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Kin posted:I recently upgraded my home internet to a Gigabit fibre connection and speedtest.net shows that i can get 800Mb/s (or 100MB/s). Does your Steam client on the Deck have a different download region than the desktop client? It's in Settings - Downloads
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# ? Jan 19, 2023 14:01 |
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# ? May 27, 2024 02:56 |
Yami Fenrir posted:Don't worry, it will never do anything nearly as cool ever again over the course of the game. It's true, all of the neat and cool things are directly part of the gameplay after this.
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# ? Jan 19, 2023 15:37 |
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Cowcaster posted:it is funny that all my life the one thing i would rather grab a controller to play than use a keyboard would be a fighting game and yet apparently that's the trendy way to do it these days, they just call them "hitboxes" Also aren't some contingent of fighting game nerds big mad about them for some reason?
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# ? Jan 19, 2023 16:00 |
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John Murdoch posted:Also aren't some contingent of fighting game nerds big mad about them for some reason? i think some developers didn't account for them existing allowing you to hold back and forward at the same time which means you're like always blocking/charging moves
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# ? Jan 19, 2023 16:18 |
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Jack Trades posted:Does your Steam client on the Deck have a different download region than the desktop client? Nah, they're both pointing to the same place and i tested switching the locations on my PC too, but the UK ones all come back capped at that 27MB It wouldn't be a write speed to the hard drive limitation, would it? I'm sure standard HDD's have limits of 80MB/s+ but it's the only thing i can think of as being different unless the Virgin modem is somehow differentiating device types and throttling one over another somehow.
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# ? Jan 19, 2023 16:30 |
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John Murdoch posted:Also aren't some contingent of fighting game nerds big mad about them for some reason? Cowcaster posted:i think some developers didn't account for them existing allowing you to hold back and forward at the same time which means you're like always blocking/charging moves Yeah -- it's called Simultaneous Opposing Cardinal Directions and Hitbox has a big article explaining it here
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# ? Jan 19, 2023 17:07 |
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Cowcaster posted:so i did fire up mechwarrior 5 for the first time tonight and i do what i usually do when i don't want to spend an hour fiddling with graphics settings where i mash "optimize" on geforce experience and go from there, and i'll be damned if the thing didn't slam raytracing and its accoutrements up to maximum along with everything else. my performance, as you might expect, was abysmal. after flipping it off and keeping it everything else on max though, the game looks not particularly pretty. so a question for the fans in the thread, of which i know there's a few, am i missing out on something? is there a hot secret tip for running it with raytracing i should know about or is it just a performance trap like with everything else that implements it? after noodling around with this a bit more last night i figured out specifically what was bothering me. the game as a whole looks fine, but having played mechwarrior online a bunch 10 years ago i remember what the autocannon and missile effects in that looked like, and in this game they look like i'm chucking flaming basketballs at things. it just seems like a really weird regression in quality, why didn't they just copy-paste "missile-vfx.jpg" from the game they made a decade earlier?
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# ? Jan 19, 2023 17:34 |
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Cowcaster posted:after noodling around with this a bit more last night i figured out specifically what was bothering me. the game as a whole looks fine, but having played mechwarrior online a bunch 10 years ago i remember what the autocannon and missile effects in that looked like, and in this game they look like i'm chucking flaming basketballs at things. it just seems like a really weird regression in quality, why didn't they just copy-paste "missile-vfx.jpg" from the game they made a decade earlier? Yeah, for a game that's ostensibly only like 4 years old, the presentation and graphics are weirdly limp and mediocre.
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# ? Jan 19, 2023 17:46 |
deep dish peat moss posted:
Apparently the new 2K launcher is a huge pile of poo poo. I know Midnight Suns had a slew of performance issues (stuttering, bad fps, etc) that immediately disappeared if you disable the launcher. What a joke.
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# ? Jan 19, 2023 17:50 |
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Perestroika posted:Yeah, for a game that's ostensibly only like 4 years old, the presentation and graphics are weirdly limp and mediocre. see that itself doesn't even seem unusual for a mechwarrior game to me, battletech games in general have always felt like a smaller niche thing with lower budgets and weird one-off studios taking the wheel. it's more "hey, you figured out how to make things look better than this already, why do they look worse now so many years down the line?"
