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my sense of direction is absolute complete loving dogshit the worst you could possibly imagine but i'm the first person to say please do not design yourselves on my account
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# ? Jan 8, 2023 06:14 |
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# ? May 23, 2024 12:48 |
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please give me a compass though
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# ? Jan 8, 2023 06:16 |
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Cowcaster posted:my sense of direction is absolute complete loving dogshit the worst you could possibly imagine but i'm the first person to say please do not design yourselves on my account My friend had a cat who was catastrophically stupid. If she was walking somewhere, you could pick her up, turn her the other way and set her down and she would just be completely lost. She would sit down and cry because she didn't know where the kitchen went. Anyway that's what happens to me if I accidentally gently caress up the camera controls and have to reset them in a third-person game.
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# ? Jan 8, 2023 06:16 |
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TheDiceMustRoll posted:Valve once designed a simple puzzle that a playtester couldn't figure out for an hour and removed it from Half Life 2 because they were deeply worried about it. My dad had a midlife crisis and quit his job at Raytheon to be a game tester at Infogrammes (which was/rebranded as Atari) and yeah, testing is working off checklists to just mindlessly make sure game elements function properly, not play the game for any real sense of enjoyment. I did get access to that horribly ill-fated MMO "Horizons" through that though.
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# ? Jan 8, 2023 06:20 |
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None of this would really be a problem if things like world size weren't treated as objectively good qualities. "I can go to that mountain over there!" isn't a good thing if getting there isn't any fun, and it's totally pointless if I can just warp to the top. Fast travel is dumb if your world is actually interesting and your game design doesn't force the player to slog back and forth over the same boring content, and creating a big world is silly if you can only manage to build enough content to fill a much smaller map. But it doesn't matter because developers want to show off their massive maps filled with basically indistinguishable points of interest scattered around terrain that's mostly procedurally generated anyway.
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# ? Jan 8, 2023 06:41 |
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Salvor_Hardin posted:My dad had a midlife crisis and quit his job at Raytheon to be a game tester at Infogrammes (which was/rebranded as Atari) and yeah, testing is working off checklists to just mindlessly make sure game elements function properly, not play the game for any real sense of enjoyment. Really just a lateral move on dad's part
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# ? Jan 8, 2023 07:22 |
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The real burning question I have is what other games does Cuphead reporter play.
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# ? Jan 8, 2023 07:23 |
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Salvor_Hardin posted:I did get access to that horribly ill-fated MMO "Horizons" through that though. The terrifying part is, that game still exists. They just renamed it "Istaria".
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# ? Jan 8, 2023 07:53 |
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I really liked Curse of the Golden Idol. I made myself a little sad by imagining that later scenarios might provide new context for the 'fluff details' in the earlier ones, and you'd have to go back and re-solve them with that new information
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# ? Jan 8, 2023 08:08 |
Paradoxish posted:None of this would really be a problem if things like world size weren't treated as objectively good qualities. "I can go to that mountain over there!" isn't a good thing if getting there isn't any fun, and it's totally pointless if I can just warp to the top. Fast travel is dumb if your world is actually interesting and your game design doesn't force the player to slog back and forth over the same boring content, and creating a big world is silly if you can only manage to build enough content to fill a much smaller map. Clearly the solution is to give every open world game the movement physics of Tribes: Ascend
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# ? Jan 8, 2023 08:37 |
EricFate posted:The terrifying part is, that game still exists. They just renamed it "Istaria". I don't know jack poo poo about Istaria and/or Horizons, but I do know that it is the BEST crafting MMORPG and has playable Dragons!
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# ? Jan 8, 2023 08:41 |
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Chubby Henparty posted:I really liked Curse of the Golden Idol. I made myself a little sad by imagining that later scenarios might provide new context for the 'fluff details' in the earlier ones, and you'd have to go back and re-solve them with that new information Loved the game, and I was right there with you and thought this would be the "gameplay twist" but yeah, turns out the game is exactly what it sells itself as -- you go through scenarios one by one solving the mysteries until you reach the end. That said, there is a bunch of stuff in earlier scenes that gets recontexualized as you've progressed through the game, and it's fun going back to them and seeing story elements in a new light. I sort of got the feeling based on little bits and pieces that they originally planned for some grand puzzle that would involve going back to old cases but maybe they decided keeping the puzzles in each scene self-contained was the best move. If that's the case, I appreciate their restraint -- there wasn't really one scene or puzzle that I hated in the whole game, it all feels very consistently tight. Strong recommend for puzzle and detective story lovers and fans of Obra Dinn specifically. edit: also was really impressed with the art, they pull off some very creepy and menacing stuff with the oldschool Sierra game graphics style
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# ? Jan 8, 2023 09:16 |
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I'd heard the Golden Idol was comparable to Obra Dinn. Is that true? Cause it's an easy purchase if so.
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# ? Jan 8, 2023 09:21 |
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it has similarities, but it's much shorter and easier.
