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koei tecmo did toukiden which was a pretty cool monster hunter knockoff so i am hopeful for this new one.
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# ? Feb 1, 2023 19:23 |
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# ? May 28, 2024 13:56 |
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The 7th Guest posted:Time for some February games. You got one month off from the craziness, but it's about to pop off ALREADY this year. Appreciate the list. I started playing Yakuza 0 slowly a couple weeks ago and it's good, now I want to play them all, particularly this samurai one.
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# ? Feb 1, 2023 19:49 |
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Do people actually like the Steam Deck interface as a Big Picture replacement? Big Picture was a bit crap, but at least the controller buttons did things that made sense. When I tried the new interface a couple weeks back, navigating around it felt really awkward.
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# ? Feb 1, 2023 19:51 |
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Probably not Steam’s fault if you’re pressing a controller button and a picture of a clown shows up or something
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# ? Feb 1, 2023 19:55 |
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chglcu posted:Do people actually like the Steam Deck interface as a Big Picture replacement? Big Picture was a bit crap, but at least the controller buttons did things that made sense. When I tried the new interface a couple weeks back, navigating around it felt really awkward. it's just a tiny bit better but has still way too much in common with normal shitt BP mode
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# ? Feb 1, 2023 20:14 |
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Trucker Hat posted:Has anyone tried Jettatura? Wizardry: The Five Ordeals? It's kind of slim pickings. Jettatura is so relentlessly old-school that it includes stat-downs on levelling up, and doesn't have a spell that shows you the map. (Unless you add a command-line parameter that mildly insults you for it.) I tried it for a bit and realized that I probably would be in the mood for it sometime, but not just now. Wizardry: The Five Ordeals is pretty awesome. It's a port of an older Wizardry game that came with a scenario editor, so this new one has a way to upload and download the files from that old editor. There are five main scenarios and 120 downloadable ones. The campaign scenarios that come with are all in English, and 20 or so of the downloadable scenarios have added English text. I also wrote a guide on how to set up and use Universal Game Translator to play the ones that have not. It is a great big pile of Wizardry to play. I have almost 100 hours in it and have completed no scenarios, because I started playing before the English campaigns were available and it's way too interesting to bounce around checking things out. Fair warning: Ctrl-F1 is the reset key and the game almost expects you to use it if you wipe out in combat or get a bad level-up. Another tip, always make your own characters and roll until you have more than 25 bonus points. Jack Trades posted:Has there been a single dungeon crawler that even attempted the Wizardry 8's best feature where the characters you created actually had...character, by having a lot of unique voice lines for practically every situation? This kind of goes against the Wizardry-style ethos, where you've made characters and the game doesn't give them any kind of personality because it might not be what you had in mind. I like 8's barks, but they were controversial at the time. There are piles of Japanese Wizardry descendants that have VN-style scenes to provide characterization because they also have done away with this and have set party members.
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# ? Feb 1, 2023 20:21 |
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haldolium posted:it's just a tiny bit better but has still way too much in common with normal shitt BP mode I just tried it again, and I think I mostly just hated the Home screen since it's just a useless pile of poo poo I don't care about, and I didn't figure out how to get to the library view in the couple minutes I gave it. Once I got to the right page it was less horrible. That said, if there's no way to default to library view instead of home, I'd rather just have the old BPM.
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# ? Feb 1, 2023 20:21 |
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Oh yeah, I forgot to note two things: They're implementing a web-based version of the scenario editor for Five Ordeals. They have to do it that way for legal reasons -- due to the license they have, no scenario can use maps or spell names from Wizardry 1 - 5. The developer's other Wizardry games, Prisoners of the Battles and Absence of Misericordia, are coming as DLC.
