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I am not at all salty that every youtuber and streamer on the planet has early access Nope Not even a little
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# ? Apr 30, 2023 06:23 |
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# ? Jun 10, 2024 12:39 |
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Splicer posted:Here is a complete list of every demoless game I've pre-ordered since SotS II broke me. Oh hey you too huh.
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# ? Apr 30, 2023 14:18 |
Splicer posted:Here is a complete list of every demoless game I've pre-ordered since SotS II broke me. - I preordered the premium edition back in march based on the quality of AoW3/PF +expansions alone.
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# ? Apr 30, 2023 16:43 |
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thinking about multi model units that get weaker as they're damaged in general I'm assuming this means single units are tougher at the same attribute levels has anyone seen enchants or abilities that enhance multi model units?
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# ? Apr 30, 2023 18:02 |
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I think I saw something saying that they don't take as much of a damage penalty as they take losses.
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# ? Apr 30, 2023 18:08 |
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There are also things that give you more models per unit, so extra HP/damage presumably. Thing I was thinking about... I wonder if there could be a thing that lets you connect a city between the underworld and overworld. I dunno if they're 1:1 compatible but that would be interesting.
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# ? Apr 30, 2023 18:16 |
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Yeah, it’s one of the physical traits you can take at the start there’s also an enchantment that shrinks your dudes and adds more of them to each unit (along with a healthy +20% damage buff) which potentially smooths out the penalty a bit (though conversely you don’t retain extra damage for staying above breakpoints, so it being good/bad may be contextual) - it’s mentioned as being incompatible with a different ability that sounded like it embiggened them (no idea about exact effects, but presumably it would reduce model count) so there’s definitely some stuff that interacts with it
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# ? Apr 30, 2023 18:19 |
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Thyrork posted:Oh hey you too huh. We both pre-ordered SotS II
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# ? Apr 30, 2023 18:32 |
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OwlFancier posted:
I'm not sure how that would work mechanically, but a super city that goes from the depths to the clouds would be cool sky layer when LGD posted:so there’s definitely some stuff that interacts with it yeah I figured it would be a design knob they'll tinker with, but the immediate balance ramifications aren't obvious to me does this mean single units are more expensive, or higher tier, or are multi units considered benefitted by mods that enhance them?
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# ? Apr 30, 2023 18:40 |
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victrix posted:I'm not sure how that would work mechanically, but a super city that goes from the depths to the clouds would be cool I was thinking like maybe it founds a city on both layers and units can path between them, and if one falls the other does too. Or maybe if you build separate cities on top of each other you can connect them for unit pathing. Seems like it would be a fun thing for civs that specialize in the underground to be able to do. victrix posted:does this mean single units are more expensive, or higher tier, or are multi units considered benefitted by mods that enhance them? I think generally single units seem to be less powerful individually for their tier because they stay powerful until they die, but there are like, really big beefy single units later on. It seems to just be a different type of unit, if you have a squad of guys it's often powerful but loses power as it takes damage, if you have a single dude it's consistent but perhaps less powerful when in top shape. There are basic units that are single entities, some of the early summons seem to be like that. OwlFancier fucked around with this message at 18:49 on Apr 30, 2023 |
# ? Apr 30, 2023 18:46 |
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is there an easy way to identify what units are in a defensive stance that is buffing adjacent/nearby friends? charge breaking the correct defensive stance will probably be important in bigger fights, wondering if you can spot those at a glance
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# ? Apr 30, 2023 18:53 |
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victrix posted:is there an easy way to identify what units are in a defensive stance that is buffing adjacent/nearby friends? There's a glowing yellow or blue shimmering thing on the ground around the unit (the color indicates whether it's providing physical or magical protection)
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# ? Apr 30, 2023 18:57 |
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victrix posted:yeah I figured it would be a design knob they'll tinker with, but the immediate balance ramifications aren't obvious to me idk about all that but it's going to make aoe damage much more valuable. effectively every attack comes with a -damage debuff right? so you gain value out of situations where you damaged someone but did not kill them
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# ? Apr 30, 2023 19:06 |
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ninjewtsu posted:idk about all that but it's going to make aoe damage much more valuable. effectively every attack comes with a -damage debuff right? so you gain value out of situations where you damaged someone but did not kill them \/ true that \/ Splicer fucked around with this message at 19:36 on Apr 30, 2023 |
# ? Apr 30, 2023 19:27 |
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ninjewtsu posted:idk about all that but it's going to make aoe damage much more valuable. effectively every attack comes with a -damage debuff right? so you gain value out of situations where you damaged someone but did not kill them I particularly like that it makes aoe damage more valuable against units instead of solo monsters. It "feels" right and makes some degree of intuitive sense.
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# ? Apr 30, 2023 19:28 |
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Does aoe damage do more against multi entity units?
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# ? Apr 30, 2023 19:44 |
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OwlFancier posted:Does aoe damage do more against multi entity units? not as far as i've seen but chip damage is much more likely to kill a model and bring down the damage on a unit with many models
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# ? Apr 30, 2023 19:46 |
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Gerblyn posted:There's a glowing yellow or blue shimmering thing on the ground around the unit (the color indicates whether it's providing physical or magical protection) based, good stuff ninjewtsu posted:idk about all that but it's going to make aoe damage much more valuable. effectively every attack comes with a -damage debuff right? so you gain value out of situations where you damaged someone but did not kill them sure, that's the obvious tactical implication, that's why I was curious how it has affected the multi vs single unit balance in terms of cost, availability, buff/debuff effects, like if you have two completely identical units but one is multi figure and the other is single, the single is 'obviously' better, but it's not so obvious if there's a lot of buff effects that can potentially make the multi unit stronger dunno, I'm sure we'll be complaining at Gerblyn about it in a few weeks, I'll wait till I've had some hands on time to see how they handled it
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# ? Apr 30, 2023 20:07 |
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victrix posted:I'm not sure how that would work mechanically, but a super city that goes from the depths to the clouds would be cool The greatest joy the modding community might give us is multiple layers so we can turn this game into Conquest of Elysium levels of.... levels. Well, maybe san's the whole part where summoning a demon literally yanks it out of the demonic layer it was chilling in.
