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this thread sucks
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# ? Jan 24, 2023 16:13 |
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# ? May 26, 2024 17:18 |
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verbal enema posted:this thread sucks very representative of the game
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# ? Jan 24, 2023 16:18 |
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Inept posted:i think the game is fun with friends in qp, and outside of that, it's not so fun, so i only play it in qp with friends these days It's also a fun drinking game in that I'm drinking whenever I decide to play Also verbal enema posted:this thread sucks
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# ? Jan 24, 2023 16:25 |
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comedyblissoption posted:you can pick whatever tank you want and main them and then converge to evenly matched games! I don't enjoy a game where I outplay the enemy tank on every fight and still lose the tank battle.
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# ? Jan 24, 2023 16:25 |
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Weird, i played about 500 games a season for 21 seasons and noticed it all the time Usually the team in voice rolling the other. Or teams getting held on first point 2cp, etc etc.
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# ? Jan 24, 2023 16:25 |
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OW1 was completely about the tank battle. Supports were definitely more empowered back then too, but most games came down to one of the tanks' play. Damage players being marginalized is the whole reason we have this lovely version. best post of the week: verbal enema posted:this thread sucks headcase fucked around with this message at 16:36 on Jan 24, 2023 |
# ? Jan 24, 2023 16:29 |
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I maintain OW1 should have just gone "lol, lets get wild" and really cranked up supports utility abilities and lowered their healing drastically, because that opens things up for the DPS.
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# ? Jan 24, 2023 16:37 |
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verbal enema posted:this thread sucks Tru. Except it is most of the threads in games. Games should have: "Get mad at video games, get a sixer"-policy.
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# ? Jan 24, 2023 16:39 |
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dogstile posted:I maintain OW1 should have just gone "lol, lets get wild" and really cranked up supports utility abilities and lowered their healing drastically, because that opens things up for the DPS. The only brig nerf should have been removing her AOE heal. OK and 500 -> 250 shield.
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# ? Jan 24, 2023 16:42 |
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Yeah taking away CC from almost everything was also a bit of a "haha, lets just gently caress with everyone" decision. Especially now that the premier tank basically just ignores the only real form of CC you have as a support and combo's you to death while taking <50% damage.
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# ? Jan 24, 2023 16:43 |
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Tru. Bring back flashbang and m1-freeze. Being an icehole was what Mei is about. Also flashbang fanning the ulting Genjis never got old.
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# ? Jan 24, 2023 16:59 |
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goes 36 and 1 with by far the highest damage in the game and explains why he lost the game for his team and why dying a lot is way better decisionmaking https://www.youtube.com/watch?v=sgzMAYBH7Gk
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# ? Jan 24, 2023 17:04 |
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I think more matches snowball due to DPS diff than tank personally. Yeah it's super noticeable when your tank is absolutely determined to trickle 1v5 the enemy team, but when the enemy team rolls out with a half competent widow and a pocketed Pharah vs. your team's, I dunno, Junkrat and Mei, hoo boy you can be in for a bad time.
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# ? Jan 24, 2023 17:15 |
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Won a very close game last night on Blizzard World, like we stopped their team literally under a meter to the final payload destination and ended up just barely getting ours across the line in overtime. They had a Sigma who was an absolute beast - never missed his shots and had absolutely perfect shield placement and recall before it was destroyed. I feel like I spent half the game stunned from his rocks. Luckily my teammate switched to Mei and being able to split the tank off from his team with ice walls is what won us that game.
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# ? Jan 24, 2023 17:20 |
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I never understand it when I get ice walled off and my team just stands there waiting for it to go down instead of you know, shooting a hole in it for me.
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# ? Jan 24, 2023 17:29 |
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Mei wall's used to be ridiculously strong and nobody got the memo when they nerfed it.
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# ? Jan 24, 2023 17:44 |
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I can't even say game is worse than OW1; it's been a weird ride during OW2.verbal enema posted:this thread sucks
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# ? Jan 24, 2023 18:45 |
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dogstile posted:I maintain OW1 should have just gone "lol, lets get wild" and really cranked up supports utility abilities and lowered their healing drastically, because that opens things up for the DPS. Only thing I would worry is that some people tend to really rage at support abilities when they do their job at keeping people in the fight (Rez, Lamp, Suzu) or when they cause them to die much faster (Blue beam, Discord). Speed Boost is the most enjoyed support ability and I don’t like it because I don’t want a game where the default for every comp is to see if you can do it with Speed. Second most enjoyed is probably Anti-Nade. But I would enjoy if Supports got crazier abilities too and would accept if everyone had low healing across the board.
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# ? Jan 24, 2023 18:48 |
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https://us.forums.blizzard.com/en/overwatch/t/overwatch-2-retail-patch-notes-%E2%80%93-january-24-2022/778113Blizzard posted:HERO UPDATES
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# ? Jan 24, 2023 19:14 |
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Lmao I wasn't expecting them to actually just kill roadhog but here we are Meanwhile orisa nerf is minimum effort. Actually reading the comments for the soj change, they think the problem is the charge time and not her one shotting with mercy attached, which is also weird.
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# ? Jan 24, 2023 19:18 |
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Is "better nerf Roadhog" the new "better nerf Genji" Also lmao they also missed the point where you ult as Sojourn for railgun usage instead of normal shots
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# ? Jan 24, 2023 19:20 |
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Yeah the Orisa nerf is negligible but Hog got whacked.
