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Ra Ra Rasputin posted:I think a point in darktide's favor is that it didn't seem to have any major gameplay issues at launch, like VT2 had with phantom hits and chaos warriors who would just endlessly skate towards you with repeated overhead chops of death because you got out of range of the overhead chop and like 5 of them started doing it out of sync with eachother endlessly. ???
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# ? May 22, 2023 19:10 |
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# ? Jun 5, 2024 00:43 |
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Granted I didn't buy or play Redfall but I can't think of a game with more major issues (gameplay and technical) at launch in recent memory than DT
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# ? May 22, 2023 19:10 |
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rideANDxORdie posted:Granted I didn't buy or play Redfall but I can't think of a game with more major issues (gameplay and technical) at launch in recent memory than DT The Callisto Protocol lol. Lemme tell you 'bout them stutters.
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# ? May 22, 2023 19:13 |
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Evil Kit posted:The Callisto Protocol lol. Lemme tell you 'bout them stutters. One of the only games I've ever refunded, such a letdown. DT release had tons of problems but at least it was fun to play when it worked
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# ? May 22, 2023 19:16 |
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big cummers ONLY posted:One of the only games I've ever refunded, such a letdown. DT release had tons of problems but at least it was fun to play when it worked I didn't have many expectations for it and thought it was okay. IMO the VAs did a bang up job with what they were given, I hope they get another shot somewhere else.
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# ? May 22, 2023 19:29 |
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I think there are 2 separate issues people are talking about: the game physically being unable to run vs the gameplay when the game is running itself. Redfall is a disaster because it both runs bad and the gameplay is stupid. Darktide, when you got in the game, was a complete gameplay experience with no major gamebreaking bugs. The problems were all related to crashing. I can see that point, if you were in there playing it was gonna be a hoot.
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# ? May 22, 2023 19:43 |
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yeah the absolute worst thing I can say about the actual gameplay of darktide when you get to experience it is that the dog physics are fucky in a way that makes them difficult to dodge, but since they’re a mechanic meant to punish splitting and are trivially dealt with when you’re properly grouped I don’t think that matters too much.
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# ? May 22, 2023 21:23 |
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DAD LOST MY IPOD posted:yeah the absolute worst thing I can say about the actual gameplay of darktide when you get to experience it is that the dog physics are fucky in a way that makes them difficult to dodge, but since they’re a mechanic meant to punish splitting and are trivially dealt with when you’re properly grouped I don’t think that matters too much. I'm not sure what game you're playing but the dogs are extremely predictable and easy to deal with after the patch that fixed them last. Especially if you can highlight one and have a corner or an object to put between you and it. If Mutant > then dodge, not attack. unless you're a zealot with a charged TH or an ogryn with a box lol If dog > then attack, don't dodge. Or do both at the same time, but you should really be attacking. It's that simple. Only time I get dogged now is when it's from a blind spot or other things make it too hard to react properly.
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# ? May 23, 2023 00:20 |
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Dogs are also possible to push while dodging even if it's kidna weird on the timing and varies on weapon for how easy it is.
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# ? May 23, 2023 00:31 |
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I'll quit the game if they ever patch the rocket dogs on death. Should add an achievement for launching a set number of doggo's in to space. Decided on the weekend to finally get my Psyker up to lvl30 to complete the set. God drat shredder gun-psyker is so easy to play at any difficulty. Was doing Heresy at lvl15. It just got easier and easier too, levelled out very quickly. Probably needs a look at by fatshark but boy howdy is it fun dealing that much damage.
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# ? May 23, 2023 02:15 |
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Evil Kit posted:I'm not sure what game you're playing but the dogs are extremely predictable and easy to deal with after the patch that fixed them last. Especially if you can highlight one and have a corner or an object to put between you and it. I was unclear in my post but in context the post I was addressing was discussing launch gameplay issues.
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# ? May 23, 2023 11:17 |
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DAD LOST MY IPOD posted:I was unclear in my post but in context the post I was addressing was discussing launch gameplay issues. That's fair and makes a lot more sense. Fatshark has done a good job clearing up mutant and dog jank issues by miles at the very least, I'm glad all we have to do is reminisce about it now.
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# ? May 23, 2023 12:14 |
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Jerkface posted:I think there are 2 separate issues people are talking about : the game physically being unable to run vs the gameplay when the game is running itself. To be fair its kind of hard to appreciate the gameplay when you're presented with your desktop and a crash dialog at random times at least once a mission. At least my Darktide experience made me hold off on CoH3 and Redfall, two other games I was looking forward to and ended up being wet farts on launch for various reasons.
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# ? May 23, 2023 12:19 |
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Redfall hurts too, because the setting is so cool and the first vampire fight has decent pacing and could actually make you go "oh hey, vamps are scary tough enemies you need to prepare for". Then two hours later you're kinda nonchalantly murdering them by the dozen.
