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Just get these: https://ultrapro.com/products/2-piece-clear-100-deck-box Being able to see the cards makes for much easier organizing. It's easy to fit 100 cards in them (and you can get a 120 count box if you need). I've been using them for 20 years and only had 1 break when I dropped it on concrete.
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# ? Jan 24, 2023 01:31 |
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# ? Jun 4, 2024 04:36 |
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I was upset when i couldn't put my zombie deck back into the boulder after changing to perfect hard inners, but I've been slowly 3d printing my own deck boxes and they're fitting real snug, in addition to having a token space.
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# ? Jan 24, 2023 02:04 |
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Alright, I think I'm finally going to make a Stupid Decision and go from watching commander games to playing them. I like underdogs and Playing Fair (tm), so after more time than I'd like to admit I've come up with three mono-white decks that are somewhat, but not very, off-meta as best I can tell. Budget of $250-ish for the first go-round, but if I enjoy myself I'll probably end up getting the singletons for all three of these - and yes, I'm going to wait until ONC releases first. Anyway, I want a bit of feedback to make sure that I'm not totally loving up on the decks and can at least be functional at the preconstructed level. I won't be using Smothering Tithe because it seems obnoxious. I've done a good bit of non-MTG digital card games in my time, so I'm not a total idiot on the concepts. First up is the initial inspiration for the Stupid Decision in the first place. The conceit was "what if I tried to make secret commander cleric class?": https://www.archidekt.com/decks/3874597#secret_cleric. I quickly drifted away from trying to just get Cleric in play into a "I am a cleric" theme. Every single card outside of the lands is intended to be something a D&D-type cleric would cast, summon, or own. I relented just a bit in order to include some of the animal/artifact creatures (my cleric loves doggos) and the Restoration of Eiganjo (my cleric also loves a card that draws a land, brings yet more poo poo back from the graveyard, then sticks around as a perfectly serviceable body). I intentionally steered away from the lifegain instant-win conditions in favor of pure value and the funny instant-win conditions. Hardest cuts: Resplendent Angel (price), Enlightened Tutor (don't actually think it's necessary even if I'd love more ways to draw Cleric), Archangel of Thune (the deck doesn't look like it'll go wide enough, also price), Brilliant Restoration (not quite enough targets to justify), Descend Upon the Sinful (loving great name, but exiling is bad), Blind Obedience (card #101), Silence (card #102). Second is what I call "draw-go" mono-white. Every single non-land card is an instant or has Flash: https://www.archidekt.com/decks/3874567#draw-go. This obviously has some downsides when it comes to things like artifact ramp, but on the other hand, you still get access to some pretty solid utility creatures and just generally funny poo poo (Windshaper Planetar!). It also turns out that you can cobble together what, to me, looks like a not-unreasonable token pump deck. I looked at doing bounce shenanigans too, but there wasn't really enough value there with the flash limitation. No violations of my self-imposed rule in the current list, but if Wizards wants a card idea I'd love a WWW enchantment with "on each player's end step, untap up to one basic Plains you control". Hardest cuts: Wandering Emperor (costs a bit too much, does a bit too little, still probably card #101), Flawless Maneuver (Akroma's Will seems better, although since it's in the new precon I might swap anyway), Silence (card #102), Stonecloaker (#103). Finally, there's the White Words deck, in which my only aspiration is to ramp off of the loving planet in order to get my gal Akroma on the field and dressed to kill with all the best equipment and extra keywords: https://www.archidekt.com/decks/3874606#white_words. I think this is the strongest of the three on paper, since it has the most coherent gameplan combined with no true self-imposed restrictions beyond cost, but I have no actual idea in reality. If I hadn't already mashed together the "draw-go" deck as a going-wide gameplan I'd love to try making the version of this that gives all the words to everyone. It looks like there's also a way to do this by focusing on enchantments, but that looked to get pretty pricey, pretty quick. Hardest cuts: Elspeth Resplendent (sadly she doesn't offer much for new