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# ? Jan 24, 2023 19:23 |
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dogstile posted:Lmao I wasn't expecting them to actually just kill roadhog but here we are Yeah. How much that reduces hook combo damage? 50? or more?
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# ? Jan 24, 2023 19:25 |
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widespread posted:Is "better nerf Roadhog" the new "better nerf Genji" The point is Mercy pocketing Soj was especially powerful and unfun (and doubley especially at higher ranks since good Sojourns will be hitting crit damage shots more often, and thus charging even fastererer) because Sojourn getting damage boosted constantly would charge the railgun way faster than originally intended and you'd be getting tons of high damage rail shots in addition to then getting lots of ults.
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# ? Jan 24, 2023 19:26 |
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I support nerfing Hog but maybe, just maybe, make more than three different Tanks viable?
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# ? Jan 24, 2023 19:28 |
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Issaries posted:Yeah. How much that reduces hook combo damage? 50? or more? Hard to say because of the meter increase. Smaller heroes would already survive sometimes, so it's pretty significant
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# ? Jan 24, 2023 19:28 |
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dogstile posted:Lmao I wasn't expecting them to actually just kill roadhog but here we are Time is a flat fuckin' circle I tell you h'what. https://www.youtube.com/watch?v=HjLMq0P8uyY
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# ? Jan 24, 2023 19:29 |
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dogstile posted:Hard to say because of the meter increase. Smaller heroes would already survive sometimes, so it's pretty significant Assuming normal pellet damage for the combo is around ~150 dmg, -10% pellet damage reduction would be about -15 damage. Reduce further -25 from the hook damage = -40 damage and whatever you lose from distance.
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# ? Jan 24, 2023 19:32 |
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Hog used to be viable against Orissa now it's just going to be all Orissa all the time. Lmao that fortify nerf.
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# ? Jan 24, 2023 19:33 |
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toadee posted:The point is Mercy pocketing Soj was especially powerful and unfun (and doubley especially at higher ranks since good Sojourns will be hitting crit damage shots more often, and thus charging even fastererer) because Sojourn getting damage boosted constantly would charge the railgun way faster than originally intended and you'd be getting tons of high damage rail shots in addition to then getting lots of ults. So now it looks like you pick Sojourn if the enemy tank (or anyone else for that matter) has armor. Or maybe you dont get pocketed until your ult's ready, which at that point Ana might have an edge in terms of ult chaining. No idea if I'm missing something, but they really want people to use her ult more if they're making her kit outside of it not that good. Prob could have just made the railgun shot non-boostable instead.
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# ? Jan 24, 2023 19:34 |
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https://twitter.com/playoverwatch/status/1617954031233601539?s=46&t=awCCEHHa9ZQwIGDhfZ9E7w
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# ? Jan 24, 2023 19:36 |
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I want Junker Queen to be viable without needing the poor support to go into overdrive/sweaty mode to make the character somewhat competitive. Support is also a drag to play and should be overhauled. The initial buzz wore off and the game's really not that fun to play anymore. All these issues keep adding up and matchmaking continues to be butt. Maybe 1 out of 4 or 5 games ends up being a decent romp, the rest end up as stomps.
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# ? Jan 24, 2023 19:49 |
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I wonder if JQ would benefit from her wounds increasing her speed as well as healing her. could be a good survivability increase
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# ? Jan 24, 2023 19:59 |
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Every other tank has either DR or a Barrier or Armor, usually more than one. JQ needs at least one of those.
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# ? Jan 24, 2023 20:02 |
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Pattonesque posted:https://twitter.com/playoverwatch/status/1617954031233601539?s=46&t=awCCEHHa9ZQwIGDhfZ9E7w Oh god, they are going to ruin my porky boy
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# ? Jan 24, 2023 20:13 |
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it's a little comical they did 3 nerfs combined to completely dumpster hog when just any one would've probably been fine to prevent tons of one-shots lol
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# ? Jan 24, 2023 20:15 |
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Jack Trades posted:Every other tank has either DR or a Barrier or Armor, usually more than one. Am I having a stroke or weren't you doubling down on JQ's incredible powers of resilience just the other week. Don't get me wrong, they are not mutually exclusive.
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# ? Jan 24, 2023 20:19 |
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Oh god, it is worse than I excepted. These are with Hook -> step forward -> m1 -> melee bit over 100 damage for the combo. You need a really accurate m2 to compensate. Trivia: If you don't step forward, your melee will not hit at all.
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# ? Jan 24, 2023 20:23 |
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I would have reduced the range of Roadhog's hook. Reduce his ability to delete characters by a bit while not removing his entire ability to get picks. IDK I get that it sucks to get hooked by roadhog but is it really that much worse than getting skewered by Orisa's spear. I don't know the math but I bet spear + consistent minigun hits while you're slowed does about as much damage as roadhog's hook combo. Roadhog just feels like a character that is constantly being punished for just doing what he's supposed to do. PantsBandit fucked around with this message at 20:41 on Jan 24, 2023 |
# ? Jan 24, 2023 20:25 |
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# ? May 26, 2024 17:18 |
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I love playing hog but they insist on loving with him, sometimes as a tank your DPS just can't get picks and hog is the way to go. I really wish they would release numbers on pickrates would be very interesting to see the tank spread.
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# ? Jan 24, 2023 20:39 |