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Colostomy Bag posted:Do they still have their garbage "issue council" for the bugs? Ofc they do! On Spectrum there's a schism of sorts betwen backers who think it's useless and others who say you have to report every bug so CIG knows about them and can fix them. Taxxe: https://thumbs.gfycat.com/HeartfeltGraciousCowbird-mobile.mp4
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# ? Jan 19, 2023 05:16 |
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# ? Jun 5, 2024 23:44 |
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No one posted the SQ42 monthly report yet sadly, will provide a tldr of that one too when possible.
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# ? Jan 19, 2023 05:19 |
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so have they finished any of the fundamental tech required to deliver any of the poo poo they promised? No? Early days
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# ? Jan 19, 2023 05:25 |
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Is it still early days?
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# ? Jan 19, 2023 08:33 |
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These days really punch above their weight
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# ? Jan 19, 2023 08:34 |
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4th Stimpire Queen posted:Not yet, but their antics are becoming more and more ludicrous. I really wonder how their sprints and kanban looks like. Would be amazing to review their development cycles (if any)
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# ? Jan 19, 2023 08:34 |
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Janitor Ludwich IV posted:so have they finished any of the fundamental tech required to deliver any of the poo poo they promised? YES, credit card processing works perfectly. All of Chris Roberts promise's to Sandi fulfilled.
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# ? Jan 19, 2023 08:50 |
Beginning to think about the concept of prototyping the implementation of AI serving coffee from the Coffee to 60 stand.
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# ? Jan 19, 2023 08:54 |
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Ok, can anyone tech savvy explain this one to me please? The solutions: Befuddled I looked it up and lo and behold, even CIG has this in their official FAQ.
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# ? Jan 19, 2023 10:39 |
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Based on this I absolutely trust this developer that they will eventually make the greatest game of all. If the launcher is broken, it means fixing it is not a priority because they're working on some secret groundbreaking technology that will soon make all launchers obsolete. They must be very close to finishing it, otherwise leaving their launcher broken would be embarrassing, but all troubles will be soon forgotten once they launch Advanced Automated Amusement Activator (AAAA!) and we will plug our craniums directly into The 'Verse, just like in Matrix.
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# ? Jan 19, 2023 10:56 |
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something in the code of the game or installer was designed with a limit of that date, presumably thinking it was far away and by the time they got there it wouldn't be relevant for one reason or another. A similar bug happened with Fallout 76's nukes, though that was only a year after release
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# ? Jan 19, 2023 10:59 |
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arsenicCatnip posted:something in the code of the game or installer was designed with a limit of that date, presumably thinking it was far away and by the time they got there it wouldn't be relevant for one reason or another. This reminded me of permabans on their forums already expiring
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# ? Jan 19, 2023 11:04 |
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4th Stimpire Queen posted:[b]PU Monthly Report WTF? What happens to my coffee machine pad refill career if it's infinite? And what about servicing? Emptying the coffee bins? Refilling water? And while bring-your-own-cup is a good environmental habit, that's putting the trash disposal career players on the dole...
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# ? Jan 19, 2023 12:51 |
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Is Ben Lesnik still alive?
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# ? Jan 19, 2023 16:10 |
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Joke Miriam posted:Is Ben Lesnik still alive? https://twitter.com/banditloaf/status/1615933205621751815
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# ? Jan 19, 2023 16:15 |
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Does that mean being alive?
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# ? Jan 19, 2023 16:19 |
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Sandepande posted:Does that mean being alive? I guess living in the past is a kind of living
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# ? Jan 19, 2023 16:26 |
4th Stimpire Queen posted:Ok, can anyone tech savvy explain this one to me please? lol this is fantastic. CIGs official help pages are basically "we don't get it either "
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# ? Jan 19, 2023 18:13 |
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commando in tophat posted:This reminded me of permabans on their forums already expiring Would be extremely funny if they were also set to that date.
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# ? Jan 19, 2023 18:19 |
Try setting your computers date to anytime before January 1st 1970
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# ? Jan 19, 2023 19:30 |
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quote:I am heartened by the number of long-term SC Haters making videos in which they admit that they are so impressed by the latest SC that they are abandoning Elite Dangerous to play SC instead. :+1: quote:I am not falling into the trap of wasting time posting ten examples only to be told that ten is not statistically significant :kissing_smiling_eyes: My favourite convertee though has to be Katie. She had a major stake in ED and a successful org but now she posts what I consider to be the very best SC Vlog available. https://www.youtube.com/@Citizen_Kate quote:Nothing but damage control and spinning the narrative.
