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Unlucky7
Jul 11, 2006

Fallen Rib

RBA Starblade posted:

The character glossary is largely irrelevant, just don't look at it if you're worried

Perhaps, but that bugged character description also alluded to another character dying

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SirSamVimes
Jul 21, 2008

~* Challenge *~


I tried the demo of Darkest Dungeon 2 and spent way too long riding the carriage around with only one combat encounter to break it up before I gave up on the game.

Owl Inspector
Sep 14, 2011

Oh firmament is this month too? I will never get to half of the games I want to.

rox
Sep 7, 2016

The 7th Guest posted:

Alright, so May's just about here, here's what's due this month:


Redfall - May 2 - I cannot imagine playing this outside of Gamepass at launch. The game has looked sus since its very first gameplay trailer and I'm bracing for disappointment. While the devs have brought up Far Cry 2 as an influence, it seems more like Borderlands with vampires and theoretical trademark Arkane "multiple approaches". I just don't know.


Age of Wonders 4 - May 2 - Meanwhile the reviews on AoW4 have already come in and have been very positive (84 OC) so this is an easier one to throw on the list. Not really my genre but I know people like their 4X.


Tape to Tape - May 3 - Here's a roguelite type you've not seen before: hockey! Combining the fast tempo of something like NBA Jam (actually there was a hockey equivalent wasn't there?) with the aesthetic of a 3D NHL95, demo reviews were very optimistic/positive.


Ravenlok - May 3 - This one is an Epic exclusive for now but it will be on PC Gamepass I believe. An ARPG by the developer of Echo Generation, Ravenlok uses their gorgeous voxel style to create a large fairy tale world to fight monsters in. The combat in Echo Generation was fine but difficult, we'll see if they strike a better balance here. I don't expect the kindest reviews here but I will probably give it a shot.


Mia & the Dragon Princess - May 4 - The latest FMV game from Wales Interactive is an action story with martial artistry... these are always in the realm of "trashy fun" CYOA games and not award winners, but I'm for Wales continuing to make them.


Cook Serve Forever - May 8 (Early Access) - The fourth game in the CSF series has a much different, slicker aesthetic and seems far more tuned towards controller gameplay (quite a contrast from where the series originally started!)


Darkest Dungeon 2 - May 8 - Prepare to suffer again.


FUGA 2 - May 10 - Prepare for animal children to suffer again.


Far Cry 6 - May 11 - If I include a game in Epic Jail, I should include a game leaving Epic Jail. Here's the one with Giancarlo Esposito. Is it good, bad? IDK they all seem the same to me after 3. Remember when FC5 was like "actually the racists were correct"? Fun times.


The Legend of Zelda: Tears of the Kingdom - May 12 (Not Steam) - *jay leno voice* Anyone hear about this? Yall hear about this? This one is PC gaming relevant because half of the goons at SA who buy this game will probably be playing it via Yuzu lol


Humanity - May 16 - I've always had a fancy for Lemmings style games but they always tend to be a bit too close to the source material. Humanity looks to be its own unique imprint on the "command people to the exit" genre. Also you are a Shiba Inu. Oh and by the way, it's from Tetsuya Mizuguchi (Rez Infinite, Tetris Effect: Connected). And it has VR support.


Tin Hearts - May 16 - Ex-Fable developers making, let's see here... a Lemming-style puzzle game th--... oh.... oh no. And on the same day, you say? Oops.


Firmament - May 18 - When Cyan returned from the gaming abyss with Obduction, it was well received, and I'd say.. KIND of Myst-like. THIS is some real-rear end Myst lookin adventuring courtesy again of Cyan Worlds, and it will support VR much as Obduction did. The gimmick here is you have a device called an Adjunct that interacts with various devices in the world. Could be the Mystiest modern game since Quern.


I Am Future - May 18 (Early Access) - Described as the coziest post-apocalypse ever, this is an isometric farmy fishy crafty game. The demo was fine but not amazing. I could see it grabbing me like Dysmantle did, except Dysmantle had combat and destruction in it while this does not.


The Outlast Trials - May 18 - Outlast does away with pretending to be any kind of serious horror (which is for the best) and offers a co-op stealth horror experience for up to 4 players.


Lego 2K Drive - May 19 - Maybe the most interesting Lego game since Lego City Undercover or even Islands? Since it's Lego you can of course build your own vehicles and make them crazy, and there's an open world. Just bear in mind that it's 2K and will probably be riddled with microtransactions.


