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Kharnifex posted:The real hero is the red gobbo and his lads
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# ? Mar 29, 2023 07:24 |
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# ? Jun 5, 2024 03:31 |
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hoiyes posted:Pretty cool that the revolutionary left faction had already fully embraced clean wind energy even way back then Just sayin' https://www.youtube.com/watch?v=KL_OjzEgyF8
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# ? Mar 29, 2023 08:01 |
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hoiyes posted:Pretty cool that the revolutionary left faction had already fully embraced clean wind energy even way back then Yeah they had some drat cool stuff
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# ? Mar 29, 2023 10:31 |
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Professor Shark posted:Necrons we’re in the 3rd ed(?) codex in that big group shot of aliens 3rd edition rulebook for sure.
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# ? Mar 29, 2023 22:55 |
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Yeah, alongside the Ambul, the not-Skaven and the 'dog soldier' that shows up in some Gaunt's Ghosts books.
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# ? Mar 29, 2023 23:08 |
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Loxbourne posted:I'm dubious about an Epic relaunch simply because the last two editions of Epic were apparently commercial failures. That's a LOT of internal prejudice to overcome if you're pitching a new model line. Eediot Jedi posted:I'm dubious about an epic relaunch because epic scale, AI and AT models for 3d printing have been around for ages, and GW gives zero shits about them. HidaO-Win posted:Doing Epic Horus Heresy is the low cost option, you can do a big starter with a few Aeronautica and Titan sprues and then some new generic marine infantry and vehicles. Players can run it as a two player starter, or the whole box is the basis for an loyalist or traitor army. If it does well you can start doing Xenos, Guard or Chaos specific sculpts. I really don't think it is happening. Epic was poorly managed in the past, and thus has a track record of failure. Releasing it set in either the HH or 40k won't really add new customers for GW, only redirect sales that would have gone to HH or 40k. That is a really hard thing to sell internally, we already know the game failed to be profitable twice, and it doesn't offer much novelty. One of the key target customers would be old fans like me and others like me, and we all already have large near-complete 6mm collections. Those collections are also very very high quality with tons of poses due to very talented proxy manufacturers and 3D printing. That means GW would need to commission and produce a ton of new varied sculpts for every army they want to release, in the past everything was mono-pose. Setting it in the HH would cut down on what they need to release, but again, they already have a new HH game to support. It would be senseless to release another HH game when everyone who was interested in the HH likely just bought armies in 28mm. That said, official support for a 6-8mm game would be great, I just really don't see it happening anytime soon, if ever.
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# ? Mar 29, 2023 23:10 |
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Virtual Russian posted:
The book series focused on the Horus Heresy is winding down and the scale of it is huge with several very-Epic moments like Angron facing off against a Capitol Imperialis. If they were going to do a tie in at 6mm all bets would have said it would be now-ish.
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# ? Mar 30, 2023 00:03 |
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NC Wyeth Death Cult posted:The book series focused on the Horus Heresy is winding down and the scale of it is huge with several very-Epic moments like Angron facing off against a Capitol Imperialis. If they were going to do a tie in at 6mm all bets would have said it would be now-ish. in fairness, they're also doing a huge Armageddon-style slugfest story event in 40k and the accompanying rule set is for zone mortalis combat patrols
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# ? Mar 30, 2023 01:07 |
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If we ever actually see an Epic release, it'll probably be a one-off siege of the palace boxed game in AT scale. Basically the same thing as the Battle of the Five Armies Warmaster mini-reboot.
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# ? Mar 30, 2023 01:13 |
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I was just reading a two part goonhammer article on Gorkamorka and it details how the low sales of Epic 40k meant that Sales Execs firmly canned an in-progress Warmaster development because didn't want any more 6mm; they wanted 28mm and 40k setting, so Andy Chambers made Gorkamorka in eight weeks. Warmaster only came out due to Rick Priestley pushing it as a pet project, three years later and without any plastics.
