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Legit Businessman
Sep 2, 2007


Tagichatn posted:

That's why I don't run bolter on my zealot at all. Just feels way worse than the vet.

I love the bolter on my Zealot, because it's one of the best panic mag dumps in the game. And because the Zealot has so many resources for melee, the long reload, small mag, and small total ammo pool aren't a big deal.

It's good to dump into a bunch of crushers/bulwarks, and then charge the rest of the melee group and hack em up.

I use an antax v combat axe as the primary with my bolter.

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DAD LOST MY IPOD
Feb 3, 2012

Fats Dominar is on the case


I’ve been using a heavy sword mk 9 with the bolter and it feels good. Sword minces hordes, bolter eats specials

Artificer
Apr 8, 2010

You're going to try ponies and you're. Going. To. LOVE. ME!!
Every time I swap off the Kantrael I get into a pug team that forgets about shooters and gunners its so rough :(

DAD LOST MY IPOD
Feb 3, 2012

Fats Dominar is on the case


Just switched to the mk 9 heavy sword on my zealot and loving it so far. What’s the ideal attack pattern for horde clear?

Tagichatn
Jun 7, 2009

Just light attack. You can also do chained heavies since after the first couple, it chains side swipes.

Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

Evil Kit posted:

I put my "anecdotally drat there's a lot more enemy Ogryn around" money with my mouth is and whaddya ya know, got my 6 Ogryn bowling penance! :toot:

Now to just find what the last mission type on Heresy I need to complete and I'm got me a new helmet.

I also decided to put my money there and got it on the first mission I played :toot:

Evil Kit
May 29, 2013

I'm viable ladies.

Jerkface posted:

I also decided to put my money there and got it on the first mission I played :toot:

Hell yeah. Y'all should get on this train while it's going, it's seriously a lot easier for seemingly no discernable reason now.

Floppychop
Mar 30, 2012

I can't not use the eviscerator or hammer on the zealot, it just feels wrong. 40k preachers have always been about cranking everything dumb to 11 and I'm all for that.

deep dish peat moss
Jul 27, 2006


No, I'm perator!

DAD LOST MY IPOD
Feb 3, 2012

Fats Dominar is on the case


Tagichatn posted:

Just light attack. You can also do chained heavies since after the first couple, it chains side swipes.

I find that the light just doesn’t kill stuff quite fast enough. I did chain heavies, that feels very nice.

SuperKlaus
Oct 20, 2005


Fun Shoe
Do the Space Marines or Sisters of Battle ever use 2h chainswords? I know they love chainswords but all the images in my head are of 1h.

Do Sisters use big hammers? I know Marines do.

I like to pretend my new zealot is a Sister of Battle so I can't not use chainswords, bolters, and flamers. Need melta.

Stanley Pain
Jun 16, 2001

by Fluffdaddy

Artificer posted:

Every time I swap off the Kantrael I get into a pug team that forgets about shooters and gunners its so rough :(

This is me everytime I switch to the fire shotty, which also happens to be a Kantrael... :v:

deep dish peat moss
Jul 27, 2006

SuperKlaus posted:

Do the Space Marines or Sisters of Battle ever use 2h chainswords? I know they love chainswords but all the images in my head are of 1h.

Do Sisters use big hammers? I know Marines do.

I like to pretend my new zealot is a Sister of Battle so I can't not use chainswords, bolters, and flamers. Need melta.

The only Space Marine I can find mention of using an eviscerator is this guy. They're mostly used by zealots and witch-hunters and chaos marines

They do have a thing called the Chainflail though which I can't find any pictures of but imagine an Eviscerator except instead of a sword blade it's 4 chainsaw whips and it's so easy to kill yourself with that it's only used to flaunt the fact that you have no fear of death


e: According to https://warhammer40k.fandom.com/wiki/Chain_Weapons the Eviscerator is a staple weapon of the Sisters of Battle

quote:

A larger, extended version of the Chainsword, known as the Eviscerator, is usually seen in the hands of Imperial religious fanatics such as penitent Sisters of Battle or the zealous and fiery Redemptionists. Eviscerators, being large, two-handed weapons, are generally powerful enough to have similar effects to the Chainfists frequently carried by Terminators.

deep dish peat moss fucked around with this message at 04:08 on Apr 13, 2023

Lassitude
Oct 21, 2003

Eviscerators are an option for space marine assault squads and sisters repentia in tabletop.

Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

A space marine chainsword is basically a normal human eviscerator.



Berzerkers have an eviscerator

And this space marine assault squad basically has one for the sgt

Arghy
Nov 15, 2012

Artificer posted:

Every time I swap off the Kantrael I get into a pug team that forgets about shooters and gunners its so rough :(

Every time i have to take cover because my toughness is gone due to a smattering of loving shooters riles me up. When i'm vet literally all i do in combat is kill shooters at distance and occasionally bail out allies getting overwhelmed in melee--like thats my one and only job. Camo with a hellbore/kantrel is so relaxing just picking off everything that dares to show its face from behind cover. It's nuts how much harder the game is when you don't have a vet to kill the ranged guys in haz4-5 like you don't ever run into a melee bottle neck as hard as you run into a shooting bottle neck.