keywords on Akroma), Steelshaper's Gift (apparently 1 mana is worth about $19 over Open the Armory), Chariot of Victory (sweet ride, excess haste redundancy), Geode Golem (there's gotta be a place for that card somewhere, right?), Avacyn (oh here it is), Bruna/Gisela (don't quite fit the voltron gameplan), about ten different equipments (sorry Kaldra Compleat!), Canoptek Wraith (unironically card #101), Silence (card #102). Anyway, if I'm picking just one of these to roll out in the near future, which ones looks like they'll play well? Any obvious inclusions/exclusions? Do the mana bases look more-or-less sane? Am I overvaluing cycling too much? Am I stupid for thinking Farewell somehow manages to be bad in all of these choices? orangelex44 fucked around with this message at 02:13 on Jan 24, 2023 |
# ? Jan 24, 2023 02:11 |
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orangelex44 posted:Descend Upon the Sinful (loving great name) Also famously had a misprint in the french version so it said "Descend Upon the Fishermen"
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# ? Jan 24, 2023 12:46 |
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orangelex44 posted:Alright, I think I'm finally going to make a Stupid Decision and go from watching commander games to playing them. I like underdogs and Playing Fair (tm), so after more time than I'd like to admit I've come up with three mono-white decks that are somewhat, but not very, off-meta as best I can tell. Budget of $250-ish for the first go-round, but if I enjoy myself I'll probably end up getting the singletons for all three of these - and yes, I'm going to wait until ONC releases first. Anyway, I want a bit of feedback to make sure that I'm not totally loving up on the decks and can at least be functional at the preconstructed level. I won't be using Smothering Tithe because it seems obnoxious. I've done a good bit of non-MTG digital card games in my time, so I'm not a total idiot on the concepts. I’m sure other people will be able to give you much better feedback than I can, but I’d consider a little more ramp in the first deck (throw your Weathered Wayfarer in there) and in the third deck, since you want to ramp a bunch anyway, did you consider Sword of Animist?
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# ? Jan 24, 2023 17:15 |
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orangelex44 posted:
I am impressed with your second mono white deck land list of attempting to cycle through your deck to get plains out as fast and cheaply as possible, I sort of wish I was aware enough to have tried that first before I went and splurged when making my very first deck by modding the Nahiri planeswalker precon: https://www.archidekt.com/decks/840718#Forged_in_Stone_improving. Keep in mind it isn't such a bad idea if it turns out all you need is just more Plains and adding more Plains and removing some of the more expensive cycling/scrying lands that come in tapped. Especially for a Mono White deck. My deck has both Smothering Tithe AND Land Tax, you can ignore the "Maybeboard" for now I'm still tooling around with the idea of somehow turning it into an equipment/lifegain/infect deck instead that somehow also makes artifact and creature spells cheaper. Overall I dig how janky your decks are that gives it an air of if it works it could really really work well. And if not you will find where some areas can be improved. Also can someone tell me how Archidekt gives my deck such a high rear end salt score for a Mono White deck? Compared to like my Dimir modded Mind Flayarrrs precon: https://www.archidekt.com/decks/2902700#Mind_Flayarrr_Upgrayedd_(He_gonna_find_me) , that straight up focuses on stealing poo poo and milling? Jiro fucked around with this message at 17:37 on Jan 24, 2023 |
# ? Jan 24, 2023 17:30 |
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TotalHell posted:I’m sure other people will be able to give you much better feedback than I can, but I’d consider a little more ramp in the first deck (throw your Weathered Wayfarer in there) and in the third deck, since you want to ramp a bunch anyway, did you consider Sword of Animist? Sadly, Weathered Wayfarer is a Human, and thus does not fit the conceit of the deck. I'm already stretching the theme pretty hard by tossing in Burnished Hart and Loyal Warhound. You're probably right that it's a bit light for ramp, although from my playtesting in Archidekt it at least seems to be very consistent at having at least +1 mana/turn up through ~7 mana (from there it gets too hard to know based on potential interaction). For mono-white jank, that doesn't seem terrible? I did look at Sword of Animist, and Sword of Hearth and Home was marginally less expensive with IMO a lot more upside. I agree the deck probably