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Fuligin
Oct 27, 2010

wait what the fuck??

Dirk the Average posted:

To be fair, the only reason we don't know if the AI is competitive after 1900 is that the game becomes a slideshow by 1880

eh, i find it works alright until around 1914-1915. which is fine w me because it saves me the disappointment of no fin de siecle nightmare bloodbath to end the game with as there ought to be (this is one thing V2 definitely did better after HoD)

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AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

One thing I would really like to see is a change to how you are currently unable to peacefully annex a subject. AZ DEI I have no reasonable way to clean up this border gore that DEI starts with.

Dirk the Average posted:

To be fair, the only reason we don't know if the AI is competitive after 1900 is that the game becomes a slideshow by 1880
I just played a game up through 1920 and had zero issues, only mods are minor ui stuff. My rig is three years old now and want that great when brand new.

Radia
Jul 14, 2021

And someday, together.. We'll shine.

AAAAA! Real Muenster posted:

One thing I would really like to see is a change to how you are currently unable to peacefully annex a subject. AZ DEI I have no reasonable way to clean up this border gore that DEI starts with.

piss them off and you can diplo play at least

James Garfield
May 5, 2012
Am I a manipulative abuser in real life, or do I just roleplay one on the Internet for fun? You decide!

AAAAA! Real Muenster posted:

I just played a game up through 1920 and had zero issues, only mods are minor ui stuff. My rig is three years old now and want that great when brand new.

I'm on an old laptop and play paradox games in the background but the AI mod really kills performance for me. I can play the 1900s with just UI mods but with it I get annoyed at the slowdown and restart in like 1870.

buglord
Jul 31, 2010

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!

Buglord
Are there decent non-european tall countries to play as? Anything european kills my PC's performance when I zoom in.

TheDeadlyShoe
Feb 14, 2014

buglord posted:

Are there decent non-european tall countries to play as? Anything european kills my PC's performance when I zoom in.

Try Persia

Restart if Russia invades you near the start

The Cheshire Cat
Jun 10, 2008

Fun Shoe

buglord posted:

Are there decent non-european tall countries to play as? Anything european kills my PC's performance when I zoom in.

Depends, by tall do you mean no conquest whatsoever or just light amounts of conquest? Japan has a shitload of population and a good spread of natural resources, making it ideal for playing tall, but lacks access to opium and rubber. Both of those are available in their neighbourhood though, so if you can pry a few colonies off from the British or Dutch and you should be good. You will also probably need more oil than you get from your home territory but that applies to everybody really, so it's up to you about how aggressive you want to get about acquiring it.

Tahirovic
Feb 25, 2009
Fun Shoe
I kinda feel the production methods could use adjustments, I always gain qualifications so slowly.
Changing production methods to a different workforce profile is a good way to take that factory out of the economy for years.
How about those changes are gradual and replace workforce over time, increasing efficiency.

Any decent mods for that?

ilitarist
Apr 26, 2016

illiterate and militarist

Dirk the Average posted:

To be fair, the only reason we don't know if the AI is competitive after 1900 is that the game becomes a slideshow by 1880

A great mod can bring back a hardcore feeling of true classic Paradox GSG: broken UI, performance and bugs prevent you from realizing the relatively simple rule set behind all the fluff.

CarrKnight
May 24, 2013

Tahirovic posted:

I kinda feel the production methods could use adjustments, I always gain qualifications so slowly.
Changing production methods to a different workforce profile is a good way to take that factory out of the economy for years.
How about those changes are gradual and replace workforce over time, increasing efficiency.

Any decent mods for that?

Maybe I got lucky, but 5 universities seem to always be plenty to get people from labourer to engineer very quickly. Is the literacy rate high enough?

[quote]

buglord posted:

Are there decent non-european tall countries to play as? Anything european kills my PC's performance when I zoom in.

Communist formosa is quite nice. Tea is a nice cash crop although you need to liquidate landowners fast.

If you want to do a no-conquest run then Peru-Bolivia is perfect: oil and rubber are available and quite plentiful, although limited coal can be a problem at the beginning. Massive construction penalties, but in exchange you get gold and some hardwood bonuses

CarrKnight fucked around with this message at 10:36 on Dec 30, 2022

Edgar Allen Ho
Apr 3, 2017

by sebmojo
Sokoto, either Canada, United Tribes, and Egypt are good runs without being very difficult.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!
I just had a thought that the game might work a lot better if construction industries worked like urban and trade centres - impossible to build directly but something which appears organically based on industrial development and market and political conditions.

Does anyone know of a mod which tries to do this?

Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

Tahirovic posted:

I kinda feel the production methods could use adjustments, I always gain qualifications so slowly.
Changing production methods to a different workforce profile is a good way to take that factory out of the economy for years.
How about those changes are gradual and replace workforce over time, increasing efficiency.

Any decent mods for that?

To be honest qualifications have rarely been a bottleneck for me. Sounds like it's worth investing more in education? Universities should help kick up qualifications some. Around you playing a non-European nation by any chance?

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Waifu Radia posted:

piss them off and you can diplo play at least
I'll have to look again because I pissed one off preeeetty bad and still could not do a conquest play against it, but it could be an issue related to me being a subject also?


Tahirovic posted:

I kinda feel the production methods could use adjustments, I always gain qualifications so slowly.
Changing production methods to a different workforce profile is a good way to take that factory out of the economy for years.
How about those changes are gradual and replace workforce over time, increasing efficiency.

Any decent mods for that?
I havent played a ton but this has never been an issue for me, I think its because I always put universities anywhere I am going to put any industry but I'm not really sure because I'm still learning a lot about the game.

TwoQuestions
Aug 26, 2011

Tahirovic posted:

I kinda feel the production methods could use adjustments, I always gain qualifications so slowly.
Changing production methods to a different workforce profile is a good way to take that factory out of the economy for years.
How about those changes are gradual and replace workforce over time, increasing efficiency.

Any decent mods for that?

If you build enough Universities to cap out your Innovation, your education should be on lock.

Wait, how are your education/discrimination laws? Discriminated pops have a harder time getting education, and Religious Schools are almost required if you're playing a more conservative country.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

AAAAA! Real Muenster posted:

Waifu Radia posted:

piss them off and you can diplo play at least
I'll have to look again because I pissed one off preeeetty bad and still could not do a conquest play against it, but it could be an issue related to me being a subject also?
Ok so its not as bad as I thought (I thought I saw it where both Attitude and Relations were something red) so this is probably on me:




Looking at that, it seems I need to piss off *my* overlord and not have Surakarta as a vassal to try to annex Surakarta? I checked and they are definitely my (DEI) subject and not Netherlands directly.

Radia
Jul 14, 2021

And someday, together.. We'll shine.

AAAAA! Real Muenster posted:

Ok so its not as bad as I thought (I thought I saw it where both Attitude and Relations were something red) so this is probably on me:




Looking at that, it seems I need to piss off *my* overlord and not have Surakarta as a vassal to try to annex Surakarta? I checked and they are definitely my (DEI) subject and not Netherlands directly.

well i think in this, the issue is you're doing Conquest, not Annex Subject, which is a separate diplo play.

dead gay comedy forums
Oct 21, 2011


So I did some experimentation to try a thing here, changed some configs and I think I created a Fox News turbonightmare (as intended)

Behold, the Republic of New England



In a great accumulation of small drifts of material circumstances, the northeastern radicals of the times of American independence became a force in this history, leading to a different union. A bunch of traditionalists in the South complained loudly; the smartest recognized that this not only meant a perfect solution to their political divide, this also meant an extremely profitable relationship with this new neighbor. This Atlantic New England carrying also Pennsylvania and New Jersey when the time came was seen still as a very, very good deal.

And then whoa poo poo welp



The Socialist-Agrarian Coalition is catapulting the Republic into an entirely new level of prosperity, to the point of having the aristocrats of New England swayed into "radical sentiments". Karl Marx arrived in New York recently at the invitation of the Tribune and reportedly said "this is some seriously good poo poo". Tensions are rising: the abolitionist leadership of the socialists and the congress of trade unions are agitating against the United States for upholding slavery and oppression. The industrialists of the Liberal Party, in a very rare moment of convergence, see the opportunity for economic expansion justified by a rightful cause.

or in other words the reactionaries were correct and the american northeast simply goes megacommie by itself - I didn't push politics in any direction at all, I started bolstering the trade unions only after I researched Labor Movement, to help with the election, but turns out that there was a massive base already and just needed the party to trigger. Landowners having a reformer was a huge lmao

Tahirovic
Feb 25, 2009
Fun Shoe

Tomn posted:

To be honest qualifications have rarely been a bottleneck for me. Sounds like it's worth investing more in education? Universities should help kick up qualifications some. Around you playing a non-European nation by any chance?

I have 2-5 Universities in every state these days, 10 in the larger ones, because in past games I already had issues with this.
It should not be a discrimination or migration issue either. Education access is one of my main focuses in most games, since my first game was kinda ruined over it.

