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threelemmings
Dec 4, 2007
A jellyfish!

haldolium posted:

there is none.


again, that is a major reason why start shitizen is seeing that much of money still. NO SPACE GAME represents the linear space operas of Freespace, Freelancer, Starlancer etc. back then. Its either/or. Roguelikes, Arcade, Diablo in Space etc. just not that kind of SP space opera with that kind of production value. And all attempts in that particular direction like corvs are flawed AA games with SOME good content but still void of the experience of a modern day Freelancer/Freespace

Star Traders :colbert:

E: Top of page plug

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Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!



A good game, but some people consider the flying yourself part a core component.

haldolium
Oct 22, 2016




:D

star traders is unfortunatley in the *etc.* part.

Perestroika
Apr 8, 2010

That said, I do wish Rogue Galaxy had stuck more with the style of the first game. Not only do I want more Spaceship games, I want more Big Spaceship games. Enough with the fighters, bombers, occasional gunship nonsense. Put me in a frigate, a destroyer, a cruiser. Give me a crew to interact with, a ship interior to explore and become familiar with. Basically a Mass Effect but with space combat gameplay rather than the usual ground-based fare. There seems to be hardly anything in that vein, just about everything going for that scale is in the strategy genre having you manage entire fleets. I suppose there's the X series, but those are... idiosyncratic, to say the least.

DarkDobe
Jul 11, 2008

Things are looking up...

Freespace 2 with all of the modern mods/upgrades is incredible - and everyone should give it a playthrough at least once.

The last Capital Ship game that I really had a blast with was Nexus: the Jupiter Incident but it is a bit of an oddity that might not appeal to everyone.
It's gorgeous though, and really nails what it's going for in my opinion. There are a few story missions that are very punishing, though, oftentimes verging on 'failed during mission loadout' because you didn't take specific equipment/abilities - but nothing a guide won't solve.
It absolutely owns bones, especially with getting down the sheer ludicrous scale of everything involved.

DarkDobe fucked around with this message at 20:25 on Apr 14, 2023

Mr E
Sep 18, 2007

Is freelancer even available anymore to buy? Sucks if it isn’t. I hate that freespace 2 and it didn’t spawn enough sequels or inspired by games that I got tired of the genre, but at least you can still buy freespace 2 on gog I guess.

zoux
Apr 28, 2006

Perestroika posted:

That said, I do wish Rogue Galaxy had stuck more with the style of the first game. Not only do I want more Spaceship games, I want more Big Spaceship games. Enough with the fighters, bombers, occasional gunship nonsense. Put me in a frigate, a destroyer, a cruiser. Give me a crew to interact with, a ship interior to explore and become familiar with. Basically a Mass Effect but with space combat gameplay rather than the usual ground-based fare. There seems to be hardly anything in that vein, just about everything going for that scale is in the strategy genre having you manage entire fleets. I suppose there's the X series, but those are... idiosyncratic, to say the least.

It's the only non-RTS game I can recall where you are running a big battleship, and it was really cool.

FishMcCool
Apr 9, 2021

lolcats are still funny
Fallen Rib
Evochron Mercenary is another one in the genre. There's a more recent Evochron Legacy SE too, from the looks of it. In a drastically different style, there's Objects in Space, where the twist is that you're not space dogfighting, but more like playing a sub sim (all about silent cruising and avoiding detection) and from a first person perspective as you physically run through the ship to operate the stations or repair poo poo.

Nancy
Nov 23, 2005



Young Orc
I've been having fun with SpaceBourne 2. It's a solo dev project with space dogfighting, EVA combat, RPG mechanics, etc. A little janky but super impressive.

The dogfighting is particularly cool imo, it's got an auto-pursuit system that cuts out a lot of the aimlessly wheeling around for me without being too hand-holdy.

Orv
May 4, 2011

FishMcCool posted:

Evochron Mercenary is another one in the genre. There's a more recent Evochron Legacy SE too, from the looks of it. In a drastically different style, there's Objects in Space, where the twist is that you're not space dogfighting, but more like playing a sub sim (all about silent cruising and avoiding detection) and from a first person perspective as you physically run through the ship to operate the stations or repair poo poo.

I love Objects in Space conceptually but can't recommend anyone buy it at this point when they ceased development due to money issues with massive bugs that'll crop up regularly and ruin your runs.

pentyne
Nov 7, 2012

haldolium posted:

there is none.


again, that is a major reason why start shitizen is seeing that much of money still. NO SPACE GAME represents the linear space operas of Freespace, Freelancer, Starlancer etc. back then. Its either/or. Roguelikes, Arcade, Diablo in Space etc. just not that kind of SP space opera with that kind of production value. And all attempts in that particular direction like corvs are flawed AA games with SOME good content but still void of the experience of a modern day Freelancer/Freespace

What about the X series? X4 got savaged but people always say X3 Albion Prelude is the best of its type.