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# ? Jan 19, 2023 19:45 |
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Only CIG is working against CIG's interests, but thankfully backers are on the case.
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# ? Jan 19, 2023 19:47 |
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Speed Limit posted:Why do ships have a sublight speed limit? Such as the 600i can only go around 953ms but the Carrack can reach just under 1200ms. If you need to limit yourself you can always scroll down on your mouse. But in space why not just let it fly as fast as time will allow you? Be nice for targets that have no QT ability. quote:safe operating speed. IFCS does not allow you to accelerate further than you can safely travel without your ship flying apart and/or turning your self into goo. You can argue that should should be able to override IFCS and allow you to fly your ship apart and turn yourself into goo, then the answer is "because videogame" quote:
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# ? Jan 19, 2023 19:52 |
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4th Stimpire Queen posted:Ok, can anyone tech savvy explain this one to me please? That FAQ sure has a lot of words and hack-rear end solutions for "we have a web server / CDN somewhere that is serving a file and the server has a SSL cert that expired"
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# ? Jan 19, 2023 19:53 |
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Mirificus posted:
Yes, this is how space physics work
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# ? Jan 19, 2023 20:41 |
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commando in tophat posted:Yes, this is how space physics work Oh God, is it time for this again? A bemused Richard Garriott who's actually been in zero G tries to give a confused Chris Roberts who's taking Chuck from Illfonic out for dinner later the benefit of the doubt and fails. https://www.youtube.com/watch?v=fxxlrKlLO9g&ab_channel=GamersNexus
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# ? Jan 19, 2023 23:35 |
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Was Sataball a fundraising goal and not make Sataball another, higher fundraising goal?
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# ? Jan 20, 2023 00:28 |
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Kosumo posted:Was Sataball a fundraising goal and not make Sataball another, higher fundraising goal? not sure about that, but it's really lore'd to gently caress and back it must be hard to have people constantly being paid to put out this drivel, and it's just a list of 'what we haven't accomplished' in bold format RSIsite.svgComm-Link:Lore Builder - Three - Racing Events & Sataball. Spectrum Dispatch - Comm-Link RSIsite.svgComm-Link:Lore Builder - Four - Sataball. Spectrum Dispatch - Comm-Link RSIsite.svgComm-Link:Lore Builder - Five - Sataball Format. Spectrum Dispatch - Comm-Link RSIsite.svgComm-Link:Lore Builder - Six - Sataball & Criminals. Spectrum Dispatch - Comm-Link RSIsite.svgComm-Link:Lore Builder - Seven - Final Sataball Vote & Pirates Galore. Spectrum Dispatch - Comm-Link RSIsite.svgComm-Link:Lore Builder - Eight - Field - Goals - Barriers. Spectrum Dispatch - Comm-Link RSIsite.svgComm-Link:Lore Builder - Nine - Squadron Numbering & Sataball. Spectrum Dispatch - Comm-Link RSIsite.svgComm-Link:Lore Builder - Ten - Numbering and Sataball Wrap-Up. Spectrum Dispatch - Comm-Link
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# ? Jan 20, 2023 01:02 |
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Jonny Shiloh posted:Oh God, is it time for this again? A bemused Richard Garriott who's actually been in zero G tries to give a confused Chris Roberts who's taking Chuck from Illfonic out for dinner later the benefit of the doubt and fails. maybe chris was talking about being underwater in space. then he's got a point. i dont think richard has been underwater in space so checkmate?
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# ? Jan 20, 2023 06:34 |
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So I’m just a social science dummy. But doesn’t constant acceleration increase the mass of the spaceship, so you will need increasingly greater amounts of thrust to maintain the same rate of acceleration?
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# ? Jan 20, 2023 06:42 |
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Does this game support FSR or DLSS?
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# ? Jan 20, 2023 06:52 |
MarcusSA posted:Does this game support FSR or DLSS? Once they get static server meshing working that is the first step to dynamic server meshing...