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# ? May 1, 2023 00:17 |
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It does kinda give me dominions vibes a little bit already.
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# ? May 1, 2023 00:21 |
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For me it's much more master of magic
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# ? May 1, 2023 01:05 |
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And bought the Premium edition. Got AoW3 for free around when PF released and got the DLC for cheap and felt like a thief in the night. Bought PF at a discount after it had all the content updates and had a great time with it, so I figure I might as well get this on release to make up for it.
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# ? May 1, 2023 01:44 |
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Looking at the Archives and Master List - has there ever been a completed LP on the forums of any of the Age of Wonders games? It doesn't seem like it, weirdly.
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# ? May 1, 2023 01:46 |
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I vaguely remember someone doing a full cult of storms run through of the first game, but I don't recall if they ever did more then that?
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# ? May 1, 2023 02:27 |
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I've been watching Quill's video stream today. He does all the fights, but let's the computer control instead of either auto-resolving or fighting himself. It's bizarre. It doesn't leave me feeling good about the tactical layer being engaging.
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# ? May 1, 2023 03:45 |
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LLSix posted:I've been watching Quill's video stream today. He does all the fights, but let's the computer control instead of either auto-resolving or fighting himself. It's bizarre. It doesn't leave me feeling good about the tactical layer being engaging. He said he was doing it because he is only allowed to stream for a limited amount of time, it is faster, and he wants to show later game. (I'm not sure why he doesn't auto-resolve then, but he did say that.)
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# ? May 1, 2023 03:55 |
Also I think he said a couple times that he thinks the AI is probably better controlling his troops than he is lol. I’ve watched Quill for close to a decade and idk that I think of him too much as a tactical combat mastermind kind of guy. Anything approaching micromanagement that can instead be automated frequently is.
Anno fucked around with this message at 04:12 on May 1, 2023 |
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# ? May 1, 2023 04:08 |
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Yeah nah, if you want someone doing sick poo poo in combat I'd go with Potato McWhiskey or Turin
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# ? May 1, 2023 04:12 |
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Yeah, if you want to see someone having fun with/breaking upon his knee the tactical combat, check out Potato McWhiskey. That's the video I watched and I barely understood his complex battleplans even though he explained them. I'm going to admit those videos made the game look interesting, though not enough to get me to break my rule and preorder. I'll be waiting to hear opinions once the game is out though.
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# ? May 1, 2023 04:18 |
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I feel like I'll like his videos more once I've gotten my hands on it but he's so excited and in depth it makes me want to do exactly that. Like when you're watching a friend play and it's all you can do not to snatch the mouse and start looking at everything.
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# ? May 1, 2023 04:26 |
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If you want to see a human spirit in extremis you can watch terra Invicta breaking his soul like a tiny china doll
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# ? May 1, 2023 04:32 |
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sebmojo posted:If you want to see a human spirit in extremis you can watch terra Invicta breaking his soul like a tiny china doll I feel kinda bad for wanting to see that, Quill seems like a nice person but I’ve never really clicked with his style of doing stuff.
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# ? May 1, 2023 05:01 |
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I figured the heavy customization was just going to be Not Good on the avatars but... based on everything I've seen, it's the opposite, it's extremely good
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# ? May 1, 2023 08:33 |
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Thyrork posted:The greatest joy the modding community might give us is multiple layers so we can turn this game into Conquest of Elysium levels of.... levels. Wonder how long it'll take before modders bring back the Shadow World from AoW: Shadow Magic.
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# ? May 1, 2023 11:17 |
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Oh yeah, if anyone looking at this thread also happens to be in South America, Nuuvem has a 13% discount available up to next week.
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# ? May 1, 2023 11:21 |
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To be fair Potatomcwhiskey is also using auto combat a lot and he plays Civ6 in a way that makes deity difficulty look casual.
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# ? May 1, 2023 11:34 |
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victrix posted:I figured the heavy customization was just going to be Not Good on the avatars but... based on everything I've seen, it's the opposite, it's extremely good Tome of Revelry transformation. I'm want to see if I can put hooves and horns on my Froggies.
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# ? May 1, 2023 12:04 |
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Cyflan posted:Wonder how long it'll take before modders bring back the Shadow World from AoW: Shadow Magic. DLC 4, probably. Well then. Drink something nice at the launch party Gerblyn and never forget the humble origins where y'all came from. And never stop making fun of weirdos online by rewording the warbreeds to be women after someone complained Sundren shouldn't be fighting because "women can't fight thats unrealistic". E: ok I might have the story wrong but for those curious or cursed; https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3532785&pagenumber=137&perpage=40#post439048414 Obviously the official boards thread is gone into the void but some quotes remain. I'm still waiting. Thyrork fucked around with this message at 13:06 on May 1, 2023 |
# ? May 1, 2023 12:57 |
I’ll be very happy if this is a big breakout for the series. It’d be incredibly well deserved.
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# ? May 1, 2023 13:08 |
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# ? Jun 10, 2024 12:39 |
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Agreed!
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# ? May 1, 2023 13:10 |