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Fister Roboto posted:THE CURSED CRUD CONSUMER THE ODIOUS CRINGE POSTER LORD OF SCRIMBLO HAND OF YANKIE DOODLE OF THE WARBLOUS JABERWOCK
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# ? Mar 7, 2023 04:21 |
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# ? Jun 3, 2024 14:42 |
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Gologle posted:I'm finally at the point in my STR/INT character where I have all the weapons I really wanted to play with, so here's my brief thoughts on each one: I started playing Elden Ring today, and I was facing analysis paralysis as usual on what spec to roll with, but this seems very interesting to me. How much did you put into str/int/misc like vigor and so forth? I usually always end up playing meathead swordswingers in soulsgames so it might be fun to switch it up with a bit of spell-casting this time
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# ? Mar 7, 2023 04:23 |
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At the point I am now, it's like 90% bonk, 10% spells, because spells in Fromsoft games require very high int investment usually to bring out their true worth. The hardest hitting spell (in one go without chain casting) I have is Cannon, and it only does as much as one, maybe 2 2h R1's (from the ultra weapons). Honestly, I'm fully willing to accept I'm doing a gimmick right now, it's just that the gimmick is also surprisingly good because the weapons themselves are great. If you want to emulate me then early levels I would gun for either the clayman's harpoon in the first underground area (low drop rate from specifically spear wielding rock dudes) or meteorite ore blade found in the Caelid Wilds in the pest ruins, it's going to be a suicide run but that's fine. All the other weapons in that post require you to progress too far into the game. Get minimum stats to use that, get minimum stats to use meteorite staff and rock sling sorcery, then put the rest into Vigor until 30-40, as well as whatever levels of Mind and End you deem acceptable to you personally. IMO, you can rock 15 Mind for a long time, but I would go for at least 20 End, but again, it's my opinion, you do you. You may come to notice even at this point that your stats are spread kind of thin, that's just the fate of a hybrid build in the early levels. Prioritize Vig, at low levels weapon upgrades will matter much more than stat scaling for damage, so using minimum stats for using your weapon is fine. Remember two handing weapons gives you a 1.5x multiplier to your strength stat, which will be key to actually using the bigger weapons, because it means, for example, to two hand the Ruins Greatsword you actually "only" need 34 strength, not the 50 it says. And on my character specifically the Ruins Greatsword is the highest strength requirement weapon I will ever use, so for the others you can 2 hand them with even lower strength, which frees those levels up to be put elsewhere (like Vigor! Level your vigor!!!!!) I wanna say, starting out as Str/Int, level vigor first to 20, level end to 15, then get minimum damage stats for the weapon/catalyst/shield(?) combo of your choice, then pump vigor for a while, as well as putting points in end so you keep mid roll at least. By the midgame, which is basically Altus Plateau you'll want Vigor at 40. Also remember Fashion Souls is the real endgame, if you don't look your best what is even the point of playing this game, so in that light End might actually be the most important stat in the game. Because this game is so big, you're going to have a lot of weapons to choose from, which can definitely trigger choice paralysis. My earnest recommendation is to do what I'm doing and use all of them depending on your mood. I'm using like 5-7 different weapons depending on my fancy right now. Lots of people wind up finding plain weapons like say the mace or brick hammer or claymore more fun and putting their preferred infusions on those. Take advantage of the 2h strength boost!
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# ? Mar 7, 2023 05:32 |
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I always tell myself my next run will be with Str/Int but then make a gimmick off some other fictional character. I got summoned to help a guy larping as Rykard and he pulled it off really well. Looked right out of the portrait.
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# ? Mar 7, 2023 06:05 |
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War Wizard posted:I always tell myself my next run will be with Str/Int but then make a gimmick off some other fictional character. I got summoned to help a guy larping as Rykard and he pulled it off really well. Looked right out of the portrait. Cosplay runs are the best. Flipping through all the armor and weapons to figure out how to best emulate a certain look is almost as fun as playing the build itself.
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# ? Mar 7, 2023 06:07 |
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You can tell he was dedicated to the bit because he had the little crown that nobles drop. Also, he was using the magma spells.
