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Bison? Bye, son.
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# ? May 13, 2023 00:06 |
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# ? Jun 2, 2024 11:56 |
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WarEternal posted:I would play nothing but this character forever. Tekken also did this already since Tekken 6
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# ? May 13, 2023 00:12 |
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Symbolic Butt posted:Hot Take: I hope none of the SF2 boss characters (Balrog, Vega, Sagat and Bison) come back in SF6. Why though? I like Sagat he's my guy.
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# ? May 13, 2023 00:16 |
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Early leak reveals that SF7's base roster is ONLY Boss Characters. That's right, Ryu, Dan, and Q are back, baby!
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# ? May 13, 2023 00:16 |
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Imagine the hype like 4 years from now when they release the shadowloo season pass or whatever probably
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# ? May 13, 2023 03:26 |
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Raul Julia Bison DLC.
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# ? May 13, 2023 04:38 |
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Sorry its Neal McDonough Bison instead.
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# ? May 13, 2023 04:58 |
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David D. Davidson posted:Sorry its Neal McDonough Bison instead. Genuinely, I think Neal McDonough has it in him to do an in-series redemption if he wanted, like how James Marsters went from Dragonball Evolution to voicing Zamasu in Super. Neal can do a great hammy villain, you just need to give him the right material. I'm not sure who in Street Fighter's universe could do well with him, though, he doesn't suit the more muscular, brute-force styles you see in Street Fighter most of the time. Someone like JP would've suited him well (especially if it's the smaller build we're seeing in the comics), but outside of that... I dunno, Rolento? Cleretic fucked around with this message at 05:30 on May 13, 2023 |
# ? May 13, 2023 05:28 |
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Cleretic posted:Genuinely, I think Neal McDonough has it in him to do an in-series redemption if he wanted, like how James Marsters went from Dragonball Evolution to voicing Zamasu in Super. Neal can do a great hammy villain, you just need to give him the right material. Holy poo poo, Spike from Buffy is Zamasu? That owns
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# ? May 13, 2023 12:42 |
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Tallgeese posted:Raul Julia Bison DLC.
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# ? May 13, 2023 12:55 |
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Tallgeese posted:Raul Julia Bison DLC. Cary-Hiroyuki Tagawa Shang Tsung in MK11 was the only thing about it that actually hyped me up once it became clear it was one of the most tedious fighting games ever made, getting the SF equivalent in a game that's actually good would be amazing
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# ? May 13, 2023 13:41 |
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Sawada part 2: He's totally going to go over this time
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# ? May 13, 2023 19:04 |
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# ? May 13, 2023 19:14 |
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pretty soft girl posted:Cary-Hiroyuki Tagawa Shang Tsung in MK11 was the only thing about it that actually hyped me up once it became clear it was one of the most tedious fighting games ever made, getting the SF equivalent in a game that's actually good would be amazing that and the launch trailer using the movie theme were the best parts of mk11
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# ? May 13, 2023 20:17 |
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# ? May 13, 2023 20:23 |
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https://twitter.com/ugo_2u/status/1657536010496999434
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# ? May 14, 2023 01:45 |
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That's interesting. I would've expected jumping would regen faster since it's a high risk thing to do.
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# ? May 14, 2023 01:55 |
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Wow. I thought I noticed a difference in recovery time while horsing around in the demo, but assumed it was just me
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# ? May 14, 2023 02:35 |
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On the one hand: lol standing still having a slower regen time than backpedaling. On the other hand: Neutral jump whiff punish is the thing that I was seeing people consistently get clowned by when trying that level 8 cpu. SwissArmyDruid fucked around with this message at 20:32 on May 14, 2023 |
# ? May 14, 2023 02:36 |
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https://youtu.be/DXb6xzN4VzM TLDR all consoles have locked 60 fps in actual gameplay but the PS4 chugs a bit in World Tour
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# ? May 14, 2023 20:15 |
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morestuff posted:https://youtu.be/DXb6xzN4VzM I haven’t watched this yet but I remember the PS5 demo had a performance/ resolution toggle. What exactly does that do? I’m assuming fighting is locked to 60 either way, is it mostly just for the world tour mode fps?