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# ? Mar 30, 2023 04:22 |
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Yep. And it's one of the reasons why Andy Chambers is kind of cool on Gorkamorka. It was a rushed job that he wasn't necessarily all that into. The thread might be interested to hear that he and Thorpe have written a new mecha game to be released later this year. "Zeo Genesis". The company behind it is new, but those are pretty good credentials so it might be worth a look.
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# ? Mar 30, 2023 05:15 |
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moths posted:If we ever actually see an Epic release, it'll probably be a one-off siege of the palace boxed game in AT scale. Totally agree, I mentioned that earlier as well. Epic will either be a flagship game, or a game in a box, half-measures have been shown not to work. The only time Epic was really profitable was the early editions when it was a fully supported game. I just don't see them doing that again, at least in the current situation, so the only other option would be a simple game in a box.
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# ? Mar 30, 2023 09:05 |
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Atlas Hugged posted:Yep. And it's one of the reasons why Andy Chambers is kind of cool on Gorkamorka. It was a rushed job that he wasn't necessarily all that into. Oh a friend of mine is going to playtest it. Models will be supplied via printable STL.
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# ? Mar 30, 2023 14:23 |
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So with the new updates have they made the necrons worth buying?
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# ? Mar 30, 2023 17:22 |
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Al-Saqr posted:So with the new updates have they made the necrons worth buying? We'll have to see, but they are at least out of the basement.
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# ? Mar 30, 2023 17:49 |
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I was pretty pleased to see what they changed for Hierotek Circle. Heres the link for anyone curious https://www.warhammer-community.com/wp-content/uploads/2023/03/obDcXbbjdnERFx6q.pdf Just some thoughts from me on each of the changes: Making the Reanimation Protocols go from D3 wounds, to D3+3 wounds is grrrreat. That means if a dude rolls well, he can get up at start of round with 6 wounds, and then Living Metal triggers, healing that model up to 8! Making the immortals go from rezzing and being in 1 shot range from almost all weapons, to requiring 2 hits at minimum is a big deal. Plasmacyte Accelerator getting double the range (now 6 inches!) of his Give 1 APL ability is great and it is now 0 AP as well! Plasmacyte Reanimator getting to rez without subtracting 1 APL is nice, but not a huge change. They gave the Despotek the same buffs that they previously handed out to the Cryptek and Apprentek. 2hp, improved WS/BS by one. Yay! Cryptek's command is 0 ap, and now along with it the Despotek's Demand is 0 ap as well. Demand is still meh compared to command and I would have liked the Despotek to have command as well, but still, not bad. Reanimation Tactical Ploy is now 0 CP (this is a change from the original rules, but not a new change) Phase Oculars cost 0 ap to use. (Also a change from the original rules, but not a new change) Cryptek's special Cryptek actions now all expire at the start of the Cryptek's next activation. No longer will buffs run out at the end of turn, or start of turn. I really like this! So all in all, I think these are some legit great changes, if nothing else models will stay on the board longer and should hopefully help Necrons keep the activation balance a little closer through the mid to late game.
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# ? Mar 30, 2023 23:00 |
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Dull Fork posted:Making the Reanimation Protocols go from D3 wounds, to D3+3 wounds is grrrreat. That means if a dude rolls well, he can get up at start of round with 6 wounds, and then Living Metal triggers, healing that model up to 8! Making the immortals go from rezzing and being in 1 shot range from almost all weapons, to requiring 2 hits at minimum is a big deal. And Technomancer has Nanoscarab Repair Swarm for additional +1 wound on Living Metal and +1 wound on Reanimation Protocols so revived Necrons come back to the table with 8 to 10 wounds, jeez. Wonder if that's enough to tilt Chronomancer supremacy. Keep Nanoscarab Repair Swarm and Rites of Reanimation on: old metal men too angry to die. Somehow injured with all the self healing metal? Too bad, the repair swarm takes care of that too.
