cruelty squad the more I wish it had an aesthetic that wasn't actively... Anti-accessibility? I don't get motion sickness from anything but that short vid posted earlier made me ill. And the enemies that gently caress with FOV sound like they were created to upset anyone with those issues. It's the indie equiv of that cyberpunk lights sequence. vv yeah, that makes sense. unfortunate tho, as everything else about it sounds cool. AfricanBootyShine fucked around with this message at 14:57 on Dec 28, 2022 |
# ? Dec 28, 2022 14:53 |
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cruelty squad’s vicious unpleasantness is central to its identity. totally understandable if you can’t handle it but it could never be anything other than what it is
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# ? Dec 28, 2022 14:56 |
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I think it could do without the FOV fuckery. It really is hostile in a way that the rest of the game isn't. It's one thing to be garish and unreadable, totally another to intentionally trigger physiological discomfort in people.
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# ? Dec 28, 2022 15:07 |
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there's something kinda funny about wondering if cruelty squad would have sold more copies if it tried to present the final stage of neo-liberal capitalism's excess value as less of a profoundly repulsive hellworld that has seeped into the human soul and become indistinguishable from it. i mean i totally get why people hate it, but it's so central to how you experience the game as a player, and how you partake in the diagetic world it's trying to present. there's a lot of games that present a sleek and accessible dystopian world, and then there's cruelty squad that makes you feel how horrible it is to even be alive (and unable to die).
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# ? Dec 28, 2022 15:14 |
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I gave Cruelty Squad a good attempt but it didn't click with me. Just didn't enjoy how it felt to play. I can understand how some people have connected with it since it is pretty unique though.
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# ? Dec 28, 2022 15:18 |
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The aesthetic is just like Gorbino's Quest. This is the Gorbino's Quest Aesthetic of Life.
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# ? Dec 28, 2022 15:26 |
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Despite getting my Steam Deck this year, most of my play time was on PC, because for three months I played an absolutely ungodly amount of Lost Ark apparently.
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# ? Dec 28, 2022 16:28 |
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Volte posted:Okay, maybe I will power through then. I think the one that did me in was the casino level - there's a room/hallway where one of those things is up in the rafters and there's not really a chance to get to it first since it happens as soon as the door opens, at least the way I was going. You can snipe it with the silenced pistol, it is surprisingly accurate and deadly at long ranges. The spawn-points are fixed, so once you know where to expect it, you can easily headshot it before it has a chance to spot you. If I remember correctly, you can see its head peeking out from below, and that's more than enough pixels to deal with it. Foul Fowl posted:there's something kinda funny about wondering if cruelty squad would have sold more copies if it tried to present the final stage of neo-liberal capitalism's excess value as less of a profoundly repulsive hellworld that has seeped into the human soul and become indistinguishable from it. Most modern games sand the edges as much as possible. Cruelty Squad is all splinters arranged in a mesmerizing pattern once you overcome your over-trained instinct of seeking out the "highest-quality art", whatever the hell that means. I guess I'm gushing over the game as if it was the game of the decade, so some might find this offputting or unwarranted. Still, few games cause you to repeatedly and fundamentally shift your approach to the game as you reach some kind of new realization about it or stumble upon something weird. If I had to compare it to something, I'd point to the Rise of the Tomb Raider. The way they've designed the game, they make pretty drat sure you won't get lost anywhere or miss anything. Every path is a set-piece that amazes with the grandiosity of the spectacle, but when you look back on it, you've essentially gone through an overproduced corridor. I'm not saying that it's a bad thing, sometimes this is exactly what you want and it's a pretty sight. Yet when I entered some heretofore unexplored lost land, opened the map, and saw a laundry list of collectibles to check off, I've immediately put the game down and never turned it on again. Cruelty Squad is an anti-thesis to that. The sense of mystery that permeates the game all the way to the end keeps you on your toes, and some of it is definitely due to what Foul Fowl is saying. It's just that it's something, in all of its many forms, that you learn to appreciate as you make headway. I went into the game blind, and boy did I not expect the places it went to. And all that without a 2-hour-long cutscene. I mean, it has nightmare vision googles. And they are useful, too. Blattdorf fucked around with this message at 17:11 on Dec 28, 2022 |
# ? Dec 28, 2022 17:04 |
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i think i must've come at the psycho in the casino from a different way because i remember dealing with him by kicking in the door next to him and him psychically making me shoot him with a rocket launcher, which is how i dealt with most psychos in the game
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# ? Dec 28, 2022 17:06 |
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[staring at a gorbino’s quest shaped hole in a cliff face] th-this is my video game! it was made for me!