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# ? Mar 7, 2023 06:14 |
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I feel like Gideon and Horauh Loux(sic?) are easy to goad you into letting your guard down on the actual final boss and getting smacked around, though I did manage to get the Elden Beast to nearly half once though! I switched from Godslayer greatsword back to the old standby the Bloodhound sword during Maliketh and just kind of kept it, but are there any melee weapons that golden anime guy and Elden Beast are particularly weak to so I could steamroll this and bumble into an ending?
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# ? Mar 7, 2023 06:19 |
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Wolfsheim posted:I feel like Gideon and Horauh Loux(sic?) are easy to goad you into letting your guard down on the actual final boss and getting smacked around, though I did manage to get the Elden Beast to nearly half once though! Honestly the Godslayer sword is a great choice for them, it's not in the name for nothin
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# ? Mar 7, 2023 06:21 |
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Wolfsheim posted:I feel like Gideon and Horauh Loux(sic?) are easy to goad you into letting your guard down on the actual final boss and getting smacked around, though I did manage to get the Elden Beast to nearly half once though! I used blasphemous blade in the first part, then switched to the sword of night and flame in the second. I also killed the elden beast in co-op using a night glaive with the black flame tornado ash. The biggest help is having the black knife tiche summon.
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# ? Mar 7, 2023 06:27 |
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ive always liked that you can eat a golden chicken foot between the time you kill a boss and the time it rewards you with runes for killing the boss
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# ? Mar 7, 2023 06:34 |
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Putting on Rogier's gear, buffing magic, and then spamming shard spiral chews up the Elden Beast fast btw, if you haven't tried that. It works really well with the "successive hits increase damage" talismans, too.
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# ? Mar 7, 2023 06:47 |
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War Wizard posted:Help! I'm addicted to blackflame! I'm a faith build and I'm stuck just going back and forth between blackflame fireball and destined death from the black knife. Bosses just melt over time and I'm beating things while under leveled. Embrace the black flame. And SLAY GODS. It's da best. Epic High Five posted:Honestly the Godslayer sword is a great choice for them, it's not in the name for nothin Yeah the Godslayer Sword tends to vaporize large targets.
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# ? Mar 7, 2023 06:51 |
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For some reason I just assumed Godslayer looking all holy and Elden beast doing holy damage would cancel each other out...i'll try it!
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# ? Mar 7, 2023 06:59 |
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Wolfsheim posted:For some reason I just assumed Godslayer looking all holy and Elden beast doing holy damage would cancel each other out...i'll try it! It's actually fire damage! Plus the percentage health damage it does on every attack. The former is great for Radagon, the latter for the Beast. No idea if it stacks with the dagger's destined death effect but if it does that could be hilarious
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# ? Mar 7, 2023 07:01 |
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Wolfsheim posted:For some reason I just assumed Godslayer looking all holy and Elden beast doing holy damage would cancel each other out...i'll try it! Nothing Godslayer/Black Flame does holy damage. Fire damage and a DoT that does % health, every time, making it an ideal boss killer.
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# ? Mar 7, 2023 07:18 |
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This Vigil overhaul mod is funny as hell. That's the Unsheathe art of war on a scythe.
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# ? Mar 7, 2023 11:08 |
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The game just made a what's up, dog joke It literally dropped dogs from the sky on me. Lol
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# ? Mar 7, 2023 12:23 |
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SardonicTyrant posted:It's heavily implied Marika had her eyes removed at some point. In all the official artwork and media I've seen her hair is obscuring her face. Yeah and while doing Hyetta's quest and looking at the shabriri grapes, they are very clearly almost the same thing as the Radagon and Marika Scar/soreseals. Eyeballs!
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# ? Mar 7, 2023 15:18 |
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Radagon is definitely missing his eyes when you fight him so yeah, assume Marika was as well. Gotta wonder who was stealing God’s eyeballs and how. Witch of Hemwick passing through?
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# ? Mar 7, 2023 15:26 |
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Shabriri did it
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# ? Mar 7, 2023 15:27 |
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the twin gargoyles fight is some god drat poo poo I tell you what
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# ? Mar 7, 2023 15:36 |
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McCloud posted:The game just made a what's up, dog joke The DLC will drop caelid dogs on you calling it now SHISHKABOB posted:Yeah and while doing Hyetta's quest and looking at the shabriri grapes, they are very clearly almost the same thing as the Radagon and Marika Scar/soreseals. Eyeballs! god DAMMIT I never noticed this before! Agh!