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# ? Mar 31, 2023 11:13 |
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Atlas Hugged posted:Yep. And it's one of the reasons why Andy Chambers is kind of cool on Gorkamorka. It was a rushed job that he wasn't necessarily all that into. God that team up scream 'fun game, just ignore the fluff '
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# ? Mar 31, 2023 15:29 |
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Hey guys, need some advice on building my Legionary kill team. I only play against my brother who plays Kommandos and he seems to crush me every time. I just can't deal with all his units being concealed. I tried making a shooty list but I'm thinking I need to go full-combat to stand a chance. Currently running Champ, Plasma, Missile Launcher, Annointed, Acolyte, and a bolter dude w/malefic blade. Since we're playing Gallowdark, I'm thinking to swap the plasma for a flamer, and swap bolter guy for either a butcher or a shrivetalon. Thoughts?
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# ? Mar 31, 2023 21:53 |
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Super Waffle posted:Hey guys, need some advice on building my Legionary kill team. I only play against my brother who plays Kommandos and he seems to crush me every time. I just can't deal with all his units being concealed. I tried making a shooty list but I'm thinking I need to go full-combat to stand a chance. Currently running Champ, Plasma, Missile Launcher, Annointed, Acolyte, and a bolter dude w/malefic blade. Since we're playing Gallowdark, I'm thinking to swap the plasma for a flamer, and swap bolter guy for either a butcher or a shrivetalon. Thoughts? Shirvetalon is an auto-include in any list. Plasma is the mainstay, but swap it to Melta depending on board and opposing team. Orcs in Gallowdark is probably a good time for that. Ditch the Missile Launcher, and use the Chaincannon. Aspiring Champ is a good pick, use the Plasma pistol, and switch between Power Fist and Maul. For Orcs, probably Maul, since they have 10 wounds so you need two hits to kill them.
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# ? Mar 31, 2023 22:40 |
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I finished Part 2 of my Deathwatch Intercessor Killteam/ Emerging army:
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# ? Apr 1, 2023 00:24 |
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Those are really lovely. I have a soft spot for Deathwatch, sadly I only had smolmarine stuff
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# ? Apr 1, 2023 09:03 |
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Squibsy posted:Those are really lovely. I have a soft spot for Deathwatch, sadly I only had smolmarine stuff the only intercession member that's annoying to do with original-style marines is the gunner and you can prob bash something
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# ? Apr 1, 2023 09:10 |
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Ah but my problem is I have the kind of brain worms that make smolmarines look silly compared to the big ones
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# ? Apr 1, 2023 11:10 |
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Kroot get an extra guy and Kommandos get a free squig, that's neat.
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# ? Apr 1, 2023 14:36 |
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I was thinking about buying the kroot team, so I would need to somehow source one extra model now?
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# ? Apr 1, 2023 14:50 |
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Pretty sure the box comes with enough models even w/ the increased team size
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# ? Apr 1, 2023 15:07 |
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Davedave24 posted:I was thinking about buying the kroot team, so I would need to somehow source one extra model now? I bought the Into the Dark box that came with Navy Breachers and Kroot. With the additional guy, you're all good on the Kroot team with 1 box. The Navy Breachers requires 2 teams to get the maximum amount of gunners(?) I think.
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# ? Apr 1, 2023 17:39 |
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Got some bargain bin items from a store. Ordered voidscarred corsairs. Gonna finally be able to paint those models.
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# ? Apr 1, 2023 20:52 |
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Dull Fork posted:I was pretty pleased to see what they changed for Hierotek Circle. I know Game development & balancing is harder than most people give credit for, especially when GW has a regular release schedule like this for KT, but it surprises me at the amount of changes they have to make to bring the Necrons in-line with other teams. It would be so amazing to have insight to the choices going on during development. Did they over-estimate the power of Reanimation, and tack on the drawbacks to try and "balance" it?
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# ? Apr 2, 2023 18:28 |
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I started playing Necromunda: Hired Gun and I think I found a really fun easter egg. Some of the terrain contains recognizable conversion bits from real life. So far I've found some obvious GW sector mechanicus sets and cargo containers, but I've also spotted a giant pinball ramp (with pinballs in it!,) normal sized nuts and bolts, leaf springs, regular sized chain links, and a few PC cooling fan covers.