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# ? Feb 1, 2023 20:24 |
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atholbrose posted:Oh yeah, I forgot to note two things: How powerful is the scenario editor? That sounds Extremely My Jam E: like can you make custom shops and stuff, or do any kind of script/trigger based events? Or is it just purely a dungeon editor? Custom art assets? e: Making a wizardry-like with all hand-drawn art is pretty much my dream deep dish peat moss fucked around with this message at 22:01 on Feb 1, 2023 |
# ? Feb 1, 2023 20:36 |
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The Kins posted:Also, Big Picture Mode has been replaced with the Steam Deck interface. Not that I ever used Big Picture mode, but outa curiosity I fired it up now and had a jolly laugh that Steam Deck mode runs at 2 fps on Linux. Irony
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# ? Feb 1, 2023 21:59 |
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deep dish peat moss posted:How powerful is the scenario editor? That sounds Extremely My Jam Pretty powerful, if focused on a very WIzardry-like experience -- hub town, edge of town, dungeon. You can make custom shops and rename and set the stock of the default shop, make spells, change what spells different classes learn when, make new items and monsters, trigger events, have multiple dungeons that open due to different flags. I don't know if you can import any art -- I haven't seen any scenarios where that's obviously happened. I also know there are several flags that toggle options about how the game calculates or shows things. I'll attach their "sneak peek" screenshot of the web editor. The tabs say things like "Floor Settings", "Labyrinth Setting", and "Data Tools".
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# ? Feb 1, 2023 22:49 |
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i dont think the five ordeals scenario editor allows you to add custom art assets. you can't really add new art to it outside of character portraits unfortunately though i gotta say, their character portrait system is weirdly in-depth, you can have portraits for specific health values, status effects, and combinations of health and status effects as well as a few other misc portraits like opening chests. edit: also if you want to play five ordeals, this is the best program i've found for mapping out the dungeons if you don't want to use actual graph paper https://graphpaper-news.blogspot.com/2022/09/1.html ShadowMar fucked around with this message at 22:57 on Feb 1, 2023 |
# ? Feb 1, 2023 22:55 |
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atholbrose posted:This kind of goes against the Wizardry-style ethos, where you've made characters and the game doesn't give them any kind of personality because it might not be what you had in mind. I like 8's barks, but they were controversial at the time. There are piles of Japanese Wizardry descendants that have VN-style scenes to provide characterization because they also have done away with this and have set party members. That's unfortunate. It's a really cool and unique feature that nobody else bothered with copying. The closest thing I can come up with is Shadow of Mordor/War where custom characters are had a bunch of dialogue based on different events, except in that game those characters are enemies instead of your party members.
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# ? Feb 1, 2023 23:04 |
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Tiny Timbs posted:Probably not Steam’s fault if you’re pressing a controller button and a picture of a clown shows up or something A button on my controller that turns my monitor off? Who would want such a thing?
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# ? Feb 1, 2023 23:16 |
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boof posted:Really happy to see all this Northern Journey talk. I just finished the game and you mean Fallcrush, right? It was easily one of my favorites as well for the exact reasons you mentioned. I do think the game loses a little bit of steam in the final third, but maybe I just played too much of it over the past couple of days. I found myself grumbling a decent amount at some of the setpiece battles and the final few levels weren't as visually striking as those in the first half of the game (mostly found it a bit disappointing to go from the fjords and marshes to your kind of standard ice/lava stuff, and the balance between combat and exploration tipped too much towards the former for my taste). But overall it's a pretty magnificent game.
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# ? Feb 1, 2023 23:23 |
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Nah northern journey’s last third is definitely weaker than the rest of the game with a few too many gimmicks in place of the normal gameplay, but if you made it that far in the first place it’s not like you’re gonna quit before the end
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# ? Feb 1, 2023 23:36 |
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They just rolled out a big year one update for Dying Light 2 that overhauled the hit animations to make them more ragdoll-ey, which if you spent a decent amount of time with both DL1 and 2 you'd know felt like a regression between sequels and it actually feels a whole lot more dynamic now. Hits with impact bats send bodies loving flying now which is really satisfying and the zombies kinda stumble around more when they get knocked around. Definitely feels like a good change, and it's cool seeing them supporting it with significant updates like this so far after launch. I might have to actually finish that drat game (although they can't fix the story, i'm still skipping that poo poo)
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# ? Feb 1, 2023 23:39 |
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Jack Trades posted:Hi-Fi Rush is extremely frustrating, because all of it's separate parts are extremely my poo poo. Overstylized art, musical focus, character action combat. All the good poo poo I love.