wants both but I'm already a bit past my intended budget... I guess I could cut Darksteel Plate? Jiro posted:I am impressed with your second mono white deck land list of attempting to cycle through your deck to get plains out as fast and cheaply as possible, I sort of wish I was aware enough to have tried that first before I went and splurged when making my very first deck by modding the Nahiri planeswalker precon: https://www.archidekt.com/decks/840718#Forged_in_Stone_improving. Keep in mind it isn't such a bad idea if it turns out all you need is just more Plains and adding more Plains and removing some of the more expensive cycling/scrying lands that come in tapped. Especially for a Mono White deck. My deck has both Smothering Tithe AND Land Tax, you can ignore the "Maybeboard" for now I'm still tooling around with the idea of somehow turning it into an equipment/lifegain/infect deck instead that somehow also makes artifact and creature spells cheaper. Thanks! You might be right, I originally liked the cycle lands for the recursion/value deck and didn't really think too hard about them for the draw-go option, since they were Something To Do on an opponent's turn. You'll note I cut a lot of them for the third deck since I want that ramp to be fast to get out Akroma even one turn quicker. Jiro posted:Also can someone tell me how Archidekt gives my deck such a high rear end salt score for a Mono White deck? Compared to like my Dimir modded Mind Flayarrrs precon: https://www.archidekt.com/decks/2902700#Mind_Flayarrr_Upgrayedd_(He_gonna_find_me) , that straight up focuses on stealing poo poo and milling? Because the Great White Cards tend to be expensive, taxing, or roadblocks (or all three)? Smothering Tithe, Teferi's Protection, Avacyn, Elesh Norn, Farewell...
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# ? Jan 25, 2023 02:05 |
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orangelex44 posted:Because the Great White Cards tend to be expensive, taxing, or roadblocks (or all three)? Smothering Tithe, Teferi's Protection, Avacyn, Elesh Norn, Farewell... Oh yeah I forgot those are in there. No lie, I've never been able to play Norn, Avacyn, not because I never had the mana for it but because I've NEVER encountered them during a game, even when I was able to shuffle my library due to spell or ability effect. I've used Stoneforge Mystic like once or twice. I don't think I've encountered my Wurmcoil Engine either. I need to be better at shuffling. I did have one ONE glorious game where I had a turn one Land Tax.
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# ? Jan 25, 2023 03:49 |
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Jiro posted:
Sounds fake
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# ? Jan 25, 2023 03:53 |
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That was about the only thing of note I was able to do that game, pretty sure constantly reshuffling my deck hosed me over pretty hard.
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# ? Jan 25, 2023 05:06 |
Need some help making some cuts on a Halo Fountain / Faerie Tribal deck. Think I can maybe cut a land, maybe 2, and I reckon some of these faeries aren't really advancing either a wide-attack wincon or halo fountain. Added a couple upcoming ONE cards, they don't generate faeries, but Mondrake is basically another Anointed Procession to run into, and Skelv's Hive is like a non-faerie Bitterblossom, so figured why not throw it in, more tokens for the token fountain. Reckon I probably need some more ramp and removal, tried to throw in a few faerie themed counters and such. Realistically I guess any faerie that isn't actively churning out another faerie token doesn't need to be here but don't want an all artifact or just bunch of random token freaks. https://www.moxfield.com/decks/rk9SvqVgEU23bGWnd6BSlg Khanstant fucked around with this message at 17:34 on Jan 25, 2023 |
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# ? Jan 25, 2023 06:36 |
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Khanstant posted:Need some help making some cuts on a Halo Fountain / Faerie Tribal deck. Think I can maybe cut a land, maybe 2, and I reckon some of these faeries aren't really advancing either a wide-attack wincon or halo fountain. Added a couple upcoming ONE cards, they don't generate faeries, but Mondrake is basically another Anointed Procession to run into, and Skelv's Hive is like a non-faerie Bitterblossom, so figured why not throw it in, more tokens for the token fountain. Might need to link a list before anyone can give any thoughts.
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# ? Jan 25, 2023 06:48 |
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I know everyone has been clamoring for Myr Tribal.