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# ? Jan 19, 2023 17:59 |
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Age of Wonders 4 confirmed for May 2nd
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# ? Jan 19, 2023 18:02 |
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i'm also making the assumption that they've mostly reused everything from mechwarrior online to build mechwarrior 5 because that seems like the most logical thing for them to do in my mind but maybe they said gently caress it and rebuilt everything from the ground up, but worse
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# ? Jan 19, 2023 18:05 |
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Sinatrapod posted:Wow, that's a name that hasn't been spoken since before the cooling of the Earth's crust. That dev may not be quick, but you gotta admit he's persistent. https://store.steampowered.com/app/311800/Black_Ice/
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# ? Jan 19, 2023 18:40 |
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Cowcaster posted:it is funny that all my life the one thing i would rather grab a controller to play than use a keyboard would be a fighting game and yet apparently that's the trendy way to do it these days, they just call them "hitboxes" I used to play a shitload of 2d fighters in MAME using a keyboard and I always felt like it was the best way to play, I could never comprehend how anyone could use something as imprecise as a stick for entering combos that need to be extremely precise, especially when keyboards exist and let you mechanically enter that qcf in a way that can't be goofed Like a QCF on a keyboard is literally just: Press and hold Down, Press and hold Right, release finger from Down. But on a stick you might accidentally start with back-left instead of down or whatever or you might accidentally roll too far and go to up-right and jump instead of do your move. Or at least I do, as someone who rarely uses gamepads/sticks. deep dish peat moss fucked around with this message at 18:47 on Jan 19, 2023 |
# ? Jan 19, 2023 18:44 |
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just got a notice that Rain World: Downpour is out today
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# ? Jan 19, 2023 18:45 |
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https://www.youtube.com/watch?v=uqwySBvqbgc
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# ? Jan 19, 2023 18:46 |
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Cowcaster posted:i'm also making the assumption that they've mostly reused everything from mechwarrior online to build mechwarrior 5 because that seems like the most logical thing for them to do in my mind but maybe they said gently caress it and rebuilt everything from the ground up, but worse MWO has much better mechfeel than MW5 and I don't think any assets are reused between the games. For all the complaints about MWO, after bouncing off of MW5 I got kind of addicted to MWO for a while because it was the type of mech game I wanted, more of a simulation, less of an action arcade thing. But it didn't last long because unlocking new mechs is an enormous grind.
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# ? Jan 19, 2023 18:48 |
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also Secrets of Grindea is nearly finished. the devs are working on the final boss battle currently
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# ? Jan 19, 2023 18:50 |
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adding to the list of 'Forspoken is clearly going to be GOTY', they didn't send SkillUp a reviewer key
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# ? Jan 19, 2023 18:51 |
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I kinda ran out of steam with MW5 after getting a couple Assault mechs, this updating coming out to coincide with the new DLC sounds great though. They're letting us upgrade the mechbay to hold up to 40 mechs now instead of being stuck with the default 12 (?) which is awesome. It was frustrating not being able to have a wider range of weight classes because doing the multi-missions requires backups so I wasn't able to have lighter mechs to take on smaller jobs as well as enough big heavy mechs to keep me going through a 3 length multi-mission job.
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# ? Jan 19, 2023 18:52 |
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MW5 is a bit uninspired maybe but I feel like the DLCs (or at least the systems introduced by the free patches) have overall been a plus for the game, and there's not much else in the realm that lets you first-person pilot a 'Mech and blow poo poo up Note I never played MWO so I'll never know how that comparison goes
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# ? Jan 19, 2023 18:55 |
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i'm not really complaining about the game itself, perfectly satisfied with that from the hour or so i've played, just how it looks
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# ? Jan 19, 2023 18:57 |
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victrix posted:adding to the list of 'Forspoken is clearly going to be GOTY', they didn't send SkillUp a reviewer key They messed up and sent him a code for the prequel, Unspoken
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# ? Jan 19, 2023 18:57 |
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Cowcaster posted:i'm not really complaining about the game itself, perfectly satisfied with that from the hour or so i've played, just how it looks Note that a lot of the little annoyances are addressed by Workshop mods I think they finally let you go over tonnage in vanilla but that was one of the first mods I installed. Let me completely destroy the field with gigantic assault mechs if I want, I mean I got 'em, right??
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# ? Jan 19, 2023 18:58 |
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Cowcaster posted:after noodling around with this a bit more last night i figured out specifically what was bothering me. the game as a whole looks fine, but having played mechwarrior online a bunch 10 years ago i remember what the autocannon and missile effects in that looked like, and in this game they look like i'm chucking flaming basketballs at things. it just seems like a really weird regression in quality, why didn't they just copy-paste "missile-vfx.jpg" from the game they made a decade earlier?
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# ? Jan 19, 2023 19:07 |
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ShallNoiseUpon posted:Yeah -- it's called Simultaneous Opposing Cardinal Directions and Hitbox has a big article explaining it here That makes sense, but the anti-hitbox stuff I recall catching a whiff of was basically more along the lines of "this should be illegal in tournaments because it's different and I said so". But this was also years ago and I'm a complete outsider to the FG scene so I could be way off course.
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# ? Jan 19, 2023 19:12 |
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I would like it if there were higher level/harder missions in MW5 that had lower tonnage for both you and enemies. Yeah I love my King Crab but I also love a good Blackjack or Warhammer but after a certain point taking those anywhere remotely difficult is a death sentence because you’re facing a dozen assaults.
