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I don't get what they mean by luxuries, again, Northumberland is where a lot of very very rich people live and there are far more luxuries there than Kent. I know what it is. One time I got into a screaming match with my dad over council funding and I said that it was better for Chesterfield to continue to be classified as South Yorkshire because of multiple sensible reasons based on geography, school catchment areas, and transport and he went batshit the man started screaming about how counties MATTER IT DOES MATTER IT DOES MATTER PEOPLE CARE ABOUT COUNTIES AND WHERE THEY ARE FROM and it's this attitude that sums up everything that's wrong with Tories and why the stupid fuckers shouldn't be allowed any power over other humans
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# ? Dec 29, 2022 17:18 |
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# ? May 26, 2024 02:55 |
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Bobby Deluxe posted:I don't think this is what you meant here, but this phrase sets me off because a lot of people use it as an accessibility dogwhistle. When I point out that I'm having difficulty experiencing the story of a game because my hands are hosed and i experience cognitive delay, a lot of people will say maybe game X "isn't for me," which is just a poo poo way of saying "I don't think this game should have to accommodate people who don't have full physical or mental capacity." And that's literally the problem that accessibility is talking about. Video games are in a weird grey area between being a skill hobby and a media hobby, and I don’t think there are any easy answers to the matter. Like, listening to music is a media hobby and playing music is a skill hobby. It’d be crazy if halfway through an album you had to complete a QTE to listen to the second half, but equally, folks would look at you funny if you bought the sheet music of the album and then complained you could only play half of it because the other songs were too hard and there were no easier versions of the songs included. Is playing a video game more like playing an album or playing an instrument? You could argue that either way, I think. If it was exactly like playing an album, then watching an LP would be a perfectly acceptable substitute, but it’s clear that this isn’t the case for most people. But if it was exactly like playing an instrument, then nobody would expect they should be able to complete any game they buy, and that’s also not the case. I think different games fall at different ends of this spectrum. I remember being unable to finish Zelda Spirit Tracks on the DS because I couldn’t do some stupid loving pan pipe section and being enraged that some bullshit little mini game had effectively cut me off for the game. That felt like playing an album. On the flip side, I never finished Baba Is You because I’m too loving dumb and not feeling bad at all about that, because it didn’t seem unfair that a puzzle game was made for people smarter than me. That felt more like playing an instrument.
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# ? Dec 29, 2022 17:22 |
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Bobby Deluxe posted:I don't give a poo poo about getting the achievements or skins or whatever for hard mode, I just want to be able to finish the drat game somehow. This is why I like the Legend of Heroes: Trails JRPG series as if you keep losing a mandatory battle, certainly in the later games, it offers for you to retry or retry with the enemies stats lowered, and I believe keeps letting you do so until they're doing almost-no damage. Other battles aren't as forgiving, but they also aren't going to stonewall you from the plot.
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# ? Dec 29, 2022 17:29 |
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It's nearly 2023, at this point there should be a way to program games to automatically turn the difficulty slider down after a number of failed attempts. I have one hand that got messed up after a operation when I was 10 which sliced through a load of nerves in my wrist so I have to look at that hand while using it and not the screen which is Bad for gaming. Bobby try world of warcraft, you need to turn loads of bars on and get every talent on there but you can WASD and mouse click everything.
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# ? Dec 29, 2022 17:30 |
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andyf posted:Bit late on the physical games chat, but as a wee lad who spent their days on an Amiga, there was an unrivalled sense of awe every time I’d take a look in the Electronics Boutique at the weekend, seeing what was new for the miggy, and then gawping at the sheer size of the game boxes for PC titles. Just vast, giant things. Presumably with some novel-esque game manuals inside and 300 floppy disks (pre CD days). My first computer was an Amiga 500 then the 1200 a few years later. I was in heaven, either playing Doom or losing days to Deluxe Paint.