Inkbound - May 22 (Early Access) - I am trying to avoid including roguelites in these going forward unless they offer something interesting/notable to separate them, because there's just too loving many of them. This one is by the dev of Monster Train so that's notable enough to include, I think. Also it's online-only??? I've never seen an MMO roguelite before but maybe there's secretly dozens of them that no one plays.


WH40K: Boltgun - May 23 - Hell yea, now we're talking my language. Boltgun takes the world of WH40K that for some reason has repeatedly been presented in games as being something I should take seriously, and says no, do not take this seriously actually, this is a very silly looking boomer shooter. Did they obviously pixelize 3D assets? Sure. But it still looks neat. And it'll be a finished game, not 'the first episode' and you have to wait 3 years. Which I always encourage.


After Us - May 23 - This was shown at either E3 or Summer Game Fest. I'm not actually sure what it is but it looked neat in the footage at the time. Some sort of story 3d platformer? Unclear. But look at that star weiner dog.


Amnesia: The Bunker - May 23 - I actually liked the third Amnesia game, despite its issues, but neither followup has been as good as the first (nor has the series been as good, IMO, as Penumbra). This is the first Amnesia game to have an open-ish world, but it brings its focus back to keeping the lights on, which was so important in the first game, and enforced in the third but in that one it didn't really make sense. Here it does, you're in the trenches/bunkers of WW1. It's dark! You're facing personal demons probably!


Hot Heat Reset - May 25 - A hyper-fast arcadey game similar to Blitz Breaker where you zip around from edge to edge avoiding traps and collecting the gems to open and reach the exit. Has a prologue demo available.


Bat Boy - May 25 - A Shovel-like by the devs of Super Sami Roll and the Actraiser-inspired Smelter (no not the bad ACE Team one).


Above Snakes - May 25 - A survival farmy fishy crafty game where you place large tiles around your map like Forager. Has a prologue demo available.


LOTR: Gollum - May 25 - ...I truly have no idea who this is for. I don't think even LOTR fans care about this.


Vampire: The Masquerade: Swansong - May 25 - A Telltaley story game in the VTM universe by the developer of stat-checking story game The Council, escaped from Epic Jail. Got mixed reviews in 2022.


Dynopunk - May 25 - A VN about a dinosaur mechanic repairing people's gadgets (OR sabotaging them). I played the prologue (which is still available) and it seemed neat. Sort of a techy take on Coffee Talk/Valhalla.


System Shock Remake - May 30 - Okay. We're nearly here. Again. I've put this on a "it's coming out next month" list before only for it to get pushed back. Will this be the month it hits? It looks like a decent remake though I think the UI is a little odd. With Nightdive acquired by Atari, and Atari acquiring a bunch of old games they will likely be buried in port remasters going forward, so it's gonna be a bittersweet release, I'm sure. But given the dev hell the game's gone through, probably a relief too.


Poly Bridge 3 - May 30 - Where my bridge nerds at? No not... not the card game gently caress. Look at that weird rear end flappy bridge. There's gonna be some weird levels in this one I bet. I figure if you liked the first two you'll like this one.


Farworld Pioneers - May 30 - The rare goon project that makes it not only to completion but even gets main stage billing on Gamepass, Farworld Pioneers is an attempt to do Starbound but better. Will it get there? Well, people were massively disappointed by Starbound so the bar is probably going to be pretty low.


Etrian Odyssey Collection - May 31 - Three very pricey ($40 each) HD remasters that somehow manage to find a way to preserve the all-important map drawing of the series by halving the screen. For some reason the enemy sprites are not 3D like the 3DS remakes had but high res 2D art. And the english font looks bad. But, they're rescued from a dead platform and that's all that matters I guess. Will we see 4, 5 and Nexus as a separate trilogy? Probably. Not anytime soon I would imagine.


Turbo Overkill - May TBA - This is technically not the official 1.0 release but the first half of episode 3 (with the second half coming in July). Turbo Overkill has been highly praised on Steam with some calling it the best retro shooter since Dusk. You have a chainsaw leg. You can move.. quite fast.


Decarnation - May TBA - A highly intriguing indie horror game whose demo really grabbed me when I played it in the Next Fest. No specific day yet but the May date was announced just a month ago.


Vividlope - May TBA - Easily the top demo, however, that I played in the last Next Fest was this gem of an arcade game about painting all the tiles of a stage while avoiding enemies. It has a gorgeous Dreamcast-era aesthetic and music and plays like a dream. Really hyped for this one.

There are many other titles coming out this month which you can see here. I didn't list everything because not everything is to my taste or super notable. Also like I said. Too many roguelites. Too many vampire survivor clones. I'm tired. I'm 39 in 5 minutes. Goodnight lol

thanks as always! and happy birthday!!!

