(Thread IKs:
MokBa)
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Is Age of Calamity fun? Do the stages take more than 15 minutes?
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# ? Apr 23, 2023 07:00 |
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# ? Jun 5, 2024 04:24 |
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Tokelau All Star posted:Is Age of Calamity fun? Do the stages take more than 15 minutes? Yes and yes, for the story ones
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# ? Apr 23, 2023 08:02 |
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Is there an easy way to switch between arrows (not bows) in BOTW without having to go into the inventory each time?
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# ? Apr 23, 2023 11:23 |
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With the bow equipped (maybe drawn?), the d-pad that changes shields changed arrows instead.
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# ? Apr 23, 2023 11:50 |
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Gambrinus posted:Is there an easy way to switch between arrows (not bows) in BOTW without having to go into the inventory each time? iirc it's the "switch shield" button when you have a bow drawn
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# ? Apr 23, 2023 11:50 |
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Yup, d-pad left with your bow out
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# ? Apr 23, 2023 12:14 |
Tokelau All Star posted:Is Age of Calamity fun? Do the stages take more than 15 minutes? If AoC ran well (i guess a PC emulator can probably handle that) it'd be on my top 10 action games ever.
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# ? Apr 23, 2023 12:45 |
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I'm waiting for the Switch 2 port
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# ? Apr 23, 2023 13:04 |
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EDIT: Wrong thread
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# ? Apr 23, 2023 13:09 |
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Tokelau All Star posted:Is Age of Calamity fun? Do the stages take more than 15 minutes? I often have times around the 45-minute range or longer in the main storyline battles, but that's taking time to look for koroks and loot. Most of the time there is a lull in the flow or you can avoid triggering events for that purpose. Overall it's not as hectic as the first HW unless you approach it that way deliberately, and the only time bonus you get is extra rupees. There's no rating system like in HW. I thought it was great fun, there are a ton of shorter challenge and training stages too, just not nearly as many as HW but that's a pretty high bar.
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# ? Apr 23, 2023 13:23 |
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I've been playing more Second Wind all weekend, and it's definitely still really fun, especially all the brand new content like a big cave system connecting the different parts of hyrule, but the quality of the shrine edits is very mixed. it seems like every shrine flips a coin and half the time the result is a fun twist on the original with a bit more difficulty and/or combat or something completely new and pretty interesting, and the other half the time the shrine is a 20 minute snoozefest where they filled literally every corner of available space with twisty corridors that you traverse, mindlessly pressing buttons and flipping switches while absolutely nothing of interest happens. Sometimes you fight a guardian scout! some of the designers for these new shrines clearly took the "shrines are too easy/short to be dungeons" complaints a bit too literally lol
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# ? Apr 23, 2023 13:52 |
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https://twitter.com/aquatic_ambi/status/1649954255682564097
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# ? Apr 23, 2023 14:13 |
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Lmao
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# ? Apr 23, 2023 14:32 |
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Let me fuse a horse to the end of a spear or so help me god……
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# ? Apr 23, 2023 14:48 |
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If your horse is not the Giant Horse then you are just horsing around as they say
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# ? Apr 23, 2023 14:58 |
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Totk (and retroactively Botw) needs more insect enemies. I loving despise moths, so I would love to fight a big rear end version of Mothula. Also, most of my memories of OoT were looking for skulltulas
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# ? Apr 23, 2023 15:30 |
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Have we seen Tektites in the last few Zeldas?
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# ? Apr 23, 2023 16:15 |
SirBukkake posted:Totk (and retroactively Botw) needs more insect enemies. I loving despise moths, so I would love to fight a big rear end version of Mothula. Also, most of my memories of OoT were looking for skulltulas Very satisfying to get skulltulas and revisit kakariko to see the freak family slowly restored into an even more hideous visage.
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# ? Apr 23, 2023 17:10 |
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I want a skulltula who's been cursed to become human and you gotta restore them to a skulltula
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# ? Apr 23, 2023 17:17 |
I want to crawl in the corner of a dungeon, not sit around in my povo shack.
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# ? Apr 23, 2023 17:18 |
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Fifty Three posted:I want a skulltula who's been cursed to become human and you gotta restore them to a skulltula To do this you have to kill humans and collect human tokens.
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# ? Apr 23, 2023 17:19 |
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Fifty Three posted:I want a skulltula who's been cursed to become human and you gotta restore them to a skulltula same except I'm the human
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# ? Apr 23, 2023 17:19 |
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Mahoning posted:Have we seen Tektites in the last few Zeldas? Guardians are Tektites in an LSD fever dream.
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# ? Apr 23, 2023 17:33 |
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Amppelix posted:I've been playing more Second Wind all weekend, and it's definitely still really fun, especially all the brand new content like a big cave system connecting the different parts of hyrule, but the quality of the shrine edits is very mixed. it seems like every shrine flips a coin and half the time the result is a fun twist on the original with a bit more difficulty and/or combat or something completely new and pretty interesting, and the other half the time the shrine is a 20 minute snoozefest where they filled literally every corner of available space with twisty corridors that you traverse, mindlessly pressing buttons and flipping switches while absolutely nothing of interest happens. Sometimes you fight a guardian scout! I've been messing around with Second Wind too due to the posts in this thread about it and yeah, the overhauled shrines are a real mixed bag. If this is their idea of extra challenge then I don't think I want to find out what the Labors of the Hero are like. Come to think of it, the last time I replayed BotW was before I got my OLED Switch, so maybe I'll just do that instead.