At this point I figured it‘s just how the game is and figured it‘d be better with a gradual change vs instant button press.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Waifu Radia posted:

well i think in this, the issue is you're doing Conquest, not Annex Subject, which is a separate diplo play.
:suicide: Sorry, took a screenshot of the wrong thing because I was poking around. Here it is for Annex Subject:


I dont even see the option on the diplo screen for that country:


This is where "maybe I need to piss them off more" comes in, but *that* is why I complaining that its so obtuse when it comes to wanting to annex a subject. The button should be there and greyed out with the conditions clearly explained because now I'm fumbling around and feel like an idiot.

Jazerus
May 24, 2011


the dutch east indies are in a hosed position because you can't properly interact with your own subjects when you are a subject, your subjects are considered by the game to be sort of subjects-once-removed of your overlord that you aren't allowed to gently caress with

it's much more straightforward to do what you're trying to do for any other tag

Staltran
Jan 3, 2013

Fallen Rib

Jazerus posted:

the dutch east indies are in a hosed position because you can't properly interact with your own subjects when you are a subject, your subjects are considered by the game to be sort of subjects-once-removed of your overlord that you aren't allowed to gently caress with

it's much more straightforward to do what you're trying to do for any other tag

The worst part is that if you have subjects and join a customs union, welp your subjects are now subjects-once-removed of your customs overlord. Found this out in a Colombia game after puppeting Bolivia and Venezuela when France called in an obligation to join their customs union and I could no longer annex my puppets (which I needed to do to form Gran Columbia).

Nitrousoxide
May 30, 2011

do not buy a oneplus phone



buglord posted:

Are there decent non-european tall countries to play as? Anything european kills my PC's performance when I zoom in.

Lanfang gets a buttload of gold early/mid game and I believe finds rubber/oil in the mid to late game. If you can get in China's market (or get them in yours) you can also get absurd migration.

The discoverable resources on the island are:
code:
Region		State		Oil	Rubber	Gold
Indonesia	East Borneo	40	28	—
Indonesia	North Borneo	—	16	8
Indonesia	West Borneo	—	12	10
it would require a bit of war to unite the island so it wouldn't be entirely "tall"

creamcorn
Oct 26, 2007

automatic gun for fast, continuous firing

buglord posted:

Are there decent non-european tall countries to play as? Anything european kills my PC's performance when I zoom in.

most of south america is fun for this, madagascar, cape colony, australia (you can tag swap and make england release you if you want to peacefully bounce from their market after you unify).

i primarily play tags like this, and i find the ones that don't have a full spread of resources fun, since you interact with the outside world more setting up supply chains for the stuff you lack; YMMV.

Eiba
Jul 26, 2007


Nitrousoxide posted:

Lanfang gets a buttload of gold early/mid game and I believe finds rubber/oil in the mid to late game. If you can get in China's market (or get them in yours) you can also get absurd migration.

The discoverable resources on the island are:
code:
Region		State		Oil	Rubber	Gold
Indonesia	East Borneo	40	28	—
Indonesia	North Borneo	—	16	8
Indonesia	West Borneo	—	12	10
it would require a bit of war to unite the island so it wouldn't be entirely "tall"
You start in China's market as a tributary, so that's migration sorted, as well as tons of raw resources for your market.

I tried a Lanfang game and was surprised to find that uniting most of the island was easier than expected. Offer Qing an obligation and they'll take over the war for you and the tiny country you were threatening will just let you annex them without a war. Dealing with the Dutch East Indies requires a bit more opportunism. They tended to back the little states I was beating up, but if I got the Qing involved they'd back down anyway making it impossible to indirectly snipe territory off of them. That's not a big deal though, I got enough of Borneo this way.

What I had trouble with was getting my economy off the ground, which is what I thought would be the easy part. 30 years into the game with Borneo largely unified and I didn't have the resources to support a single construction industry. I had to painstakingly build everything with the baseline construction. Maybe I just got really unlucky with late gold fields or something but they were not paying for a stable economy. Or else being attached to the Qing market was actually not particularly healthy, at least for construction related resources.

I had profitable factories and plantations staffed by plentiful Chinese imigrants, but it took forever to build them and I'd go into default in just a couple years with even a single construction building. Taking 20 years to integrate East and North Borneo didn't help my tax base situation. I couldn't actually afford the cost of supporting that much bureaucracy for that long to test if that would fix my issues.

If anyone has advice or experience with Lanfang I'd love to hear it because its unique position is really fascinating.

