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Alxprit
Feb 7, 2015

<click> <click> What is it with this dancing?! Bouncing around like fools... I would have thought my own kind at least would understand the seriousness of our Adventurer's Guild!

gimme the GOD drat candy posted:

dq isn't really a post-game oriented series.

And yet they keep on putting them in

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Mustached Demon
Nov 12, 2016

gimme the GOD drat candy posted:

dq isn't really a post-game oriented series.

XI absolutely nailed the post game content from the perspective that act 3 was post game.

Act 3 was a sort of what if? story after all.

Last Celebration
Mar 30, 2010
I mean, it’s mostly made of reused content, and even had a bigass dungeon that’s just reused areas and Vicious monsters you need for your bestiary that you just didn’t see for some reason in the main campaign.

History Comes Inside!
Nov 20, 2004




Act 3 is just The Rest Of The Game

SettingSun
Aug 10, 2013

The credits rolling at the end of act 2 has sparked more argument about the identity of act 3 than I think any other factor.

Framboise
Sep 21, 2014

To make yourself feel better, you make it so you'll never give in to your forevers and live for always.


Lipstick Apathy

History Comes Inside! posted:

Act 3 is just The Rest Of The Game

Right! You miss some of the best parts of the game if you skip it.

Einander
Sep 14, 2008

"Yeh've forged a magnificent sword."

"This one's only practice. The real sword I intend to forge will be three times longer."

"Can there really be a sword as monstrous as that in this world?"

"Yes. I can see that sword... Somewhere out there..."

SettingSun posted:

The credits rolling at the end of act 2 has sparked more argument about the identity of act 3 than I think any other factor.

Well, that and the fact that characters have different resolutions to their stories in Act 2 vs Act 3. For some people, the version with more character development being the "real" character and the less-developed one being the "post-game fun content" character feels validating. I can sympathize. Thinking about it, I wish that at least Serena had also kept her memories from the future in Act 3, because having someone who can speak reacting would have helped. And she in particular was way more interesting as a character in Act 2. I know there's the whole "sacrificing for a better future" angle, but still.

Mustached Demon
Nov 12, 2016

Einander posted:

Well, that and the fact that characters have different resolutions to their stories in Act 2 vs Act 3. For some people, the version with more character development being the "real" character and the less-developed one being the "post-game fun content" character feels validating. I can sympathize. Thinking about it, I wish that at least Serena had also kept her memories from the future in Act 3, because having someone who can speak reacting would have helped. And she in particular was way more interesting as a character in Act 2. I know there's the whole "sacrificing for a better future" angle, but still.

That's why I'm saying it's a nifty what if story. It's not Act 1->2->3, it's the two stories of Act 1->2 and Act 1->3.

I'm gonna pretend branching timelines exist.

Rosalie_A
Oct 30, 2011
plus it raises questions like "is it better to have a happier ending or one that you had to struggle for" without like, throwing it in your face like some other games would.

Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.

Inspector Gesicht posted:

I never bothered with DQ3's bonus dungeon where I could wish for either a porn magazine or my dad coming back to life. It was just a load of recycled guff with returning enemies all having higher levels. Same deal with 11.

When has the franchise had an actual postgame dungeon with new poo poo in it?

11 doesn't have a postgame, but it probably will in the remake we get a decade from now.

Bongo Bill posted:

Switch version of 3 lacks animated monsters, Pachisi, and monster medals, features which were added in the SFC version and retained in the GBC version. So despite the modern script, it's not the best version of the game. There is no bad version, however.

I hope that this 2DHD remake has at least all of the stuff that the SFC version had. Monster Medals would be fine as well I guess but if they'd make it a stripped down version like mobile (or barebones like the orignal NES version) that'd be real unfortunate. It'd be cool if they added more stuff and maybe did some extra balance passes but even just being the SFC version's content would be enough.

RareAcumen
Dec 28, 2012




SettingSun posted:

The credits rolling at the end of act 2 has sparked more argument about the identity of act 3 than I think any other factor.

It's like Nier Automata or something

History Comes Inside!
Nov 20, 2004




If the credits rolling mean the game is over then you can actually finish Nier Automata within minutes of starting by deliberately dying in the first mission.

The whole game is post-game and depending on how many other endings you trip along the way it could get even post-er.

It’s a bad stance. What about the clearly shifty tockle the game regularly makes sure to linger on? You finish Act 2 and it’s just never mentioned again? Why bother foreshadowing that if it isn’t part of the story?

