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Tagichatn posted:That's why I don't run bolter on my zealot at all. Just feels way worse than the vet. I love the bolter on my Zealot, because it's one of the best panic mag dumps in the game. And because the Zealot has so many resources for melee, the long reload, small mag, and small total ammo pool aren't a big deal. It's good to dump into a bunch of crushers/bulwarks, and then charge the rest of the melee group and hack em up. I use an antax v combat axe as the primary with my bolter.
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# ? Apr 12, 2023 20:59 |
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# ? May 31, 2024 14:16 |
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I’ve been using a heavy sword mk 9 with the bolter and it feels good. Sword minces hordes, bolter eats specials
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# ? Apr 12, 2023 21:37 |
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Every time I swap off the Kantrael I get into a pug team that forgets about shooters and gunners its so rough
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# ? Apr 12, 2023 22:43 |
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Just switched to the mk 9 heavy sword on my zealot and loving it so far. What’s the ideal attack pattern for horde clear?
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# ? Apr 13, 2023 00:16 |
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Just light attack. You can also do chained heavies since after the first couple, it chains side swipes.
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# ? Apr 13, 2023 00:27 |
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Evil Kit posted:I put my "anecdotally drat there's a lot more enemy Ogryn around" money with my mouth is and whaddya ya know, got my 6 Ogryn bowling penance! I also decided to put my money there and got it on the first mission I played
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# ? Apr 13, 2023 00:31 |
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Jerkface posted:I also decided to put my money there and got it on the first mission I played Hell yeah. Y'all should get on this train while it's going, it's seriously a lot easier for seemingly no discernable reason now.
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# ? Apr 13, 2023 00:56 |
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I can't not use the eviscerator or hammer on the zealot, it just feels wrong. 40k preachers have always been about cranking everything dumb to 11 and I'm all for that.
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# ? Apr 13, 2023 01:36 |
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No, I'm perator!
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# ? Apr 13, 2023 01:44 |
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Tagichatn posted:Just light attack. You can also do chained heavies since after the first couple, it chains side swipes. I find that the light just doesn’t kill stuff quite fast enough. I did chain heavies, that feels very nice.
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# ? Apr 13, 2023 02:44 |
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Do the Space Marines or Sisters of Battle ever use 2h chainswords? I know they love chainswords but all the images in my head are of 1h. Do Sisters use big hammers? I know Marines do. I like to pretend my new zealot is a Sister of Battle so I can't not use chainswords, bolters, and flamers. Need melta.
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# ? Apr 13, 2023 03:30 |
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Artificer posted:Every time I swap off the Kantrael I get into a pug team that forgets about shooters and gunners its so rough This is me everytime I switch to the fire shotty, which also happens to be a Kantrael...
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# ? Apr 13, 2023 03:34 |
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SuperKlaus posted:Do the Space Marines or Sisters of Battle ever use 2h chainswords? I know they love chainswords but all the images in my head are of 1h. The only Space Marine I can find mention of using an eviscerator is this guy. They're mostly used by zealots and witch-hunters and chaos marines They do have a thing called the Chainflail though which I can't find any pictures of but imagine an Eviscerator except instead of a sword blade it's 4 chainsaw whips and it's so easy to kill yourself with that it's only used to flaunt the fact that you have no fear of death e: According to https://warhammer40k.fandom.com/wiki/Chain_Weapons the Eviscerator is a staple weapon of the Sisters of Battle quote:A larger, extended version of the Chainsword, known as the Eviscerator, is usually seen in the hands of Imperial religious fanatics such as penitent Sisters of Battle or the zealous and fiery Redemptionists. Eviscerators, being large, two-handed weapons, are generally powerful enough to have similar effects to the Chainfists frequently carried by Terminators. deep dish peat moss fucked around with this message at 04:08 on Apr 13, 2023 |
# ? Apr 13, 2023 04:03 |
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Eviscerators are an option for space marine assault squads and sisters repentia in tabletop.
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# ? Apr 13, 2023 04:43 |
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A space marine chainsword is basically a normal human eviscerator. Berzerkers have an eviscerator And this space marine assault squad basically has one for the sgt
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# ? Apr 13, 2023 04:53 |
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Artificer posted:Every time I swap off the Kantrael I get into a pug team that forgets about shooters and gunners its so rough Every time i have to take cover because my toughness is gone due to a smattering of loving shooters riles me up. When i'm vet literally all i do in combat is kill shooters at distance and occasionally bail out allies getting overwhelmed in melee--like thats my one and only job. Camo with a hellbore/kantrel is so relaxing just picking off everything that dares to show its face from behind cover. It's nuts how much harder the game is when you don't have a vet to kill the ranged guys in haz4-5 like you don't ever run into a melee bottle neck as hard as you run into a shooting bottle neck. It'd be nice if static spawns were more ranged enemies while roaming spawns were majority melee because you can always slowly advance forward but running into 6-7 shooters as any other class can quickly become you being downed on haz4-5 before you can close the distance.