Eiba fucked around with this message at 18:28 on Dec 30, 2022

ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


IME doing the cheevo lanfang is very heavily gold dependent for its early-midgame flexibility, you should probably farm out construction to the 5 free that the dozens of minors around you get while maybe getting a little bit up and focusing on the most value added stuff. Since you are a player and china isnt, you can basically kickstart industrializing the chinese market by using your small size and good laws to become hyperdeveloped/teched and lead in high end goods for the chinese market to print money. The challenge is to close the gap between all the raw materials and labor the chinese market provides in your value chain once you leave it and/or are forced out by convoy raiding

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

dead gay comedy forums posted:


The Socialist-Agrarian Coalition is catapulting the Republic into an entirely new level of prosperity, to the point of having the aristocrats of New England swayed into "radical sentiments". Karl Marx arrived in New York recently at the invitation of the Tribune and reportedly said "this is some seriously good poo poo". Tensions are rising: the abolitionist leadership of the socialists and the congress of trade unions are agitating against the United States for upholding slavery and oppression. The industrialists of the Liberal Party, in a very rare moment of convergence, see the opportunity for economic expansion justified by a rightful cause.

or in other words the reactionaries were correct and the american northeast simply goes megacommie by itself - I didn't push politics in any direction at all, I started bolstering the trade unions only after I researched Labor Movement, to help with the election, but turns out that there was a massive base already and just needed the party to trigger. Landowners having a reformer was a huge lmao

This inspires me: what if interest groups had foreign policy stances as well? You could have a certain group gain increasing radicalization over time if their foreign policy demands aren’t met, threatening a revolution or coup if you don’t attack a small neighbor or establish a colony for example.

Nitrousoxide
May 30, 2011

do not buy a oneplus phone



Eiba posted:

You start in China's market as a tributary, so that's migration sorted, as well as tons of raw resources for your market.

I tried a Lanfang game and was surprised to find that uniting most of the island was easier than expected. Offer Qing an obligation and they'll take over the war for you and the tiny country you were threatening will just let you annex them without a war. Dealing with the Dutch East Indies requires a bit more opportunism. They tended to back the little states I was beating up, but if I got the Qing involved they'd back down anyway making it impossible to indirectly snipe territory off of them. That's not a big deal though, I got enough of Borneo this way.

What I had trouble with was getting my economy off the ground, which is what I thought would be the easy part. 30 years into the game with Borneo largely unified and I didn't have the resources to support a single construction industry. I had to painstakingly build everything with the baseline construction. Maybe I just got really unlucky with late gold fields or something but they were not paying for a stable economy. Or else being attached to the Qing market was actually not particularly healthy, at least for construction related resources.

I had profitable factories and plantations staffed by plentiful Chinese imigrants, but it took forever to build them and I'd go into default in just a couple years with even a single construction building. Taking 20 years to integrate East and North Borneo didn't help my tax base situation. I couldn't actually afford the cost of supporting that much bureaucracy for that long to test if that would fix my issues.

If anyone has advice or experience with Lanfang I'd love to hear it because its unique position is really fascinating.

One Proud Bavarian has a video overview of him salvaging a disaster save of Lanfang in 1880. It's not *exactly* the same as a fresh start there, but the general overview of the strategy still applies for that region.

https://www.youtube.com/watch?v=sHScz7n590o

James Garfield
May 5, 2012
Am I a manipulative abuser in real life, or do I just roleplay one on the Internet for fun? You decide!

Eiba posted:

You start in China's market as a tributary, so that's migration sorted, as well as tons of raw resources for your market.

I tried a Lanfang game and was surprised to find that uniting most of the island was easier than expected. Offer Qing an obligation and they'll take over the war for you and the tiny country you were threatening will just let you annex them without a war. Dealing with the Dutch East Indies requires a bit more opportunism. They tended to back the little states I was beating up, but if I got the Qing involved they'd back down anyway making it impossible to indirectly snipe territory off of them. That's not a big deal though, I got enough of Borneo this way.

What I had trouble with was getting my economy off the ground, which is what I thought would be the easy part. 30 years into the game with Borneo largely unified and I didn't have the resources to support a single construction industry. I had to painstakingly build everything with the baseline construction. Maybe I just got really unlucky with late gold fields or something but they were not paying for a stable economy. Or else being attached to the Qing market was actually not particularly healthy, at least for construction related resources.

I had profitable factories and plantations staffed by plentiful Chinese imigrants, but it took forever to build them and I'd go into default in just a couple years with even a single construction building. Taking 20 years to integrate East and North Borneo didn't help my tax base situation. I couldn't actually afford the cost of supporting that much bureaucracy for that long to test if that would fix my issues.

