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redleader posted:fyi the youtube links to zerg themes 2 and 3 are wrong. they both link to zerg theme 1 Thanks, fixed! redleader posted:
disposablewords posted:I was talking to my brother about the writing problems of SC2 yesterday and it really helped me pin down what I think happened and why some of the space fantasy bullshit in 1 was cool while it was insufferable in 2. My theory on the SC2 story with Kerrigan is that it's a rescue. The sentence the Overmind infested Kerrigan to be its agent to secretly work against and overthrow the Dark Xel'Naga that held it prisoner makes very little sense, but swap it out with Warcraft nouns and you get the Lich King corrupted Arthas to be its agent to secretly work against and overthrow the Demons that held it prisoner and you get something that makes a great deal of sense, and indeed was a part of the plot of Warcraft 3. So my guess is they had this plan for Warcraft 4 where it was going to be like "Whoa, turns out evil Lich King Arthas is actually the key to saving the world of Azeroth! What a crazy, mind-blowing plot twist!" but because WoW became so successful WC4 never materialized and the storyline had to be abandoned. But they liked it enough to try and do it anyway in Starcraft. Poil posted:I'm not sure if the remake changed anything but you don't need to hold the crystal while it is being harvested. The protoss will flood the place with units that are just awkwardly standing around. They will of course instantly gib the poor drone once it finishes working but you can just clear out the protoss and send in a new drone to grab and deliver . The remake didn't change this; you can absolutely easily cheese the mission this way. But again, it'd hardly be sporting.
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# ? Apr 17, 2023 13:32 |
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# ? Jun 1, 2024 11:05 |
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WRT Aiur I am going with A Namewise I was the one who suggested it, so Avram
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# ? Apr 17, 2023 14:35 |
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Aiur: 'cause one field agent ain't what they were looking for ; they were after learning how the whole thing works, and incorporating in into the swarm - therefore, it's better to keep Kerrigan back, where's it's safer. Also, now that the Protoss manages to kill an overmind, means that the swarm cannot wait to grow a new psi-warrior: they must strike ASAP, before the Protoss commit and wipe 'em out. Cerebrate name: Man, Avram is such a pedestrian name (it's reasonably common over here).
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# ? Apr 17, 2023 16:39 |
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Gun Jam posted:
In the spirit of this, let's call the cerebrate Steve
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# ? Apr 17, 2023 18:12 |
Tenebrais posted:In the spirit of this, let's call the cerebrate Steve
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# ? Apr 17, 2023 18:27 |
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The screenshot of the scourge getting hit by the stasis is one of the funniest things I've seen in a long time
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# ? Apr 17, 2023 18:53 |
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1A, 2D - seconding Marduk
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# ? Apr 17, 2023 19:53 |
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Damned Arbiters, the worst thing they do is ruin your control groups JohnKilltrane posted:Mission Nine: The Invasion of Aiur. Does that Zergling have human arms and hands?
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# ? Apr 17, 2023 20:53 |
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disposablewords posted:I was talking to my brother about the writing problems of SC2 yesterday and it really helped me pin down what I think happened and why some of the space fantasy bullshit in 1 was cool while it was insufferable in 2. The same can't be said about another game...
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# ? Apr 17, 2023 21:03 |
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chestnut santabag posted:Damned Arbiters, the worst thing they do is ruin your control groups It's the zergling that hacks the computer
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# ? Apr 17, 2023 21:06 |
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disposablewords posted:I was talking to my brother about the writing problems of SC2 yesterday and it really helped me pin down what I think happened and why some of the space fantasy bullshit in 1 was cool while it was insufferable in 2. SC2 is bunch of Terrans got lost in space themed World of Warcraft expansion about draenei vs Burning Legion war with Zerg acting as Forsaken. Basically Legion expansion IN SPAAAAACE.
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# ? Apr 17, 2023 21:22 |
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sirtommygunn posted:It's the zergling that hacks the computer and they moved all the carpal tunnel genetics into the defiler
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# ? Apr 17, 2023 22:41 |
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Steve is the best possible name for a cerebrate this terrifying, surely it's a sound that will strike fear into the hearts of Terran and Protoss alike.
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# ? Apr 18, 2023 07:05 |
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yeah diggin the vibes put out by Steve. lest we forget, Star Wars gave Palpatine the first name "Steve". if an ultimate evil space wizard can be Steve then why not a sentient evil space blob?