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# ? May 14, 2023 22:06 |
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man nurse posted:I haven’t watched this yet but I remember the PS5 demo had a performance/ resolution toggle. What exactly does that do? I’m assuming fighting is locked to 60 either way, is it mostly just for the world tour mode fps? Yeah, for some reason fights default to 30 fps in World Tour in resolution mode, locked 60 in performance
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# ? May 14, 2023 22:23 |
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i played the beta on ps4 and was very pleased its not great but it'll definately work for local tournaments so TOs dont have to scramble to replace all their consoles right away
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# ? May 14, 2023 22:26 |
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morestuff posted:Yeah, for some reason fights default to 30 fps in World Tour in resolution mode, locked 60 in performance The demo also defaults to 30 for World Tour fights on PC for some insane reason. I forget what the toggle in the options is called.
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# ? May 14, 2023 22:47 |
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https://twitter.com/Sachieehkun/status/1657768224920854528 ...huh
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# ? May 15, 2023 01:47 |
hey siri, show me Waluigi feet
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# ? May 15, 2023 02:05 |
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Basticle posted:The demo also defaults to 30 for World Tour fights on PC for some insane reason. I forget what the toggle in the options is called. On PC it’s literally called “30FPS in world tour battles” yes/no
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# ? May 15, 2023 02:23 |
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Wait that's intentional? Why the gently caress is it like that? I thought my PC was chugging for some reason when the frames dropped
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# ? May 15, 2023 06:02 |
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I mean I get it, World Tour is probably significantly more intensive than the actual versus mode, just because every single fight has to render a much more complex background. They probably made a mistake by setting the 30fps limit to the default without really communicating that, though. It might be the better choice as far as performance on an average machine goes, but it's hard to recognize and appreciate that if you don't know that's what it's doing.
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# ? May 15, 2023 06:17 |
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https://www.youtube.com/watch?v=DXb6xzN4VzM Digital Foundry did their usual work on the SF6 demo.
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# ? May 15, 2023 10:11 |
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Looks like Gief / Lilly do in fact have one button inputs for their 360 moves in Modern mode so we’ll see how that works out
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# ? May 15, 2023 23:54 |
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morestuff posted:Looks like Gief / Lilly do in fact have one button inputs for their 360 moves in Modern mode so we’ll see how that works out tbh I don't think that really changes anything. Doing a standing 360 isn't really that hard. Though I guess it does make it easier though to do something like block, and then if you realize you've got a gap SPD instantly instead of having to churn the butter Edit: actually how do the special moves work in modern anyway? Is it like direction + button gets you a move, or does it just sorta pick one? Weird Pumpkin fucked around with this message at 00:15 on May 16, 2023 |
# ? May 16, 2023 00:07 |
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If they're losing 20% damage on it, how worth it are those grabs to use instead of say, a normal grab?
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# ? May 16, 2023 00:22 |
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Momomo posted:If they're losing 20% damage on it, how worth it are those grabs to use instead of say, a normal grab? Can't tech a command throw, I think, and spd does above 30 percent damage...
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# ? May 16, 2023 01:03 |
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Man I really hope SF6 lets you select DLC characters you don't own in training mode, that's still one of my biggest pet peeves in fighting games
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# ? May 16, 2023 01:05 |
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morestuff posted:Looks like Gief / Lilly do in fact have one button inputs for their 360 moves in Modern mode so we’ll see how that works out I gotta admit I'm very scared of modern controls. The fact that pros are toying with them makes me wonder how busted they'll be at lower levels (I know that the pros are using them for things instant Supers for whiff punishing, which probably low levels players won't be doing, but even still). It also seems like a really strange design space where some characters (e.g. Luke) clearly benefit from Modern more than others (like Chun doesn't even have her stance in Modern, apparently?). So certain characters will just dominate at low levels possibly? It just seems like an impossible thing to balance unless Modern is clearly meant to be training wheels, which they're saying it's not. Very very curious to see how it plays out.
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# ? May 16, 2023 01:49 |
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Luke has the ability to option select an auto-drive rush DP if someone jumps over his fireball, but he can't use MK in neutral I guess.
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# ? May 16, 2023 05:25 |
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Modern controls giving you the optimal target combo depending on if you get a counter hit or not is just so loving stupid and goes completely against what the entire point of an alternative easy control mode should be.
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# ? May 16, 2023 05:57 |
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Im gonna input all my buttons like a big boy How does this all work online, like ranked for example? Is there a split? Is it disabled in ranked? Or can people just go ham with their easy mode controls regardless
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# ? May 16, 2023 06:03 |
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# ? Jun 2, 2024 11:56 |
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Looking forward to all the people who joked about people who don't like finger puzzles now getting smoked by their superior tactical ability with that obstacle removed. If you lose to someone using modern controls just play better.
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# ? May 16, 2023 06:06 |