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Chillgamesh
Jul 29, 2014


Vanilla TF2 was the perfect game tbh. Gravel Pit was such a good loving map

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dogstile
May 1, 2012

fucking clocks
how do they work?

There was a reason I stopped playing that lovely game.

icantfindaname
Jul 1, 2008


Is autoaim really a thing in all shooters except CS/Valorant/OW? When did this happen, like in the last 5 years? I am an old person who never touched console online shooters

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

icantfindaname posted:

Is autoaim really a thing in all shooters except CS/Valorant/OW? When did this happen, like in the last 5 years? I am an old person who never touched console online shooters

Pretty much, yes. It became very common, if not the industry standard, for controllers to get incredibly heavy aim assist when console/PC crossplay became the norm.

The specific strength of it varies from game to game, but in Apex at least it's so strong that a lot of sweaty tryhard players switched to controller specifically because it's a big advantage.

dogstile
May 1, 2012

fucking clocks
how do they work?

Kanos posted:

Pretty much, yes. It became very common, if not the industry standard, for controllers to get incredibly heavy aim assist when console/PC crossplay became the norm.

The specific strength of it varies from game to game, but in Apex at least it's so strong that a lot of sweaty tryhard players switched to controller specifically because it's a big advantage.

Specifically, its so strong that people who had been playing games competitively with KB+M for literal years swapped control schemes because they were more effective with controllers and a few weeks of practice than they were with years of their old scheme.

People will still look at all the pro's doing this and say "yeah its not that good" which is wild

headcase
Sep 28, 2001

From a purely market size standpoint, it makes sense to make M+KB obsolete rather than have an elite group that scares off all the other platforms in crossplay. Once those pesky PC users are the same as everyone else, then you can balance the whole population at the same time and the world becomes less complicated.

Jack Trades
Nov 30, 2010

Once we break the kneecaps on those pesky PC elitists we'll finally achieve equality.

comedyblissoption
Mar 15, 2006
Probation
Can't post for 16 minutes!

dogstile posted:

People will still look at all the pro's doing this and say "yeah its not that good" which is wild
you can look at the comments of that twitter thread. people just refuse to believe it's easily reproducible by a good controller player and that's how aim assist works in these titles lol

The REAL Goobusters
Apr 25, 2008

icantfindaname posted:

Is autoaim really a thing in all shooters except CS/Valorant/OW? When did this happen, like in the last 5 years? I am an old person who never touched console online shooters

You can blame crossplay for that

PantsBandit
Oct 26, 2007

it is both a monkey and a boombox
The ability to put a crosshair on something faster than the other guy is the absolute lamest skill check in shooters.

While we're on the subject delete widowmaker

headcase
Sep 28, 2001

PantsBandit posted:

The ability to put a crosshair on something faster than the other guy is the absolute lamest skill check in shooters.

While we're on the subject delete widowmaker

Agreed, but I also don't want anything moving people's cursor automatically. Somehow that is even worse. Maybe if people had and oversized circle as their crosshair and it was understood in game lore that these futuristic weapons have limited aim assist, I wouldn't object as much (like a smaller soldier ult). The actual player input getting moved automatically is gross.

I don't like console gaming anyway, so maybe my opinions are bad.

dogstile
May 1, 2012

fucking clocks
how do they work?

PantsBandit posted:

The ability to put a crosshair on something faster than the other guy is the absolute lamest skill check in shooters.

While we're on the subject delete widowmaker

This is why tanks exist in OW. That way if you don't have fun with crosshair stuff then you can have fun by bullying crosshair users.

toadee
Aug 16, 2003

North American Turtle Boy Love Association

dogstile posted:

This is why tanks exist in OW. That way if you don't have fun with crosshair stuff then you can have fun by bullying crosshair users.

And related to this, Moira is actually a dive tank

Jack Trades
Nov 30, 2010

dogstile posted:

This is why tanks exist in OW. That way if you don't have fun with crosshair stuff then you can have fun by bullying crosshair users.

Tanks in OW2 trade the "center the screen on enemy" skill checks for the rock-paper-scissors skill check instead.

dogstile
May 1, 2012

fucking clocks
how do they work?
Way less true than as of last patch, where almost nothing can boot me off of Zarya which is great because Zarya owns.

icantfindaname
Jul 1, 2008


In games like counter strike or valorant you’re not really supposed to be twitch aiming to begin with, you’re supposed to be pre-aimed at where the opponent is/will be. It’s not the railgun from quake. Tracer, mccree, the tf2 scout are much more twitch aim git good roles than counter strike

icantfindaname fucked around with this message at 17:54 on May 22, 2023

Jack Trades
Nov 30, 2010

Oh poo poo, remember the weapon animations they showed off in the OW2 launch trailer?