YggiDee
Sep 12, 2007

WASP CREW
Kid Icarus Uprising deliberately made itself look much shorter than it was, complete with the villain smashing open the credits to introduce the second half of the game.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever

Bongo Bill posted:

Switch version of 3 lacks animated monsters, Pachisi, and monster medals, features which were added in the SFC version and retained in the GBC version. So despite the modern script, it's not the best version of the game. There is no bad version, however.

My concern is that, if the remake ever comes out (which I doubt), it will not be a 'complete' version.

bentacos
Oct 9, 2012
The credits for Wild Arms happen fairly early in the game.

SettingSun
Aug 10, 2013

JustJeff88 posted:

My concern is that, if the remake ever comes out (which I doubt), it will not be a 'complete' version.

Ah, the Pixel Remaster problem.

Boogaloo Shrimp
Aug 2, 2004

Evil Fluffy posted:

11 doesn't have a postgame, but it probably will in the remake we get a decade from now.

Drustan's Wishes, Timewyrm

welcome
Jun 28, 2002

rail slut

JustJeff88 posted:

My concern is that, if the remake ever comes out (which I doubt), it will not be a 'complete' version.

Why wouldn't the remake come out?

TnT is a possible omission and that's a bummer, but seriously the GBC exclusive content might as well not exist for how inaccessible it is.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever

welcome posted:

Why wouldn't the remake come out?

Because it's not exactly a high-resource AAA project and there's been hardly any news about it for a very long time?

Ofecks
May 4, 2009

A portly feline wizard waddles forth, muttering something about conjured food.

No one mentioned that on top of a lot of cut content and features, all the 2D DQ games on Switch run like absolute rear end. Like, 10fps. Last time RPG Limit Break had a DQ event, I could not stand watching whichever Switch game was in it for very long.

Don't put yourself through that, and don't give money for a lovely port. Wait for Ocotopath DQ3.

HPanda
Sep 5, 2008

Einander posted:

Well, that and the fact that characters have different resolutions to their stories in Act 2 vs Act 3. For some people, the version with more character development being the "real" character and the less-developed one being the "post-game fun content" character feels validating. I can sympathize. Thinking about it, I wish that at least Serena had also kept her memories from the future in Act 3, because having someone who can speak reacting would have helped. And she in particular was way more interesting as a character in Act 2. I know there's the whole "sacrificing for a better future" angle, but still.

That's why I was really hoping for some sort of mystical "Now they all have their memories from the other timeline back for reasons" situation when their power levels get unlocked. That could have made for some really neat interactions at each of the character story bits of Act 3, like maybe Sylvando knowing exactly how his dad would react to him coming out and proceeding accordingly.

They could still have the "split timeline" thing, but in this case Act 3's timeline would have characters with some extra memories.

welcome
Jun 28, 2002

rail slut


Long Zoma fight and one near wipe due to three consecutive blizzards + my dumb rear end forgetting to buy Water Dresses, but I pulled through. I did wind up with three TwinHits casters, swapped the Dealer and Mage because the Jester was starting over anyway. It saw no use outside of Zoma's guardians. Doing this with an unchanged Jester would be horrible and probably mostly involve an eternity of grinding.

Kuros
Sep 13, 2010

Oh look, the consequences of my prior actions are finally catching up to me.
Okay, Dragon Quest 7 3DS, I'm at the end game when you get access to the final prizes in the casino.

I can't be bothered with mashing the A button on the slot machines until my fingers fall off so here's what I did:

I have a modded 3ds to start. I installed NTR CFW and Input Redirection files on the 3DS and on my computer. I'm running the Input Redirection on my computer now with an 8BitDo SN30 Pro+ and it's communicating with the 3DS via wifi. After putting the SN30 into XInput Mode, I remapped my buttons, went into the Buccanham 100 token slots, enabled Turbo mode for button A, put in a full amount of tokens and now I have one controller holding down the SN30 A button to spin the reels while I type this up.

Gimme my Prism Peacock hearts, Metal King Armors and Flails!

Ofecks
May 4, 2009

A portly feline wizard waddles forth, muttering something about conjured food.

I seem to recall getting all my casino tokens in PS1 DQ7 via the panel-flip game. I don't remember what it's called.

So in the 3DS version the slots have a guaranteed payout over time?

Kuros
Sep 13, 2010

Oh look, the consequences of my prior actions are finally catching up to me.

Ofecks posted:

I seem to recall getting all my casino tokens in PS1 DQ7 via the panel-flip game. I don't remember what it's called.

