Brendan Rodgers posted:https://store.steampowered.com/app/489630/Warhammer_40000_Gladius__Relics_of_War/ I’ve had this on the old wishlist for awhile and have time for a new map game this weekend so I’m excited. Is it something like the Warlock games where it’s basically all war all the time against everyone?
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# ? May 26, 2023 21:39 |
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# ? Jun 5, 2024 21:29 |
Anno posted:I’ve had this on the old wishlist for awhile and have time for a new map game this weekend so I’m excited. Is it something like the Warlock games where it’s basically all war all the time against everyone? 40ks motto is “IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR.” and Gladius leans into it. no diplomacy whatsoever.
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# ? May 26, 2023 21:41 |
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uber_stoat posted:40ks motto is “IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR.” and Gladius leans into it. no diplomacy whatsoever. It would be pretty funny to have a Diplomacy button and if you hit it your faction leader gets executed by an Inquisitor. Except for the Tyranids. They can praise how tasty everyone is.
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# ? May 26, 2023 21:45 |
uber_stoat posted:40ks motto is “IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR.” and Gladius leans into it. no diplomacy whatsoever. Sounds fun assuming the combat units are interesting. They have enough TT stuff to work with that they should be able to do that though. I’ll give it a try tonight.
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# ? May 26, 2023 21:47 |
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Anno posted:Sounds fun assuming the combat units are interesting. They have enough TT stuff to work with that they should be able to do that though. I’ll give it a try tonight. it's solid, I like it for going all in on tactical combat with cities as unit mills. because it has that narrow focus it lacks extraneous systems the ai usually sucks rear end with it's not even a AA game in presentation though, so ymmv depending on how hard 40k carries it for you
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# ? May 26, 2023 22:39 |
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Gladius is cool because it's a TBS that plays like a RTS.
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# ? May 27, 2023 03:41 |
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wdym?
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# ? May 27, 2023 04:20 |
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It plays like starcraft but turn based.
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# ? May 27, 2023 04:35 |
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Instead of having a Civ like city that just pumps out one unit at a time, you build different buildings that produce different units - build a barracks to produce infantry units, a factory to produce tanks. They all roll off the production line simultaneously and are sent to the front line - which is a push and pull battle over resource nodes scatted across the map - which feed directly back into troop production. No diplomacy, no special victory conditions, no empire building. They did a really good job.
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# ? May 27, 2023 04:47 |
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I'm kind of surprised how much I love it, but it makes sense - I really love RTSes but just don't have the reaction time for them and hate juggling in real time.
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# ? May 27, 2023 04:48 |
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Yeah it’s got some cool stuff. You can build multiples of a production building to increase recruitment speed - the second barracks means infantry train twice as fast, etc. At a certain point, you have all the training capacity you need, and then your economy switches over to making more and more resources, so you don’t get starved for upkeep. All resources are pooled, so you can get all your food from one mega-farm city, etc.
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# ? May 27, 2023 12:51 |
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Has anyone played GalCiv 4? Does it have any upgrades of actual significance over GalCiv 3?
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# ? May 27, 2023 13:49 |
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orangelex44 posted:Has anyone played GalCiv 4? Does it have any upgrades of actual significance over GalCiv 3? Did 3 have any over 2? They all look extremely derivative to me.
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# ? May 27, 2023 13:52 |
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THE BAR posted:Did 3 have any over 2? They all look extremely derivative to me. pretty
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# ? May 27, 2023 13:59 |
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HerpicleOmnicron5 posted:pretty I remember 3 had that Civ 5-like alignment tech tree-kinda thingie.
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# ? May 27, 2023 14:04 |
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THE BAR posted:Did 3 have any over 2? They all look extremely derivative to me. Not really, but IIRC 2 was a pretty big bump from 1 which is why I'm asking. They keep a consistent visual look on the series so it's hard to know just from casually skimming a YouTube video or two.
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# ? May 27, 2023 14:07 |
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In the mood to just build a big civ/city/etc and feel fuzzy as I make my citizens' lives better without the whole 'obliterate anyone that doesn't kneel' part, and I'm sick to death of Civ 5. Any suggestions?
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# ? Jun 7, 2023 06:23 |
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Civ VI, probably
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# ? Jun 7, 2023 07:26 |
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Kitfox88 posted:In the mood to just build a big civ/city/etc and feel fuzzy as I make my citizens' lives better without the whole 'obliterate anyone that doesn't kneel' part, and I'm sick to death of Civ 5. Any suggestions?
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# ? Jun 7, 2023 07:39 |
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Yeah, management games or such are fine too, I just like the research aspects and the 'grow and expand' aspects a lot. A 3x game would be wonderful for me, gently caress that exterminate poo poo.
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# ? Jun 7, 2023 08:00 |
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You could play a Civ with no opponents. Civ 4 lets you do that, not sure about the others. Just you, beating back the barbarians and civilising the world
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# ? Jun 7, 2023 08:18 |
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There are also factory games, if you're into logistics.