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# ? Mar 7, 2023 15:36 |
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kecske posted:the twin gargoyles fight is some god drat poo poo I tell you what I just realized I never went back for those guys lol
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# ? Mar 7, 2023 16:38 |
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Summoning D and mimic tear or a banished knight was the way to deal with those two gigantic bastards
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# ? Mar 7, 2023 16:40 |
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It's possible to summon albinuric girl outside the mist where she can shoot through which gives her quite a bit of protection from sweep and breath attacks, though she can still die from direct aggro.
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# ? Mar 7, 2023 18:00 |
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D and mimic used their shared braincell to stand in the poison every time
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# ? Mar 7, 2023 18:23 |
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Edit: sorry, buttpost
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# ? Mar 7, 2023 21:00 |
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Gologle posted:I'm finally at the point in my STR/INT character where I have all the weapons I really wanted to play with, so here's my brief thoughts on each one: royals greatsword is plenty of fun in pve spamming the aow. the aow locks you into a long animation, so probably not great for pvp. i had a lot of fun killing bosses with it. it was especially fun spamming the aow against malekith and beating him in a battle of flashy jumping giant sword attacks
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# ? Mar 7, 2023 23:32 |
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Just learned (from posts a few pages back) about the pre-festival Redmane Castle. In the past I had seen mentions of triggering the festival, but I had no clue that the place was (slightly) more fleshed out at the start of the game, since I never saw that in 2.5 playthroughs. I even realized I could go back and get the Ruins Greatsword but I had no clue that was supposed to drop from going there before the festival. I had been trashing that location as been "unfinished" and I was totally wrong! That said, it's a lovely "legacy dungeon", if it's meant to be one. I still wonder if they had grander designs for it, because it's still kinda...nothing.
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# ? Mar 8, 2023 01:12 |
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Redmane is supposed to be more of a Castle Morne/Castle Sol/Caria Manor type mini-dungeon than a full fledged Legacy dungeon. The only true Legacy dungeons are Stormveil, Raya Lucaria, Volcano Manor, Leyndell, Farum Azula, and Haligtree. Nokron and Deeproot technically pass the “several sites of grace and a miniboss somewhere in the middle” test but they’re also not considered Legacy dungeons.
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# ? Mar 8, 2023 01:29 |
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Redmane and the other fort in Caelid have formidable, dangerous approaches and gauntlets. The other fort has the jackass with the magic greatbow artillery for example. Combined with Caelid itself being Red Hell I think the entire area is a kickin' legacy dungeon experience. Also Sellia, so that's two mid-tier dungeons!
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# ? Mar 8, 2023 01:38 |
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I think my favorite dungeony bit of Caelid was the tower, but Sellia was cool too, yeah
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# ? Mar 8, 2023 01:47 |
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After I did all of the endings last year I started trying challenge runs (mostly restrictive on weapons, I also did a boring bow run) but I've decided to see what it's like to try a very overtuned Sword of Night and Flame run, as I've never used it. Grabbed the Morning Star and some blood grease, and beelined for the old 100k rune dragon - dumped those into INT and FTH (less in FTH because I also grabbed the talisman). Grabbed somber stones up to 5 or 6, tons of golden seeds and sacred tears, and other stuff as I zipped around, and now I'm back in Limgrave demolishing everything. Having two weapon arts in this thing feels so unfair, I love it. I'm also going to hit most of the summoning pools, I've barely done any coop in Elden Ring so I figured I'd try it out and see how it goes. Is it just level based, or weapon upgrade level based, both?