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# ? May 23, 2023 12:23 |
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I probably have a better view of the release because I never had any crashes beyond the early access period where it was common.
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# ? May 23, 2023 12:53 |
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DAD LOST MY IPOD posted:I was unclear in my post but in context the post I was addressing was discussing launch gameplay issues. My favorite launch issue is when the dogs get launched into the skybox
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# ? May 23, 2023 15:20 |
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It's been a while since I've checked in, any new maps in the last few months or anything or what. Despite the issues and I guess the lack of an endgame (which I didn't hit anyway) I really liked it, it was just so lacking in level variety between the beta and the finished product I put it down pretty quick compared to Vermintide 1 and 2
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# ? May 23, 2023 15:28 |
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RBA Starblade posted:It's been a while since I've checked in, any new maps in the last few months or anything or what. Despite the issues and I guess the lack of an endgame (which I didn't hit anyway) I really liked it, it was just so lacking in level variety between the beta and the finished product I put it down pretty quick compared to Vermintide 1 and 2 Theres atleast 1 new map (on throneside) coming next week. There will be a bigger commlink about the update on May 25th coinciding with the skulls event.
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# ? May 23, 2023 15:32 |
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Aside from the Throneside maps nothing new, however we should hopefully be getting a large content drop at the end of the month (so soon!) that includes at least one new map. The entirety of the new content has not yet been revealed however. Tbh I know I have a particularly high threshold for repetitive things but imo the level variety is solid at the moment and gives you a chance to learn item spawn locations a lot more easily. It's also kind of a mindfuck when you realize just where you are in one variation of a level compared the another, really makes the levels feel like one massive area that actually had people living/working in it and not just a gameified play area.
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# ? May 23, 2023 15:34 |
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RBA Starblade posted:It's been a while since I've checked in, any new maps in the last few months or anything or what. Despite the issues and I guess the lack of an endgame (which I didn't hit anyway) I really liked it, it was just so lacking in level variety between the beta and the finished product I put it down pretty quick compared to Vermintide 1 and 2 I wish I could be as positive as my prior two posting friends, but it's basically the same as it was. When people say "new map" it's still going to use a ton of the existing assets. There aren't like, jungle maps or ice maps or anything. Still just urban hell or desert hell. The gameplay feels the same as it always has, maybe even better since they have done a lot of bugfixing and balance tweaks. I think it's fun. But if your biggest concern is lack of level variety, that hasn't changed. I'm waiting for some kind of big content drop before I come back, like "distinct new map" or "new class" or similar. I've been waiting for months. I think it's a great game but Fatshark is slow as poo poo.
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# ? May 23, 2023 17:06 |
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I briefly revisited the game with the crew and while we did have fun with the gameplay as usual it is pretty much the same game as it was at launch just with bug fixes (and new bugs) and some balancing knobs turned. We fell off it after a couple nights because you're just running the same content over and over again. It's a bummer.
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# ? May 23, 2023 17:12 |
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This game has all kinds of issues and things that could be changed or fixed to make it much better. But I also can’t pretend like I don’t have 120 hours played in it and I wouldn’t be playing it that much if I wasn’t enjoying it quite a bit.
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# ? May 23, 2023 17:35 |
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threeagainstfour posted:This game has all kinds of issues and things that could be changed or fixed to make it much better. People were a lot more reactionary around release, but I think everyone still posting here is somewhere on the "game has problems but is still fun in spite of those" spectrum
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# ? May 23, 2023 17:56 |
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I'd be much more interested in a bunch of the guns in particular being much more usable esp in vet at this point but also others. All the actual bullet weapons besides the broken autopistol/braced autogun being pointless makes me upset when they have pretty good feel and sound design with them.
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# ? May 23, 2023 18:14 |
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big cummers ONLY posted:People were a lot more reactionary around release, but I think everyone still posting here is somewhere on the "game has problems but is still fun in spite of those" spectrum honestly it's the most satisfying FPS experience from core mechanics. Played a bit more other shooters recently and god drat do they not feel as great anymore. It combines speed, extreme good impact feel of almost anything in melee and pewpew, powerslide, dodging in the most satisfying way. Animation and sound feedback are objectively outstanding and sound FX f.e. doesn't reuse the same bass (theres some term for it) like EA does for ages now (see battlefield, jedi knight etc.) - it's very well crafted in that regard. But ofc its a Fatshark game too. however fatigue does set in now after almost 400h without new content, which for me would be mostly maps. And not just one, but several... also could do with a change of setting. ChaseSP posted:I'd be much more interested in a bunch of the guns in particular being much more usable esp in vet at this point but also others. All the actual bullet weapons besides the broken autopistol/braced autogun being pointless makes me upset when they have pretty good feel and sound design with them. There should've been a lot less of them, but way more distinct ones. It's sad that most of them are just useless/gimmick/niche haldolium fucked around with this message at 18:17 on May 23, 2023 |
# ? May 23, 2023 18:15 |
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does Recon Lasgun still drop off in competitveness above 3 difficulty
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# ? May 23, 2023 18:21 |
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Dandywalken posted:does Recon Lasgun still drop off in competitveness above 3 difficulty Yes, unfortunately.
