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I played some Descent using DX1-Rebirth and I can't tell if it's supposed to be as loose with its controls or not but I don't remember it feeling the way it does? It feels very loose, like I've got my mouse's DPI all the way up and I've got sensitivity in DX1-Rebirth all the way up and the ship still turns really slowly, and it's constantly sort of bobbling like it's trying to align to an axis even with autoleveling turned off. It feels really bad in a way that I don't remember it feeling on my parents' Pentium back in 1996 or so and I don't know if that's just dumb nostalgia or something's wrong with the source port or how I've configured it.
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# ? Jan 28, 2023 21:56 |
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# ? Jun 3, 2024 20:27 |
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Turning speed is limited in descent and there's a bit of inertia to everything so you're probably just feeling that.
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# ? Jan 28, 2023 22:18 |
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Mordja posted:So it's third not first-person, but I've been playing the largely forgotten Armed and Dangerous. It's weird because it's basically a bunch of short levels pulling from a limited pool of objectives (save the villagers, turret defense, plant the bombs, etc) punctuated by a few minutes of loosely-related, wacky cutscenes. It's also very British. The level design's suddenly opened up at the point where I'm at since they give you a jet pack which makes things more interesting, it's now more of a limited, PS2-era sandbox. A shame the gameplay was a chore.
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# ? Jan 28, 2023 22:19 |
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catlord posted:That was my problem with 1 and the half of 2 I played, I never felt like the superhuman badass the intro video promised. i’m playing crysis 1 on switch right now and yeah i’m surprised by how fragile i am. i’m into it because it encourages me to use the terrain to avoid or carefully manage enemy encounters in ways i otherwise wouldn’t bother with, but i certainly didn’t expect it. pretty cool game so far
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# ? Jan 28, 2023 23:29 |
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Weedle posted:i’m playing crysis 1 on switch right now and yeah i’m surprised by how fragile i am. i’m into it because it encourages me to use the terrain to avoid or carefully manage enemy encounters in ways i otherwise wouldn’t bother with, but i certainly didn’t expect it. pretty cool game so far It kinda shits itself once the aliens show up, which is a shame since despite my issues with it, the first half of Crysis 1 has a gameplay style that does actually work, the enemy squads are fun to fight.
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# ? Jan 28, 2023 23:44 |
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Do the remasters include Crysis: Warhead? I liked Warhead much more than the base game, it also reworked the alien combat to be better to boot. The Warhead train level is one of the all-time great FPS single levels.
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# ? Jan 28, 2023 23:50 |
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Weedle posted:i’m playing crysis 1 on switch right now and yeah i’m surprised by how fragile i am. i’m into it because it encourages me to use the terrain to avoid or carefully manage enemy encounters in ways i otherwise wouldn’t bother with, but i certainly didn’t expect it. pretty cool game so far In Crysis 2 speed is nerfed by making it just a sprint so you can't pull off the insane stuff you could in 1, but armor mode is buffed by making it into what most people would think of as armor, instead of just a default mode. Twerk from Home posted:Do the remasters include Crysis: Warhead? I liked Warhead much more than the base game, it also reworked the alien combat to be better to boot. The Warhead train level is one of the all-time great FPS single levels.
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# ? Jan 28, 2023 23:58 |
My biggest issue with Crysis is that you have these Delta Force (or whatever they are) operators deploying into a combat zone with these high-tech suits and they don't even have any place to store equipment. Where do you keep weapons, grenades, magazines, etc. on this stupid suit?! DUMB! Unrealistic! Unforgivable!
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# ? Jan 29, 2023 01:04 |
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Pope Guilty posted:It feels very loose, like I've got my mouse's DPI all the way up and I've got sensitivity in DX1-Rebirth all the way up and the ship still turns really slowly, and it's constantly sort of bobbling like it's trying to align to an axis even with autoleveling turned off. Otherwise, yes, the controls in Descent have a lot of inertia in them. It was originally designed to keyboard play without analog inputs.
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# ? Jan 29, 2023 01:10 |
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I'm gonna say this again, but if you like(d) Descent, you should probably just go buy Overload instead of trying to play the 90's DOS game with all its dated issues. edit: And yes, I know what thread this is, which I feel just highlights how strongly I recommend it.
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# ? Jan 29, 2023 01:17 |
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Why not do both?
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# ? Jan 29, 2023 02:09 |
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Cream-of-Plenty posted:My biggest issue with Crysis is that you have these Delta Force (or whatever they are) operators deploying into a combat zone with these high-tech suits and they don't even have any place to store equipment. Where do you keep weapons, grenades, magazines, etc. on this stupid suit?! It's funny how the KPA just wear normal plate carriers with holsters and straps and pockets over their nanosuits, much more practical.
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# ? Jan 29, 2023 02:30 |
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Serephina posted:I'm gonna say this again, but if you like(d) Descent, you should probably just go buy Overload instead of trying to play the 90's DOS game with all its dated issues. Geez, fine I guess I'll finally grab it.