Jack Trades
Nov 30, 2010

Is Darkest Dungeon 2 actually finished soon or is it just released from Epic Jail to have another two years of EA on Steam?

sebmojo
Oct 23, 2010


Legit Cyberpunk









Jack Trades posted:

Is Darkest Dungeon 2 actually finished soon or is it just released from Epic Jail to have another two years of EA on Steam?

Yeah it's releasing on steam for proper

The Lone Badger
Sep 24, 2007

Isn't Redfall a multiplayer-only team shooter?

I said come in!
Jun 22, 2004

The Lone Badger posted:

Isn't Redfall a multiplayer-only team shooter?

This is why it's a dead on arrival game pretty much. The devs have had an impossible time explaining what Redfall and what it isn't. It is for sure designed with co-op in mind, but it isn't required, and its online requirement is planned to be removed.

TeaJay
Oct 9, 2012



The mention of brutal boss and even normal enemy difficulty puts me off somewhat. There are some games where normal mobs are just tedious to kill, especially if you have to make the same run over and over.

gimme the GOD DAMN candy
Jul 1, 2007
i appreciate the clarification that afterimage is absolutely not for me.

IceG
Feb 7, 2006

Bigger than Hitler - Better than Christ

SirSamVimes posted:

I tried the demo of Darkest Dungeon 2 and spent way too long riding the carriage around with only one combat encounter to break it up before I gave up on the game.

It's a baffling design decision when I feel like what most people wanted was DD1 but in a better engine and more variety? Hopefully the carriage can be modded out somehow in the future.

I played a bit of the early access on Epic and really didn't like the roguelite style but it seems like they are rowing back on that with each update so maybe by v1 it will be in a better place.

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
Speaking thereof, what's the deal with all these demos getting scrubbed from the internet? Not that the publishers demand it, but that it's been so successful? I feel in the days of olde there'd be hosted for years after obsolescence, nowadays I can't even find them on freaking torrent sites.

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆
Demos are bad for game sales. They're much better at convincing people who probably were gonna buy your game to not buy it than they are at convincing people who probably weren't gonna buy your game to buy it.
They make the demos to capitalize on the hype and publicity during steam demo fests or whatever and then disable them afterwards since it's just better business sense.

The Kins
Oct 2, 2004

RPATDO_LAMD posted:

Demos are bad for game sales. They're much better at convincing people who probably were gonna buy your game to not buy it than they are at convincing people who probably weren't gonna buy your game to buy it.
This was the traditional common knowledge up until COVID uprooted everything, but as far as I can tell the new consensus seems to be that public demos are pretty drat good at selling your game. Hence all these Demo Fest events where everyone does them.

Fruits of the sea
Dec 1, 2010

I think the Early Access model has filled the role of demos pretty effectively. Turns out folks are willing to pay for unfinished portions of a game.

Comes with the added risk of alienating players that don't like changes made during development though.

Commander Keene
Dec 21, 2016

Faster than the others



The difference between just releasing a demo for your game and participating in a time-limited Demo Fest or whatever is that Valve is doing at least some of your marketing for you by putting you on the front page and throwing up ad banners everywhere, then at the end you get to take the demo down to avoid some of the negative. More people learn about your game's mere existence than get turned off by trying the demo you put out for a week.

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

The 7th Guest posted:


Etrian Odyssey Collection - May 31 - Three very pricey ($40 each) HD remasters that somehow manage to find a way to preserve the all-important map drawing of the series by halving the screen. For some reason the enemy sprites are not 3D like the 3DS remakes had but high res 2D art. And the english font looks bad. But, they're rescued from a dead platform and that's all that matters I guess. Will we see 4, 5 and Nexus as a separate trilogy? Probably. Not anytime soon I would imagine.

They are remasters of the DS games, not of remakes Untold 1 and Untold 2 for the 3DS. Hence the beasts and monsters are all 2D and they still use the old skillsets.

Since I still have a 3DS I only care about the third game (which didn't get a 3DS remake), but I'll just wait for the first 50% off sale before I even consider buying it. You all should definitely buy it tho so they know there might be interest in new EO games!

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


Honestly demos are great at getting me to buy good games and put me off from buying bad games, which is probably why big publishers did propaganda against them.

I think a lot of demos are decomissioned from the fest because they were kinda alpha/beta versions of the game and companies don't really have the manpower to maintain them to the latest version, specially in an age of constant updates through a game's lifetime.

Fuligin
Oct 27, 2010

wait what the fuck??

IceG posted:

It's a baffling design decision when I feel like what most people wanted was DD1 but in a better engine and more variety? Hopefully the carriage can be modded out somehow in the future.