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# ? Dec 29, 2022 17:40 |
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Bobby Deluxe posted:Again this is something of a sore spot for me, because I love gaming, and it loving sucks on a whole other level to really be enjoying a game, and then just get to that one point you can't get past - especially when there's no difficulty to lower or accessibility options to switch. Totally understand this, personally I'm an achievement hunter and try to 100% games (30k+ ach points in WoW and rising so far), but there are some games that I will happily just go 'gently caress no', not worth the bother for the bullshit they coded. Your example there is a good one, a QTE, is just a timing changer between difficulties, and sure thats complete bullshit when its not evident when you will be doing it. AI difficulty is the same. Most AI implementations will have one value that ranges from 0-1 (0-100%) for combat, and the higher it is, the more easier it hits you. Easy mode will be 0.1, Insane Nightmare, 0.9 or 1.0. And gently caress games that do this, as you need different tactics for even 0.9 to 1.0 where they hit you before you come around the corner. happyhippy fucked around with this message at 17:46 on Dec 29, 2022 |
# ? Dec 29, 2022 17:42 |
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learnincurve posted:It's nearly 2023, at this point there should be a way to program games to automatically turn the difficulty slider down after a number of failed attempts. Some games do this already, Alien Isolation has one where the Alien will start searching lockers and nooks if you are too good at hiding. But also learns to back off if he's bitten out your throat for the 10th time. Its a pity but AI is usually the last thing that they work on in games.
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# ? Dec 29, 2022 17:45 |
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Based on that alone I'm going to tell Mini to get Alien Isolation. She and her friends all play these single player horror games on discord together and you can hear her go "we'll go into this room no AGHHHHH" through the wall and it's adorable
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# ? Dec 29, 2022 17:49 |
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alien isolation is loving incredible, not only the sweaty palm inducing gameplay but the graphics design and music score absolutely nail the atmosphere of the films there's meant to be a follow-up in production too
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# ? Dec 29, 2022 17:55 |
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Isolation is great, way more story than your usual horror. I had to stop playing it at night after the first cutscene with the alien, because you have to wait for the lift while it hunts you through a cargo room. But either it didn't spawn or I hid too well, because the lift arrived and the music stopped, so I figured danger over, went into the lift to get the collectable, and suddenly dumfdumfdumfdumf... and I'm impaled. Dropped the controller and yelled in shock at 3am. Honestly though, the androids were so much worse than the alien. "Ah, there you are" while they calmly run toward you and try to throttle you
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# ? Dec 29, 2022 17:56 |
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I just don't get how people have so much time for games, it would seriously cut into my reading books and playing music and posting time. My mates giving me his old Xbox One and his account with a poo poo load of games. I'm excited to spend some time on RDR2 but also terrified this will unbalance my life somehow. I also want to pick up a drumkit in 2023 and get back into lifting and running/rowing, so something will probably have to give. Hopefully I'll just spend less time looking at the Small Bad Screen
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# ? Dec 29, 2022 17:57 |
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Bobby Deluxe posted:Honestly though, the androids were so much worse than the alien. "Ah, there you are" while they calmly run toward you and try to throttle you This is exactly how I imagine it would go if I ever went to a goon meetup
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# ? Dec 29, 2022 17:59 |
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Alien isolation collection is on sale on steam, I have bought it for mini, cheers everyone
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# ? Dec 29, 2022 17:59 |
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Reveilled posted:I think different games fall at different ends of this spectrum. I remember being unable to finish Zelda Spirit Tracks on the DS because I couldn’t do some stupid loving pan pipe section and being enraged that some bullshit little mini game had effectively cut me off for the game. That felt like playing an album. On the flip side, I never finished Baba Is You because I’m too loving dumb and not feeling bad at all about that, because it didn’t seem unfair that a puzzle game was made for people smarter than me. That felt more like playing an instrument. Dying Light: got annoyed with constantly being killed in the arena bit where you lose all your weapons. Came back months later for another try, realised I'd forgotten all the unarmed combat moves, didn't have any older saves to revert back to. Assassin's Creed 2: could never finish the infuriating timed obstacle course in Venice, so was locked out of progressing. Assassin's Creed 4: the fireship escort mission where if the fireship takes basically one hit it sinks and you lose. Alien Isolation and RE2make were a different case; being constantly hunted by an effectively unkillable boss just became too drat tense to endure! (Never had any problems with other RE games, even the original RE2, but having that bastard clomping relentlessly after me became panic-inducing. I'd probably die for real if I played it or Isolation in VR...)
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# ? Dec 29, 2022 18:19 |
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andyf posted:Bit late on the physical games chat, but as a wee lad who spent their days on an Amiga, there was an unrivalled sense of awe every time I’d take a look in the Electronics Boutique at the weekend, seeing what was new for the miggy, and then gawping at the sheer size of the game boxes for PC titles. Just vast, giant things. Presumably with some novel-esque game manuals inside and 300 floppy disks (pre CD days). I remember getting M1 Tank Platoon for the Atari ST and it had what amounted to a first-year-military-college course on tank tactics and comprehensive recognition guide for Soviet armour. Similarly, after reading the Falcon 4 manual you probably could pretty much actually fly an F16. Edit: seriously, manual for the former here https://www.gamesdatabase.org/Media/SYSTEM/Microsoft_DOS/manual/Formated/M1_Tank_Platoon.pdf
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# ? Dec 29, 2022 18:48 |
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Bobby Deluxe posted:Skyrim is descended from the nordic for Yoghurt. The hits actually seeming to have a real impact is actually probably what has ruined a lot of other action games for me lol. Spending 10 minutes hammering away at some boss that just never even reacts except to lose 0.1% health per combo feels so, so bad and lazy now.
