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I bought the Deluxe pack last time it was on sale and it's fine I guess. The escalations are very linear for my tastes.
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# ? May 8, 2023 22:25 |
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# ? Jun 11, 2024 12:07 |
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Don’t buy seven deadly sims. The costume are fine but the gameplay is experimental in a way I find doesn’t see to Hitman’s strengths.
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# ? May 9, 2023 00:03 |
The Deluxe escalations are quite linear but fairly nice. The Seven Deadly Sins escalations that I've played through so far (five of seven) vary from boring/simplistic(Pride) to player torture(Sloth). Not playing to the game's strengths is a massive understatement when the game explicitly tells you it is applying negative reinforcement to the act of playing it.
Discendo Vox fucked around with this message at 07:14 on May 9, 2023 |
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# ? May 9, 2023 02:17 |
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Danger - Octopus! posted:If you Alt-F4 out of a Showdown, will the leader be the same NPC model when you restart the Showdown?
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# ? May 9, 2023 18:06 |
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I’ve never had time of day variations on Freelancer maps.
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# ? May 9, 2023 22:53 |
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It's a mod.
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# ? May 9, 2023 23:02 |
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Besides bug fixes, variance in time of day (and maybe a “blind randomize load out and mission” feature) is the only real thing I want from Freelancer.
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# ? May 9, 2023 23:41 |
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I’d like them to fix: - don’t have a ‘blow up safe’ requirement on a map with no safes - the weird overlapping vehicles as you leave the safehouse - the whole map suddenly knowing who you are somehow
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# ? May 10, 2023 01:04 |
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The_Doctor posted:I’d like them to fix: The objectives are picked before you choose the mission. Not that you can always pick a mission with a safe, but the objectives aren't tied to a mission as such. There are sometimes going to be objectives that are opposed to one another too. For better or worse, t's a feature not a bug.
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# ? May 10, 2023 01:37 |
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kanonvandekempen posted:Yes, everything is determined before you start the mission. I *swear* I've had target model change, and iirc it was when I played it one day, f4ed out, and started it a couple days later. Maybe there's a date-based rng seed?
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# ? May 10, 2023 01:39 |
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okay but it shouldn't generate a blow-safe objective if none of the maps remaining have any safes
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# ? May 10, 2023 01:39 |
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Fair, but then it also shouldn't generate any other challenge that you can't do - leading to the obvious optimum way to play to be not collecting items to begin with so it can't generate objectives using them.
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# ? May 10, 2023 01:45 |
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I've had another go at freelancer and it's gone a little bit better this time. This is largely down to getting the almighty sieker as a post-mission reward. I don't think I've got the hang of showdowns yet. I'd be intrigued to think what people say as the easiest/hardest showdown maps. I like collecting the weapons and it brings back memories of doing the same in H2:SA. I'm also now starting to unlock more stuff for the safe house (again, thanking the sieker for helping complete more objectives) and I think it's really charming.
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# ? May 10, 2023 04:00 |
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Personally I prefer showdowns on maps with a high amount of civilian access. Whittleton Creek and Miami are good examples, with both having secure areas but suspects that tend to have large pathing areas that take them through the public. I absolutely always avoid Haven and Ambrose because they've both hosed me with walls that NPCs can see through.
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# ? May 10, 2023 04:32 |
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Hedgehog Pie posted:I've had another go at freelancer and it's gone a little bit better this time. This is largely down to getting the almighty sieker as a post-mission reward. I don't think I've got the hang of showdowns yet. I'd be intrigued to think what people say as the easiest/hardest showdown maps. you want wide open, low density, preferably with some forced pathing through vulnerable areas Miami is the undisputed king of showdown maps. Dartmoor, Mendoza, Sapienza, and oddly enough Dubai are pretty good, although in the case of Dubai that's probably more a factor of "generally easy maps are still easy when it's a showdown", which also boosts eg Berlin. Marrakesh is actually a really good showdown map but if you're doing it after the first syndicate of the campaign (or in hardcore mode) there's a risk of (showdown or not) starting in Alerted Marrakesh in the horrible alley behind the school, which means you either bring in an awful lot of firepower or potentially Just Die. really bad maps are also really bad for showdowns, although honestly i'd rather have a bangkok showdown than a bangkok regular level that rolls one or more of the really awful targets Ghostlight posted:Personally I prefer showdowns on maps with a high amount of civilian access. Whittleton Creek and Miami are good examples, with both having secure areas but suspects that tend to have large pathing areas that take them through the public. I absolutely always avoid Haven and Ambrose because they've both hosed me with walls that NPCs can see through. whittledon is Good But Not Great because once you've identified the target you might just have to rubber duck them point conceded on wonky sightlines being waaaaaay worse on showdowns than regular missions
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# ? May 10, 2023 04:37 |
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haven's really good for suspects that drink or eat poisonable objects, tho; trivial waiter disguise that gets you to like 80% of the poisonable objects on the map, enormous swathes of suit-friendly space
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# ? May 10, 2023 04:45 |
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My favorite for Showdowns is still Berlin. Nobody goes on the roof of the Biker's Garage (unless you lure them with a phone), there's a ton of isolated corners to deal with assassins, there's no sightlines onto the roof, and you can drop the bodies off the back into a completely undiscoverable state. And it's pretty easy to get a biker costume, depending on where you start.