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# ? Jan 25, 2023 15:57 |
Looking at Myr's it kinda seems like the only thing to really do with that untap ability with Myrs would be to untap manadork myrs. Guess if you got an untapper you could untap Urtet after putting the 3 counters on all myrs to do it twice per turn if you've got the full wuburg myrs out. Framboise posted:Might need to link a list before anyone can give any thoughts. Whoops yeah seems important https://www.moxfield.com/decks/rk9SvqVgEU23bGWnd6BSlg
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# ? Jan 25, 2023 17:38 |
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Is there something to allow for commander....solitare? Is that a thing?
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# ? Jan 25, 2023 17:48 |
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Khanstant posted:Looking at Myr's it kinda seems like the only thing to really do with that untap ability with Myrs would be to untap manadork myrs. Guess if you got an untapper you could untap Urtet after putting the 3 counters on all myrs to do it twice per turn if you've got the full wuburg myrs out. 🎶I am, Iron Myr Nana nana nanana Make some mana🎶
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# ? Jan 25, 2023 17:54 |
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GreenBuckanneer posted:Is there something to allow for commander....solitare? Is that a thing? Solo playtesting you mean? If so, both Archidekt and Moxfield do it
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# ? Jan 25, 2023 18:38 |
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Khanstant posted:Looking at Myr's it kinda seems like the only thing to really do with that untap ability with Myrs would be to untap manadork myrs. Guess if you got an untapper you could untap Urtet after putting the 3 counters on all myrs to do it twice per turn if you've got the full wuburg myrs out. there's basically a mana dork commander, to definitely throw in the 99. There's also things with affinity for artifacts and "big mana things" increasingly. Cityscape leveler, Phyrexian Portal, there's others, and there's a fair amount of "kill all non artifact creatures" and also a lot of "get a token or draw a card when you cast an artifact". If you combine that with things like coat of arms (or hell, door to nothingness) you can make a fun janky kind of mid/high deck that sometimes just blows everyone out of the water.
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# ? Jan 25, 2023 18:41 |
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MrL_JaKiri posted:Solo playtesting you mean? If so, both Archidekt and Moxfield do it I never understood moxfield's playtest setup, like there are no rules or anything so.. what's the purpose? I like their deal random hands feature but the full playtest thing seems pointless?
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# ? Jan 25, 2023 20:14 |
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Johnny Truant posted:I never understood moxfield's playtest setup, like there are no rules or anything so.. what's the purpose? I like their deal random hands feature but the full playtest thing seems pointless? It lets you goldfish your deck. I'll run a deck through 10 turns a few times to see what kind of board state I have, whether my hand is empty, how much removal I've drawn etc. Then back to the list to tweak things
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# ? Jan 25, 2023 20:20 |
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Yeah, it lets you figure out how the first ~5 turns will go. Are you hitting lands and/or ramp? How empty is your hand, and do you have spare cards/mana for interaction? Are the tapped lands a problem? When will you have blockers, and how good will they be?
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# ? Jan 25, 2023 20:37 |
Accidentally ordered the thick display commander version of a card i was gonna throw in the 99. Oops
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# ? Jan 25, 2023 21:14 |
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Tarnop posted:It lets you goldfish your deck. I'll run a deck through 10 turns a few times to see what kind of board state I have, whether my hand is empty, how much removal I've drawn etc. Then back to the list to tweak things orangelex44 posted:Yeah, it lets you figure out how the first ~5 turns will go. Are you hitting lands and/or ramp? How empty is your hand, and do you have spare cards/mana for interaction? Are the tapped lands a problem? When will you have blockers, and how good will they be? Yeah I get what you're saying, but I guess without interaction or anything it's not doing much more for me than the sample hands that's just in any decklist they do
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# ? Jan 25, 2023 22:59 |
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MrL_JaKiri posted:Solo playtesting you mean? If so, both Archidekt and Moxfield do it Yes, playtesting Thanks, I'll look that up
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# ? Jan 25, 2023 23:01 |
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Johnny Truant posted:Yeah I get what you're saying, but I guess without interaction or anything it's not doing much more for me than the sample hands that's just in any decklist they do You could always download xmage (the beta client) if you want something you can dump deck lists into and then play in a client that has rules implemented.