Velocity Raptor
Jul 27, 2007

I MADE A PROMISE
I'LL DO ANYTHING

pentyne posted:

What about the X series? X4 got savaged but people always say X3 Albion Prelude is the best of its type.

X4 is apparently pretty good now. They had a major update about a year or so ago that seemed to turn public sentiment around.

Fruits of the sea
Dec 1, 2010

X4 on release was never going to live up to what X3 could do after the third expansion and the mods fixing/adding poo poo.

Now there has been a ton of content added to it and the mods are all there so we can wait for the cycle to continue whenever they decide to make X5.

haldolium
Oct 22, 2016



pentyne posted:

What about the X series? X4 got savaged but people always say X3 Albion Prelude is the best of its type.

X series is nothing like it, apart from still being an UI nightmare and techincally questionable it is a universe simulation like their slogan TRADE FIGHT THINK BUILD or so for X3. Everything is kinda there but it takes way too much involvement in dumb rear end UX systems to "get it" and space combat in the end isn't quite that great really, its more an achievement to get there as the actual thing itself. It's a massive chore to get where you want to be and the story/characters/animation part of it is worse as most indie games from 15 years ago (that is X4 rn, which has not really improved on that front since the original X3).


I want to put a bit emphasis on "space opera" here which was a thing back then for space combat games. Some sort of more or less good staged storyline, otherwise rather simple systems to upgrade gear/ships. Very basic concepts of trading alter with Freespace which basically had the goal to get The Best Ship. It was very linear, focused and X series is exactly the contrary from early to later games you can do whatever but there is no real reason given other then for the sake of doing these things as all factions are completely bad represented and the story is borderline non-present. Its just not that kind of game, its simulation (which is unique at least) is the foreground and reason to play it.

zoux
Apr 28, 2006

haldolium posted:

apart from still being an UI nightmare and techincally questionabl

Ah, yes now I remember why I bounced off of it like a racquet ball

FishMcCool
Apr 9, 2021

lolcats are still funny
Fallen Rib

Orv posted:

I love Objects in Space conceptually but can't recommend anyone buy it at this point when they ceased development due to money issues with massive bugs that'll crop up regularly and ruin your runs.

Fair enough, I haven't touched it in ages and never got too far, and the mixed reviews seem to echo your issues.

Fruits of the sea
Dec 1, 2010

It's basically Kenshi in space, with all that entails.

Kibayasu
Mar 28, 2010

Every space game developer eventually wants to make Privateer 2 again for some reason.

zoux
Apr 28, 2006

God I loved playing privateer. Shooting down bandits. Pronouncing the G in Paradigm.

StarkRavingMad
Sep 27, 2001


Yams Fan
I wish there was a REALLY GOOD space trucker game. Elite Dangerous is probably the best in that category, but it's boring doing trade runs there for the most part. Give me a game where I can do long hauls that take awhile but I have to adjust course and deal with equipment malfunctions. Like I want something that's more about keeping the ship on course and running and dealing with environmental hazards to make deliveries, and less about every issue just being space pirates again.

I feel like the closest might be Objects in Space, but that almost seems like a submarine game and it's pretty simplistic. Doing the component upgrades on all the device boards is a really neat idea, though.

Awesome!
Oct 17, 2008

Ready for adventure!


Europa Truck Simulator would be cool

JammyB
May 23, 2001

I slept with Mary and Joseph never found out
Star Wars Squadrons is probably the closest modern and 'high budget' (sort of) successor to Freespace et al, but even with the very short campaign I was pretty bored of it by the end. I couldn't put my finger on what turned me off but possibly that missions were so heavily scripted and seemed to only have one way to do them - felt very hand-holdy compared to those games of yore.

DarkDobe posted:

Freespace 2 with all of the modern mods/upgrades is incredible - and everyone should give it a playthrough at least once.

The last Capital Ship game that I really had a blast with was Nexus: the Jupiter Incident but it is a bit of an oddity that might not appeal to everyone.
It's gorgeous though, and really nails what it's going for in my opinion. There are a few story missions that are very punishing, though, oftentimes verging on 'failed during mission loadout' because you didn't take specific equipment/abilities - but nothing a guide won't solve.
It absolutely owns bones, especially with getting down the sheer ludicrous scale of everything involved.

Yes to both of these suggestions. Nice to see Nexus get a mention. I've been playing this recently having paid less than £1 during a GOG sale. I played it when it first came out and found it too frustrating, but have been enjoying it now exactly the way you suggest - use the walkthrough to get the loadout, save game, go into the mission blind.

zoux
Apr 28, 2006

Is there a standard full-mod package list somewhere for Freespace 2

JammyB
May 23, 2001

I slept with Mary and Joseph never found out
Knossos is what you want. Check out the Freespace thread in the retro subforum: https://forums.somethingawful.com/showthread.php?threadid=3915174

Fruits of the sea
Dec 1, 2010

JammyB posted:

Knossos is what you want. Check out the Freespace thread in the retro subforum: https://forums.somethingawful.com/showthread.php?threadid=3915174

Oh gently caress, I'm old now.