It'd be nice if static spawns were more ranged enemies while roaming spawns were majority melee because you can always slowly advance forward but running into 6-7 shooters as any other class can quickly become you being downed on haz4-5 before you can close the distance.

Artificer
Apr 8, 2010

You're going to try ponies and you're. Going. To. LOVE. ME!!

Arghy posted:

Every time i have to take cover because my toughness is gone due to a smattering of loving shooters riles me up. When i'm vet literally all i do in combat is kill shooters at distance and occasionally bail out allies getting overwhelmed in melee--like thats my one and only job. Camo with a hellbore/kantrel is so relaxing just picking off everything that dares to show its face from behind cover. It's nuts how much harder the game is when you don't have a vet to kill the ranged guys in haz4-5 like you don't ever run into a melee bottle neck as hard as you run into a shooting bottle neck.

It'd be nice if static spawns were more ranged enemies while roaming spawns were majority melee because you can always slowly advance forward but running into 6-7 shooters as any other class can quickly become you being downed on haz4-5 before you can close the distance.

Yeah like on the desert arena if you get a bunch of shooters or gunners and you're caught in the middle from, say, escorting the power cell... You're in deep poo poo if you don't have steady accurate ways of gunning them down.

If i have another vet on the team running lasgun or hellbore I run whatever else I want. If no one is then I swap to lasgun, especially with pubs who cannot be trusted to shoot shooters.

tangy yet delightful
Sep 13, 2005



Finally modded my game and immediately I'm over here lmao'ing at re-rolling ~4800 times to get from 15 to 20% sniper resistance. Cool gameplay loop, glad it got modded out.

Floppychop
Mar 30, 2012

SuperKlaus posted:

Do the Space Marines or Sisters of Battle ever use 2h chainswords? I know they love chainswords but all the images in my head are of 1h.

Do Sisters use big hammers? I know Marines do.

I like to pretend my new zealot is a Sister of Battle so I can't not use chainswords, bolters, and flamers. Need melta.

There has been a preacher model that used a thunder hammer


afaik none of the current SoB models have hammers, but a few have bigass maces.

Arghy
Nov 15, 2012

Anyone else getting weird lag? Seeing a lot of no hit markers or dodging into actual models and being unable to move afterwards. The regulars i play with have been getting it off and on too though they don't dodge as savagely as me so none of them has dodged into the middle of a horde yet haha. Tonight i fired a voidstrike into 3 dregs without any hit markers at all and they were standing still it was very weird, another night i fired my revolver into pox walkers without hit markers too.

Once you start haz4-5 you can't go back goddamn those resources and money.

Exodee
Mar 30, 2011

Damp and depressing.
It must be a goon in its
natural habitat!
https://i.imgur.com/hDrD7xN.mp4

DAD LOST MY IPOD posted:

I find that the light just doesn’t kill stuff quite fast enough. I did chain heavies, that feels very nice.
That's because its light attacks are heavily reliant on Headtaker stacks to reach breakpoints, which funnily enough means that while you can cut down whole swathes of enemies within seconds, a lone melee dreg can take a bit to take down.
But also make sure to aim at their weak spots: a well built heavy sword with headtaker stacks should be able to one-tap a poxwalker in the head while still doing excellent damage to every other target you hit afterwards. I've posted about this before but mine still does over a hundred damage to the 12th target, while most weapons already do minimal damage to the 3rd or 4th target. (For reference, a damnation poxwalker has 300 hp)

So in general, use lights on hordes because of their excellent cleave damage, and use heavies on lone targets. (which do not cleave nearly as well I should mention)

Artificer
Apr 8, 2010

You're going to try ponies and you're. Going. To. LOVE. ME!!
https://forums.fatsharkgames.com/t/community-comm-link-13th-april/78396

Plasma gun venting eaten by toughness now.
Can shoot through shields and ignore limb dmg penalties! :D

New penance cosmetics!

Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

Ok that may actually get me to take a look at the plasmagun again. Another decent patch, though I am really jonsing for CONTENT. New cosmetics that are freely attainable is great. The penances don't look like a poo poo show. They are fixing poxburster stagger immunity thats great. They are making the poxhound event more difficult by allowing enemies to spawn during it which is also fun.

After playing hi-intensity specialist gauntlet and winning at a pretty decent clip recently regular hi-intensity damnation actually feels pretty chill and now normal damnation feels like heresy and low intensity feels like a breeze. Anything to add more challenge is good.

SuperKlaus
Oct 20, 2005


Fun Shoe

deep dish peat moss posted:

They do have a thing called the Chainflail though which I can't find any pictures of but imagine an Eviscerator except instead of a sword blade it's 4 chainsaw whips and it's so easy to kill yourself with that it's only used to flaunt the fact that you have no fear of death

Lol that is 40k ham just as it should be. Literally the swordchucks from 8 Bit Theater but motorized.

