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Luggage
Aug 29, 2009

big cummers ONLY posted:

I'm having fun logging on and aimlessly wandering around doing hearts. Is there anything I should do early that unlocks something neat? For instance I got the mailbag item for signing up for their newsletter. Any other cool items I can pick up for a small investment of time like that? Bags, mounts, pets...?

Editing to say I bought the little bundle with the first two expansions
This thread on the GW2 subreddit has a lot of worthwhile ones:
https://www.reddit.com/r/Guildwars2/comments/oxp2wz/the_good_collections_guide_hidden_quests_that_are/

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binge crotching
Apr 2, 2010


That's a really good list, but some of those times feel extremely short, especially for a new player. There is no way you're doing the Ember Bay Token Collector in 1-2 hours for instance, and then there are ones like the Mark Y Golem, where it says 10-30 minutes per day, plus maybe waiting for some events. Sure, the actual fighting part might only be 30 minutes (usually a lot more), but you are going to spend multiple hours per day trying to spawn the events, and getting groups together for the ones that need them (Deadhouse, Serpent's Ire, Zohaqan, etc).

It's a really good list like I said, but I would double or triple the time estimates, maybe even quadruple.

Hakarne
Jul 23, 2007
Vivo en el autobús!


big cummers ONLY posted:

I'm having fun logging on and aimlessly wandering around doing hearts. Is there anything I should do early that unlocks something neat? For instance I got the mailbag item for signing up for their newsletter. Any other cool items I can pick up for a small investment of time like that? Bags, mounts, pets...?

Editing to say I bought the little bundle with the first two expansions

Tbh I'd just relax and enjoy the ride like you're doing. The mount and glider are the biggest QoL things before 80 and you should have those now. The great thing about this game is there's no falling behind a power curve like WoW. Have fun wandering, buy a set of exotics at 80, then if you want a goal you can do everything (except high fractals) at your pace and discretion without FOMO.

Lonk
Jan 26, 2012

LET'S FUCKING GOOOOOOOO
Welp I'm disappointed the datamined moon chair didn't show up today but also I made two attempts to buy gems today and both times got rejected with anet emailing me that they will give me a follow-up email when my gem purchase is actually-processed but i know nothing is wrong with my card itself. I've never run into this and it's disappointing to say the least.

sevenflow
Jun 28, 2003
just watch it for a second
I started playing a few days ago and was really enjoying myself so I bought the bundle + the $99 gem pack from the store as a Steam IAP. Transaction went through fine but apparently false flagged my account in the process and now I can't use the Trading Post at all. Emailed support and they said that their system marked the transaction as "high risk" but they can't do anything or give any more information. And because of Steam's refund rules I can't do anything to get my money back. So now I'm out ~$180 for a broken game account and will probably just end up quitting because I don't want to get sucked in just to realize I need the player-to-player trading features for something down the line.

Not really anything that can be done here but felt like posting about it to blow off some steam, and to warn anyone who recently started like me to not buy a currency pack too soon or using Steam because apparently it's enough to set something off.

Actuarial Fables
Jul 29, 2014

Taco Defender
I wonder if it's because of the payment processor they (not that) recently changed to. I've been seeing more people having issues with their transactions getting flagged since they switched.

..btt
Mar 26, 2008
Apparently there's a bug where buying gems through steam re-enables the new account trading post limitations. It should pass in ~5 days. Stupid and annoying, but your account should be fine.

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?
Perpetually late to the party but I heard this was doable in a pug-only fashion and that tends to be my thing as a mostly solo player. So far the game itself has been mostly rote (if modern) MMO convention, but it seems really slanted towards purchase for a f2p thing. Like dailies are normally a core f2p source of stuff but that's locked behind the paywall and they give you a mount then yoink it back unless you've purchased an expansion. I originally wanted to play a Revenant, but that's expansion locked so I went with an Engineer to move into Mechanist... which is expansion locked. Not even sure at this point if I screwed up or if it is just designed that way.

