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Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique

I think it’s worthwhile though Eugen pulled the dick move of requiring all DLC for any workshop mod that uses any of it.

Some of them, the Italian DLC in particular, are amazing, I just wish they had Army General content.

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Tankbuster
Oct 1, 2021
its amusing that CA finally started making more in depth gameplay mechanics related to labor and production; and they used a fantasy race of evil dorfs as the DLC for it.

V. Illych L.
Apr 11, 2008

ASK ME ABOUT LUMBER

Tankbuster posted:

its amusing that CA finally started making more in depth gameplay mechanics related to labor and production; and they used a fantasy race of evil dorfs as the DLC for it.

chaos dwarfs are the capitalist industrialists of the warhammer world, so it actually also makes in-game sense

there are plenty of slave economies and plenty of artificers and petit-bourgeois/proto-bourgeois factors in the other factions, but the chaos dwarfs are the only ones running a real industrial economy with factories and things, and this is supposed to be their big force multiplier despite being, basically, fantasy rhodesia

Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique

Tankbuster posted:

its amusing that CA finally started making more in depth gameplay mechanics related to labor and production; and they used a fantasy race of evil dorfs as the DLC for it.

They've used some of their games and DLC to test concepts for bigger releases, I'm thinking of ToB and Troy. Maybe this means Empire 2 really is a possibility.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Frosted Flake posted:

I think it’s worthwhile though Eugen pulled the dick move of requiring all DLC for any workshop mod that uses any of it.

Some of them, the Italian DLC in particular, are amazing, I just wish they had Army General content.

Help I bought a bunch of random DLC I'll never play just because I wanted to have Tito's partisans and Indian infantry

Cuttlefush
Jan 15, 2014

gotta have my purp
I just think nagmachons are neat

Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique

I would have been nice for them to have maybe a very small scale Army General map for each Nemesis DLC and a larger one for Italy and Normandy.

Still, no regrets over the Greek/NZ division, it's fantastic.

Lostconfused
Oct 1, 2008

US is kind of interesting in Victoria 3, but they really really need to tweak the numbers in this game.

It's 1865 and the southerners have just been completely disenfranchised. I didn't even have to fight the civil war. Like heck, maybe you can just do it in 1836 if you really want to.

Tankbuster
Oct 1, 2021
eh its open ended enough that you can presumably do that kind of stuff. Better than CSA rebellions including Massachussetts and New England.

Mister Bates
Aug 4, 2010
did they fix the issue where a revolting New Africa still has slavery and a disenfranchised black population resulting in it being functionally the same as the CSA?

John Charity Spring
Nov 4, 2009

SCREEEEE

Lostconfused posted:

US is kind of interesting in Victoria 3, but they really really need to tweak the numbers in this game.

It's 1865 and the southerners have just been completely disenfranchised. I didn't even have to fight the civil war. Like heck, maybe you can just do it in 1836 if you really want to.



More problematically is that in my current V3 game (as Two Sicilies becoming Italy), there was a civil war after the slavers got firm control of the USA and the Free States of America rebelled, in the north. But then they signed a peace treaty eventually and just decided to live and let live. Then slavery was banned several years later so now there are two ideologically identical Americas who are just splitting the power base.

This was a good outcome for the native Americans though, their remnants are still autonomous and uncolonised lol

Tankbuster
Oct 1, 2021
think new africa enslaves the whites.

Lostconfused
Oct 1, 2008

I just think they got a bit too loose with the way all the numbers and systems stack up together because they just want the game to be a casual fun make your own adventure sort of deal.

You'd need to make some things more strict/restrictive if you want to pretend it's a serious grognard simulation. Some of the events can just tip things so heavily in one direction or another.

skooma512
Feb 8, 2012

You couldn't grok my race car, but you dug the roadside blur.

Lostconfused posted:

US is kind of interesting in Victoria 3, but they really really need to tweak the numbers in this game.

It's 1865 and the southerners have just been completely disenfranchised. I didn't even have to fight the civil war. Like heck, maybe you can just do it in 1836 if you really want to.