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# ? Jan 25, 2023 23:30 |
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Johnny Truant posted:Yeah I get what you're saying, but I guess without interaction or anything it's not doing much more for me than the sample hands that's just in any decklist they do I find it very useful to play out several turns and get a feel for how ramp actually works or what play patterns emerge for me, and where I am after 4-5 turns tells me a lot about how the deck does without pressure. I frequently also find that when I go to play a card or draw a card I'm not 100% familiar with I've sometimes misinterpreted what it does, and actually acting out playing the card brings those errors to light. But if it doesn't help you, uh, don't do it.
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# ? Jan 25, 2023 23:58 |
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I'm messing around with a Slicer, Hired Muscle deck for when a pod needs to get goin a little faster. Most of the inclusions are obvious but I'm not sure what ratios of evasion equipment to other things I should think about, as well as being a relatively new commander player. What cards am I missing and what should I skip? Anything above 25 dollars in this list is something that I happened to already have randomly. Speed Racer
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# ? Jan 26, 2023 00:01 |
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pseudanonymous posted:I find it very useful to play out several turns and get a feel for how ramp actually works or what play patterns emerge for me, and where I am after 4-5 turns tells me a lot about how the deck does without pressure. I frequently also find that when I go to play a card or draw a card I'm not 100% familiar with I've sometimes misinterpreted what it does, and actually acting out playing the card brings those errors to light. Yeah I should give it a retry, I noodled around with it when I was starting out and I know wayyyyy more than I did then, so a revisit is in order!
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# ? Jan 26, 2023 00:05 |
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I only tried it briefly but it would be nice if there was light implication of the rule system to allow tapping and going through phases. Legally I think the game system/rules can be reproduced but ianal and moxfield probably doesn't want to draw attention to wotc/Hasbro.
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# ? Jan 26, 2023 00:41 |
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Moxfield has tapping (double click the card) and will untap and draw for you when you press next turn, but no phases
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# ? Jan 26, 2023 00:52 |
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Tarnop posted:Moxfield has tapping (double click the card) and will untap and draw for you when you press next turn, but no phases Maybe I need to look at it again.
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# ? Jan 26, 2023 01:03 |
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MasterBuilder posted:Maybe I need to look at it again. it can also like show you the top card, help with tutoring... I realize things about my land selections a lot when I go to tutor like - I have 10 tutors for basics but only 5 basics in the deck so that's a concern, it does counters and tokens can click make a copy of something... It won't count mana for your or anything, you can tap a forest and put primeval titan into play and it won't question it
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# ? Jan 26, 2023 01:15 |
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I wish the deck search let you search the type line. For now I just keep the list open in another tab
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# ? Jan 26, 2023 01:18 |
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You can't copyright game mechanics, only specific wording of those mechanics
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# ? Jan 26, 2023 03:14 |
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there's a youtube community that plays competitive pauper edh and they largely play it on Moxfield you can share enough of your screen its pretty rad
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# ? Jan 26, 2023 03:47 |
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https://youtu.be/xnKSTON_JG0 Man I had no idea that artist proofs were a thing. That's so awesome.
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# ? Jan 26, 2023 20:55 |
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Get an Artist Proof card and just draw the MTG card back.
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# ? Jan 26, 2023 21:57 |
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Jiro posted:https://youtu.be/xnKSTON_JG0 Yeah, I saw this and now I wanna get a Gideon Jura artist proof for a bud.
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# ? Jan 26, 2023 21:57 |
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Jiro posted:https://youtu.be/xnKSTON_JG0 I love Rhystic Studies. His video about Mono R Sligh /RDW almost made me miss standard and extended. Almost. But that's saying a lot about the video considering how much I hate standard.
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# ? Jan 27, 2023 00:19 |
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# ? Jun 4, 2024 04:36 |
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Railing Kill posted:I love Rhystic Studies. His video about Mono R Sligh /RDW almost made me miss standard and extended. the RDW vid also being sort of about the band PUP made it really special to me, personally
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# ? Jan 27, 2023 00:43 |