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# ? Jan 8, 2023 09:26 |
HopperUK posted:My friend had a cat who was catastrophically stupid. If she was walking somewhere, you could pick her up, turn her the other way and set her down and she would just be completely lost. She would sit down and cry because she didn't know where the kitchen went. You should try out the first three King's Field games
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# ? Jan 8, 2023 13:32 |
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Cream-of-Plenty posted:I don't know jack poo poo about Istaria and/or Horizons, but I do know that it is the BEST crafting MMORPG and has playable Dragons! Yeah that was its sales pitch back then too.
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# ? Jan 8, 2023 15:32 |
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Kragger99 posted:Good point. It'd be nice having a games-focused thread where it's not some loving idiot constantly making GBS threads on games/peoples opinions. 100% of your posts in this thread are complaining about other people and 0% are about games.
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# ? Jan 8, 2023 16:22 |
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Bad Seafood posted:I'd heard the Golden Idol was comparable to Obra Dinn. Is that true? Cause it's an easy purchase if so. Not quite as good, but comparable yea. It’s shorter and easier, but it’s the same deductive logic puzzles that you complete in Obra Dinn. If this is John, which we know because John has glasses and this guy has glasses, then that must be Jake, John’s older brother, which means Roger is the dead guy, etc. It’s a more conventional narrative than Obra Dinn too, which I know some people prefer.
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# ? Jan 8, 2023 16:43 |
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Cream-of-Plenty posted:I don't know jack poo poo about Istaria and/or Horizons, but I do know that it is the BEST crafting MMORPG and has playable Dragons! Is that the science-based dragon MMO, or is this some other dragon MMO
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# ? Jan 8, 2023 17:01 |
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Xander77 posted:As a very basic example of a game actively disrespecting your time: Ugh, guess I'm never getting it then. It's not just time wasting that's the problem there, it's also the game doing a lovely job of expectation setting. It's like in a game that has purely randomized loot tables for trash chests so you find Adamantium Plate, a late game craft item, in the first kitchen cupboard of the first random hut you check. The game's just told you to check every container you come across. Games that clearly signpost random chests from the worthwhile ones have my gratitude because no FOMO busywork. The Adamantium Plate example is from Witcher 3, my first run. The Ghost Mode mod replaced those chests with mundane stuff you could skip but guaranteed that end-dungeon boss chests would have good gear you could look forward to. A big improvement for such a huge game when you can enter a random hut and not bother with checking every cupboard.
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# ? Jan 8, 2023 17:03 |
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Sab669 posted:Is that the science-based dragon MMO, or is this some other dragon MMO I dont think it had science. My biggest memory from it was hanging out in a mining zone with a few dozen other people waiting for ore nodes to spawn so we could race to start mining them.
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# ? Jan 8, 2023 17:12 |
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Xander77 posted:As a very basic example of a game actively disrespecting your time: now i want to play it
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# ? Jan 8, 2023 17:15 |
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Xander77 posted:As a very basic example of a game actively disrespecting your time: Are they random or preset? I guess that makes a difference to me, if they're preset it sounds actively hostile, if they're random at least you get the thrill of the chase. Makes me think of Path of Exile where in endgame any sane person is using a loot filter to hide 95% of what drops from enemies, and even within that 5% you see it is extremely likely that a given random item is totally worthless, but also there's always a chance, just a tiny chance, that it's a perfectly rolled item that could make you fabulously wealthy beyond your wildest dreams. It never is, of course, but knowing that jackpot technically exists is a powerful motivator.
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# ? Jan 8, 2023 17:19 |
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goferchan posted:Are they random or preset?
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# ? Jan 8, 2023 17:32 |
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Xander77 posted:As a very basic example of a game actively disrespecting your time: Indie Fallout clones really attract the devs most focused on blindly copying the worst parts of 90s design. Even the comparatively playable ones (Underrail, Age of Decadence?) have such a focus on fully preplanning your character before you even start the game that they make pathfinder seem brimming with open build decisions.
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# ? Jan 8, 2023 17:50 |
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i think its that those devs and the ppl theyre making their games for specifically want those things and dont like that they were removed in other games
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# ? Jan 8, 2023 18:08 |
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I saw a lot of talk about it when it was released, but I've gotta gush about Tunic for a bit. I hadn't enjoyed a game that much in a long time. So much mystery that is okay to remain mystery, so many "a-ha" moments, and puzzles that make you feel like a genius when you figure them out. So much nostalgia. A comment I've seen about Obra Dinn a lot is "I wish I could play it for the first time again" and that applies to this very much. It's a small, short game, and I'm mostly done with it. There are just 5 secret treasures I haven't found, and am not likely to find, but I keep starting new games and looking for shortcuts and alternative paths one could take on subsequent playthroughs once they know the game well. I'd really like to play more games that engage certain parts of my brain like this, rather than just having me plow through it like a movie where I occasionally press buttons. Anyway, if you've been on the fence about Tunic, here's another endorsement from some guy online. I should probably get Obra Dinn some day.
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# ? Jan 8, 2023 18:09 |
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skeletronics posted:I should probably get Obra Dinn some day. get it today
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# ? Jan 8, 2023 18:20 |
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everything about obra dinn especially the sound design is top tier
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# ? Jan 8, 2023 18:25 |
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If I could use a memory-deleting gun on any video games so I could play it brand new for the first time again, it would be Obra Dinn. e: Second game I'd pick would be a tie between Dangan Ronpa 2 and the Hitman 2016 trilogy.