I played a bit of the early access on Epic and really didn't like the roguelite style but it seems like they are rowing back on that with each update so maybe by v1 it will be in a better place.

I respect the wish of devs to change things up but man i bounced off that steam next demo hard. And yeah the apparent transition into another roguelite is basically the last thing i would have ever wished for.

But hey, the 3d art looks p fly

HopperUK
Apr 29, 2007

Why would an ambulance be leaving the hospital?
Hell yeah Cook Serve Forever. I am cursed that whenever anyone references a song by saying 'making my way downtown' I will instantly default to the CSD3 theme tune.

https://www.youtube.com/watch?v=o6LjnEzLaqM

fez_machine
Nov 27, 2004
Obduction was flawed but the parts that were good were very very good so I'm looking forward to Firmament

Bad Seafood
Dec 10, 2010


If you must blink, do it now.
I like what I've played of Obduction, though I haven't finished it yet.

That said, a note to all prospective developers: when attempting to block off player progression with the environment, please consider a more impassable obstacle than a shallow stream a child could wade across.

kazil
Jul 24, 2005

Derpmph trial star reporter!

I thought Obduction was incredibly boring myself

gimme the GOD DAMN candy
Jul 1, 2007

kazil posted:

I thought Obduction was incredibly boring myself

that's the classic myst aesthetic!

explosivo
May 23, 2004

Fueled by Satan

I'm curious to see what the reception is for Cook, Serve, Forever; as a fan of the first 3 games I thought this one looked like they wanted to make it a far simpler experience by just showing you the buttons to push like a QTE instead of having to learn the button combinations to do everything.There also doesn't appear to be multiple orders coming in at a time or holding stations. I will admit that as much as I liked the games it became pretty hectic and not as much fun once it passed a certain point of complexity in recipes/amount of customers which is usually when I stopped playing them but I dunno this one looks too far in the other direction.

HopperUK
Apr 29, 2007

Why would an ambulance be leaving the hospital?

explosivo posted:

I'm curious to see what the reception is for Cook, Serve, Forever; as a fan of the first 3 games I thought this one looked like they wanted to make it a far simpler experience by just showing you the buttons to push like a QTE instead of having to learn the button combinations to do everything.There also doesn't appear to be multiple orders coming in at a time or holding stations. I will admit that as much as I liked the games it became pretty hectic and not as much fun once it passed a certain point of complexity in recipes/amount of customers which is usually when I stopped playing them but I dunno this one looks too far in the other direction.

Yeah, it's going to depend on reception for me too. Maybe that'll be super fun! Maybe it'll be too simple now. I enjoyed the food truck but I liked customizing a restaurant too, though CSD2 didn't do it for me overall, so - who knows. At least the soundtrack will probably be great.

Brocktoon
Jul 18, 2006

Before we engage we should hang back and study their tactics.

explosivo posted:

I'm curious to see what the reception is for Cook, Serve, Forever; as a fan of the first 3 games I thought this one looked like they wanted to make it a far simpler experience by just showing you the buttons to push like a QTE instead of having to learn the button combinations to do everything.There also doesn't appear to be multiple orders coming in at a time or holding stations. I will admit that as much as I liked the games it became pretty hectic and not as much fun once it passed a certain point of complexity in recipes/amount of customers which is usually when I stopped playing them but I dunno this one looks too far in the other direction.

I played the demo and totally agree. CSD3 was a move in the wrong direction, I feel, with its automatic dish delivery and ability to choose you own menu so you can just keep picking the same dishes you have mastered over and over with no penalty.

For me CSD2 is the sweet spot and a game I will literally never stop playing.

explosivo
May 23, 2004

Fueled by Satan

The dev is referring to it as a "story driven adventure" so I'm not expecting much to change from the demo. Definitely worth keeping an eye on but I probably won't be picking this one up.

Sab669
Sep 24, 2009

The 7th Guest posted:


Redfall - May 2 - I cannot imagine playing this outside of Gamepass at launch. The game has looked sus since its very first gameplay trailer and I'm bracing for disappointment. While the devs have brought up Far Cry 2 as an influence, it seems more like Borderlands with vampires and theoretical trademark Arkane "multiple approaches". I just don't know.


The Legend of Zelda: Tears of the Kingdom - May 12 (Not Steam) - *jay leno voice* Anyone hear about this? Yall hear about this? This one is PC gaming relevant because half of the goons at SA who buy this game will probably be playing it via Yuzu lol


WH40K: Boltgun - May 23 - Hell yea, now we're talking my language. Boltgun takes the world of WH40K that for some reason has repeatedly been presented in games as being something I should take seriously, and says no, do not take this seriously actually, this is a very silly looking boomer shooter. Did they obviously pixelize 3D assets? Sure. But it still looks neat. And it'll be a finished game, not 'the first episode' and you have to wait 3 years. Which I always encourage.