If anyone has advice or experience with Lanfang I'd love to hear it because its unique position is really fascinating.

It doesn't tell you in the event, but after the gold fields deplete you can build more gold mines. I think one gold mine pays for a bit over one construction sector. I played a couple games with gold deposits without noticing that.

I played Brunei instead of Lanfang and stayed in my own market when Britain collapsed and lost its empire a few years after I joined theirs, but I started with gold mines and wood and then used the revenue from that to build consumer goods factories and export it to China.

It probably matters less when you have infinite immigrants from China, but the decentralized country in Sulawesi has like 2/3 as many people as all of Borneo combined and the AI never colonizes it.

WhitemageofDOOM
Sep 13, 2010

... It's magic. I ain't gotta explain shit.
God drat it great britain, was it really worth 200k lives and 4million pounds, and you know your entire navy and convoy supply, to make me get recognition?

Your stupid war wasn't even a speed bump.

Funniest part was when spain showed up in my capital to naval invade, and my second navy which was ALSO as large as the one blockading Britain just shot it.

WhitemageofDOOM fucked around with this message at 00:03 on Dec 31, 2022

Valiantman
Jun 25, 2011

Ways to circumvent the Compact #6: Find a dreaming god and affect his dreams so that they become reality. Hey, it's not like it's you who's affecting the world. Blame the other guy for irresponsibly falling asleep.
I got a gift from a relative and figured I'd buy Victoria 3 with it.

I expect it to be somewhat broken since it is a recent Paradox game and I've followed dev diaries and read some of this thread at launch. Are there any gamebreaking bugs I should be aware of? One Steam review, for example, said that capitalists are permanently inactive politically and that seems kinda a big of a deal.

Dr. Video Games 0031
Jul 17, 2004

Valiantman posted:

I got a gift from a relative and figured I'd buy Victoria 3 with it.

I expect it to be somewhat broken since it is a recent Paradox game and I've followed dev diaries and read some of this thread at launch. Are there any gamebreaking bugs I should be aware of? One Steam review, for example, said that capitalists are permanently inactive politically and that seems kinda a big of a deal.

that bug only lasted for a few days before it was patched. it's fixed now

Red Bones
Aug 9, 2012

"I think he's a bad enough person to stay ghost through his sheer love of child-killing."

Imo the hard part of a Lanfang game is that the way being in a shared market works, your whole economy tends to collapse whenever a European power invades and blockades China.

Triple A
Jul 14, 2010

Your sword, sahib.

DrSunshine posted:

This inspires me: what if interest groups had foreign policy stances as well? You could have a certain group gain increasing radicalization over time if their foreign policy demands aren’t met, threatening a revolution or coup if you don’t attack a small neighbor or establish a colony for example.

Irredentist should be a trait in that it makes politicians slightly more popular and more willing to start fights against larger foes for the sake of starting them. Though, one could also combine this with the armed forces pressuring themselves to be bigger and better equipped than whatever the current rival is.

ulmont
Sep 15, 2010

IF I EVER MISS VOTING IN AN ELECTION (EVEN AMERICAN IDOL) ,OR HAVE UNPAID PARKING TICKETS, PLEASE TAKE AWAY MY FRANCHISE

Red Bones posted:

Imo the hard part of a Lanfang game is that the way being in a shared market works, your whole economy tends to collapse whenever a European power invades and blockades China.

In fairness this also happens whenever the European power whose market you’re in has a revolt.

Nitrousoxide
May 30, 2011

do not buy a oneplus phone



1880's China: Passed most of the liberal reforms except for getting out of monarchy because the clergy/landlords would rise in revolt if I try. Out of nowhere, despite ~40% of my 3 billion GDP economy being craftsmen now, the rural folk win a landside election with 80% of the votes and halt all further progress. Neat.

I guess that's what happens when I enact universe sufferage huh?

Ithle01
May 28, 2013
Universal Suffrage allowed your peasants to vote and I'm going to guess that although your peasants don't have much wealth there are a lot of them. Might want to stick with census voting to make sure only the skilled workers are allowed to vote.

scaterry
Sep 12, 2012
Yeah, you need to wait for labor movement so you get trade unions instead of rural folk.

Dirk the Average
Feb 7, 2012

"This may have been a mistake."
Also the politics will shift as you continue to build things, and some events could cause the rural folk to have a leader more sympathetic to worker's rights.

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Agean90
Jun 28, 2008


early Japan fells like the purest experience this game has. no trade no ais just number go up

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