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# ? Feb 1, 2023 23:43 |
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Jack Trades posted:Speaking of Wizardry inspired games.
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# ? Feb 2, 2023 00:03 |
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Jelly posted:It makes me feel bad because I constantly get D timing scores. I can gently caress poo poo up, but I can't do it "right". Fight the urge to mash, treat it like you get one discrete action per beat, and your just timing will improve. I started out with D scores last week and now I’m in the 70-80 range, which is still bad, but improving greatly
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# ? Feb 2, 2023 00:13 |
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atholbrose posted:Another tip, always make your own characters and roll until you have more than 25 bonus points. Now there is a true Wizardry sentence. Sudden PTSD of rerolling characters like a million times as a kid to try and get a ninja and a lord in my party to start.
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# ? Feb 2, 2023 01:54 |
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I get good timing scores and clear fights quickly but I'll be damned if I can get more than a C rank in 'score' in most hi fi rush fights.
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# ? Feb 2, 2023 02:30 |
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Agent355 posted:I get good timing scores and clear fights quickly but I'll be damned if I can get more than a C rank in 'score' in most hi fi rush fights. Conversely, I find myself getting bad scores in regular fights that drag down my rankings, but good boss fight rankings.
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# ? Feb 2, 2023 02:34 |
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#winning
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# ? Feb 2, 2023 04:04 |
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my brother did discover that the front usb ports on his rig he had his headset plugged apparently have a higher audio latency than the back ones which completely changed his experience with the game
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# ? Feb 2, 2023 04:12 |
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I’m near the end of stage 2 on hard in HFR and pulling all A’s and S’s but I could really use a parry also realizing how much I missed game stories that are just “here’s an elite cadre of loving weirdos, hit them until cutscenes fall out”
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# ? Feb 2, 2023 04:13 |
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StarkRavingMad posted:Now there is a true Wizardry sentence. Sudden PTSD of rerolling characters like a million times as a kid to try and get a ninja and a lord in my party to start.
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# ? Feb 2, 2023 05:03 |
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Commander Keene posted:Hell, the original Baldur's Gate forced you to roll for stats and didn't let you pick which stat you put which roll in, so it could take some time to get a set of rolls suitable for the class you're aiming for. Game, while it's not bad for my mage to have 16 Strength and 15 Constitution, but I would like higher than a 12 for his Intelligence! That was 2e in a nutshell. You roll stats, then hope you can pick the class you want.