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# ? Apr 13, 2023 05:02 |
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Arghy posted:Every time i have to take cover because my toughness is gone due to a smattering of loving shooters riles me up. When i'm vet literally all i do in combat is kill shooters at distance and occasionally bail out allies getting overwhelmed in melee--like thats my one and only job. Camo with a hellbore/kantrel is so relaxing just picking off everything that dares to show its face from behind cover. It's nuts how much harder the game is when you don't have a vet to kill the ranged guys in haz4-5 like you don't ever run into a melee bottle neck as hard as you run into a shooting bottle neck. Yeah like on the desert arena if you get a bunch of shooters or gunners and you're caught in the middle from, say, escorting the power cell... You're in deep poo poo if you don't have steady accurate ways of gunning them down. If i have another vet on the team running lasgun or hellbore I run whatever else I want. If no one is then I swap to lasgun, especially with pubs who cannot be trusted to shoot shooters.
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# ? Apr 13, 2023 07:09 |
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Finally modded my game and immediately I'm over here lmao'ing at re-rolling ~4800 times to get from 15 to 20% sniper resistance. Cool gameplay loop, glad it got modded out.
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# ? Apr 13, 2023 07:10 |
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SuperKlaus posted:Do the Space Marines or Sisters of Battle ever use 2h chainswords? I know they love chainswords but all the images in my head are of 1h. There has been a preacher model that used a thunder hammer afaik none of the current SoB models have hammers, but a few have bigass maces.
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# ? Apr 13, 2023 07:20 |
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Anyone else getting weird lag? Seeing a lot of no hit markers or dodging into actual models and being unable to move afterwards. The regulars i play with have been getting it off and on too though they don't dodge as savagely as me so none of them has dodged into the middle of a horde yet haha. Tonight i fired a voidstrike into 3 dregs without any hit markers at all and they were standing still it was very weird, another night i fired my revolver into pox walkers without hit markers too. Once you start haz4-5 you can't go back goddamn those resources and money.
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# ? Apr 13, 2023 07:44 |
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https://i.imgur.com/hDrD7xN.mp4DAD LOST MY IPOD posted:I find that the light just doesn’t kill stuff quite fast enough. I did chain heavies, that feels very nice. But also make sure to aim at their weak spots: a well built heavy sword with headtaker stacks should be able to one-tap a poxwalker in the head while still doing excellent damage to every other target you hit afterwards. I've posted about this before but mine still does over a hundred damage to the 12th target, while most weapons already do minimal damage to the 3rd or 4th target. (For reference, a damnation poxwalker has 300 hp) So in general, use lights on hordes because of their excellent cleave damage, and use heavies on lone targets. (which do not cleave nearly as well I should mention)
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# ? Apr 13, 2023 09:51 |
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https://forums.fatsharkgames.com/t/community-comm-link-13th-april/78396 Plasma gun venting eaten by toughness now. Can shoot through shields and ignore limb dmg penalties! New penance cosmetics!
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# ? Apr 13, 2023 16:09 |
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Ok that may actually get me to take a look at the plasmagun again. Another decent patch, though I am really jonsing for CONTENT. New cosmetics that are freely attainable is great. The penances don't look like a poo poo show. They are fixing poxburster stagger immunity thats great. They are making the poxhound event more difficult by allowing enemies to spawn during it which is also fun. After playing hi-intensity specialist gauntlet and winning at a pretty decent clip recently regular hi-intensity damnation actually feels pretty chill and now normal damnation feels like heresy and low intensity feels like a breeze. Anything to add more challenge is good.
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# ? Apr 13, 2023 16:19 |
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deep dish peat moss posted:They do have a thing called the Chainflail though which I can't find any pictures of but imagine an Eviscerator except instead of a sword blade it's 4 chainsaw whips and it's so easy to kill yourself with that it's only used to flaunt the fact that you have no fear of death Lol that is 40k ham just as it should be. Literally the swordchucks from 8 Bit Theater but motorized.