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# ? Apr 23, 2023 17:45 |
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superjew posted:Guardians are Tektites in an LSD fever dream. they're more like beamos and armos mixed together
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# ? Apr 23, 2023 18:33 |
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Totk needs those squirrel people who throw boomerangs
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# ? Apr 23, 2023 18:33 |
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Link should fight Dark Links who have progressions of ever more absurd vehicles and combo weapons.
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# ? Apr 23, 2023 18:39 |
Shiroc posted:Link should fight Dark Links who have progressions of ever more absurd vehicles and combo weapons. I mean, Monolith Soft is a support studio, might as well throw some mecha battles in there
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# ? Apr 23, 2023 18:42 |
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I desperately wanted the door to land on top of them at the end
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# ? Apr 23, 2023 18:48 |
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Mahoning posted:Have we seen Tektites in the last few Zeldas? There are tektites in A Link Between Worlds. It's nearly a decade old, but if you disregard remakes and HD versions, it and Triforce Heroes are the last two new Zelda games before Breath of the Wild.
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# ? Apr 23, 2023 18:48 |
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Shiroc posted:Link should fight Dark Links who have progressions of ever more absurd vehicles and combo weapons. Dark Link standing around like Trophy Thomas waiting to race you on his unholy contraption.
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# ? Apr 23, 2023 18:52 |
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Asterite34 posted:I mean, Monolith Soft is a support studio, might as well throw some mecha battles in there Start the game connecting meat to arrows, finish the game using Link's Evangelion powered by Hylia's soul against the Mass Production Evas powered by Ganon's.
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# ? Apr 23, 2023 18:53 |
Shiroc posted:Start the game connecting meat to arrows, finish the game using Link's Evangelion powered by Hylia's soul against the Mass Production Evas powered by Ganon's. Also Din, Nayru and Farore are supercomputers and Hyrule is a simulation or something
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# ? Apr 23, 2023 19:13 |
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Antonymous posted:they're more like beamos and armos mixed together i thought they were the new beamos when i first encountered one and tried to throw bombs at its head
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# ? Apr 23, 2023 19:17 |
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Antonymous posted:Totk needs those squirrel people who throw boomerangs But with their character model straight out of the Link's Awakening remake (I'm not sure I made the connection that he's a goriya giving you a boomerang until now)
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# ? Apr 23, 2023 19:40 |
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Are there any good videos or something that explains the tech behind BotW? Like for instance when you're way up high and it feels like you can see most of the map. I know it's not really rendering everything and you do see pop-in sometimes as you get closer to things, but overall it does a pretty good job of seeming like everything you can see from your vantage point is rendered and not some visual trick. But I'm assuming there are tons of visual tricks used that are integrated seamlessly. Like how there are times when a big mountain or location like Hyrule castle appears in the distance but seems a lot closer than it actually is or bigger than it should be at that distance. e: especially considering it's doing all this on a Switch, and you don't experience framerate drops from up high, though you do in the more object-filled villages and such. SweetMercifulCrap! fucked around with this message at 19:45 on Apr 23, 2023 |
# ? Apr 23, 2023 19:42 |
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bringing back Like-Likes feels like it’d be a no-brainer since shields and weapons are already expendable
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# ? Apr 23, 2023 19:45 |
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SirBukkake posted:Totk (and retroactively Botw) needs more insect enemies. I loving despise moths, so I would love to fight a big rear end version of Mothula. Also, most of my memories of OoT were looking for skulltulas
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# ? Apr 23, 2023 19:49 |
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SweetMercifulCrap! posted:Are there any good videos or something that explains the tech behind BotW? Like for instance when you're way up high and it feels like you can see most of the map. I know it's not really rendering everything and you do see pop-in sometimes as you get closer to things, but overall it does a pretty good job of seeming like everything you can see from your vantage point is rendered and not some visual trick. But I'm assuming there are tons of visual tricks used that are integrated seamlessly. Like how there are times when a big mountain or location like Hyrule castle appears in the distance but seems a lot closer than it actually is or bigger than it should be at that distance. I don’t have one on-hand but I’m pretty sure it mostly just comes down to good use of LOD and atmospheric fog. LOD (level of detail) is a feature all games use where the game switches a model out for a simpler, lo-res version when you move the camera away from it. A model can have multiple LODs for medium distance and medium detail, far distance and low detail, super-far distance and super-low detail, etc. And atmospheric fog is used so that distance objects get a kinda bluish haze over them so that you mostly just see their silhouettes and the low detail is less obvious
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# ? Apr 23, 2023 19:56 |
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# ? Jun 5, 2024 04:24 |
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The game strategy guide for BotW must have a chapter titled "Oh, so all I have to do is pick it up and hold it?"
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# ? Apr 23, 2023 19:57 |