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# ? Feb 2, 2023 05:27 |
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Commander Keene posted:Hell, the original Baldur's Gate forced you to roll for stats and didn't let you pick which stat you put which roll in, so it could take some time to get a set of rolls suitable for the class you're aiming for. Game, while it's not bad for my mage to have 16 Strength and 15 Constitution, but I would like higher than a 12 for his Intelligence! What would be the ideal way of handling this, outside of point-buy? (Which encourages excessive min-maxing and analysis paralysis during char creation, see: Fallout) Maybe something where you played a tutorial level stat-free and at the end of it revealed your stats, which are tied to your seed when you started (so you can't scum) and then auto-corrected into the class you chose? That'd probably make a lot of nerds angry, lol
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# ? Feb 2, 2023 05:30 |
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Holy poo poo Pizza Tower is really good. Thought it would just be some goofy fun but it's got a really fluid and compelling movement system and you could really go crazy with the speed run/score attack aspect if you wanted, but it's also just fun to explore and work your way through the levels. Love the escape sequences too
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# ? Feb 2, 2023 05:41 |
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Serephina posted:What would be the ideal way of handling this, outside of point-buy? (Which encourages excessive min-maxing and analysis paralysis during char creation, see: Fallout) Maybe something where you played a tutorial level stat-free and at the end of it revealed your stats, which are tied to your seed when you started (so you can't scum) and then auto-corrected into the class you chose? That'd probably make a lot of nerds angry, lol
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# ? Feb 2, 2023 05:41 |
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goferchan posted:Holy poo poo Pizza Tower is really good. Thought it would just be some goofy fun but it's got a really fluid and compelling movement system and you could really go crazy with the speed run/score attack aspect if you wanted, but it's also just fun to explore and work your way through the levels. Love the escape sequences too if you like Celeste you gotta play this game. it might looks like they're completely different genres but the fluidity of the movement tech is extremely reminiscient
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# ? Feb 2, 2023 06:33 |
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Venuz Patrol posted:if you like Celeste you gotta play this game. it might looks like they're completely different genres but the fluidity of the movement tech is extremely reminiscient Yeah absolutely. It's Celeste meets Wario Land meets Earthworm Jim
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# ? Feb 2, 2023 06:40 |
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Serephina posted:What would be the ideal way of handling this, outside of point-buy? (Which encourages excessive min-maxing and analysis paralysis during char creation, see: Fallout) Maybe something where you played a tutorial level stat-free and at the end of it revealed your stats, which are tied to your seed when you started (so you can't scum) and then auto-corrected into the class you chose? That'd probably make a lot of nerds angry, lol D&D systems punish you for not having the max score possible at character creation on the attributes your class requires so either an array or point buy would be ideal. The idea that going with an 18 for your main stat (which defines how often you are useful in any given encounter and it's completely binary) is min-maxing or 'not wanting to roleplay' is after-the-fact nerd justifications for a bad system. Not saying that's what you especifically were trying to say, but it's one of the most tired defenses for the attribute system there is - not maxing out your main stat means you're either making encounters take longer at best, or being an active detriment at worst. Azran fucked around with this message at 07:44 on Feb 2, 2023 |
# ? Feb 2, 2023 06:41 |
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Serephina posted:What would be the ideal way of handling this, outside of point-buy? (Which encourages excessive min-maxing and analysis paralysis during char creation, see: Fallout) Maybe something where you played a tutorial level stat-free and at the end of it revealed your stats, which are tied to your seed when you started (so you can't scum) and then auto-corrected into the class you chose? That'd probably make a lot of nerds angry, lol This sounds like the worst possible implementation of the Fallout 3 intro prologue system, made deliberately worse out of sheer grognardesque hostility to players. Also, complaining about minmaxing in D&D or similar systems is missing the forest for the trees.
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# ? Feb 2, 2023 06:55 |
A person tells me they're into "minmaxing" I won't shake their hand; I spit at them
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# ? Feb 2, 2023 07:48 |
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It's a symptom, not the cause. And it is definitely disconnected from the quality of roleplaying in a singleplayer rpg.
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# ? Feb 2, 2023 07:51 |
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D&D system is notoriously poo poo. Even more so when it comes to using it for a video game because then the compromises it makes in design to make the combat flow faster at a table make absolutely no sense.
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# ? Feb 2, 2023 07:53 |
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The man who has only seen Boss Baby meme, but about D&D and tired stereotypes about "power gamers" trying to talk to people who've played any ttrpg designed after 2010
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# ? Feb 2, 2023 08:00 |
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# ? May 28, 2024 13:56 |
You can't even get the REAL bullshit going in D&D anyway, not enough flexibility building characters. Call me when you play a system where you can find a way to destroy the entire planet, if not universe, on a starting character's budget.
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# ? Feb 2, 2023 08:19 |