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# ? Jan 19, 2023 19:13 |
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John Murdoch posted:That makes sense, but the anti-hitbox stuff I recall catching a whiff of was basically more along the lines of "this should be illegal in tournaments because it's different and I said so". But this was also years ago and I'm a complete outsider to the FG scene so I could be way off course. i think there's also a sentiment that it's straight up an unfair advantage, like putting up a person using a thumbstick against a person with a mouse in a first person shooter, but i cannot comment on that because i'm unfamiliar with fighting games and hitboxes and only draw from my experience with first person shooters
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# ? Jan 19, 2023 19:18 |
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Kibayasu posted:I would like it if there were higher level/harder missions in MW5 that had lower tonnage for both you and enemies. Yeah I love my King Crab but I also love a good Blackjack or Warhammer but after a certain point taking those anywhere remotely difficult is a death sentence because you’re facing a dozen assaults. Yeah it seems like the mid to endgame is where the balance really kinda gets funky, and it's about where I tapped out on my last MW5 save to be honest. I'll probably pick up the new DLC and start playing it again though! Worth it to at least stop having your allies bulldoze over buildings in defend missions, if the patch notes are to be trusted.
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# ? Jan 19, 2023 19:19 |
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victrix posted:adding to the list of 'Forspoken is clearly going to be GOTY', they didn't send SkillUp a reviewer key Grot Of The Year
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# ? Jan 19, 2023 19:19 |
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there's certain things you can do with a hitbox that you can't with a stick or a d-pad, iirc it was some kind of super in street fighter that's possible to start on 4 frames instead of 5 but i can't remember the specifics.
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# ? Jan 19, 2023 19:26 |
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Tbf it may have specifically been the Melee scene reckoning with them so make of that what you will lol
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# ? Jan 19, 2023 19:31 |
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John Murdoch posted:That makes sense, but the anti-hitbox stuff I recall catching a whiff of was basically more along the lines of "this should be illegal in tournaments because it's different and I said so". But this was also years ago and I'm a complete outsider to the FG scene so I could be way off course. The practical difference is fairly minimal, and very few pro players have choices to re-learn inputs and switch to them, but hitboxes theoretically do give you an advantage in that you can do inputs slightly cleaner and slightly faster. John Murdoch posted:Tbf it may have specifically been the Melee scene reckoning with them so make of that what you will lol Smash players are notorious for being afraid of anything new and different and Melee players even more so. They're going to keep playing on their broken GC controllers until the whole scene dies out.
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# ? Jan 19, 2023 19:34 |
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everyone who plays smash competitively is deranged so i definitely believe they said some wild things about the hitbox.
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# ? Jan 19, 2023 19:35 |
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Kin posted:I recently upgraded my home internet to a Gigabit fibre connection and speedtest.net shows that i can get 800Mb/s (or 100MB/s). What's your connection to the router like? It's possible for your local network to be a bottleneck.
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# ? Jan 19, 2023 20:07 |
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Whoa, that's a pretty beefy expansion for 15 bux. I feel compelled to give this game a fair shot now that they've added a bunch of accessibility features so that I can just sorta poke at the game's ecosystem.
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# ? Jan 19, 2023 20:14 |
Jack Trades posted:The practical difference is fairly minimal, and very few pro players have choices to re-learn inputs and switch to them, but hitboxes theoretically do give you an advantage in that you can do inputs slightly cleaner and slightly faster. Apparently there is a big market for custom GameCube controllers costing 100s of dollars. They are specially modded for SSBM and a quick google search shows they are selling for anywhere between $200 - $400.
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# ? Jan 19, 2023 20:18 |
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The Good Queen Clitoris posted:Apparently there is a big market for custom GameCube controllers costing 100s of dollars. They are specially modded for SSBM and a quick google search shows they are selling for anywhere between $200 - $400. Go on Etsy and you can buy resin cast replacements for Gamecube face buttons and thumbsticks for $$$
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# ? Jan 19, 2023 20:24 |
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Macichne Leainig posted:Yeah it seems like the mid to endgame is where the balance really kinda gets funky, and it's about where I tapped out on my last MW5 save to be honest. I’d say it’s less funky and more that it’s balanced toward assault mechs being what you are ultimately working toward which is fair enough because big stompy big shooty but basically being forced to ignore a huge chunk of the mech roster is not great imo. It’s a big reason why I really like the Kestrel Lancers DLC. Assuming you don’t reset the timeline with a completely built up company its time limit means your biggest mech might be a Banshee and then you have to back it up with stuff like Catapults, Phoenix Hawks, Blackjacks, or Jaegers. Maybe a Black Knight or hero variant if you’re particularly lucky.
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# ? Jan 19, 2023 20:29 |
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# ? May 27, 2024 02:56 |
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This seems to be messing up with transferring existing saves to their new location so if you're in the middle of the game you might lose progress. Might be caused by the update instead of the dlc, I dunno. They're working on it, probably. You also can't select the new slugcats campaigns until you've completed the game as either the base white or yellow one, although you can just unlock all of them from the new accessibility/cheats menu if you want. Also if youre using a currency other than like USDs or euros you might hold off on the dlc, regional pricing is real jacked up. They're working on that too.
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# ? Jan 19, 2023 20:34 |