Marginalized groups: Southern Planters and Evangelicals :getin:

Minenfeld!
Aug 21, 2012



Pharaoh got us a minimap in today's patch. Glad I bought it tbh--only at Men-nefer but it's def fun.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
more Civ 4-posting: got embroiled in a 200-turn war with Stalin on a continent I shared with him and FDR. I was too hard-headed to let it go and it slowed both our development incredibly. I managed to completely destroy him, but now the Americans are way ahead, they already have Infantry against my mere Riflemen and they've just declared war because they know they've got a huge edge

I'm in for the fight of my life

Lostconfused
Oct 1, 2008

USA wins again, you hate to see it.

Cuttlefush
Jan 15, 2014

gotta have my purp

gradenko_2000 posted:

more Civ 4-posting: got embroiled in a 200-turn war with Stalin on a continent I shared with him and FDR. I was too hard-headed to let it go and it slowed both our development incredibly. I managed to completely destroy him, but now the Americans are way ahead, they already have Infantry against my mere Riflemen and they've just declared war because they know they've got a huge edge

I'm in for the fight of my life

You deserve this for fighting stalin

Cuttlefush
Jan 15, 2014

gotta have my purp
Wait, are you Hitler???

Stairmaster
Jun 8, 2012

On steam is civ 4 bts standalone or do I need to reinstall base civ 4 as well

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Cuttlefush posted:

Wait, are you Hitler???

Ethiopia

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Stairmaster posted:

On steam is civ 4 bts standalone or do I need to reinstall base civ 4 as well

You just install BTS by itself

Panama Red
Jul 30, 2003

Only in America could you find a way to earn a healthy buck and still keep your attitude on self destruct
I recently purchased a bundle of Cold War nation sims created by Kremlingames.

There are three titles, each centered around specific countries and time periods: Crisis in the Kremlin (1985-1995 perestroika USSR), Ostalgie (1989-1991 Eastern Europe plus some other socialist minors), and China: Mao's Legacy (1976-1986 post-Cultural Revolution China).

These are indie games so the engine and graphics are more like Hearts of Iron 2 than Hearts of Iron 4. Expect lots of ticking boxes and, while event choices can trigger wars and topple governments, this is only represented by a country on a map changing color. Also, the games are made in Russian and translated into English, but there is a marked improvement from the first game, Crisis. Kremlingames is also known for releasing frequent updates years after the game comes out. Also, the games don't tell you precisely what event choices do, what exactly you need for specific events or options to become available, and so on, requiring some guesswork based on text descriptions and ultimately trial and error. While this makes the game more challenging, once you learn and remember what does what, the games become far easier. The tutorials are barebones and the learning curves are somewhat steep, but there are lots of English guides on Steam plus YouTube videos that will teach you tips and tricks.

If you can get past the sparse presentation and imperfect translations, you get a chance to rewrite history as various communist countries. Want to replace Gorbachev with a hardliner and do a better job reforming the stagnant USSR? You can do that. Want to let the USSR fall and create new, stronger military and economic alliances as the GDR while also developing your own nuclear weapons? You can do that. Want to bully or assassinate Deng Xiaoping and turn China back from the capitalist road? You can do that. There are lots of achievements requiring certain endings that you can hunt for, but like CK2, I sometimes come up with my own goals in my head about what I want to do and go for that and just see where I end up.