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# ? Mar 8, 2023 01:50 |
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IncendiaC posted:Redmane is supposed to be more of a Castle Morne/Castle Sol/Caria Manor type mini-dungeon than a full fledged Legacy dungeon. The only true Legacy dungeons are Stormveil, Raya Lucaria, Volcano Manor, Leyndell, Farum Azula, and Haligtree. I don't think it was supposed to be that, I think its just how it ended up, probably because of development constraints. Part of the issue is that every other open world region lead into at least one very large dungeon that feels like a real capstone of the whole region so Caelid comes across as the weakest link in that regard. Nokron and Deeproot are more their own distinct thing that don't neatly fit into the open world/legacy dungeon formula in the rest of the game, but I think you could still make an argument there that the underground portion where you have access to Torrent is the 'open world' section (ie Siofra river) and then the rest of it like Nokron and the lake of rot fit more into the legacy dungeon mould. At the very least these areas have way more visual variation than any of the other places that could be considered legacy dungeons Doomykins posted:Redmane and the other fort in Caelid have formidable, dangerous approaches and gauntlets. The other fort has the jackass with the magic greatbow artillery for example. Combined with Caelid itself being Red Hell I think the entire area is a kickin' legacy dungeon experience. Also Sellia, so that's two mid-tier dungeons! They're ok, but I feel like the other forts in Caelid are more along the lines of something like Haight's fort or Fort Laiedd in Limgrave and Mt Gelmir, fairly small overall. The other regions tend to have one large secondary dungeon in addition to the main legacy dungeon, Limgrave has Castle Morne, Liurnia has Caria Manor, Altus Plateau has the Shaded Castle and the Mountaintop of the Giants has Castle Sol. In Caelid the only thing on that level is really Castle Redmane, and I think Caelid doesn't have a Hero grave either.
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# ? Mar 8, 2023 01:59 |
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khwarezm posted:They're ok, but I feel like the other forts in Caelid are more along the lines of something like Haight's fort or Fort Laiedd in Limgrave and Mt Gelmir, fairly small overall. The other regions tend to have one large secondary dungeon in addition to the main legacy dungeon, Limgrave has Castle Morne, Liurnia has Caria Manor, Altus Plateau has the Shaded Castle and the Mountaintop of the Giants has Castle Sol. In Caelid the only thing on that level is really Castle Redmane, and I think Caelid doesn't have a Hero grave either. The secondary "castle" in Caelid is Sellia. It is larger then castle Sol or Shaded Castle.
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# ? Mar 8, 2023 02:25 |
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Caelid is weird because it's the most visually distinct and interesting looking part of the world yet you can skip it completely and still finish the game. It's also weird because large parts of it are scaled harder than anything outside the Mountaintops but you can accidentally get stranded there from probably the first chest you ever open.
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# ? Mar 8, 2023 02:34 |
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VictualSquid posted:The secondary "castle" in Caelid is Sellia. It is larger then castle Sol or Shaded Castle. I think that's too open, it's more like the windmill village or the frenzied flaming tower and their surroundings (all three let you run around on Torrent).
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# ? Mar 8, 2023 02:37 |
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There’s a couple of villages around. Frenzy towns in Weeping and Liurnia, demihuman village section on Gelmir, Jarburg, Albinauric. Sellia and Ordina are like the vertical version of the concept I guess
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# ? Mar 8, 2023 03:05 |
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IncendiaC posted:Redmane is supposed to be more of a Castle Morne/Castle Sol/Caria Manor type mini-dungeon than a full fledged Legacy dungeon. The only true Legacy dungeons are Stormveil, Raya Lucaria, Volcano Manor, Leyndell, Farum Azula, and Haligtree. As someone who only played a bit of Dark Souls 1, and no other FromSoft games, I can easily say that feeling of delving into a dangerous Dungeon is what Elden Ring does best. It's not what it's known for amongst souls like players, but to me that's where the game hits its highest. I felt surprised you listed Volcano Manor amongst the dungeons but realize I took Rya as the way in, so I may have skipped most of it. Nokron (minus the ancestral woods, why was that put there?), Stormveil, Raya Lucaria, and Leyndell were all top notch experiences, and are probably what saved the game for me, aside from some of the boss fights. The crypts were very cool, but I ended up saving most of them until the end, so it turned into a pretty repetitive experience. Farum Azula, and Haligtree felt pretty lousy, since most of what I ended up doing was running past dudes because there so tedious to fight.
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# ? Mar 8, 2023 03:20 |
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# ? Jun 3, 2024 14:42 |
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ninjoatse.cx posted:As someone who only played a bit of Dark Souls 1, and no other FromSoft games, I can easily say that feeling of delving into a dangerous Dungeon is what Elden Ring does best. It's not what it's known for amongst souls like players, but to me that's where the game hits its highest. There is Volcano Manor for recusant tourists. Couple of npcs selling nothing particular and then there's the real volcano manor with the locals partying on rooftops and having a barbecue next to the lava pits. Sounds familiar?
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# ? Mar 8, 2023 03:27 |