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# ? Jan 20, 2023 07:05 |
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colonelwest posted:So I’m just a social science dummy. But doesn’t constant acceleration increase the mass of the spaceship, so you will need increasingly greater amounts of thrust to maintain the same rate of acceleration? Mass is constant, but the formula has an exponent on the velocity so as you get faster you need exponentially more energy to go faster. E=mV^2 Edit: in other words to move a mass of 1 a speed of 10 is 100 energies, the same mass at a speed of 100 is 10000 energies and a speed of 1000 is 1000000 energies. You start getting close to infinity faster than you think. Jonny Nox fucked around with this message at 07:11 on Jan 20, 2023 |
# ? Jan 20, 2023 07:08 |
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MarcusSA posted:Does this game support FSR or DLSS? Lol no, it’s straight out of the early 2010’s. It doesn’t support any modern graphics features and the best they can say when this comes up, is that they may begin to think about considering adding them after whatever the current god tech blocker is overcome. colonelwest fucked around with this message at 07:17 on Jan 20, 2023 |
# ? Jan 20, 2023 07:11 |
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colonelwest posted:Lol no, it’s straight out of the early 2010’s. It doesn’t support any modern features and the best they can say when this comes up, is that they may begin to think about considering adding them after whatever the current god tech blocker is overcome. Honest question but can they even support that stuff? The engine is so old at this point I wouldnt be surprised if they couldn’t include it. Some quick google work and no lumberyard does not currently support DLSS or FSR lmao. MarcusSA fucked around with this message at 07:22 on Jan 20, 2023 |
# ? Jan 20, 2023 07:17 |
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MarcusSA posted:Honest question but can they even support that stuff? The engine is so old at this point I wouldnt be surprised if they couldn’t include it. I’d have to defer to the people in this thread who have a programming/game development background. But my take is that it’s theoretically possible if they rewrote portions of their engine, but it’s far beyond the skill of anyone at CIG, and even if they had the talent their codebase is a mess from 11 years of multiple generations of devs hacking together whatever they can before leaving the company.
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# ? Jan 20, 2023 07:26 |
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colonelwest posted:So I’m just a social science dummy. But doesn’t constant acceleration increase the mass of the spaceship, so you will need increasingly greater amounts of thrust to maintain the same rate of acceleration? Ideal Rocket Equation posted:The forces on a rocket change dramatically during a typical flight. During powered flight the propellants of the propulsion system are constantly being exhausted from the nozzle. As a result, the weight and mass of the rocket is constantly changing. Because of the changing mass, we cannot use the standard form of Newton's second law of motion to determine the acceleration and velocity of the rocket. Rocket Propulsion posted:
Jonny Nox posted:Mass is constant, but the formula has an exponent on the velocity so as you get faster you need exponentially more energy to go faster. https://physics.stackexchange.com/questions/287101/where-does-the-extra-kinetic-energy-of-the-rocket-come-from Mirificus fucked around with this message at 07:49 on Jan 20, 2023 |
# ? Jan 20, 2023 07:43 |
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MarcusSA posted:Does this game support FSR or DLSS? It supports VISA and Mastercard I believe.
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# ? Jan 20, 2023 08:47 |
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Why wait for things to actually be ingame when you can totally gush over text from the monthly report and take it as something that's already done,amazing and better than other games? "NPC's are going to be escorting you reliably, without getting in your face all the time" "Star Citizen is perhaps the very first game ever to manage having followers get in and out of open air lifts,"
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# ? Jan 20, 2023 10:02 |
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# ? Jun 5, 2024 23:44 |
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colonelwest posted:So I’m just a social science dummy. But doesn’t constant acceleration increase the mass of the spaceship, so you will need increasingly greater amounts of thrust to maintain the same rate of acceleration? This is true, and it's a consequence of special relativity. But the effect is absolutely miniscule until you're going a significant fraction of the speed of light. Think, like, millions of meters per second. Jonny Nox posted:Mass is constant, but the formula has an exponent on the velocity so as you get faster you need exponentially more energy to go faster. Eh, it's important to realize that when you accelerate in space you do so by changing your momentum, which corresponds linearly with velocity. In other words, if your spaceship takes 5 seconds to accelerate from a dead stop to 1,000 m/s, it will also take 5 seconds to accelerate from 20,000 m/s to 21,000 m/s (barring the negligible relativistic effect mentioned above, and assuming we're flying futuristic spaceships that don't care about Mirificus's rocket equation). Basically modern day rockets are governed by the rocket equation that says as you burn fuel your acceleration increases since you're no longer hauling all that fuel with you. Sci fi spaceships could theoretically be limited by relativity, that says as you approach the speed of light it takes more and more thrust to continue accelerating at the same rate. Only (bad) sci fi spaceships have a speed limit of like 1200 m/s or whatever the case is in SC.
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# ? Jan 20, 2023 14:04 |