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webmeister posted:Railway Empire 2 is coming out later this month Hell yeah, this is the one I'm really looking forward to.
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# ? May 4, 2023 07:09 |
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# ? May 24, 2024 15:12 |
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Phoix posted:I'm a fan of the caves that just have Cave written all over the place what the... hatty posted:Maybe they're speaking in latin and are saying be careful hahaha ZeeBoi posted:Setting the Input Response Preset to “Low” and the Controller Sensitivity to 3-3.5 seemed to help a little (for me). KK, will try that. I am playing it, kinda like visiting greek ruins and thinking about 3000 years of decadence.
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# ? May 4, 2023 07:59 |
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webmeister posted:Railway Empire 2 is coming out later this month getting my lil conductor hat and overalls ready
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# ? May 4, 2023 08:13 |
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Tei posted:what the... wb King 🫡
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# ? May 4, 2023 08:59 |
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I played Dreadfail for like an hour and I found it relatively inoffensive. It's not a very good game, but it wasn't terrible to play, at least on PC. The most striking thing about it is how empty the world feels. Usually in an Arkane title all the interactible environmental elements are so tightly packed together that they're easy to miss. But in the opening missions of this game I ran for a couple minutes to my objective, killed like 3 guys, and then moved onto the next, with the only thing you can really do being blowing up cars or looting backpacks for 50 gold. It cannot be overstated how braindead the enemy AI is. The vampires get stuck on the level geometry and seem to totally whiff with their big sweeping melee attack more often than not. You can blast away two cultists with a shotgun to the face and the other dude behind the truck will become mildly suspicious. This feels like an indie project, not some marquee AAA release.
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# ? May 4, 2023 11:37 |
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I played Redfall for about 3 missions and now I've uninstalled and am reinstalling Prey.
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# ? May 4, 2023 13:53 |
1glitch0 posted:It might just be coincidence, but I've done 3 nests and each one increased the amount of vampires in it. I was disapointed the nests are basically the same, tho. Granted I've only played one nest so if that was the tutorial one then that is pretty bad but still makes sense. I didn't have an issue looting then finding the exit either but again, first one. Hopefully it scales up dramatically because I randomly found an assault rifle that two shots all human enemies and a strong stake thrower so I'm just mowing through the levels. The only enemies that give me pause are the pain in the rear end floating shield vampires.
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# ? May 4, 2023 13:58 |
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Toaster Beef posted:Everything feels so wide and spread out, when "small coastal town in Massachusetts" screams for anything but that. Compare how wide-open the streets and spaces are in Redfall to what Provincetown looks like: Yeah, deciding that every street in a sleepy New England town needed to be the width of a six lane highway really is a baffling decision. So much space but for what?
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# ? May 4, 2023 14:15 |
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It warms my heart to know that most people can still smell a poo poo game from a mile away. I remember seein the early trailers for Redfail and deciding there and then that it was gonna be poo poo
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# ? May 4, 2023 14:25 |
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Quantum of Phallus posted:It warms my heart to know that most people can still smell a poo poo game from a mile away. I remember seein the early trailers for Redfail and deciding there and then that it was gonna be poo poo Was a very easy call. It's why I'm suspicious of all these ~content creators~ spinning some weird narrative about Redfall being some hotly anticipated tentpole game. Seems like they just need something to talk about until Zelda releases.
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# ? May 4, 2023 14:30 |
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I saw some speculation that Microsoft/Bethesda knew what they had and made the conscious choice to drop this thing when they did — between Star Wars and Zelda — so it'd just kinda die hard and get it over with. Would mesh well with their "aight well gently caress that check out our showcase next month!" messaging.
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# ? May 4, 2023 14:33 |
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PerilPastry posted:Yeah, deciding that every street in a sleepy New England town needed to be the width of a six lane highway really is a baffling decision. So much space but for what? Truly a giveaway that Arkane Austin doesn’t know the northeast.
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# ? May 4, 2023 14:34 |
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TheScott2K posted:Was a very easy call. It's why I'm suspicious of all these ~content creators~ spinning some weird narrative about Redfall being some hotly anticipated tentpole game. Seems like they just need something to talk about until Zelda releases. There's Redfall advertising plastered all over public transport and billboards in Australia and everywhere online. I'm sure most people in the know looked at it and went "this doesn't look good", but it's definitely being treated like a tentpole game ad wise.