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# ? May 10, 2023 04:47 |
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I like Haven and New York for showdowns. I can’t imagine a big sprawling map like Miami or Santa Fortuna. Whittleton conversely is too small for me.
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# ? May 10, 2023 04:50 |
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Hedgehog Pie posted:I'd be intrigued to think what people say as the easiest/hardest showdown maps. Did a showdown last night on Haven, and completely broke the leader's AI. In the mansion I tried throwing a coin at the underside of the balcony area he was standing on so I could take him out in the bushes below, but it somehow got stuck on the 2" of trim on the side. He completely froze, would not move from that spot or even change how he was standing. I guess he could see the coin and wanted to pick it up but the AI couldn't path there so it basically shut down. There was an enforcer maid who stayed within about 10 feet of him at all times. Was able to Sieker her and knock another out with a coconut in between others' routes and then killed him and GTFO, but for a good 5 minutes I was like "surely he's going to move...right?"
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# ? May 10, 2023 04:53 |
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Hedgehog Pie posted:I've had another go at freelancer and it's gone a little bit better this time. This is largely down to getting the almighty sieker as a post-mission reward. Seiker, Kalmer and lockpick are special because there are two different versions - a regular version that is cheaper and is lost when you lose a campaign like other equipment, and a much more expensive collector's version that goes on your weapon wall and is only lost if you die with it or leave it on a mission. It is absolutely worth going for the collector's versions.
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# ? May 10, 2023 05:00 |
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I ask about the showdowns because Miami definitely went quite well for me, but Mendoza got a bit sticky everyone ended up congregating in the bar area, and these lookouts seem to be much better at their jobs than most Hitman guards. Has anyone had any problems with the upstairs bathroom in New York, the one the banker goes to do coke in? I got seen through the walls in there but luckily I managed to flee pretty sharpish.
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# ? May 10, 2023 05:23 |
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As your Freelancer level increases, you'll open up more areas and variations of areas in the Safehouse. Those areas will often have respawning one-time use tools you can take with you as well. For example, once you unlock the main area of the house, you can grab a banana and a fire poker before each mission. Once the outdoors unlocks, you can get a rusty nail (one-use lockpick), a coin (occasionally), and a poison mushroom. I'm around level 90 now, and I can take a single-use explosive, two slip hazards, a car battery, a couple of miscellaneous throwables, two poisons (either base, vial, or hypodermic), a fiber-wire (stethoscope), and probably a dozen other things I'm forgetting without touching my toolboxes or wall weapons. Because I'm not constantly buying weapons, I've got ~2.5m Merces too, so I could start buying poo poo up again and clean out couriers every mission. Freelancer starts pretty slow, but once you get rolling and reestablish your tools, it gets a lot easier and more fun. Beyond the novelty of new targets, I actually like Freelancer more because now I can take a bunch of fun stuff in, instead of just four items, one of which is a pistol and one is hidden somewhere on the map.
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# ? May 10, 2023 05:29 |
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Ran into another ridiculous bug and IOI should be ashamed of themselves.
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# ? May 10, 2023 05:32 |
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Ah, there's Sheikh Salman Al-Ghazali, who of course I know is present here on Hitman's Miami map. Weird that Hector Delgado isn't with him, but perhaps Hector simply got lost in this palatial Miami mansion, filled with art and artifacts of notable Miami resident Napoleon Bonaparte?
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# ? May 10, 2023 05:45 |
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The Palais de M’Iami is one of the most sumptuous in all of
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# ? May 10, 2023 05:47 |
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Wizard of the Deep posted:My favorite for Showdowns is still Berlin. Nobody goes on the roof of the Biker's Garage (unless you lure them with a phone), there's a ton of isolated corners to deal with assassins, there's no sightlines onto the roof, and you can drop the bodies off the back into a completely undiscoverable state. And it's pretty easy to get a biker costume, depending on where you start. I had a lookout spawn on the roof of the Biker's Garage during a showdown once (which makes sense, since they can see pretty well from up there) but he was alone so I just choked him out and left him.