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# ? Apr 3, 2023 00:04 |
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moths posted:PC cooling fan covers.
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# ? Apr 3, 2023 19:00 |
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Hey, just wondering: Are there any general tips for playing as orcs (specifically against dwarves) in Blood Bowl 2? I've started in a new league and had a couple of lucky 1-0 matches against elves, but I'm far from confident with playing as orcs. I also don't have much SPP - one of my blitzers has MB and my thrower has block, but that's it. So, the way I figure it, is that I should try and knock-down and clump-up (or crowd surf on the wings) their dwarves, then try to blitz their runners/blitzers in an attempt to get rid of any ability to move the ball. Does that seem about right, or is that a little... aggressive? They have a lot of block, which is always a concern. But I'm hoping that getting rid of their 2D rolls will force him to burn all his rerolls if he wants to fight.
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# ? Apr 4, 2023 08:19 |
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I've started picking away at making a Rogue Trader kill-team of weirdos from my bitz box after finally accepting that I have no intention of ever playing Elathain's Soulraid, so I thought that Elathain would make a fun Rogue Trader in a grandiose, Eiko Ishioka style outfit. I've just fit the head and have my weapon swaps ready to go, but I can't decide if that back-banner thing is still too Idoneth or if it's suitably fabulous. Maybe I could take off the lantern and replace it with a skull or something. fake edit: drat what a bad priming job lol
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# ? Apr 4, 2023 13:01 |
Man, the Civilitas Imperialis Terrain kits are fuckin' awesome but I've never seen them on sale, which is really odd. I managed to snag a double kit for cheap from a guy who bought the Grand Master Edition of AT. I wonder if they stopped making them because you realistically don't need more than two kits. I got seven whole-rear end buildings out of that poo poo, and I only paid the guy like 50 bucks.
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# ? Apr 4, 2023 15:11 |
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TheDiceMustRoll posted:Man, the Civilitas Imperialis Terrain kits are fuckin' awesome but I've never seen them on sale, which is really odd. I managed to snag a double kit for cheap from a guy who bought the Grand Master Edition of AT. I wonder if they stopped making them because you realistically don't need more than two kits. I got seven whole-rear end buildings out of that poo poo, and I only paid the guy like 50 bucks. Yeah, I think people either have zero or all the buildings, because that's pretty much what you see on an AT table - "We've got hills and trees" or "I built a six foot cathedral using all of the Civitas kits in the Southern Hemisphere."
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# ? Apr 4, 2023 16:15 |
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Doing some kitbashing today for my Rogue Trader KT- And some of the dude's armsmen- converting Empire Handgunners to sort of have lasguns in both long rifle and carbine versions. I'll probably use the crab from the Soulraid in place of the dog, but the Rejuvenat Adept and Lectro-Maester are stumping me based on what I have at hand.
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# ? Apr 4, 2023 23:24 |
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Vulpes Vulpes posted:Doing some kitbashing today for my Rogue Trader KT- this absolutely rules but it should take him an extra AP to go through a doorway
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# ? Apr 4, 2023 23:52 |
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I keep losing at Kill Team to my blood thirsty students. I’m thinking about trying a Bolter Sarg because I’m losing a chunk of ho as I rush into CC
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# ? Apr 5, 2023 00:01 |
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# ? Jun 5, 2024 03:31 |
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Professor Shark posted:I keep losing at Kill Team to my blood thirsty students. I’m thinking about trying a Bolter Sarg because I’m losing a chunk of ho as I rush into CC i'm not gonna pretend to be a kill team expert but i do have this guide to using a marine melee sgt in intercession or phobos don't get too aggro with your sgt. if you can be patient and aim to do something like double-charge on TP3 you'll get a lot more done than taking a risky approach against their full health team
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# ? Apr 5, 2023 01:03 |