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# ? Jan 29, 2023 02:35 |
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For me, Crysis 2 doesn't really pick up until you start meeting the Marines, which is like what 3/5 into the game?
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# ? Jan 29, 2023 05:59 |
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I found crysis 1 to just rock the armor mods unless you needed it for something else. I recall using stealth mode to keep off a helicopter's pursuit. Then again, I only played through the entire thing once. The VTOL section towards the end was extremely frustrating for me. Personally, I always enjoyed Crysis 2, it definitely wasn't the greatest game of all time but I also don't feel it overstayed it's welcome. You still have some fun encounters and ways to approach them, and looked really beautiful to boot. Not everyone's cup of tea, but very entertaining for me. Did not like the suit changes though. 3 certainly tried to marry the two, and while it was still a beautiful game, it didn't really feel like it went as far as it could have/should have. Now I want to install them all and go through them again. Bishopvi fucked around with this message at 03:16 on Jan 30, 2023 |
# ? Jan 29, 2023 06:54 |
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Overload owns and will never get a sequel. RIP dev studio.
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# ? Jan 29, 2023 08:37 |
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Crysis gets good once you discover a lot of its systems are easily modded by simply editing some .cfg files. Hello endless speed boost and chaingun that shoots turtles.
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# ? Jan 29, 2023 11:15 |
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Best Crysis things: Warhead and Living Legends.
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# ? Jan 29, 2023 12:49 |
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Overload has this thing a few missions in where the levels get very open but they are swarming with enemies. It felt like the designers stopped hiding enemies behind corners and just increased their numbers to double digits in each area.
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# ? Jan 29, 2023 14:07 |
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So lately I've had a taste for some truly classic fragging, and have been bouncing between both Quake 3 and Unreal Tournament 99. Back in the day I sided firmly with UT99 and that's where almost all of my arena shooter nostalgia sits, but picking up both of these games in 2023.. I dunno, was I wrong? I'm finding Quake 3 to be an immeasurably better experience to go back to today. I'm using mods on both so I'm still able to get online on UT99, but Quake 3 is by a distance more popular in terms of player counts across servers and modes, and honestly I'm just having more fun playing it. I'll always have nostalgia for UT99 and being done dirty by Epic probably doesn't help what's left of the playerbase (even with mods for server access), but it's got to take a back seat to Quake 3 now for my arena shooter needs.
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# ? Jan 29, 2023 18:46 |
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q3 has always been better for deathmatch but ut did everything else better imo
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# ? Jan 29, 2023 18:53 |
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https://twitter.com/Apogee_Ent/status/1619698754386333699
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# ? Jan 29, 2023 19:05 |
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They're just different styles tbh- UT99's got a lot more going on but Q3's way better at ultrafast twitch shooting.
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# ? Jan 29, 2023 19:24 |
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Hey hey, beat Ultrakill on regular. Gabe 2.0 only took me 35~ tries too. I'm almost certain he's easier than his first form and they are both much, much easier than V2 redux which is easily the hardest fight for me. I have improved but not THAT much. The parries were better telegraphed and easier to time and not having to worry about falling off anything helped for sure. Don't think I'm even gonna bother with Violent. I'm not nearly that masochistic. Probably not necessary anyway: one of the many things that I'll give new blood is they're not lovely about giving achievements that are out of reach for 99% of players so I hope to add another perfect once they finish this game. It certainly deserves it.site posted:q3 has always been better for deathmatch but ut did everything else better imo Yeah pretty much. And even in plain jane dm about the only thing i'd really give q3 truly over ut was the maps. God most of the smaller dm maps in ut were middling at best. But man those weapons were incredible. I don't think there's a stinker in the bunch, but then again I was always the weirdo who'd defend the ripper Hail to the king baby
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# ? Jan 29, 2023 19:30 |
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site posted:q3 has always been better for deathmatch but ut did everything else better imo I agree. I liked Q3 more for small player count FFA and everything else on UT. Q3 was more straightforward for just deathmatch or 1v1 but UT had the glorious domination, assault and CTF with a more complex weapon and mutator setup.
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# ? Jan 29, 2023 19:33 |
Yeah I always viewed Quake 3 as a spartan--and perhaps kind of charmless--multiplayer tool. It did exactly what it advertised: here is your rocket launcher, it shoots rockets; here is your plasma rifle, it shoots plasma balls. Watching high-level players play it, it transcends typical gameplay until it's almost unrecognizable from anything a normal human engages in. It's like watching two opposing machines go at it in rote process. Like watching those videos of "professional" laser tag players go at it in "sudden death mode"...just two maladjusted individuals circling each other like crabs, and you ask yourself "is this still laser tag?" UT'99 had all of the quirk and charm. It was colorful. All of the weapons were comparatively complex, for better or worse. Here's a rocket launcher...but it also fires grenades; hold the button down to charge up a volley of either, as messy as it might be...oh and it can also lock on to targets if you keep it painted on somebody for long enough; here's your shock rifle, which does this and that and also this (you know the drill by now). The levels often look like vaguely recognizable places, even if it means they don't flow as smoothly as Quake 3 maps. A degree of style over function. For me at least, UT'99 wasn't distilled down into some sparse and brutalist experience like Quake 3, and I loved it for that. Cream-of-Plenty fucked around with this message at 19:44 on Jan 29, 2023 |
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# ? Jan 29, 2023 19:41 |
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Assault was such a great game mode and it honestly feels bizarre that so few if any other companies didn't jump on board with their own try at it, similar to the heroes in wc3.