I'm not adverse to purchasing games but from a f2p perspective it really seems like this is in the "technically playable but god help you if you're doing it free" side of things. I thought I saw a video of someone buying expansions with in-game currency but those don't seem to be available. Is this just a case of (probably waiting for a sale) picking the whole thing up so the real game unlocks?

tarbrush
Feb 7, 2011

ALL ABOARD THE SCOTLAND HYPE TRAIN!

CHOO CHOO
Yeah, basically

OhFunny
Jun 26, 2013

EXTREMELY PISSED AT THE DNC
The expansions are on sale right now.

Hakarne
Jul 23, 2007
Vivo en el autobús!


I mean you have access to all of the GW2 base game for free. You do have to purchase the expansions to get access to stuff added by said expansions. There were no mounts in the base game and the map was designed without them in mind so they're just letting you try before you buy. The big selling point for the expansions are the new elite specializations so yeah. That being said there are plenty of viable builds that utilize core specializations so you can play with those just fine. Hell, for WvW some classes' core builds are as good or better than elite specializations. Check https://metabattle.com/wiki/MetaBattle_Wiki and look for core builds to get started. For stuff like high-end fractals you may need elite specializations to be top tier but I do believe there are viable core builds if you're really determined to not pay a dime.

This has probably the best F2P model I've encountered and their cash shop is 100% cosmetic or utility. It's pretty generous and chill imo

Edit: vvv That's another good way to look at it in totality with the expansions. But if you're good without mounts, elite specs, or expansion zones (all things that are great and worth buying) there is a full game's worth of content!

Hakarne fucked around with this message at 21:48 on Dec 30, 2022

whydirt
Apr 18, 2001


Gaz Posting Brigade :c00lbert:
It’s not a F2P game. Guild Wars 2 is a buy-to-play with a very generous free trial.

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?

Hakarne posted:

This has probably the best F2P model I've encountered and their cash shop is 100% cosmetic or utility. It's pretty generous and chill imo

I wasn't trying to convey that it's exploitative - just odd. It's not like the game has a sub fee or anything and I've been following hearts/waypoints/green swirls for hours without issue.

At this point is there any reason to pony up the extra $40 for the collection over buying just the expansions? It's weird that there are per-expansion buys for the three expansions then the complete is more because "Living World". Only thing I've found so far is apparently the dragon mount is locked behind Living World 4.

Flytitle
Nov 12, 2012
Living Story has like 10 maps, some exos, asc accessories, 4 mastery lines with some ok pve utility, 2 mounts and some legendary gear locked behind many collections. S'a fair bit that you may not wish to tackle all of if you're primarily solo, and if you're mostly here for the low hanging fruit, LS 3 is my go to get good accessories grind spot, as well as being generally chill and some good for GW2 story stuff. 4 has the mounts and a slightly less forgiving grind for gear, LS5/IBS makes LS4 currency grind easier. Plus the rotating daily system does decently for helping you get stuff done twords the longer term stuff.

Deformed Church
May 12, 2012

5'5", IQ 81


Mailer posted:

I wasn't trying to convey that it's exploitative - just odd. It's not like the game has a sub fee or anything and I've been following hearts/waypoints/green swirls for hours without issue.

At this point is there any reason to pony up the extra $40 for the collection over buying just the expansions? It's weird that there are per-expansion buys for the three expansions then the complete is more because "Living World". Only thing I've found so far is apparently the dragon mount is locked behind Living World 4.

A full Living World "season" is almost as much content as an expansion. They contain significant parts of the storyline, their own maps, the accompanying events and item skins and achievements and whatnot. Expansions themselves tend to come with an extra major feature or two (gliding is the big thing for HoT, mounts for PoF and jade bots for EoD), raids (or more difficult strikes for EoD), and elite specialisations like mechanist.

I guess it depends on what you care about as to whether you get absolutely all of them, but you'll be playing a game with serious gaps both in storyline and in the stuff that's available to you if you skip the Living World parts.