So in the 3DS version the slots have a guaranteed payout over time?

No, but you can save scum the tokens. Save, go and play and if you get good outcomes, go back and save. Otherwise close the game and reopen and try again.

Edit: up to 874k tokens now. Wanting to get to 1.4mil to get what I want. I'm also ignoring Maribel in this case as in the 3ds version there are some game breaking bugs if you bring her along to some story events.

Kuros fucked around with this message at 19:57 on Mar 12, 2023

Commander Keene
Dec 21, 2016

Faster than the others



FWIW those are only if you skip certain optional events that you'd normally see while she was out of the party and then bring her back to those events later. I played using her in the 3DS version and was just fine.

Kuros
Sep 13, 2010

Oh look, the consequences of my prior actions are finally catching up to me.

Commander Keene posted:

FWIW those are only if you skip certain optional events that you'd normally see while she was out of the party and then bring her back to those events later. I played using her in the 3DS version and was just fine.

True, but I'd rather not even tempt fate. And I also don't want to have to switch people in and out for vocation grinding.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
Playing DQ VII for the first time (3ds version cause last chance before the store shuts down)

Shocked at just how abrasive Maribel is.

Malaria
Oct 21, 2017



MonsterEnvy posted:

Playing DQ VII for the first time (3ds version cause last chance before the store shuts down)

Shocked at just how abrasive Maribel is.

She grows on you a bit. But she's just kind of a brat. That's her thing!

In other news, I am now playing DQ5 on my modded 3ds. I'm gonna play all the ones I haven't played yet. I had been thinking of buying the mobile versions for awhile but then remembered I had a 3ds somewhere.

Now that it's modded I can play 1-9 on it.

Ofecks
May 4, 2009

A portly feline wizard waddles forth, muttering something about conjured food.

How do you play 1-3? GBC emulation?

Malaria
Oct 21, 2017



Ofecks posted:

How do you play 1-3? GBC emulation?

Twilight Menu is an app you can install on a 3ds that has custom firmware. It has emulators for every classic system. So yeah a Gameboy Emulator or NES emulator.

Commander Keene
Dec 21, 2016

Faster than the others



You can also inject NES/GBC roms into the official Virtual Console emulator or create forwarders to other emulators using New Super Ultimate Injector.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever
Has anyone played the GBC version of 3? I haven't, but it is the most complete version as far as I know. I've always described it as 'twaful' because visually it looks somewhere between 'twee' and 'awful'.

Prism
Dec 22, 2007

yospos

JustJeff88 posted:

Has anyone played the GBC version of 3? I haven't, but it is the most complete version as far as I know. I've always described it as 'twaful' because visually it looks somewhere between 'twee' and 'awful'.

I own it.

On an actual GBC it was ... okay. The cramped screen did it absolutely no favours. I would never play it in an emulator when the SNES version exists.

Light Gun Man
Oct 17, 2009

toEjaM iS oN
vaCatioN




Lipstick Apathy
i played through it some years ago. had a perfectly fine time.

SettingSun
Aug 10, 2013

I still have my original cart. It's was a great way to play back then. It is the most "complete" in the sense it has the most features. Monster medals, pachisi, and the second bonus dungeon. But it looks crappy because of the small screen real estate. You can really do without the medals and the second dungeon, but I HATE that the iOS version (which is what I just finished the teaparty on) lacks pachisi.

Bongo Bill
Jan 17, 2012

The GBC version was translated by a goon, who did as well as anyone could given the crushing limitations on line length. It is the most full-featured version, but the new additions relative to the SFC version aren't worth trying to engage with. Personally, I feel like the small screen makes the game feel bigger, and I like that you move at double speed in interiors. If you're more sensitive to graphics quality, however, you should go with the SFC version.

I enjoy the modern localization style enough that it makes up for all of the other deficiencies of the mobile/Switch version, but most aren't with me on that.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
Referring to Nob Ogasawara as a goon is a bit lol

It's a fine version except for the really zoomed in camera and rough as hell inventory management (that's a problem with all the old DQs though, not a unique GBC problem, and it at least has the Bag unlike NES)

Light Gun Man
Oct 17, 2009

toEjaM iS oN
vaCatioN




Lipstick Apathy
i do wish they would inform us if the remake is gonna have the gbc features or not. new ones would also be cool, maybe another class?

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Bongo Bill
Jan 17, 2012

Although I have no particular reason to believe this, I expect the HD2D version will not be based on any previous remake.

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