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# ? May 4, 2023 14:38 |
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It is my fault. I wished Arkane would make a vampire game while holding the Monkey's Paw
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# ? May 4, 2023 14:39 |
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the more I hear about Redfall, the more it seems like Microsoft should have just stepped in and cancelled it. increasingly seems like it was badly misconceived on a fundamental design level and that throwing more money and development time at it wouldn't have turned it around, and cancelling it would arguably have been less of an embarrassment to the Xbox Game Studios brand than releasing it in this state, especially as this is the first AAA Xbox console exclusive in nearly a year and a half.
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# ? May 4, 2023 14:57 |
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Barry Convex posted:the more I hear about Redfall, the more it seems like Microsoft should have just stepped in and cancelled it. increasingly seems like it was badly misconceived on a fundamental design level and that throwing more money and development time at it wouldn't have turned it around, and cancelling it would arguably have been less of an embarrassment to the Xbox Game Studios brand than releasing it in this state, especially as this is the first AAA Xbox console exclusive in nearly a year and a half. I think what you've just highlighted is one major downside of Gamepass becoming the central feature to Microsoft's identity. There's less of an incentive to cancel projects that aren't going anywhere now because hey, whatever, just slap it on Gamepass so that we can have something to release in Q2 and people will just move onto the next disposable thing.
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# ? May 4, 2023 15:00 |
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i don't anyone will remember or care by next month, especially since the new boring star wars game came out in even worse state and is taking lots of the gamer youtube freak flack
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# ? May 4, 2023 15:01 |
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Barry Convex posted:the more I hear about Redfall, the more it seems like Microsoft should have just stepped in and cancelled it. increasingly seems like it was badly misconceived on a fundamental design level and that throwing more money and development time at it wouldn't have turned it around, and cancelling it would arguably have been less of an embarrassment to the Xbox Game Studios brand than releasing it in this state, especially as this is the first AAA Xbox console exclusive in nearly a year and a half.
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# ? May 4, 2023 15:02 |
exquisite tea posted:I think what you've just highlighted is one major downside of Gamepass becoming the central feature to Microsoft's identity. There's less of an incentive to cancel projects that aren't going anywhere now because hey, whatever, just slap it on Gamepass so that we can have something to release in Q2 and people will just move onto the next disposable thing. You're not wrong, the only reason I'm being moderately favorable to Redfall right now is because I didn't pay $70 USD to play it. I don't know what kind of income that devs get from gamepass but it's probably not insubstantial.
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# ? May 4, 2023 15:03 |
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redfall's just a corporate mandated game meant to chase the looter shooter trend that microsoft COULD'VE cancelled but didn't because they need poo poo to pad out gamepass's library whatever who cares starfield is microsoft's big game this year that'll sell a billion copies
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# ? May 4, 2023 15:03 |
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exquisite tea posted:I think what you've just highlighted is one major downside of Gamepass becoming the central feature to Microsoft's identity. There's less of an incentive to cancel projects that aren't going anywhere now because hey, whatever, just slap it on Gamepass so that we can have something to release in Q2 and people will just move onto the next disposable thing. Fundamentally I think this is why a sub is a bad idea. Netflix are currently pumping out heaps of reality shows, just like free to air did when looking for cheap content. You can't really apply this logic to games though, especially when people expect AAA games out of Xbox. I really like being able to sub to game pass for the big catalogue of games I haven't played previously, but trying to fill a videogame subscription service with new, quality content at a sufficient clip to retain subscribers just comes off as insane to me.
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# ? May 4, 2023 15:05 |
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There were some neat looking games Microsoft showed last summer that were third party "double A" games, I wonder where they went. I can't remember their names. I'm specifically thinking of the sandy vibes soulslike from the makers of The Surge, and a third person action / stealth game where you maybe played either as a robot or against robots.
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# ? May 4, 2023 15:05 |
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exquisite tea posted:I think what you've just highlighted is one major downside of Gamepass becoming the central feature to Microsoft's identity. There's less of an incentive to cancel projects that aren't going anywhere now because hey, whatever, just slap it on Gamepass so that we can have something to release in Q2 and people will just move onto the next disposable thing. BoosterDuck posted:redfall's just a corporate mandated game meant to chase the looter shooter trend that microsoft COULD'VE cancelled but didn't because they need poo poo to pad out gamepass's library There's a lot of truth to that, I'm sure, but it's still pretty drat embarrassing given how much Microsoft has spent on marketing it and featuring it prominently in multiple showcases
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# ? May 4, 2023 15:09 |
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JBP posted:Fundamentally I think this is why a sub is a bad idea. Netflix are currently pumping out heaps of reality shows, just like free to air did when looking for cheap content. You can't really apply this logic to games though, especially when people expect AAA games out of Xbox. I think M$ at least understands this on a fundamental level and figured that buying every publisher under the sun would eventually fill out their release schedule through accretion, although now it looks like that might not happen.