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# ? May 10, 2023 05:53 |
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Jerusalem posted:Ran into another ridiculous bug and IOI should be ashamed of themselves. I reread the first two steps several times as I thought I was having a severe reading comprehension issue before realising what was going on
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# ? May 10, 2023 10:02 |
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Ghostlight posted:Fair, but then it also shouldn't generate any other challenge that you can't do - leading to the obvious optimum way to play to be not collecting items to begin with so it can't generate objectives using them. No, just the safes one. Not having kit is a you problem, the game generating no safes is completely out of your control. The best you could do is leave maps with safes till last in case a blow safe prestige pops up, but that doesn't help in situations where the game will happily generate an entire syndicate with no safes between them and still ask you to get cracking.
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# ? May 10, 2023 11:16 |
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Dabir posted:No, just the safes one. Not having kit is a you problem, the game generating no safes is completely out of your control. The best you could do is leave maps with safes till last in case a blow safe prestige pops up, but that doesn't help in situations where the game will happily generate an entire syndicate with no safes between them and still ask you to get cracking. A simple solution for this one would be to force at least one safe to be generated for each block of missions. That way you can choose to leave it in case of an objective as above.
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# ? May 10, 2023 11:24 |
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showdown: miami https://www.youtube.com/watch?v=FZisktcW9Pg
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# ? May 10, 2023 11:36 |
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Steps: the true nemesis of every modern hitman. I'm talking about the British pop group ofc Mierenneuker fucked around with this message at 11:48 on May 10, 2023 |
# ? May 10, 2023 11:45 |
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Can someone please remind me how prestige objectives work? Are they an all or nothing deal? I've not been bothering with them for this exact reason. Mierenneuker posted:Steps: the true nemesis of every modern hitman. THAT is Ian Watkins 47, also known as "H" to distinguish himself from an infamous pedophile.
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# ? May 10, 2023 13:40 |
Party in the city where the heat is on All night on the beach till the break of dawn
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# ? May 10, 2023 13:52 |
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Hedgehog Pie posted:Can someone please remind me how prestige objectives work? Are they an all or nothing deal? I've not been bothering with them for this exact reason. Normally they are an objective with a big payout. You can do them to earn more money, you can fail them and get no extra cash, you can even decide to not choose one at all(although the game will remind you that you didn't pick one before you leave your safehouse). On hardcore mode, you will fail the entire campaign if you don't complete or fail the prestige objective before you leave a map. Mierenneuker fucked around with this message at 14:00 on May 10, 2023 |
# ? May 10, 2023 13:55 |
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Hedgehog Pie posted:Can someone please remind me how prestige objectives work? Are they an all or nothing deal? I've not been bothering with them for this exact reason. If you're in a normal campaign then just pick one, it doesn't matter if you fail it and it's free money if you complete it. The only risk is that you'll get in over your head and gently caress it all up trying to complete the prestige objective instead of just doming someone and bailing. If you're in a hardcore campaign then you must pick a prestige objective and it's a campaign fail if you don't complete it.
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# ? May 10, 2023 13:56 |
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Ghostlight posted:showdown: miami That's the thing with Miami, the targets just mosey on through these secluded hallways and little back rooms and there's always a ton of opportunities to take them out quietly. And it's definitely best to just go straight for that Security disguise just to make sure you can easily follow them through those areas.
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# ? May 10, 2023 15:01 |
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Jabor posted:The only risk is that you'll get in over your head and gently caress it all up trying to complete the prestige objective instead of just doming someone and bailing. Psh, I can get in over my head and gently caress it all up trying to complete regular objectives, not just prestige ones.
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# ? May 10, 2023 15:34 |
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Basebf555 posted:That's the thing with Miami, the targets just mosey on through these secluded hallways and little back rooms and there's always a ton of opportunities to take them out quietly. And it's definitely best to just go straight for that Security disguise just to make sure you can easily follow them through those areas. Every single time I do a Miami showdown, I forget that some of the secluded body disposal areas are also where suspects path through. Sometimes it's the leader who arrives at an inopportune moment so it works out ok tho
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# ? May 10, 2023 17:38 |
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Yo, gently caress Colorado. https://cdn.discordapp.com/attachments/1081823202512207975/1106010587768573952/2023-05-10_19-08-08.mp4 I can even handle this map Alerted but not when it keeps giving me the loving water tower start.
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# ? May 11, 2023 01:13 |
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# ? Jun 11, 2024 12:07 |
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Looks like an easy 1,000M to me
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# ? May 11, 2023 01:32 |