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# ? Dec 29, 2022 19:16 |
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Yeah there's a stagger in Destiny 2 that makes guns with high calibre rounds / explosive rounds feel really satisfying, but one of the modifiers you get on high level content makes it harder to stagger enemies and it just feels really, really unsatisfying pouring rounds into enemies who don't seem to give a poo poo.
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# ? Dec 29, 2022 19:21 |
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I will never not read "Red Dead Redemption 2" as R2D2. I bought a good game just before Christmas, called Norco. I like point-and-click adventure games.
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# ? Dec 29, 2022 19:23 |
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happyhippy posted:Some games do this already, Alien Isolation has one where the Alien will start searching lockers and nooks if you are too good at hiding. The AI in Isolation is incredible, and it’s actually two AI systems. One is the Alien itself, and it has to use its own senses (sight and hearing) to find the player, and the other is a director that always knows where the player and alien are at any given time, and will point the alien to the players approximate location, but after that the alien has to use its own senses to find the player. To prevent the alien presence from being overwhelming or impassible, once the alien is down from the vents actively hunting a menace gauge begins to fill, and the closer the alien is the faster it goes. Once full the director orders the alien to retreat back into the vents and leave the player alone for a while, unless the player makes a loud noise or something. Really clever stuff, one of the best horror games ever made I think. Bobby Deluxe posted:Honestly though, the androids were so much worse than the alien. "Ah, there you are" while they calmly run toward you and try to throttle you You and I are going to have a talk about safety.
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# ? Dec 29, 2022 19:29 |
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Salisbury Snape posted:Scamming people repeatedly in various mmos made me the man I am today. Thank you for your service, Chief O'Brian
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# ? Dec 29, 2022 19:36 |
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Lord Ludikrous posted:The AI in Isolation is incredible, and it’s actually two AI systems. One is the Alien itself, and it has to use its own senses (sight and hearing) to find the player, and the other is a director that always knows where the player and alien are at any given time, and will point the alien to the players approximate location, but after that the alien has to use its own senses to find the player. Yeah, my fav thing is that the Alien is actually two 'cameras', one cone for detection as its head, and a smaller one from its rear end pointing backward. This second one was added due to game testers just going up behind it and moving to keep behind it and it wouldn't notice. They better not gently caress up the sequel. feedmegin posted:I remember getting M1 Tank Platoon for the Atari ST and it had what amounted to a first-year-military-college course on tank tactics and comprehensive recognition guide for Soviet armour. Similarly, after reading the Falcon 4 manual you probably could pretty much actually fly an F16. There was some submarine game whose manual was just WW2 the book. And it took ages to learn how to do anything. All I can remember from that game was getting it to surface once. happyhippy fucked around with this message at 19:59 on Dec 29, 2022 |
# ? Dec 29, 2022 19:55 |
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Missed opportunity to call it Alien: Assholevision
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# ? Dec 29, 2022 19:57 |
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learnincurve posted:Bobby try world of warcraft, you need to turn loads of bars on and get every talent on there but you can WASD and mouse click everything. He could try Elden Ring, call for help and watch as a naked person wielding a broken plank duels God on his behalf. More games should have "call a friend" be an option.
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# ? Dec 29, 2022 20:09 |
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https://twitter.com/scorp_uk/status/1608530700138954755
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# ? Dec 29, 2022 20:33 |
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Whats so big about those drinks? Why?
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# ? Dec 29, 2022 20:38 |
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Google says some dipshit youtuber made it
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# ? Dec 29, 2022 20:41 |
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happyhippy posted:Whats so big about those drinks? Apparently Logan Paul (the suicide forest youtuber) and some boxer/influencer called KSI started a soft drink company, and cause they're internet famous all the kids want their drink?
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# ? Dec 29, 2022 20:42 |
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happyhippy posted:Whats so big about those drinks? Maybe the next thing purchased will the one that brings happiness.