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# ? May 23, 2023 18:22 |
Dandywalken posted:does Recon Lasgun still drop off in competitveness above 3 difficulty I enjoy using just about every other gun, but I cannot stand the recon lasguns, they deal such little damage and use ammo much faster than all other guns they are bad
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# ? May 23, 2023 18:23 |
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ChaseSP posted:I'd be much more interested in a bunch of the guns in particular being much more usable esp in vet at this point but also others. All the actual bullet weapons besides the broken autopistol/braced autogun being pointless makes me upset when they have pretty good feel and sound design with them. They have made some steps in the right direction here - for example, the 3-round burst headhunter autogun is legitimately a really reliable option for both veteran and zealot. Its recoil is way more manageable than it was at launch and it hits hard with the right rolls. Similarly, one of the infantry autoguns (I can't remember which one off the top of my head) feels a lot better than it has historically. There's still a definite issue with too many marks of each gun type clogging your drop pool with some feeling clearly inferior to others, plus the RNG aspect. I know that drives people nuts still, even with the more routine drops and easier weeklies. But it's much easier to get a good gun than it was, and the rebalancing of those guns gives the opportunity for different flavors and playstyles.
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# ? May 23, 2023 18:25 |
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haldolium posted:honestly it's the most satisfying FPS experience from core mechanics. Played a bit more other shooters recently and god drat do they not feel as great anymore. It combines speed, extreme good impact feel of almost anything in melee and pewpew, powerslide, dodging in the most satisfying way. Animation and sound feedback are objectively outstanding and sound FX f.e. doesn't reuse the same bass (theres some term for it) like EA does for ages now (see battlefield, jedi knight etc.) - it's very well crafted in that regard. But ofc its a Fatshark game too. This is basically how I am feeling, the core gameplay I love - but the repetitiveness and random dice rolling for weapon upgrades etc has put off most of my gamer friends so we play more VT2: chaos wastes than DT at this point. I mean I have hundreds of hours and still play it some each week so really I'm just hoping for better and more, not mad about the $40 I've spent versus the value I got from playing.
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# ? May 23, 2023 18:26 |
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I have like 1000 hours in darktide and i think at this point 800 of those hours are just me playing bolter veteran Levels same? Enemies same? Me no care boom boom boom I do hope the commlink coinciding with the big warhammer video game event has some substantial news though. I think the introduction of Hi Intensity Specialist Gauntlet has added some good life to the game though, those matches are SO CRAZY
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# ? May 23, 2023 18:32 |
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I really want the other guns to be buffed up to the point where it’s not a “pick one of the 3 weapons that are usable” It’s getting old having all these weapons and only a few are good enough to use and not be a liability on damnation.
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# ? May 23, 2023 19:22 |
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Aside from autoguns and revolvers, I think a majority of the human sized guns are all very viable on Damnation now, with each having a pretty obvious niche. Ogryn is the weakest imo, really needs some extra variety in ranged and melee options.
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# ? May 23, 2023 19:40 |
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Ogryn have two very good weapons (bull butcher and gorgonum stubber) and a few ok ones (mk 2 ripper, power maul, some others) and then a really dramatic drop off.
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# ? May 23, 2023 20:24 |
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Ogryn Kickback shotgun owns
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# ? May 23, 2023 20:36 |
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Yeah the normal infantry autogun has a variant thats pretty good. I hate the kick on the burstfire autos though because if you hit the head with the first bullet the kick is gonna make the 2nd and 3rd go over their heads and mastering the recoil is fine but it doesn't really offer anything for that cosf of effort. The single fire auto just doesn't bring much to the table that the lasgun or the automatic bullethoses don't already.
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# ? May 23, 2023 22:24 |
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Artificer posted:Yeah the normal infantry autogun has a variant thats pretty good. Which variant?
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# ? May 23, 2023 22:28 |
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Agrippina mk 1
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# ? May 23, 2023 22:31 |
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I'm thinking of reinstalling for the first time since . . . late December? Anyways I've got a lvl 30 zealot plus all the other classes at various stages of not-30. I'm thinking of trying to actually kit out my zealot. IIRC I was a big fan of the 2h chain sword before. What's the hotness for a zealot, anything I should try to get?
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# ? May 23, 2023 23:02 |
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# ? Jun 5, 2024 00:43 |
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Almost everything works on zealot, but heavy swords, axes, thunderhammers are some of the best but require a Headtaker blessing + 1 other specific blessing to really shine, especially the thunderhammer. Eviscerator can just work with about anything though, also every mission now rewards a item at the end like it should of been at launch with damnation always being purple or orange, merchant also sells higher modifier values these days and you can dump your gold into greys for any specific weapon to try for something usable.
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# ? May 23, 2023 23:19 |