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# ? Dec 28, 2022 17:22 |
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Blattdorf posted:You can snipe it with the silenced pistol, it is surprisingly accurate and deadly at long ranges. The starting pistol? It's...uhhh...a tranquilizer.
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# ? Dec 28, 2022 17:37 |
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no it isn't, although there is a pistol in your starting inventory that's a tranquilizer
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# ? Dec 28, 2022 17:47 |
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Cowcaster posted:no it isn't, although there is a pistol in your starting inventory that's a tranquilizer Oh I didn't know there was a second silent pistol.
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# ? Dec 28, 2022 17:55 |
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Cruelty Squad is one of those games that for me I bounced off of until like the 2 hour mark when suddenly something clicked and now you've done it you freak poo poo. You've hosed up. You're being tracked by the Grid. The eye in the sky is watching. We're coming for you. Prepare to die.
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# ? Dec 28, 2022 18:03 |
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What’s with the Replay not showing hours played, just percent of total? Also this is what working on a mod does to your play pattern.
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# ? Dec 28, 2022 18:25 |
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Rinkles posted:What’s with the Replay not showing hours played, just percent of total? Might be reading too much into it, but I assume the idea is not to make people decide to have a new year's resolution of spending less time playing games. Or a little more generally, not to have them recoil in horror if the number is really big.
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# ? Dec 28, 2022 18:37 |
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^That was my immediate thought, too.
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# ? Dec 28, 2022 18:54 |
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Rinkles posted:What’s with the Replay not showing hours played, just percent of total? What's with all the sessions? Are you only able to play like a half hour at a time?
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# ? Dec 28, 2022 19:57 |
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probably starting the game to see if something worked, seeing it does not in fact work, and closing the game to work on the thing more and then reinstalling it or whatever.
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# ? Dec 28, 2022 19:58 |
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RBA Starblade posted:I enjoyed my time with it but my Soothsayer pet build felt finished around midgame, the moment I had one point in every skill I wanted, as opposed to endgame with some better weapons and gear and upgrades. The bare minimum is all it wants for a lot Yeah, that too. My build had little moments of popping off here and there, and I found a few (emphasis on few) very nice items closer to endgame, but for the most part I was done thinking about my build half to two thirds in. Though I should clarify that my build was especially boring in that it was 90% auto-attack passives. Mainly because Warfare just be like that. I also want to like the dual mastery concept (it reminds me of my beloved City of Heroes), but it feels like it's burdened under the weight of the game's crunchy numbers-driven nature. Putting points directly into the mastery never feels good but is absolutely mandatory and each mastery can't take as many liberties because any two need to be capable of going together somewhat viably. I think Grim Dawn refined things a bit more on that front, but also boo on not being able to readily preview every mastery whenever you want, especially if respeccing out if them is totally out of the question.
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# ? Dec 28, 2022 19:58 |
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Awesome! posted:probably starting the game to see if something worked, seeing it does not in fact work, and closing the game to work on the thing more and then reinstalling it or whatever. Change Mod boot order, launch, crash, tweak order, launch, crash, repeat
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# ? Dec 28, 2022 20:07 |
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If you play Titan Quest then it's eventually necessary to install the X-MAX mod to continue your enjoyment of it, I'd say halfway through Epic at the latest. It increases monster density by around 3-4x (and thus, XP and drops), making large mob packs more threatening but also increasing the impact of your skills.
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# ? Dec 28, 2022 20:18 |
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Blurb3947 posted:What's with all the sessions? Are you only able to play like a half hour at a time? Rinkles posted:Also this is what working on a mod does to your play pattern.
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# ? Dec 28, 2022 20:21 |
I'm really itching for a nice "classical" PC RPG in the vein of Might & Magic VI-VIII. Witcher/Skyrim/Dragon Age isn't really scratching that itch the right way. Any recommendations for games I may have overlooked?
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# ? Dec 28, 2022 20:24 |
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There's the Japanese Wizardry games and their descendants, for the super-grognard, if that's how you're feeling on a given day
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# ? Dec 28, 2022 20:25 |
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Have you played Divinity: Original Sin II?
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# ? Dec 28, 2022 20:25 |
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# ? Jun 5, 2024 01:10 |
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Seconding D:OS2.
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# ? Dec 28, 2022 21:36 |