:toot:

Installing Redfall on game pass right now. Expectations are low so I don't think I'll be disappointed, but at the end of the day I already know I just want Dishonored 3

And I bounced off BOTW on my Switch when I first got it, but I recently installed a Wii U emulator so I could play it on my PC instead and I'm actually having a fun time with it now. Half tempted to get the new one, but again I know I'll bounce off it because gently caress gaming on things that aren't a PC :colbert:

And Boltgun looks so loving good. Probably going to buy it and put 5 hours in and then get bored like I do every other boomershooter because I'm old and slow.

Volte
Oct 4, 2004

woosh woosh

The 7th Guest posted:

Remember when FC5 was like "actually the racists were correct"? Fun times.
Uh, no, I don't in fact remember this??

explosivo
May 23, 2004

Fueled by Satan

Oh hey Redfall will be playable tonight at 8 (est). Very curious to see if that will be a trainwreck or just a perfectly mediocre game, it could go either way. Thanks, Gamepass!

Tiny Timbs
Sep 6, 2008

I said come in! posted:

This is why it's a dead on arrival game pretty much. The devs have had an impossible time explaining what Redfall and what it isn't. It is for sure designed with co-op in mind, but it isn't required, and its online requirement is planned to be removed.

Aw yeah, nothing better than a last-minute redirect to let people play the game single player by keeping all the lovely forced co-op sections and building in basic bot AI.

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

SirSamVimes posted:

I tried the demo of Darkest Dungeon 2 and spent way too long riding the carriage around with only one combat encounter to break it up before I gave up on the game.

Same here, I really loved the visual upgrade and combat's about the same the first game but jesus... the carriage is such a boring slog, it's structured like all of these other branching path roguelite games except you're stuck behind a carriage with a lousy overhead map.


Volte posted:

Uh, no, I don't in fact remember this??

It was just a twist ending where the doomsday cult was actually right about doomsday.

It was hilarious and directly led to FC: New Dawn which was a pretty drat fun colorful post-apocalyptic romp!

Deakul fucked around with this message at 14:43 on May 1, 2023

Anno
May 10, 2017

I'm going to drown! For no reason at all!

explosivo posted:

Oh hey Redfall will be playable tonight at 8 (est). Very curious to see if that will be a trainwreck or just a perfectly mediocre game, it could go either way. Thanks, Gamepass!

Guessing the average thought will be “it’s fine, but not what I want from Arkane 7/10”.

Hopefully now that they’re actually developing games made since the acquisition they’ll be able to go back more towards a Dishonored or Prey type game. This especially but sorta/kinda Deathloop too felt like what you’d get if Zenimax told Arkane they didn’t need to change their DNA necessarily but they needed them to sell at least sort of well.

Tiny Timbs
Sep 6, 2008

Deakul posted:

It was just a twist ending where the doomsday cult was actually right about doomsday.

It was hilarious and directly led to FC: New Dawn which was a pretty drat fun colorful post-apocalyptic romp!

It was a great ending and I enjoyed seeing goons and reddit melt down over it. Spec Ops: The Line is the only other game I've seen make people so angry.

Jack Trades
Nov 30, 2010

Anno posted:

Hopefully now that they’re actually developing games made since the acquisition they’ll be able to go back more towards a Dishonored or Prey type game. This especially but sorta/kinda Deathloop too felt like what you’d get if Zenimax told Arkane they didn’t need to change their DNA necessarily but they needed them to sell at least sort of well.

A lot of talent responsible for Dishonored and Prey are long gone.

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

Tiny Timbs posted:

It was a great ending and I enjoyed seeing goons and reddit melt down over it.

:same:

Anno
May 10, 2017

I'm going to drown! For no reason at all!

Tiny Timbs posted:

Aw yeah, nothing better than a last-minute redirect to let people play the game single player by keeping all the lovely forced co-op sections and building in basic bot AI.

I’m 99% neither bots not forced co-op exists. It’s Borderlands/Farcry.

Tiny Timbs
Sep 6, 2008

Anno posted:

I’m 99% neither bots not forced co-op exists. It’s Borderlands/Farcry.

Then why was it a 4-player online-only game in the first place

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explosivo
May 23, 2004

Fueled by Satan

It is pretty wild that the game basically comes out today and there's nothing out there about it or any press about it and we're still saying stuff like "I'm almost positive there won't be bots if not in a group"

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