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# ? Apr 18, 2023 15:47 |
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I vote for steve
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# ? Apr 18, 2023 18:15 |
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A, Steve
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# ? Apr 18, 2023 18:46 |
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A, Sleve McDichael
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# ? Apr 18, 2023 18:49 |
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https://m.youtube.com/watch?v=m8ioxY9FzXo
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# ? Apr 18, 2023 20:49 |
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JohnKilltrane posted:a) The psionic defences the Overmind was concerned about thwarting aren't things like High Templar shenanigans but rather are being used to conceal Aiur. Plucking Aiur's location out of Zeratul's mind means that this is no longer a concern, so the invasion can proceed without Kerrigan, who gets left behind as a contingency.
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# ? Apr 18, 2023 21:45 |
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JohnKilltrane posted:orange feels like the Protoss armada, with plenty of Scouts and Carriers, as well as that Arbiter. According to the manual description, this is exactly the case. It also mentions the blue tribe as the one from which most of the dark templar came. The white tribe is described as the "keepers of the Khaydarin crystals" but they're notably absent from this mission. If this cerebrate is going to be the same one as in episode 6, my name suggestion is Rodney Dangerfield, since it gets no respect there
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# ? Apr 18, 2023 22:09 |
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Alpha3KV posted:If this cerebrate is going to be the same one as in episode 6, my name suggestion is Rodney Dangerfield, since it gets no respect there Canonically, it is not - though whether Killtrane decides to change that is up in the air. The Magistrate isn't supposed to be Matt Horner, either
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# ? Apr 18, 2023 22:23 |
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Voting 1 D: Overmind didn't take Kerrigan because he realised protoss are pushovers and ZvP is very easy. Kerrigan stayed behind so she didn't hog all the glory. AND 2 D: Name the cerebrate Lee Jaedong , zerg god of destruction (pro player)
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# ? Apr 18, 2023 22:39 |
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A, Avram
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# ? Apr 18, 2023 22:57 |
BlazetheInferno posted:The Magistrate isn't supposed to be Matt Horner, either It was a popular fan theory I believe, but yeah. To my knowledge there's only one instance of the player commander becoming an NPC later on, and that's a while away.
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# ? Apr 18, 2023 23:14 |
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I always liked the idea that the magistrate was a separate guy from Horner and I'm angry that he didn't end up as like a background guy in 2.
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# ? Apr 19, 2023 00:09 |
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Bloody Pom posted:It was a popular fan theory I believe, but yeah. To my knowledge there's only one instance of the player commander becoming an NPC later on, and that's a while away. I thought both Artanis and Selendis were confirmed to be characters you play as in the Protoss campaigns? Matt Horner being the Magistrate is less a "fan theory" and more that, in SC2 he's Raynor's number two that is responsible for all of the battle operations - really you'd need a reason for him to not be Raynor's closest companion in SC1 that is responsible for all of the battle operations. Especially with no other explanation for where the Magistrate went, since they'd be just as much of a fugitive. Maybe they needed a reason for Horner to not have a history with Kerrigan and Mengsk but... from the way SC2's campaign plays out, if they did need that of him, they didn't do anything with it.
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# ? Apr 19, 2023 00:29 |
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Canonically, Horner actually joined the Sons of Korhal before Raynor did, and was First Officer aboard one of the ships used to evacuate Mar Sara, the Cormorant. It was a cargo vessel that had been converted for blockade running.
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# ? Apr 19, 2023 00:42 |
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A, and Marmaduke.
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# ? Apr 19, 2023 01:46 |
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Tenebrais posted:I thought both Artanis and Selendis were confirmed to be characters you play as in the Protoss campaigns? There actually is a canonical explanation as to what happened to the magistrate: immediately after the end of SC1's Terran Campaign, he realized that this was all getting way too much for him and left Raynor instead of continuing the fight against the Dominion or going to Char.