The games are now on sale on Steam for around $15: https://store.steampowered.com/bundle/13416/Cold_War_Bundle/

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

gradenko_2000 posted:

more Civ 4-posting: got embroiled in a 200-turn war with Stalin on a continent I shared with him and FDR. I was too hard-headed to let it go and it slowed both our development incredibly. I managed to completely destroy him, but now the Americans are way ahead, they already have Infantry against my mere Riflemen and they've just declared war because they know they've got a huge edge

I'm in for the fight of my life

okay this game is just a straight-up loss - within a half-dozen turns of the war the Americans are busting-out WWII-era fighter planes, destroyers, and paratroopers (24 strength) while I'm still at least another dozen turns away from even completing research into Infantry (20 strength) to replace my Riflemen (14 strength)

it's a funny feeling being subjected to the kind of technological and industrial steamroller that the AI is usually on the other end of, and especially when I saw it coming from a mile away but was too emotionally invested to break out of the behavior

KomradeX
Oct 29, 2011

gradenko_2000 posted:

more Civ 4-posting: got embroiled in a 200-turn war with Stalin on a continent I shared with him and FDR. I was too hard-headed to let it go and it slowed both our development incredibly. I managed to completely destroy him, but now the Americans are way ahead, they already have Infantry against my mere Riflemen and they've just declared war because they know they've got a huge edge

I'm in for the fight of my life

Serves you right

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
fired up another game of Civ 4 after that embarrassing debacle - I won this time, as the Holy Roman Empire by turn 336 / 1916 AD.

I took out the Mayans that I was sharing the continent via an Axeman rush, and then had that half of the map all to myself. I didn't even try to invade the other continents until I was well into Grenadiers and Galleons in the Renaissance age - I destroyed the Koreans while they were still running around with Macemen, and then had another period of build-up before taking on the Persians.

We were both in the Industrial age when I invaded Persian territory, but I had a much larger production base and was able to swarm them with massed Infantry.

key takeaway: Civ 4 has a reputation for having combat that's all about "doomstacks", but it actually helps to disperse your army across a broad front

if you're marching across the map in a line stretching from coast to coast, not only do you get better scouting into enemy territory, you also put yourself in a good position to surround enemy cities, or to isolate them from each other, which is useful for preventing the AI from concentrating defenders. It also tends to bait the AI into attacking you... but you get to smash them back on your turn, and that denudes their cities of defenders

having to build up that many troops to cover the entire front is also a good benchmark for when you have enough to actually begin the war so you're not going in half-cocked, and in the late game, you can mass pillage to destroy the enemy's productivity

Lostconfused
Oct 1, 2008

Civ feels like it's just too focused on combat for me, but the combat it self isn't that fun either.

Danann
Aug 4, 2013

Too bad Humankind turned out the way it did, the combat in there is pretty fun.

Mister Bates
Aug 4, 2010

Panama Red posted:

I recently purchased a bundle of Cold War nation sims created by Kremlingames.

There are three titles, each centered around specific countries and time periods: Crisis in the Kremlin (1985-1995 perestroika USSR), Ostalgie (1989-1991 Eastern Europe plus some other socialist minors), and China: Mao's Legacy (1976-1986 post-Cultural Revolution China).

These are indie games so the engine and graphics are more like Hearts of Iron 2 than Hearts of Iron 4. Expect lots of ticking boxes and, while event choices can trigger wars and topple governments, this is only represented by a country on a map changing color. Also, the games are made in Russian and translated into English, but there is a marked improvement from the first game, Crisis. Kremlingames is also known for releasing frequent updates years after the game comes out. Also, the games don't tell you precisely what event choices do, what exactly you need for specific events or options to become available, and so on, requiring some guesswork based on text descriptions and ultimately trial and error. While this makes the game more challenging, once you learn and remember what does what, the games become far easier. The tutorials are barebones and the learning curves are somewhat steep, but there are lots of English guides on Steam plus YouTube videos that will teach you tips and tricks.

If you can get past the sparse presentation and imperfect translations, you get a chance to rewrite history as various communist countries. Want to replace Gorbachev with a hardliner and do a better job reforming the stagnant USSR? You can do that. Want to let the USSR fall and create new, stronger military and economic alliances as the GDR while also developing your own nuclear weapons? You can do that. Want to bully or assassinate Deng Xiaoping and turn China back from the capitalist road? You can do that. There are lots of achievements requiring certain endings that you can hunt for, but like CK2, I sometimes come up with my own goals in my head about what I want to do and go for that and just see where I end up.