Artificer
Apr 8, 2010

You're going to try ponies and you're. Going. To. LOVE. ME!!
Wait does this mean you cant headshot ogryns with the plasma anymore??

Dandywalken
Feb 11, 2014

Artificer posted:

https://forums.fatsharkgames.com/t/community-comm-link-13th-april/78396

Plasma gun venting eaten by toughness now.
Can shoot through shields and ignore limb dmg penalties! :D

helllll yeah

skaianDestiny
Jan 13, 2017

beep boop

Artificer posted:

Wait does this mean you cant headshot ogryns with the plasma anymore??

I think hitzone multipliers are different from weakspot damage multipliers. So this change wouldn't affect headshots since those are weakspots, but hitting an arm means you deal full bodyshot damage instead of it being reduced.

Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

skaianDestiny posted:

I think hitzone multipliers are different from weakspot damage multipliers. So this change wouldn't affect headshots since those are weakspots, but hitting an arm means you deal full bodyshot damage instead of it being reduced.

Yea this is true

https://www.reddit.com/r/DarkTide/comments/z2pn4t/enemy_breed_armour_types_and_locational_damage/

You can see hitzone multipliers here and they usually only apply to some portion of limbs. Like lower arm and lower leg do 75% damage, but the plasmagun will now ignore this.

tangy yet delightful
Sep 13, 2005



"On Heresy Threat or higher, hit 4 Elite or Specialist enemies with Big Boxes of Hurt, without missing an Elite or Specialist enemy with a Big Box of Hurt, 5 times."

Trying to parse this, does this mean: throw grenade box and hit an elite or specialist for a total of 5 x 4 consecutive hits? Wondering if the consecutive hits will carry over between missions or if I have to hit 4 in a row in a single mission (I prefer to save my nades for mutants if I'm somewhat cut off from the team or last ogryn standing type situations).

Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

It should be "during a mission hit 4 special enemies in a row without missing" , you must do this 5 times

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:
I'm glad they're fixing the Rashad's broken hitzones because it made it really bad (it prioritizes body hits over head hits, so it's much harder to land a headshot even if you nail the enemy square on the head)

40 Proof Listerine
Jul 1, 2007

Baroness Kanan-Zelaya of the minor House of Carbon

Insert name here posted:

I'm glad they're fixing the Rashad's broken hitzones because it made it really bad (it prioritizes body hits over head hits, so it's much harder to land a headshot even if you nail the enemy square on the head)

Yeah I had a Rashad Mk II with Brutal Momentum and I was wondering why it was so difficult to proc the weak spot kill and this should help that

Arc Hammer
Mar 4, 2013

Got any deathsticks?
https://www.youtube.com/watch?v=O9qHfIMRbH8

Legit Businessman
Sep 2, 2007


40 Proof Listerine posted:

Yeah I had a Rashad Mk II with Brutal Momentum and I was wondering why it was so difficult to proc the weak spot kill and this should help that

This might make the Rashad as good or better(?) than the antax v. Although I think you need a cleave stat on a weapon for it to be a good horde weapon. I think.

SuperKlaus
Oct 20, 2005


Fun Shoe
I never see anyone comment on the Crusher for zealot. What are its strengths? Good pushing or stamina?

deep dish peat moss
Jul 27, 2006

You can perma-stunlock everything in an AoE around you. It has a pretty good chain light attack combo for horde clearing scattering, and its light->light is a good and funny single target attack. It's extremely safe but I don't like it, it feels weak and inefficient when trying to actually kill things.

ChickenHeart
Nov 28, 2007

Take me at your own risk.

Kiss From a Hog

SuperKlaus posted:

I never see anyone comment on the Crusher for zealot. What are its strengths? Good pushing or stamina?

It penetrates armor and generates high impact with every swing (powered or not), but it hits like a wet noodle for damage. That being said, the powered strikes have an enormous knockdown AOE, and you can easily chain-stun whole groups of ogryns given how fast you can charge and swing.

Use it if you like the idea of being able to generate a mini-grenade blast on demand, but don't expect to kill anything in record time (though the charged overhead heavy attack does alright).

Khizan
Jul 30, 2013


Your teammates need to be really killy, because you're not gonna be killy at all.

tangy yet delightful
Sep 13, 2005



Damnation High Intensity STG produces an insane amount of leavers the moment the game doesn't appear to be going perfectly smoothly, very annoying.

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Internet Explorer
Jun 1, 2005





I think I've said it before, but for some reason in Darktide I really can't stand knocking stuff down and not killing it. Never bothered me in Vermintide. In fact, I generally mained hammers. Not sure if it's that there's so much more going on and easier to lose track, graphics, animations, something. So I personally prefer weapons that kill things, and I do it I'm the only one.

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