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Thats such a dumb design choice though, hey your classes defining feature well it could be a liability because we're too lazy to simply add powerful flash lights to everything for this mission thats in complete darkness. How hard would it have been to give every weapon an additional alt fire option that toggled your flash light on or off?
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# ? Feb 19, 2023 23:12 |
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# ? Jun 4, 2024 09:43 |
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Just have the staff light up with witchfire. Make it a torch, not a flashlight
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# ? Feb 19, 2023 23:15 |
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It's clear stuff was designed around the idea of customizing your weapon w sights or flashlight and then they removed it and didn't change anything else. Headhunter guns would be way more useful/fun if they had anything but the shittiest iron scopes available.
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# ? Feb 20, 2023 00:03 |
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Just let us change our loadout before you load in and know what you are about to get into. Like a Ready Check with gear options. ... WHO keeps shouting in my house to stop clicking Quick Play? I will never not click the button!
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# ? Feb 20, 2023 00:08 |
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If they add weapons customisation like high pressure flamers for range, or wide nozzles for area flaming, it would be so cool.
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# ? Feb 20, 2023 00:24 |
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Arghy posted:Thats such a dumb design choice though, hey your classes defining feature well it could be a liability because we're too lazy to simply add powerful flash lights to everything for this mission thats in complete darkness. How hard would it have been to give every weapon an additional alt fire option that toggled your flash light on or off? Well you see each staff has to have an absolutely useless and slow melee attack as it's altfire because...
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# ? Feb 20, 2023 00:46 |
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Khizan posted:Just have the staff light up with witchfire. Make it a torch, not a flashlight This would look so awesome. Power Outage + Fog when?
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# ? Feb 20, 2023 00:55 |
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Khizan posted:Make it a torch, not a flashlight Very confusing for British people
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# ? Feb 20, 2023 01:28 |
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beatstick for ogryn feels pretty good now faster heavy attacks with bleed own
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# ? Feb 20, 2023 06:08 |
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Man the lag is thick tonight. The way this game just randomly hates my internet is so loving weird. I've gotten lag in games before but it's just unreal how some nights it just becomes floaty and janky and enemies ice skate into the sky. Other nights are fine. Sometimes two games, back to back, will be completely different.
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# ? Feb 20, 2023 08:10 |
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Finally convinced my friends to stop trying darktide and go back to DRG until they add content and dear god the difference. We were all practically weeping with joy as we drank and did haz5, just vibing with all the thoughtful content and well thought out designs.
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# ? Feb 20, 2023 09:35 |
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You'd think that all the staves would emit light when charging them up but apparently they don't so that's really lame
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# ? Feb 20, 2023 14:18 |
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Space Wizards can make heads explode and make staffs shoot lightning and nonconsenually get touched by the warp and sprout tentacles, but can't manage a Light cantrip
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# ? Feb 20, 2023 14:22 |
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I'm sure they can trip in the dark just fine
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# ? Feb 20, 2023 16:09 |
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Spanish Manlove posted:You'd think that all the staves would emit light when charging them up but apparently they don't so that's really lame They did for about a week, but did so with a flashing strobe effect. Many players (including me) suffered headaches and some were at risk of seizures. The current Surge staff is really good for Lights Out. It highlights enemies regardless of cover and can be easily blindfired to suss out dangers out in the darkness.
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# ? Feb 20, 2023 16:33 |
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I must be the only person that regrets their purchase of DRG. Last played Jan 19 2019. 3.5hrs total played
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# ? Feb 20, 2023 16:40 |
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Stanley Pain posted:I must be the only person that regrets their purchase of DRG. Last played Jan 19 2019. 3.5hrs total played DRG is almost the opposite of Darktide, it has All The Things, but the floaty combat with weapons filling up half the screen just puts me off.
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# ? Feb 20, 2023 17:01 |
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Stanley Pain posted:I must be the only person that regrets their purchase of DRG. Last played Jan 19 2019. 3.5hrs total played My friends and I got very tired, very fast with DRG. Plus we just couldn't vibe with the dwarves, they were just grating.