Blizzard also forgot.

leftist heap
Feb 28, 2013

Fun Shoe

icantfindaname posted:

In games like counter strike or valorant you’re not really supposed to be twitch aiming to begin with, you’re supposed to be pre-aimed at where the opponent is/will be. It’s not the railgun from quake. Tracer, mccree, the tf2 scout are much more twitch aim git good roles than counter strike

this sounds worse

icantfindaname
Jul 1, 2008


I mean that’s very fair. Counter strike does kind of suck if you look at it from a normal person perspective. It’s an acquired taste, let’s call it

icantfindaname fucked around with this message at 18:34 on May 22, 2023

Herstory Begins Now
Aug 5, 2003
SOME REALLY TEDIOUS DUMB SHIT THAT SUCKS ASS TO READ ->>

dogstile posted:

There was a reason I stopped playing that lovely game.

that's definitely a cherry picked clip, but also it is really bad.

Kanos posted:

Pretty much, yes. It became very common, if not the industry standard, for controllers to get incredibly heavy aim assist when console/PC crossplay became the norm.

The specific strength of it varies from game to game, but in Apex at least it's so strong that a lot of sweaty tryhard players switched to controller specifically because it's a big advantage.

tbh i figure autoaim will be standard in almost all games for all input types in a few years because skill-checking stuff behind people having at least hundreds or more often thousands of hours of fps muscle memory really is not good for maximizing your potential playerbase for fps games. plus arguably raw aim mechanics are not the most interesting part of the game relative to all the other things that go into doing well in a game. I'm probably not opposed to giving a very minor bit of aim assist to all input types as a catchup thing for people who just don't have 4000 hours in fps, but the current way things are trending is insane. controller clips these days basically just look like someone using a mild aimbot with no recoil scripts

I really, really wish they wouldn't keep going in the direction of heavier auto aim, but I feel like that ship has sailed as far as big fps games go.

Herstory Begins Now fucked around with this message at 18:34 on May 22, 2023

urea
Aug 18, 2013

I think any sort of auto-aim removes a lot of the fun from the genre, and there's plenty of ways to make aiming easier without the game literally aiming for you: bigger hitboxes, making the game be based on splash-damage projectiles instead of strong hitscan, slower movement or having more inertia when changing movement directions, etc (and yes i'm basically describing tf2)

widespread
Aug 5, 2013

I believe I am now no longer in the presence of nice people.


I saw inertia and remembered Tarkov's inertia patch. People hated it lmao.

But to be fair, I dunno how well adding inertia to a faster shooter would pan out. Could be good, could be bungled.

That said, there's gonna be people complaining about just about anything that might cause them to re-learn how to play. Even if its either that or auto-aim/aim assist.

The REAL Goobusters
Apr 25, 2008

icantfindaname posted:

I mean that’s very fair. Counter strike does kind of suck if you look at it from a normal person perspective. It’s an acquired taste, let’s call it

Its one of the most popular games. Valorant proves how popular the formula is. And those are the most normals of the normal people out there.

Vermain
Sep 5, 2006



valorant is regularly in the top 5 for twitch views, even outside of esports game days. it's absurdly popular, and CSGO 2 will probably breathe even more life into the tact shooter genre

a large part of this is down to the fact that the shooting model does heavily favour prepositioning and map knowledge moreso than it does reflexes, so even people who have lower mechanical skill can still win gun duels if they can figure out the relatively easy task of stabilizing their aim at head height when rounding a corner. arcade shooters like OW are more mechanically demanding by far, and while that's certainly entertaining for audiences like myself, it's loving unbearably frustrating for a lower skilled player to try and hit a midair genji or a strafing tracer at anything more than, like, 20% accuracy, and that's gonna be a big quit moment for a lot of people

Jack Trades
Nov 30, 2010

The loving CS spray patterns is probably the least fun mechanic I've ever encountered.

comedyblissoption
Mar 15, 2006
Probation
Can't post for 16 minutes!

Herstory Begins Now posted:

that's definitely a cherry picked clip, but also it is really bad.

tbh i figure autoaim will be standard in almost all games for all input types in a few years because skill-checking stuff behind people having at least hundreds or more often thousands of hours of fps muscle memory really is not good for maximizing your potential playerbase for fps games. plus arguably raw aim mechanics are not the most interesting part of the game relative to all the other things that go into doing well in a game. I'm probably not opposed to giving a very minor bit of aim assist to all input types as a catchup thing for people who just don't have 4000 hours in fps, but the current way things are trending is insane. controller clips these days basically just look like someone using a mild aimbot with no recoil scripts

I really, really wish they wouldn't keep going in the direction of heavier auto aim, but I feel like that ship has sailed as far as big fps games go.
i think there's this trend by some game devs on certain games to be absolutely terrified at having too wide of a skill disparity between players so they cripple the gameplay to compensate in the belief they are catering to a wider audience.

but their games already have a self-balancing mechanism called SBMM! and games with extreme skill disparities are extremely popular!

the irony is that they make their game less fun and not more fun by making these types of crippling decisions!