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# ? Dec 29, 2022 20:43 |
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I've had loads of people asking for it but I didn't know what it was or why. I had assumed it had heroin in it or something.
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# ? Dec 29, 2022 20:44 |
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Ah thanks. I know Logan Paul is hosed with his NFT scamming, didn't know there was a drink scam going on too.
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# ? Dec 29, 2022 20:45 |
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He also does training course scams too.
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# ? Dec 29, 2022 20:46 |
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Z the IVth posted:He could try Elden Ring, call for help and watch as a naked person wielding a broken plank duels God on his behalf. I have also never beaten a single Dark Souls boss without the benefits of Jolly Cooperation.
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# ? Dec 29, 2022 20:54 |
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As someone who does constant co-op while leveling and whose love of the Souls genre is in a big way informed by its weird unique online systems, I thank you and I'm extremely happy to be of assistance. Please level your vigor if you plan to sunbro a lot!
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# ? Dec 29, 2022 20:59 |
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it's pretty shocking to me that Sony still don't offer an accessibility controller option like the Xbox adaptive controller.
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# ? Dec 29, 2022 21:31 |
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happyhippy posted:Ah thanks. yep and the ksi chap lost 3 million on the luna/terra (?) coin collapse recently
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# ? Dec 29, 2022 21:46 |
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The problem with a lot of accessibility aids is that they are a hell of a lot more expensive than the 'normal' version. That's not so bad if you get a workplace injury at your PC and your work's occupational health end up having to buy it, but when it's gaming, the standard controllers are expensive enough. My brother gave me his old scuf controller, but I can't get it to stay paired with my PS4.
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# ? Dec 29, 2022 21:53 |
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Yeah that thing looks cool but £75 for just the thing that exposes each of the controls on their own line is... a lot.
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# ? Dec 29, 2022 22:01 |
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Sadly given the tight budgets and lack of dedicated balancers in the games design field advocating for it, fancy features like adaptive balancing and even basic features like difficulty modes get cut really often because its a niche feature and honestly, nobody cares. Its really sad, but its really hard to get your core gameplay designer to care about difficulty modes because he already doesn't have time to balance one game mode, never mind 3. Getting a tool written to support that is cool but then that pushes the load onto code and then testers. The number of times I've had to can a really clever, deep system in the last few years because production has said its impossible to QA is infuriating. Most of the industry still does 90s style test every possible variable testing and throws cheap labour at it. Additionally many games designers tend towards being a bunch of extremely opinionated genre snobs who get obsessed with one genre and rarely play anything else, or care about anything outside their area of expertise. You get fighting game folks who hate anything with stats and levels, COD/Fortnite players who hate all PvE content, narrative and systems designers that can't beat any game on any difficulty. Then there's the more senior designers who go one of two ways, rarely playing ANY games except board games or only playing the most obscure, weird indy poo poo. Universally, they all hate MMOs and mobile gaming with a passion. Usually they think the idea of speaking to your players is dangerous as they have terrible ideas (not always untrue) and that supporting a game after launch is a fools errand. Its a weird, dysfunctional, mostly white male industry. I spend most of my time talking to players and working on post launch content. I'm also massively flawed, but drat I'm constantly surprised how any games ever get made.
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# ? Dec 29, 2022 22:02 |
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I cut my teeth on HL1 because my parents couldn’t afford a TV so I played at friend’s houses, but the first game I really got to play on my own terms was BF1942 and then the Desert Combat fan expansion, which had inertia physics for the helicopters and you really had to learn how to fly those fuckers with WASD and a mouse and getting that right and just gunning down the map in a heli just brought me so much joy. It was so hard at first and then eventually it would click and you’d just be a proper angel of death. Then HL2 came out and I just lost my mind. But eventually I stopped liking shooting people and played Rift for a year. Drowned in MMO madness until I surfaced and now I’m just a filthy casual. Last games I really loved were Cities Skylines and Subnautica.
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# ? Dec 29, 2022 22:25 |
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# ? May 26, 2024 02:55 |
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OwlFancier posted:Yeah that thing looks cool but £75 for just the thing that exposes each of the controls on their own line is... a lot. You're right but it's more like however much for the plastics tooling, divided down to the limited number they're gonna produce and sell. Which is still poo poo, cos it's an accessability aid, they should take the hit on the cost on moral grounds alone, let alone the fact that just about everyone that buys one is going to be a customer they didn't have before. Or release the CAD so people can 3d print their own, make it hackable and adaptable.
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# ? Dec 29, 2022 22:29 |