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# ? Feb 20, 2023 17:07 |
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I bounced off DRG at first and then came back randomly and it’s now MY GAME. I’ve just unlocked every weapon overclock. I’m still getting crashes in dark tide the first time I load into a mission for a play session. It’s generally ok after that even in subsequent missions. It’s weird.
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# ? Feb 20, 2023 18:44 |
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Stanley Pain posted:I must be the only person that regrets their purchase of DRG. Last played Jan 19 2019. 3.5hrs total played It's 2023, maybe give it another chance.
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# ? Feb 20, 2023 18:50 |
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I skipped a cutscene while there was a slow-motion effect happening, and animations got stuck in slow motion until I restarted the game. https://i.imgur.com/icskwGm.mp4 https://i.imgur.com/bT3oatk.mp4
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# ? Feb 20, 2023 20:12 |
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DRG and vermintide both took like, 30 hours of being forced to play them with my friends before they clicked. Now they are two of my favorite games of all time. I wonder how many other games I've passed on that I would enjoy after 30 loving hours of effort. It's an insane time investment and I don't know why it took that long. Maybe I just had to reach a baseline level of competency to be able to engage with the game at a certain level where they became fun.
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# ? Feb 20, 2023 20:18 |
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big cummers ONLY posted:DRG and vermintide both took like, 30 hours of being forced to play them with my friends before they clicked. Now they are two of my favorite games of all time. I wonder how many other games I've passed on that I would enjoy after 30 loving hours of effort. It's an insane time investment and I don't know why it took that long. Maybe I just had to reach a baseline level of competency to be able to engage with the game at a certain level where they became fun. For PvE games Monster Hunter is definitely up there for taking a lot of effort and some guidance from friends before it all clicked and became super amazing of a game. For PvP any game you can think of applies, the big ones for me personally as examples are Dead By Daylight and Apex Legends. When you have to say "it's really fun! But you need like 100 hours before you stop eating poo poo constantly..." Well, lol. Burden of knowledge is extra high for PvP in general.
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# ? Feb 20, 2023 20:25 |
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I cannot wrap my head around what anyone finds appealing about Dead by Daylight. It's my anti-game. Back in the day loving WoW of all things was my social game - played it with coworkers, we'd take over the office for weekends - when everything was new and unexplored it was an incredible experience being literally the 'first' to do stuff in our social circles.
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# ? Feb 20, 2023 20:48 |
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DarkDobe posted:I cannot wrap my head around what anyone finds appealing about Dead by Daylight. Dead By Daylight is a tense horror game while you are new/poo poo, and turns into an awful game of tag as you play and win enough; it's like an inverse enjoyment curve to time invested. The game is way more fun with friends or at low/middle MMR ranges where people either play for fun or are poo poo at playing the optimal meta so it doesn't bother you as much, and slowly becomes worse as you hit the top end and need to re-learn how to play the game in a way to make the other side as miserable as fast as possible to succeed.
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# ? Feb 20, 2023 20:58 |
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The Demilich posted:It's 2023, maybe give it another chance. Why? big cummers ONLY posted:DRG and vermintide both took like, 30 hours 30+ hours is what I put into games I REALLY like. Putting in 1-2 hours is already pushing it for me on something I don't like. Stanley Pain fucked around with this message at 21:06 on Feb 20, 2023 |
# ? Feb 20, 2023 21:03 |
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There's been 4 years of additions/improvements/patches since you played it last and it's a really good game so maybe you'll like it this time?
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# ? Feb 20, 2023 21:05 |
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I mean if it's an entirely new game, with different graphics, better weapons, etc then I guess I can check it out again.
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# ? Feb 20, 2023 21:07 |
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It's obviously not going to be that so I guess just don't! That's okay too!
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# ? Feb 20, 2023 21:08 |
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Like I said, I just never clicked with the game after 3 1/2 hours (which is more time than I'd normally put into a game I don't initially like). It's ok to like/not like it. S'all good.