Turin Turambar
Jun 5, 2011



icantfindaname posted:

I mean that’s very fair. Counter strike does kind of suck if you look at it from a normal person perspective. It’s an acquired taste, let’s call it

widespread
Aug 5, 2013

I believe I am now no longer in the presence of nice people.



Man, now I'm reminded of the deagle skin I sold some months/year ago. It was a pretty sick skin for a Pink rarity imo :sigh:

But regardless, maybe I pick this up again. Could use a secondary game between BF2042, Starship Troopers, and Outlast Trials maybe.

buglord
Jul 31, 2010

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!

Buglord

I know this isn’t related to the post you’re making but I’m shocked that TF2 is still in the top 10 at #7. And then football manager being at #10 is a surprise. Guess I forgot how much the rest of the world really, really likes soccer.

MJBuddy
Sep 22, 2008

Now I do not know whether I was then a head coach dreaming I was a Saints fan, or whether I am now a Saints fan, dreaming I am a head coach.

Wow that game with autoaim sure looks successful

Inept
Jul 8, 2003

comedyblissoption posted:

but their games already have a self-balancing mechanism called SBMM!

you have to have a gigantic concurrent population for skill-based matchmaking in a 60 player BR game, so autoaim it is

LazyMaybe
Aug 18, 2013

oouagh

widespread posted:

But to be fair, I dunno how well adding inertia to a faster shooter would pan out. Could be good, could be bungled.
Most faster shooters have at least a bit of inertia, letting you a/d strafe back and forth with no delay is quite unusual.

comedyblissoption
Mar 15, 2006
Probation
Can't post for 16 minutes!

Herstory Begins Now posted:

that's definitely a cherry picked clip, but also it is really bad.
also it's not cherry picked. the tracking is demonstrated like half a dozen times in that twitter thread

the AA in these games scale proportionally with the speed of the target and yourself

edit: example in an actual game
https://www.youtube.com/watch?v=hUUG_2_ykAg&t=29s

comedyblissoption fucked around with this message at 21:58 on May 22, 2023

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

buglord posted:

I know this isn’t related to the post you’re making but I’m shocked that TF2 is still in the top 10 at #7. And then football manager being at #10 is a surprise. Guess I forgot how much the rest of the world really, really likes soccer.

CSGO and TF2 have drop systems that are tied to being online rather than any sort of actual gameplay so you get entire servers of "players" idling for crates. Some farmers are running dozens of alts, and idle servers can make money off MOTD ads with fresh views every ten minutes on the map change. Makes it hard to tell how popular they actually are but it looks good on the stats board.

Serotoning
Sep 14, 2010

D&D: HASBARA SQUAD
HANG 'EM HIGH


We're fighting human animals and we act accordingly

urea posted:

I think any sort of auto-aim removes a lot of the fun from the genre, and there's plenty of ways to make aiming easier without the game literally aiming for you: bigger hitboxes, making the game be based on splash-damage projectiles instead of strong hitscan, slower movement or having more inertia when changing movement directions, etc (and yes i'm basically describing tf2)

Speaking of inertia, what's with OW characters pivoting literally at the feet when strafing quickly? Every character out here doing MJ moves while I'm trying to shoot at them.

The REAL Goobusters posted:

Its one of the most popular games. Valorant proves how popular the formula is. And those are the most normals of the normal people out there.

Fans of the game literally famous for its Rule34: "yeah this is one of the most normal shooters, sigh." You can't make this stuff up.

LazyMaybe
Aug 18, 2013

oouagh
petition for anyone who unprompted brings up rule 34 in the overwatch thread to be thrown into the ocean

MJBuddy
Sep 22, 2008

Now I do not know whether I was then a head coach dreaming I was a Saints fan, or whether I am now a Saints fan, dreaming I am a head coach.

comedyblissoption posted:

also it's not cherry picked. the tracking is demonstrated like half a dozen times in that twitter thread

the AA in these games scale proportionally with the speed of the target and yourself

edit: example in an actual game
https://www.youtube.com/watch?v=hUUG_2_ykAg&t=29s

Good. It's how it should be.

Jezza of OZPOS
Mar 21, 2018

GET LOSE❌🗺️, YOUS CAN'T COMPARE😤 WITH ME 💪POWERS🇦🇺

IronicDongz posted:

petition for anyone who unprompted brings up rule 34 in the overwatch thread to be thrown into the ocean

Serotoning
Sep 14, 2010

D&D: HASBARA SQUAD
HANG 'EM HIGH


We're fighting human animals and we act accordingly

IronicDongz posted:

petition for anyone who unprompted brings up rule 34 in the overwatch thread to be thrown into the ocean

What exactly would be the prompt for that? It's a part of the community, whether you like it or not. Hell it has a loving Wikipedia article lmao https://en.wikipedia.org/wiki/Overwatch_and_pornography

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dogstile
May 1, 2012

fucking clocks
how do they work?

MJBuddy posted:

Wow that game with autoaim sure looks successful

Success doesn't mean good. WoW still has like 2 mil subscribers :v:

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