I always assumed that subforum was only SNES, Atari and Sega and idunno, DOS games?

deep dish peat moss
Jul 27, 2006

Kids these days consider the PS2 to be "Retro" :smith:

zoux
Apr 28, 2006

JammyB posted:

Knossos is what you want. Check out the Freespace thread in the retro subforum: https://forums.somethingawful.com/showthread.php?threadid=3915174

🫡

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something
I'm really loving Everspace 2 in almost every way. The one thing I think it's deficient in, and a lot of space sims get this wrong, is that there isn't enough radio chatter. Outside of the scripted missions, there is almost no chatter whatsoever. It would be nice if friendlies and enemies would radio you randomly as you roam around the systems.

In a mining zone, and a friendly might radio you to go "Hey, this is my claim! Although... well, I guess there's enough ore to go around." Or an authority vessel might quickly pipe in to say "Move along, citizen." or "We've registered you on our scanners, pilot." Enemies could radio you to taunt "You're going down, humie scum!", or to cry out just before they're taken down. Pop up a little video window with a look at the radioing pilot as well.

Would help the universe seem more alive, like there are others out there with you going about their business, or enemies that aren't just blips on a radar.

DarkDobe
Jul 11, 2008

Things are looking up...

Bloody Hedgehog posted:

I'm really loving Everspace 2 in almost every way. The one thing I think it's deficient in, and a lot of space sims get this wrong, is that there isn't enough radio chatter. Outside of the scripted missions, there is almost no chatter whatsoever. It would be nice if friendlies and enemies would radio you randomly as you roam around the systems.

In a mining zone, and a friendly might radio you to go "Hey, this is my claim! Although... well, I guess there's enough ore to go around." Or an authority vessel might quickly pipe in to say "Move along, citizen." or "We've registered you on our scanners, pilot." Enemies could radio you to taunt "You're going down, humie scum!", or to cry out just before they're taken down. Pop up a little video window with a look at the radioing pilot as well.

Would help the universe seem more alive, like there are others out there with you going about their business, or enemies that aren't just blips on a radar.

Do the Gang Wars missions if you want some REALLY corny radio chatter to go with your FIRE GANG vs ICE GANG quests
To that end they really need to make those weapons available to players...

rox
Sep 7, 2016

deep dish peat moss posted:

Kids these days consider the PS2 to be "Retro" :smith:

the ps2 was released 23 years ago

it is

rox
Sep 7, 2016

they should get on rereleasing burnout 3 takedown. that game is ftw

Bumhead
Sep 26, 2022

deep dish peat moss posted:

Kids these days consider the PS2 to be "Retro" :smith:

The time is now, old man.

Nancy
Nov 23, 2005



Young Orc
PS3 is also retro. Idk if y'all have heard but they're on the PS5 now.

Bumhead
Sep 26, 2022

haha what posted:

they should get on rereleasing burnout 3 takedown. that game is ftw

A reminder that EA is sat on some of the best arcade racing IP ever and also owns the industry's premier specialist racing game studio.

And has so far proceeded to do gently caress all with either.

kazil
Jul 24, 2005

Derpmph trial star reporter!

could be worse, EA could be making those games

deep dish peat moss
Jul 27, 2006

In my mind "retro games" is always going to refer to Atari and Commodore and poo poo like that and no one can convince me otherwise :colbert:

Orv
May 4, 2011

Bumhead posted:

A reminder that EA is sat on some of the best arcade racing IP ever and also owns the industry's premier specialist racing game studio.

And has so far proceeded to do gently caress all with either.

Could be worse, they could be using their specialist racing studio to make continually terrible driving for open world games.

Bumhead
Sep 26, 2022

kazil posted:

could be worse, EA could be making those games

lol

WRC is going to be an early litmus test. On paper giving Codemasters the WRC license should be a home run, but there's been plenty of time for EA to infest what they're doing. As a fan of Dirt Rally 2.0, I'm half expecting a situation where that remains the go-to rally game for the next 10 years or something while EA/Codies spin their wheels trying to match it on an annual basis. Hope I'm wrong but it's extremely possible.

zoux
Apr 28, 2006

My first console was an NES in 1986 and my first dedicated can-actually-play-most-modern-games PC was in 2019 (and it was a prebuilt ._.)

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some dillweed
Mar 31, 2007

Mr E posted:

Is freelancer even available anymore to buy? Sucks if it isn’t. I hate that freespace 2 and it didn’t spawn enough sequels or inspired by games that I got tired of the genre, but at least you can still buy freespace 2 on gog I guess.
No, you can't really buy Freelancer anymore which is why I ended up getting my copy off of ebay. The second result I see now when looking up "Freelancer game" is a page on an abandonware site.

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