All that said, if you're just following story missions and map completion stuff you run across it's probably not relevant to you yet. If you want the basic mount, or to lift some of the f2p restrictions (or to grab a sale if/when there's one on), go for it, but the actual content is pretty much all balanced around level 80s with full builds and decent gear, so if you haven't finished (or aren't at least capable of finishing) the base game there's not a lot in it for you yet.

Hakarne
Jul 23, 2007
Vivo en el autobús!


Mailer posted:

I wasn't trying to convey that it's exploitative - just odd. It's not like the game has a sub fee or anything and I've been following hearts/waypoints/green swirls for hours without issue.

At this point is there any reason to pony up the extra $40 for the collection over buying just the expansions? It's weird that there are per-expansion buys for the three expansions then the complete is more because "Living World". Only thing I've found so far is apparently the dragon mount is locked behind Living World 4.

Ah yeah, the living world (LW) stuff can be confusing. It's basically what bridges the story together between expansions. Certain maps will require you have the necessary living world episode unlocked before you can access it. If you don't care at all about the story or the dragon mount they're not strictly necessary. But I do think they're worth picking up overall as they add a lot of neat zones that also give you different ways to obtain ascended (max) gear, along with the dragon mount that is really excellent for getting around.

The good news is as long as you're playing when new living world episodes come out you'll get them for free. And there are no LW zones for the most recent expansion yet so if you buy the current expansion you're not locked out of any "current" content.

El Fideo
Jun 10, 2016

I trusted a rhino and deserve all that came to me


And expansions have to be bought with real money, but living world content can be bought with in-game currency.

where the red fern gropes
Aug 24, 2011


living world is like an expansion but with more content and less features

path of fire zones suck (there i said it) but ls4 zones are fantastic (we don't talk about kourna)

whydirt
Apr 18, 2001


Gaz Posting Brigade :c00lbert:
The base Path of Fire zones are great to explore but lack good repeatable events to bring people back.

Ra Ra Rasputin
Apr 2, 2011
Path of Fire has the best looking areas with more memorable story steps and meaningful masteries, but yeah, the gold on the events is tuned slightly lower gold to time ratio than other places so it's a ghost town except for exploration and pinata and occasional bounty hunting groups.

And that's ok, not everything has to be Tarir or Gerant where you look at a door for 10 minutes, do a event for 5 minutes and then loot a few dozen chests.

Hyperlynx
Sep 13, 2015

Mailer posted:

Perpetually late to the party but I heard this was doable in a pug-only fashion and that tends to be my thing as a mostly solo player. So far the game itself has been mostly rote (if modern) MMO convention, but it seems really slanted towards purchase for a f2p thing. Like dailies are normally a core f2p source of stuff but that's locked behind the paywall and they give you a mount then yoink it back unless you've purchased an expansion. I originally wanted to play a Revenant, but that's expansion locked so I went with an Engineer to move into Mechanist... which is expansion locked. Not even sure at this point if I screwed up or if it is just designed that way.

I'm not adverse to purchasing games but from a f2p perspective it really seems like this is in the "technically playable but god help you if you're doing it free" side of things. I thought I saw a video of someone buying expansions with in-game currency but those don't seem to be available. Is this just a case of (probably waiting for a sale) picking the whole thing up so the real game unlocks?

You have to remember that it wasn't developed as a F2P game, nor a subscription based one. Just like GW1, you bought the game, and then you had the game and could play it, end of story. Well, and buying expansions when they came out. And if you were playing when a living world ep season came out, you'd get it for free.

That was one of the things that really appealed to me, and a big reason I never touched World of Warcraft. I don't like paying for subscriptions, I like buying things outright. F2P also hadn't even been invented yet when GW2 started, if I recall correctly.