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# ? May 4, 2023 15:10 |
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where's Doom 2016 3
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# ? May 4, 2023 15:13 |
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god willing, id are making a Quake game like they clearly wanted to with Eternal
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# ? May 4, 2023 15:13 |
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I’m mad at Housemarque because now the sequel cannot be called Doom Returnal.
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# ? May 4, 2023 15:14 |
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TheScott2K posted:where's Doom 2016 3 it's called quake 2025
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# ? May 4, 2023 15:14 |
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Barry Convex posted:the more I hear about Redfall, the more it seems like Microsoft should have just stepped in and cancelled it. increasingly seems like it was badly misconceived on a fundamental design level and that throwing more money and development time at it wouldn't have turned it around, and cancelling it would arguably have been less of an embarrassment to the Xbox Game Studios brand than releasing it in this state, especially as this is the first AAA Xbox console exclusive in nearly a year and a half. From what I read Microsoft are largely being hands off with Zenimax/Bethesda Softworks, and basically leave it to continue as a quasi-separate entity. So although Microsoft/Xbox Game Studios are getting blamed for Redfall they don't really have anything to do with it other than they own the parent company.
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# ? May 4, 2023 15:17 |
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JBP posted:There's Redfall advertising plastered all over public transport and billboards in Australia and everywhere online. I'm sure most people in the know looked at it and went "this doesn't look good", but it's definitely being treated like a tentpole game ad wise. Redfall is an actual AAA release from a Microsoft owned Bethesda studio's for release on the Xbox Series line of videogame consoles. You better believe it's a tentpole release and that doesn't change just because it's turned out to be crap.
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# ? May 4, 2023 15:17 |
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https://youtu.be/yKwfEQ1eEyMquote:In a recent interview on the Kinda Funny podcast, Spencer spoke candidly about the launch of Redfall, saying “There’s nothing that’s more difficult for me than disappointing the Xbox community and just to kind of watch the community lose confidence and be disappointed, I’m disappointed, I’m upset with myself.”
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# ? May 4, 2023 15:22 |
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quote:“On the review scores, we do mock reviews and Redfall got double digits from our mock reviews so the reviews it actually got are much lower. We never thought it’d review in the low 60s. Redfall is much lower than our internal metrics.“ Oh Phil…
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# ? May 4, 2023 15:23 |
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quote:Redfall got double digits from our mock reviews so the reviews it actually got are much lower. We never thought it’d review in the low 60s.
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# ? May 4, 2023 15:27 |
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ZeeBoi posted:Oh Phil… if that's true i think you need to fire that entire department and restaff lol 30 mins with that game is enough to see that it's a trashfire
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# ? May 4, 2023 15:30 |
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To be fair to Phil here, Redfall's metacritic score is still in the double digits.
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# ? May 4, 2023 15:35 |
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https://twitter.com/shinobi602/status/1654131294140506116 Kinda gotta respect the honesty here.
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# ? May 4, 2023 15:36 |
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Xbox increasingly isolated ..
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# ? May 4, 2023 15:39 |
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I remember Destiny 1 had the same thing happen. They were expecting 90s and got 70s. Something busted in the internal review method. " Destiny came out on September 9, 2014. Most of the development team was proud of the game, a source told me, and many were shocked to see harsh reviews; although most at Bungie had anticipated that players wouldn’t love the story, the team thought Destiny made up for that deficiency in many other ways. One source says they had internal surveys pegging the Metacritic score at around a 90 average; it turned out to be a 76. (Bungie then missed out on a major bonus, that source confirmed.)" https://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731
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# ? May 4, 2023 15:40 |
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I also remember something about the Mass Effect Andromeda team doing mock reviews and expecting a survivable low 80s meta, then EA had that free demo weekend and everybody started making the face tired memes.
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# ? May 4, 2023 15:42 |
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# ? May 24, 2024 15:12 |
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He was asked if we should expect an answer to the 30/60fps question for Starfield at the next showcase and all he said was a quick “yeah.”
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# ? May 4, 2023 15:43 |