The games are now on sale on Steam for around $15: https://store.steampowered.com/bundle/13416/Cold_War_Bundle/

this is very funny because the original Crisis in the Kremlin game was made in the early 1990s by an American Reaganite right-winger and the simulation was tuned so the correct decision was always the liberal or anticommunist one, including deranged poo poo like Boris Yeltsin, one of the most unpopular leaders Russia has had since the fall of the tsars, giving you a massive and permanent approval bonus from 'the People'.

it getting remade by a team of overt communists as left-wing alt hist wish fulfillment (which these games absolutely are, and I love them for it) rules

KomradeX
Oct 29, 2011

Mister Bates posted:

this is very funny because the original Crisis in the Kremlin game was made in the early 1990s by an American Reaganite right-winger and the simulation was tuned so the correct decision was always the liberal or anticommunist one, including deranged poo poo like Boris Yeltsin, one of the most unpopular leaders Russia has had since the fall of the tsars, giving you a massive and permanent approval bonus from 'the People'.

it getting remade by a team of overt communists as left-wing alt hist wish fulfillment (which these games absolutely are, and I love them for it) rules

Every songle.time I play Crisis I'm able to survive mass protests by mobilizing my own supporters into the streets except when its 1991 and I always get crushed

Panama Red
Jul 30, 2003

Only in America could you find a way to earn a healthy buck and still keep your attitude on self destruct

Mister Bates posted:

this is very funny because the original Crisis in the Kremlin game was made in the early 1990s by an American Reaganite right-winger and the simulation was tuned so the correct decision was always the liberal or anticommunist one, including deranged poo poo like Boris Yeltsin, one of the most unpopular leaders Russia has had since the fall of the tsars, giving you a massive and permanent approval bonus from 'the People'.

it getting remade by a team of overt communists as left-wing alt hist wish fulfillment (which these games absolutely are, and I love them for it) rules

These games can function as left-wing alt history wish fulfillment, but there's no requirement that you take the "hardline communist" path. (In fact, while hardliner is the easiest approach in CITK and Ostalgie, in Mao's Legacy going the "left-wing radical" route is very difficult, as China has just undergone the Cultural Revolution and is moderating.) It's also perfectly viable to do "reforms-from-above" in the Andropov style, where you start out hardline to crack down on dissent but then liberalize the economy or society. In Ostalgie, you can even join the West completely, becoming part of NATO and joining the EC. As North Korea, you can develop nuclear weapons and save the USSR and turn China socialist, but it's also possible to rehabilitate some historical generals, turn the country into a Western-style democracy, and reunite Korea. Also, in the "good" communist endings, the game does tell you that it's questionable whether the one-party dictatorship with complete control over people's lives you just made is a good thing, or that just because you saved the socialist camp that it will exist for a long time.

The games actually remind me of Samuel Huntington's "Political Order in Changing Societies" in that political order is more important than social and economic development. If you proceed recklessly with democratic reforms in multiple areas (like Gorbachev historically), instead of making things better, you end up creating chaos and poverty. Regardless of whether your goal is to move to the left or to the right or just survive, if you approach it from a normative view of "everyone likes democracy and open society so, of course, this will work" you will fail.

KomradeX posted:

Every songle.time I play Crisis I'm able to survive mass protests by mobilizing my own supporters into the streets except when its 1991 and I always get crushed

Increasing the budget of the KGB and the state apparatus aren't negotiable in CITK. You can't depend on popular support because invariably you will do unpopular or controversial things. Besides, keeping the people happy is usually at odds with keeping the party and the bureaucracy happy, and it's easier for the KGB to coup you than it is for the people to overthrow you. In CITK, the easiest approach is to play Romanov the neo-Stalinist or Gromyko the moderate conservative, save up to unlock the Interior Ministry, and increase state power. By the early to mid-1990s you can start liberalizing slowly.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
is there a tutorial or a guide to playing these games? I have them but the interface seems impenetrable

Lostconfused
Oct 1, 2008

https://forum.paradoxplaza.com/forum/threads/victoria-3-patch-1-2-7-is-now-live-checksum-fa6c-not-for-problem-reports.1575360/

quote:

- Fixed buildings getting blocked from hiring if the first hired Pop is a Capitalist/Aristocrat.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.