Also, shout out to this one dude who was getting very, very upset about the game not living up to his F2P expectations (not you, some other guy) who, when told "it wasn't developed as an F2P game" huffily said I was full of poo poo and how could I possibly know that not being one of the developers :D

Anyway, yeah. The F2P is bolted on, not intrinsic.

whydirt posted:

It’s not a F2P game. Guild Wars 2 is a buy-to-play with a very generous free trial.

This is an excellent way of putting it. It's almost like Shareware!

Luggage
Aug 29, 2009
The bundle with Heart of Thorns and Path of Fire is on sale right now for 15 bucks. As far as buy once, play forever goes, that's incredible value. Especially compared with what the same money could buy you during sales on Steam et al.

You get access to 2 specializations per class, which includes at least one great (and in some cases the strongest) option for each class. You have access to the most useful masteries, almost all group content and some of the most active and worthwhile meta events in the game. I played for over 1k hours with that package without really missing anything.

Luggage fucked around with this message at 09:06 on Dec 31, 2022

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?

Hyperlynx posted:

That was one of the things that really appealed to me, and a big reason I never touched World of Warcraft. I don't like paying for subscriptions, I like buying things outright. F2P also hadn't even been invented yet when GW2 started, if I recall correctly.

F2P was certainly out and about much earlier (in the traditional, waaaay more scummy model) than 2012. It definitely wasn't mainstream and the sub model was still the norm for MMOs. I don't really have a problem with subs either, but I'm not sad things went the other direction. I'd still rather a sub than a pile of microtransactions... but here we are.

In regards to how things are arranged, I looked up what is what and that somehow got even more confusing. Some Living World updates require specific expansions, which explains why you can't just buy them separately, and then they get chunked into "seasons" which is just more confusion on top of that because the logical path of having to buy "Season 3" for $X is understandable. The actual path of having purchase of Heart of Thorns be optional and getting LW3 for free but unable to play it because you didn't purchase HoT is... :what:

Unlocked a dungeon and thought that'd be fun, but LFG is dead pretty much everywhere aside from some foreign characters and some groups clearly farming something specific in the final expansion. I'm guessing it's pretty much Start->Level 80->Then Do Stuff? There's plenty of people zipping through the open world but LFG is kind of a ghost town.

Edit: And I just grokked that the "story" I've been following is just some get-to-80 tutorial quest before the actual living world storylines and now things seem even weirder.

Mailer fucked around with this message at 14:24 on Dec 31, 2022

..btt
Mar 26, 2008
Yeah, dungeons were pretty much abandoned, the rewards are fairly poor for the time and effort required. People generally only do them when they need the tokens for runes that can only be acquired from that content. Fractals essentially replace them, but are end-game only. The LFG for fractals is quite active.

It sounds like you're trying to do dungeons while levelling, and I'd say unless you're really, really into the story I'd skip them. If you want to do them while levelling, make your own group and people should join eventually. People are very scared of advertising their groups.

It's probably not a popular opinion here, but I'd skip levelling altogether even on your first character, assuming you have a level 80 boost from buying an expansion. Levelling is more or less vestigal in this game. You can do all the same content you'd do while levelling, normalised, at max level and get account progress instead of "useless" character experience, as well as gaining access to elite specs, which can drastically change how your character plays. The core game is so ridiculously easy you're not really going to learn anything from levelling up, except maybe bad habits that will get you killed in the expansion content.

Not that you need to be in a rush to do anything though, there's no vertical progression in this game, so you won't ever get left behind.

Ra Ra Rasputin
Apr 2, 2011
There is almost always someone, somewhere, doing something, either getting old achievements or skins or just whatever they still have left to do, the lfg system could use improvements but don't be afraid to make a lfg for anything under the right tabs.

People tend to swarm whatever makes the most money for time investment when they aren't doing solo stuff, worst case scenario if you come across something you need help with someone in map chat will probably run over to help quickly if asked.

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?