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# ? Apr 13, 2023 16:23 |
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Wait does this mean you cant headshot ogryns with the plasma anymore??
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# ? Apr 13, 2023 16:24 |
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Artificer posted:https://forums.fatsharkgames.com/t/community-comm-link-13th-april/78396 helllll yeah
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# ? Apr 13, 2023 16:29 |
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Artificer posted:Wait does this mean you cant headshot ogryns with the plasma anymore?? I think hitzone multipliers are different from weakspot damage multipliers. So this change wouldn't affect headshots since those are weakspots, but hitting an arm means you deal full bodyshot damage instead of it being reduced.
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# ? Apr 13, 2023 16:42 |
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skaianDestiny posted:I think hitzone multipliers are different from weakspot damage multipliers. So this change wouldn't affect headshots since those are weakspots, but hitting an arm means you deal full bodyshot damage instead of it being reduced. Yea this is true https://www.reddit.com/r/DarkTide/comments/z2pn4t/enemy_breed_armour_types_and_locational_damage/ You can see hitzone multipliers here and they usually only apply to some portion of limbs. Like lower arm and lower leg do 75% damage, but the plasmagun will now ignore this.
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# ? Apr 13, 2023 16:50 |
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"On Heresy Threat or higher, hit 4 Elite or Specialist enemies with Big Boxes of Hurt, without missing an Elite or Specialist enemy with a Big Box of Hurt, 5 times." Trying to parse this, does this mean: throw grenade box and hit an elite or specialist for a total of 5 x 4 consecutive hits? Wondering if the consecutive hits will carry over between missions or if I have to hit 4 in a row in a single mission (I prefer to save my nades for mutants if I'm somewhat cut off from the team or last ogryn standing type situations).
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# ? Apr 13, 2023 17:00 |
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It should be "during a mission hit 4 special enemies in a row without missing" , you must do this 5 times
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# ? Apr 13, 2023 17:03 |
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I'm glad they're fixing the Rashad's broken hitzones because it made it really bad (it prioritizes body hits over head hits, so it's much harder to land a headshot even if you nail the enemy square on the head)
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# ? Apr 13, 2023 17:23 |
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Insert name here posted:I'm glad they're fixing the Rashad's broken hitzones because it made it really bad (it prioritizes body hits over head hits, so it's much harder to land a headshot even if you nail the enemy square on the head) Yeah I had a Rashad Mk II with Brutal Momentum and I was wondering why it was so difficult to proc the weak spot kill and this should help that
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# ? Apr 13, 2023 18:51 |
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https://www.youtube.com/watch?v=O9qHfIMRbH8
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# ? Apr 13, 2023 19:47 |
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40 Proof Listerine posted:Yeah I had a Rashad Mk II with Brutal Momentum and I was wondering why it was so difficult to proc the weak spot kill and this should help that This might make the Rashad as good or better(?) than the antax v. Although I think you need a cleave stat on a weapon for it to be a good horde weapon. I think.
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# ? Apr 13, 2023 23:30 |
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I never see anyone comment on the Crusher for zealot. What are its strengths? Good pushing or stamina?
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# ? Apr 14, 2023 05:21 |
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You can perma-stunlock everything in an AoE around you. It has a pretty good chain light attack combo for horde
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# ? Apr 14, 2023 05:29 |
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SuperKlaus posted:I never see anyone comment on the Crusher for zealot. What are its strengths? Good pushing or stamina? It penetrates armor and generates high impact with every swing (powered or not), but it hits like a wet noodle for damage. That being said, the powered strikes have an enormous knockdown AOE, and you can easily chain-stun whole groups of ogryns given how fast you can charge and swing. Use it if you like the idea of being able to generate a mini-grenade blast on demand, but don't expect to kill anything in record time (though the charged overhead heavy attack does alright).
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# ? Apr 14, 2023 05:32 |
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Your teammates need to be really killy, because you're not gonna be killy at all.
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# ? Apr 14, 2023 05:49 |
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Damnation High Intensity STG produces an insane amount of leavers the moment the game doesn't appear to be going perfectly smoothly, very annoying.
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# ? Apr 14, 2023 06:01 |
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# ? May 31, 2024 14:16 |
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I think I've said it before, but for some reason in Darktide I really can't stand knocking stuff down and not killing it. Never bothered me in Vermintide. In fact, I generally mained hammers. Not sure if it's that there's so much more going on and easier to lose track, graphics, animations, something. So I personally prefer weapons that kill things, and I do it I'm the only one.
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# ? Apr 14, 2023 06:01 |