Yeah this was a funny bug where if a building had just an owner but no workers they would take 100% of the buildings budget and hire no one else

im_sorry
Jan 15, 2006

(9999)
Ultra Carp

Panama Red posted:

I recently purchased a bundle of Cold War nation sims created by Kremlingames.

The games are now on sale on Steam for around $15: https://store.steampowered.com/bundle/13416/Cold_War_Bundle/

I just had to buy this after reading the achievements.

Panama Red
Jul 30, 2003

Only in America could you find a way to earn a healthy buck and still keep your attitude on self destruct

gradenko_2000 posted:

is there a tutorial or a guide to playing these games? I have them but the interface seems impenetrable

All the games have tutorials within the games themselves that explain a lot of the basic concepts. For Ostalgie and China: Mao's Legacy, you can also find gameplay videos on YouTube. But your best resource is the Guides section of Steam for these games. If you use Google and enter the title of the game along with keywords, you will almost always find Steam posts related to whatever you're trying to do. (Searching "Ostalgie Czechoslovakia" will come up with guides on how to play as Czechoslovakia, searching "Ostalgie Classified" will tell you how to get the Classified achievement, etc.)

Crisis is probably the deepest of the three games because it focuses on the only superpower. Here is a very useful English translation of a Russian guide that breaks down domestic, economic, and foreign policy: https://steamcommunity.com/sharedfiles/filedetails/?id=918552096

That said, there are things you might NEVER know if you didn't look at guides. For example, clicking on Switzerland on the Ostalgie map lets you deposit money in Swiss bank accounts, which makes your ruling party happy. This is absolutely vital in some situations where party line takes a massive drop. It's also repeatable, so as long as you have 8 money, you can take it from the red zone back to safe levels. In Ostalgie, you are definitely rewarded for clicking on random countries and seeing what you can do. Countries like Sri Lanka and Taiwan are easily missed but can have major impacts in certain scenarios.

Also, don't be afraid to lower difficulties/turn sandbox mode on so you can learn the ropes. These games do have a relatively high learning curve compared to most video games but if you invest I think it's worth it.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

COIN multipack about late Cold War Latin America: El Salvador, Nicaragua, Peru, and Uruguay

https://www.gmtgames.com/p-1032-the-guerrilla-generation.aspx


quote:

A “Resisting Reagan” Campaign: A linked campaign scenario allowing up to 4 players to play El Salvador and Nicaragua side-by-side, with new mechanisms to represent the Central American peace and solidarity movement’s efforts to resist the Reagan Administration’s aid to both the Salvadoran government and the Contra insurgency, by influencing Congress and American public opinion.

Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique

I ordered, or rather the Canadian taxpayer did, The British Way. I like the multipack idea.

e: wrong thread

KomradeX
Oct 29, 2011

Panama Red posted:



Increasing the budget of the KGB and the state apparatus aren't negotiable in CITK. You can't depend on popular support because invariably you will do unpopular or controversial things. Besides, keeping the people happy is usually at odds with keeping the party and the bureaucracy happy, and it's easier for the KGB to coup you than it is for the people to overthrow you. In CITK, the easiest approach is to play Romanov the neo-Stalinist or Gromyko the moderate conservative, save up to unlock the Interior Ministry, and increase state power. By the early to mid-1990s you can start liberalizing slowly.

I'll have to keep that in mind next playthrough. I try to go hardliner but i spend so much domestically I never have reserves to spend on making other states socialist

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KomradeX
Oct 29, 2011

Frosted Flake posted:

I ordered, or rather the Canadian taxpayer did, The British Way. I like the multipack idea.

e: wrong thread

Every dollar you spend on GMT is a dollar that doesn't go to the Babi Yar reenactment society

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