..btt posted:

It's probably not a popular opinion here, but I'd skip levelling altogether even on your first character, assuming you have a level 80 boost from buying an expansion. Levelling is more or less vestigal in this game. You can do all the same content you'd do while levelling, normalised, at max level and get account progress instead of "useless" character experience, as well as gaining access to elite specs, which can drastically change how your character plays. The core game is so ridiculously easy you're not really going to learn anything from levelling up, except maybe bad habits that will get you killed in the expansion content.

After watching a few videos it seems like yeah... best bet is to buy the expansions so you get your (pubbie) group content and all the fun toys. Then you can snag the previous storyline stuff for gold->gems later if you want to see whatever happened in the story or want a bunny mount or a dragon mount or whatever. Apparently you can add in a single cli param to Steam to get the arenanet version running so streaming to the bedroom box and (eventually) Steamdeck looks like a go.

El Fideo
Jun 10, 2016

I trusted a rhino and deserve all that came to me


..btt posted:

It's probably not a popular opinion here, but I'd skip levelling altogether even on your first character, assuming you have a level 80 boost from buying an expansion. Levelling is more or less vestigal in this game. You can do all the same content you'd do while levelling, normalised, at max level and get account progress instead of "useless" character experience, as well as gaining access to elite specs, which can drastically change how your character plays. The core game is so ridiculously easy you're not really going to learn anything from levelling up, except maybe bad habits that will get you killed in the expansion content.

Not that you need to be in a rush to do anything though, there's no vertical progression in this game, so you won't ever get left behind.

You know what? I mostly agree with this, but I'll say you should get to about level 25 with your first character and then hit the boost to 80. That's just enough to see how core skills go together without a whole bunch of other stuff vying for your attention before you turn on the firehose, and it will take very very little time.

AmbientParadox
Mar 2, 2005
2023 New Year, new loung pass opinions.

Airship is back on top. At some point in the past few years they removed the awful ambient hiss sound from the steampunk pipes. It sits in a cool zone in the heart of Kryta, has all crafting stations next to each other, and any special vendor is just out on on the airship deck.

Space camp has dropped down a spot. It's top tier if you're fractalling, but since finishing Ad Inf and having a baby, I'm not really running them as much. But every other player there is loaded out in infusions and are often testing their weapons or spamming tonics. It's both visually and audibly loud. Not a chill place to kick back and hang.

Royal Terrace is fine. It has the crafting supplies and gives you easy access to the human personal instance. It's also an easy TP to a couple different festivals. But imo you end up staring at the wall of DR more often than not. And that's boring!

Lava Lounge is pretty bad. It's spread out, and aesthetically terrible. It's a large wooden platform stuck on top of a mountainous island. Ember Bay used to be great back when LWS3 was out and the zone was active. So it was nice to hop out and go mess around with events. The zone is permanently dusk (dawn?), so it's never really dark or light there which I like. The music is good there too.

Hyperlynx
Sep 13, 2015

Mailer posted:

Edit: And I just grokked that the "story" I've been following is just some get-to-80 tutorial quest before the actual living world storylines and now things seem even weirder.

No, that's the original game. That's what we played before the other content came out.

It's rather dated in gameplay, very easy, the writing isn't especially good and some of the voice acting suuuuucks. Things started picking up drastically after that imo.

Dungeons, as far as I know, were intended to be played as you hit the level required for them. But they're very old content, dating from before LW and expansions. I think the original story questline is written as if you're also playing the dungeon story missions as soon as they became available to you. I didn't, myself. I'm only getting around to playing them a zillion years later.

Pseudoscorpion
Jul 26, 2011


AmbientParadox posted:

2023 New Year, new loung pass opinions.

I'll go to bat for Noble's Folly, the Verdant Brink 1% pass. It's its own instance, so it has less load strain than a lot of the other passes which are in large zones. Aesthetically it's pretty dull, but it's compact which is nice. One of the biggest benefits of it, though, is that if you have the griffon, it's very easy to pop over to Noble's Folly, leave to the map proper, and fly over to the canopy right nearby where the Matriarch spawns. No need to futz with the helicopters or taking the long way around from Faren's Flyer. Also, because it's one of the less popular 1% passes, it's usually pretty sparse, which I like since I'm not much for socializing with randos.

vvv There are permanent versions as well as the 2-week trial passes!