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# ? Jan 29, 2023 19:41 |
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Milo and POTUS posted:Hey hey, beat Ultrakill on regular. Gabe 2.0 only took me 35~ tries too. I'm almost certain he's easier than his first form and they are both much, much easier than V2 redux which is easily the hardest fight for me. I have improved but not THAT much. The parries were better telegraphed and easier to time and not having to worry about falling off anything helped for sure. Don't think I'm even gonna bother with Violent. I'm not nearly that masochistic. Probably not necessary anyway: one of the many things that I'll give new blood is they're not lovely about giving achievements that are out of reach for 99% of players so I hope to add another perfect once they finish this game. It certainly deserves it. if you do get the urge to go back there's more content already implemented, in the form of a hidden boss fight it's hard hard though, beyond gabe redux and V2 redux quote:SOUL SURVIVOR is the first Prime Sanctum, accessed through the hidden Perfect Door in [ 3-1: BELLY OF THE BEAST ]. The door will only open upon achieving a "Perfect" rank on every mission in both the Prelude and Act I.
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# ? Jan 29, 2023 19:55 |
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Pfft, I haven't even S ranked any missions at all, let alone P. Is that the flesh prison one? Or the Minos one. Both
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# ? Jan 29, 2023 20:05 |
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it's both of those getting P ranks on the earlier levels is probably easier than you think after getting through the later levels and unlocking the full arsenal the requirements for P are the same as for S, only with the one additional constraint of not dying repiv fucked around with this message at 20:16 on Jan 29, 2023 |
# ? Jan 29, 2023 20:08 |
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Cream-of-Plenty posted:Yeah I always viewed Quake 3 as a spartan--and perhaps kind of charmless--multiplayer tool. This is a fair comment. Quake 3 is functionally very strong - perhaps why it’s the more populated and streamlined experience playing it today. But UT goes harder in other ways. CTF on Facing Worlds is an all time gaming experience. The weapon variety as mentioned, the stage set by the intro sequence, the announcer.. Game Tracker suggests there is currently 1 full 18 player server and then only 1 other server with 1 player right now. I wonder how much more populated it was before Epic closed their server support.
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# ? Jan 29, 2023 20:09 |
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Cross posted from the Switch thread, but does anyone know what's going on? A sidenote: all of my single player levels and cheats so far unlocked have stayed unlocked. Archives and Bunker though.... https://twitter.com/robot_cousin/status/1619500718351876096?t=am4DV6UdoLVedC3Kvz9TZQ&s=19
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# ? Jan 29, 2023 21:22 |
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Cream-of-Plenty posted:Yeah I always viewed Quake 3 as a spartan--and perhaps kind of charmless--multiplayer tool. It did exactly what it advertised: here is your rocket launcher, it shoots rockets; here is your plasma rifle, it shoots plasma balls. Watching high-level players play it, it transcends typical gameplay until it's almost unrecognizable from anything a normal human engages in. It's like watching two opposing machines go at it in rote process. Like watching those videos of "professional" laser tag players go at it in "sudden death mode"...just two maladjusted individuals circling each other like crabs, and you ask yourself "is this still laser tag?"
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# ? Jan 29, 2023 21:54 |
To elaborate here's the laser tag reference: https://www.youtube.com/watch?v=jW7HSShdNIs
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# ? Jan 29, 2023 22:07 |
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lol what
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# ? Jan 29, 2023 22:20 |
We should start a professional laser tag league
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# ? Jan 29, 2023 22:33 |
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ut99 pwns quake 3. Sorry but it’s true.
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# ? Jan 30, 2023 01:43 |
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It's all a matter of philosophy. I tend to prefer the purity and simplicity of Quake 3, but UT99 has so much that it makes for an equally compelling game. One weird thing though, UT99 has the better shotgun (the flak cannon). Weird how that turned out.
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# ? Jan 30, 2023 04:30 |
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I love Quake 1 to death and don't give a single gently caress about any of the other Quakes. I need that high speed gothic horror. This poo poo about the Strogg is So, naturally, I'm on team UT99/2K4.
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# ? Jan 30, 2023 04:40 |
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# ? Jun 3, 2024 20:27 |
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Rupert Buttermilk posted:This poo poo about the Strogg is The Strogg are what happens when a high-tech alien civilization meets c'thulu mythos Cyborg Chthon? Shub'Niggurath with titanium tentacles, and radioactive waste for blood? It's in all the patch files!! (*)
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# ? Jan 30, 2023 05:04 |