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# ? Feb 20, 2023 21:09 |
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DRG is, to me, like it's own kind of game. Sure, it's a team objective shooter but even on harder difficulties the game is unbelievably chill. The fact that all the maps are sorta procedurally generated means the devs can afford to focus on gameplay more, which is nice. It's not a pretty game and it's one of those games I had to play for a while to appreciate within it's own context; sort of how like if you go and try to play Morrowind now your mind recoils in horror but after a few hours of playing it you start to parse polygons again. I wouldn't say it's easy so much as it just doesn't demand very much from you except at the highest tiers of play. I do of course wish that every game dev had the same kind of ethos as Ghost Ship and I love DRG to pieces but I don't think it's interchangeable with PD2 or DT or whatever.
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# ? Feb 20, 2023 22:39 |
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explosivo posted:There's been 4 years of additions/improvements/patches since you played it last and it's a really good game so maybe you'll like it this time? Yeah pretty much this Stanley Pain posted:I mean if it's an entirely new game, with different graphics, better weapons, etc then I guess I can check it out again. I mean there are literally new weapons so... In any case, you do you.
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# ? Feb 20, 2023 22:53 |
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also in the four years since the game came out all the weapon models, sounds, and stats have been changed so its literally a new game in almost every way. like the physics on a lot of stuff has been changed, nearly all the models replaced, like 10x as much enemy variety, the terrain generation has been iterated on several times idk i never got heavily into drg when it first came out bc it was a bit too bare bones but its become a great game
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# ? Feb 20, 2023 23:25 |
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The Demilich posted:In any case, you do you. What's this even mean? I was asking a question. Like has the core gameplay of DRG changed so dramatically that if I didn't like it 4 years ago I would now? Wanted to gauge if it's worth trying to get back into. Time wise I have to be selective with what I play
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# ? Feb 21, 2023 00:58 |
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DRG is one of those games that every 6 months or so I get the itch to play, so I download it and do 2-3 missions and have fun, but then I uninstall it because it's incredibly repetitive and the missions are bland and generic after you've seen them once or twice. All in all not a bad place for a game to be in because I rarely touch games again after uninstalling them, but no individual part of it is particularly outstanding. E: it feels fundamentally no different in-mission to me now than it did around launch, outside of having a few new mission types and enemies and guns. But the meta progression and cosmetic stuff has expanded quite a lot. Basically if you didn't like it before they've done nothing to win you over now, but if you did like it before they've significantly expanded the "reasons to keep playing" pool deep dish peat moss fucked around with this message at 01:11 on Feb 21, 2023 |
# ? Feb 21, 2023 01:05 |
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It's changed hugely, there's a ton more variety in every aspect and they've improved practically every part of the game since 2019. But at heart it's still the coop mining and shooting game, that's not going to change
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# ? Feb 21, 2023 01:11 |
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Stanley Pain posted:What's this even mean? I was asking a question. Like has the core gameplay of DRG changed so dramatically that if I didn't like it 4 years ago I would now? Wanted to gauge if it's worth trying to get back into. Time wise I have to be selective with what I play It simply means continue catering to your own desires. I'm not dunking on you or trying to be a dick. I think it's worth trying again after 4 years, but if it's not your cup of tea then oh well. I agree with the other posters, the game has changed a bit; there's new weapons, enemies, and events. Can missions get repetitive? Yeah, but they're far less repetitive than Darktide (a low bar) and at least every level is different due to procedural generation. The Demilich fucked around with this message at 01:46 on Feb 21, 2023 |
# ? Feb 21, 2023 01:43 |
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theres like twice as many mission types now too, with a lot more variance in playstyle than the original set had. like idk if point extraction was even in 4 years ago, never mind the drilldozer and pipeline missions, or rival incursions.
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# ? Feb 21, 2023 02:21 |
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I'm the same with DRG, i bounce off it every time i play it. I enjoy it for a night or two, then its back in the rotation. Didn't take up like 50 hours in two weeks like tide did.
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# ? Feb 21, 2023 03:05 |
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# ? Jun 4, 2024 09:43 |
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I play darktide because I like 40K and I wanna smash heretics in a 40K game, and darktide feels more 40K than any other game GW has ever licensed. I get all the meta complaints about progression, stability etc (I have experienced close to 0 technical issues playing it, though my lag has become intermittently bad after being nonexistent for the first month or so), but the core gameplay feels amazing and that’s what keeps me playing.
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# ? Feb 21, 2023 04:45 |