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# ? Jun 7, 2023 08:50 |
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e: nm
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# ? Jun 7, 2023 09:39 |
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Kitfox88 posted:In the mood to just build a big civ/city/etc and feel fuzzy as I make my citizens' lives better without the whole 'obliterate anyone that doesn't kneel' part, and I'm sick to death of Civ 5. Any suggestions? Anno 1800 custom start without competitive NPCs.
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# ? Jun 7, 2023 10:40 |
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Caconym posted:Anno 1800 custom start without competitive NPCs. seconding this. Note this doesn't mean no NPCs, Anno 1800 is specifically built so there can be non-hostile NPCs that still function as trading partners and will take some of hte islands. So the world doesn't have to be lifeless like in some games.
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# ? Jun 7, 2023 11:22 |
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Kitfox88 posted:Yeah, management games or such are fine too, I just like the research aspects and the 'grow and expand' aspects a lot. A 3x game would be wonderful for me, gently caress that exterminate poo poo. Dyson Sphere Project?
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# ? Jun 7, 2023 12:32 |
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Do you like "grow and expand but hit resource limits and end up in a gigantic panic" games cause there's a few to scratch that itch nowadays too
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# ? Jun 7, 2023 12:34 |
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Kitfox88 posted:In the mood to just build a big civ/city/etc and feel fuzzy as I make my citizens' lives better without the whole 'obliterate anyone that doesn't kneel' part, and I'm sick to death of Civ 5. Any suggestions? Frostpunk is a good city builder about making your citizen's lives better and not obliterating anyone else, and even involves a small world (well, surrounding area) exploration element.
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# ? Jun 7, 2023 14:29 |
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Slipways is entirely a 4X without extermination, you scout, specialize found planets and link them to generate cash and happiness. Also the nightmare festival of lane collisions makes me slowly go mad.
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# ? Jun 7, 2023 14:37 |
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Come visit us in the Management megathread https://forums.somethingawful.com/showthread.php?threadid=3954084 Lots of great choices in the OP! Mayveena the Management Megathread OP
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# ? Jun 7, 2023 14:46 |
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Kitfox88 posted:In the mood to just build a big civ/city/etc and feel fuzzy as I make my citizens' lives better without the whole 'obliterate anyone that doesn't kneel' part, and I'm sick to death of Civ 5. Any suggestions? Dwarf Fortress is still the only one that stands out as having particularly sophisticated or interesting town-logistics mechanics, but "better" lives is an extremely relative measure
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# ? Jun 7, 2023 15:31 |
Yeah, DF is what comes to mind to me. Either play with threats off or just in a very low threat location all walled up and decorate your cool city to your heart’s content.
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# ? Jun 7, 2023 15:44 |
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https://store.steampowered.com/app/569480/Kingdoms_and_Castles/ It's very light compared to something like Civ, but I find the resource juggling/transport optimisation/barbarian and dragon repelling gameplay loop enjoyable. You can also add AI nations, but it's a new feature with not as many diplomatic plays as I'd like just yet.
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# ? Jun 7, 2023 15:45 |
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Kitfox88 posted:In the mood to just build a big civ/city/etc and feel fuzzy as I make my citizens' lives better without the whole 'obliterate anyone that doesn't kneel' part, and I'm sick to death of Civ 5. Any suggestions?
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# ? Jun 7, 2023 15:46 |
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Kitfox88 posted:In the mood to just build a big civ/city/etc and feel fuzzy as I make my citizens' lives better without the whole 'obliterate anyone that doesn't kneel' part, and I'm sick to death of Civ 5. Any suggestions? Clanfolk is what you want. I've written a lot of words about it in various threads. Clanfolk is a city-builder in the same sense that DF or Rimworld is, but without any of the violence. Just peacefully build ever more elaborate/comfy rooms and workshops for your people.
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# ? Jun 8, 2023 02:37 |
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Some good rear end recommendations, I'd totally forgotten about Slipways and Clanfolk looks maximum comfy. Tropico is sort of a Civ 5 situation, I played so much 3 that I'm STILL just burned out on the games in general.Dirk the Average posted:There are also factory games, if you're into logistics. Logistics are fun on a simplistic scale but actual production chains like anno games or most factory stuff just end up feeling tedious sadly. Kitfox88 fucked around with this message at 07:43 on Jun 8, 2023 |
# ? Jun 8, 2023 07:38 |
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There is also Against the Storm, especially if you like Slipways.
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# ? Jun 8, 2023 07:41 |
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Corbeau posted:There is also Against the Storm, especially if you like Slipways.
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# ? Jun 8, 2023 08:11 |
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I liked Slipways but it was a really stressful game for me to play, which is a pretty strange reaction to a turn based 4x. Maybe because I sucked at it.
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# ? Jun 9, 2023 10:11 |
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# ? Jun 5, 2024 21:29 |
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Slipways is a puzzle game. And I've never felt as much stress from a puzzle game either, though I'd definitely classify it as fun.
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# ? Jun 9, 2023 10:54 |