Pseudoscorpion fucked around with this message at 01:11 on Jan 2, 2023

Hyperlynx
Sep 13, 2015

I'd consider buying those passes if they were permanent. But lol no I'm not going to keep shelling out for them. I'll just hit the PVP button and do my banking/TP in the lobby for free, thanks, then hit it again to teleport back to wherever I was.

Ra Ra Rasputin
Apr 2, 2011
Mistlock is worth it for being able to reuse it to teleport back to where you ported, good for using crafting characters who are sitting at treasure chests.

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


Hyperlynx posted:

I'd consider buying those passes if they were permanent. But lol no I'm not going to keep shelling out for them. I'll just hit the PVP button and do my banking/TP in the lobby for free, thanks, then hit it again to teleport back to wherever I was.

There are permanent versions and everyone should have one in a shared inventory slot.

Hello Sailor
May 3, 2006

we're all mad here

The EoD one is pretty good. Besides the regular cities portal (and "return to where you left" like mistlock and guild halls), the fishing zones portal can take you to something like 16-20 different maps. Jade bot workbench, fishing vendor, and the zipline to the fishing portal will charge up your jade bot.

Hyperlynx
Sep 13, 2015

Inzombiac posted:

There are permanent versions and everyone should have one in a shared inventory slot.

Oh, really? Huh. I swear I looked for them before in the shop and couldn't find.

Luggage
Aug 29, 2009

Hyperlynx posted:

Oh, really? Huh. I swear I looked for them before in the shop and couldn't find.
Yeah, the permanent ones only are available for a week every few months. And they almost never go on sale. Maybe a day here and week there once per year. You basically need to have the 800-1000 gems they cost at the ready, because by the time the gems you purchased for RL money arrive, the pass is gone from the store again.

Ra Ra Rasputin
Apr 2, 2011
Was planning on making my first legendary weapons, but I feel like it might be better to work on selling them instead and to get a "free" legendary from the profit of selling a few.

Anyone have any experience in selling legendaries or to keep track of all the steps?

tarbrush
Feb 7, 2011

ALL ABOARD THE SCOTLAND HYPE TRAIN!

CHOO CHOO
https://gw2efficiency.com is the gold standard for how to craft a legendary

Mr. Neutron
Sep 15, 2012

~I'M THE BEST~
Yup. Also if you can, go for Eternity - you get to keep both Sunrise and Twilight skins unlocked even if you sell it.

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Tongue-Tied
Mar 10, 2007


Pillbug

Ra Ra Rasputin posted:

Was planning on making my first legendary weapons, but I feel like it might be better to work on selling them instead and to get a "free" legendary from the profit of selling a few.

Anyone have any experience in selling legendaries or to keep track of all the steps?

I haven't really gotten to the part of selling them yet as I am working on the ones I don't have first, but this is what I used to get organized.

After unlocking the mastery for Legendary Crafting, I went to Grandmaster Craftsman Hobbs in LA and bought all of the Legendary Journey Unlocks which basically opens all the collection achievements which I put into a spreadsheet here: https://docs.google.com/spreadsheets/d/1fZBVWLgp8iMoxvGTRuA3-s2tlHdrniYlOyguIUVF_qE/edit?usp=sharing

This then let me sort for when I was in a specific area, what are all the tasks/items I need for any collection so I wasn't constantly running all over the place one collection at a time.

I started adding the second and third part of the collections as I got to them so not everything is in here yet. You can't do items from the second/third collections until the first is completed. Finishing all tiers of the collections gets you the pre-cursor. You will need a ridiculous amount of elder wood and mithril for the second tier of each collection. I did not bother putting that part in the spreadsheet as it is basically the same steps for each legendary. There is also some of the tasks for the ascended collections too.

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