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# ? Jan 8, 2023 19:42 |
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Is there some trick to making Tunic not feel just demoralizingly punishing without just turning on god mode or whatever? I got to a part where you have to get past some alligator things (along with some flying laser enemies that come out of the wall, for reference) which are easy enough to face by themselves, but there's one spot where multiple ones aggro simultaneously and it feels like it's not even possible to avoid death once that happens. I've probably made like 40 attempts over the course of a couple of weeks and not come close to doing it. I've beaten Sekiro without dying, but these motherfuckers are on another level. They run and attack too fast to run away (and seemingly chase you forever anyway, even if you could get away), they attack out of phase which each other so there's no opening for attacking, even blocking with the shield doesn't seem viable because I run out of stamina so quickly and half the time the angle isn't quite right so the block fails anyway. And I can only take like two or three hits from them before dying. The game seems up my alley in theory but this is a brick wall and the level of punishing difficulty just seems totally at odds with the frankly undercooked combat system and ostensibly exploration oriented game design.
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# ? Jan 8, 2023 19:45 |
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StrixNebulosa posted:If I could use a memory-deleting gun on any video games so I could play it brand new for the first time again, it would be Obra Dinn. mine would be dota except i wouldn't play it again
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# ? Jan 8, 2023 19:46 |
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Volte posted:Is there some trick to making Tunic not feel just demoralizingly punishing without just turning on god mode or whatever? I got to a part where you have to get past some alligator things (along with some flying laser enemies that come out of the wall, for reference) which are easy enough to face by themselves, but there's one spot where multiple ones aggro simultaneously and it feels like it's not even possible to avoid death once that happens. I've probably made like 40 attempts over the course of a couple of weeks and not come close to doing it. I've beaten Sekiro without dying, but these motherfuckers are on another level. They run and attack too fast to run away (and seemingly chase you forever anyway, even if you could get away), they attack out of phase which each other so there's no opening for attacking, even blocking with the shield doesn't seem viable because I run out of stamina so quickly and half the time the angle isn't quite right so the block fails anyway. And I can only take like two or three hits from them before dying. I know that place, it's where I ended up turning on the god mode
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# ? Jan 8, 2023 19:47 |
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StrixNebulosa posted:If I could use a memory-deleting gun on any video games so I could play it brand new for the first time again, it would be Obra Dinn.
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# ? Jan 8, 2023 19:52 |
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Ciaphas posted:Outer Wilds, no question. Tunic is a (very) distant second, not from low quality or anything but OW is just so far ahead of everything else in my mind Outer Wilds for sure. Maybe probably Shadow of the Colossus
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# ? Jan 8, 2023 19:53 |
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Volte posted:Is there some trick to making Tunic not feel just demoralizingly punishing without just turning on god mode or whatever? I got to a part where you have to get past some alligator things (along with some flying laser enemies that come out of the wall, for reference) which are easy enough to face by themselves, but there's one spot where multiple ones aggro simultaneously and it feels like it's not even possible to avoid death once that happens. I've probably made like 40 attempts over the course of a couple of weeks and not come close to doing it. I've beaten Sekiro without dying, but these motherfuckers are on another level. They run and attack too fast to run away (and seemingly chase you forever anyway, even if you could get away), they attack out of phase which each other so there's no opening for attacking, even blocking with the shield doesn't seem viable because I run out of stamina so quickly and half the time the angle isn't quite right so the block fails anyway. And I can only take like two or three hits from them before dying. failing that all I can suggest is dodge rolling into and past them, take 1-2 swipes, repeat, try to get out to breathe at 1/2 stamina. good luck
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# ? Jan 8, 2023 19:55 |
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StrixNebulosa posted:If I could use a memory-deleting gun on any video games so I could play it brand new for the first time again, it would be Obra Dinn. this post has revealed that you have not played outer wilds play outer wilds
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# ? Jan 8, 2023 19:57 |
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Stux posted:100% of your posts in this thread are complaining about other people and 0% are about games. That's because this thread is trash due to you and a couple others. I can't post about a game I like in fear of assholes like you jumping all over it. No idea how someone like you continues to stay on this site with a rap sheet like that. Makes me sad what this thread has become. Pretty sure a mod will prob me for this post, but he/she's constantly enabling you anyway.
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# ? Jan 8, 2023 19:57 |
StrixNebulosa posted:If I could use a memory-deleting gun on any video games so I could play it brand new for the first time again, it would be Obra Dinn. For me I think it'd have to be Ghost Trick, but DR2 is a good choice. Few games have gotten me to exclaim aloud like that last trial did.
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# ? Jan 8, 2023 19:58 |
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# ? May 23, 2024 12:48 |
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SirSamVimes posted:this post has revealed that you have not played outer wilds Ciaphas fucked around with this message at 20:01 on Jan 8, 2023 |
# ? Jan 8, 2023 19:58 |