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# ? Apr 19, 2023 01:49 |
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sirtommygunn posted:It's the zergling that hacks the computer Broken Box posted:and they moved all the carpal tunnel genetics into the defiler These comments made my day. chestnut santabag posted:Damned Arbiters, the worst thing they do is ruin your control groups Right? That's the one part that really gets me. BlazetheInferno posted:Canonically, it is not - though whether Killtrane decides to change that is up in the air. The Magistrate isn't supposed to be Matt Horner, either To paraphrase the great Dr. Spaceman, "Canon is... whatever we want it to be." I see pros and cons to reusing our Ep 2 Cerebrate for later. The biggest pro mainly being that I don't find Cerebrates terribly interesting to write for and I'm not sure how I would distinguish a second one. I'll think on these things. Tenebrais posted:Matt Horner being the Magistrate is less a "fan theory" and more that, in SC2 he's Raynor's number two that is responsible for all of the battle operations - really you'd need a reason for him to not be Raynor's closest companion in SC1 that is responsible for all of the battle operations. Especially with no other explanation for where the Magistrate went, since they'd be just as much of a fugitive. Maybe they needed a reason for Horner to not have a history with Kerrigan and Mengsk but... from the way SC2's campaign plays out, if they did need that of him, they didn't do anything with it. The issue with Horner is that he actually was a character that existed prior to SC2, so the game couldn't tie him in as the Magistrate because he'd already been established as being Not-Magistrate. I don't know the details, because he was introduced in the novelization of SC1 which I haven't read and... probably never will read. But I guess he was supposed to be more of a "hey guys who read the books remember this character? Bet you never thought you'd see him again, huh?" thing.
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# ? Apr 19, 2023 01:59 |
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catching up with this thread has made me want to take another crack at the singleplayer campaigns. as a kid I ended up just using console commands to steamroll through everything after a certain point lol. the way people have been talking about jank in brood war is really interesting- I spend a lot of time around the esports scene for fighting games and see a lot of similar sentiments. people who got into guilty gear with ACPR back in the 2000s have a really deep reverence for all the weird tools characters have access to, higher execution requirements, and extra room for emergent strategies... but actually going back to older games once you're used to quality of life improvements and balance philosophy of modern stuff is rough. makes for a good spectator experience when you know what's going on though. I suppose it's kind of hard to judge given how many ways blizzard has hosed up sc2 and their whole deal in general over the last 15 years, but how do you think sc2's current high level multiplayer scene compares to bw's from when it was the same age? it sounds like bw's high barrier of entry made high levels kind of impenetrable after a certain point, but does sc2 still see new faces pop up too? ...I feel like also this is probably the part where the way fighting game esports and the other higher budget stuff tends to be organized won't match though, I genuinely have no idea how much grassroots competition there is going on for starcraft
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# ? Apr 20, 2023 23:42 |
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A because that's totally what I remember from the SC1 manual. A, I suppose. I like "Steve", but she was in the Ultima series, and that's where she should stay.
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# ? Apr 20, 2023 23:43 |
painedforever posted:A, I suppose. I like "Steve", but she was in the Ultima series
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# ? Apr 21, 2023 00:24 |
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A and Steve. Maybe fantasy it up and make it S'Teve
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# ? Apr 24, 2023 05:17 |
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TheLoquid posted:A and Steve. Maybe fantasy it up and make it S'Teve I vote this. S'Teve and his mate G'Ray'Am
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# ? Apr 24, 2023 16:42 |
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Just finished Mass Recall and holy gently caress, mutas are even more broken than in original game.
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# ? Apr 28, 2023 07:49 |
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Szarrukin posted:Just finished Mass Recall and holy gently caress, mutas are even more broken than in original game. How so? I don't know if I got that far because I am so bloody bad at MR.
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# ? Apr 28, 2023 14:01 |
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JustJeff88 posted:How so? I don't know if I got that far because I am so bloody bad at MR. Probably because you aren't restricted to 12 mutas in a single control group. If you have 200 supply worth of mutas, there's nothing stopping you from pointing all of them at a target with a single click.
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# ? Apr 28, 2023 14:17 |
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Mutas are very funny on Mass Recall but on hard at least the AI is good enough that if they’ve got caster or stuff that can answer Mutas they can generally respond fairly well. If they don’t though lol gg.
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# ? Apr 28, 2023 15:44 |
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# ? Jun 1, 2024 11:05 |
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There's also a quirk in how damage is calculated in Starcraft 2 that makes stuff like Corsairs and Valkyries worse against Mutalisks in Mass Recall as compared to Starcraft 1, so that doesn't exactly help.
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# ? Apr 28, 2023 16:01 |