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Shaman Tank Spec posted:I dunno man, that isn't making a great case for them being totally viable. Viable in the sense of: 'If you really, really, really want to do this you can and it does work. Just not very well' Not viable in the sense of 'this is awesome and feels great'. Check out Ghazzy's vid on a late game minion build: https://www.youtube.com/watch?v=Z8KT8YcKjes Just sadly 'meh' Edit: what a terrible snipe. drat.
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# ? Jun 12, 2023 17:05 |
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# ? May 26, 2024 05:40 |
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The ruins of eridu is like the perfect dungeon, now replicate that experience for the rest please blizzard.
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# ? Jun 12, 2023 17:06 |
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Phenotype posted:Okay, so you know how in most games you have to kinda "imagine" the real numbers? Like action games where you're storming a military base but there's only ever a handful of people attacking you at once, or in RTS games when you're the "General" but you've only ever got a couple dozen units at most, so you have to kinda pretend that each of your soldiers represents a full rifle company. every other side quest is about the citizens of sanctuary dealing with some horrible demon-spawned affliction. lilith was bad but honestly i can see why so many of them would go to her side. the angels certainly weren't doing poo poo to help.
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# ? Jun 12, 2023 17:08 |
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AcidCat posted:Also I never even considered that the minute or two you spend walking to visit vendors in town was some kind of arduous task until I read this thread. Goons. It's not, but it's a bit of a nuisance when you TP to a town and have to check the map every time to find out where this town's blacksmith is. If you could set a home town to portal to regardless of where you are I think that would mitigate that problem for most people.
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# ? Jun 12, 2023 17:09 |
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Ok, are nightmare dungeon rewards (for clearing) like smart looted to your spec? Because I've gotten the bonespear unique helm 3 times in like 5 dungeons this morning. I'm using bonespear and summoning, and 3 of the same unique feels rather more than coincidence.
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# ? Jun 12, 2023 17:12 |
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explosivo posted:It's not, but it's a bit of a nuisance when you TP to a town and have to check the map every time to find out where this town's blacksmith is. If you could set a home town to portal to regardless of where you are I think that would mitigate that problem for most people. Gea Kul is obviously the best city in the game.
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# ? Jun 12, 2023 17:12 |
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Astryl posted:Gea Kul is obviously the best city in the game. It's why they hid it from the campaign.
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# ? Jun 12, 2023 17:15 |
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Astryl posted:Gea Kul is obviously the best city in the game. Gea Kul is great, porting to the tree is also good if all you want to do is dismantle/sell stuff because it's right next to the portal.
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# ? Jun 12, 2023 17:15 |
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Also why can’t we link waypoints in the chat?
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# ? Jun 12, 2023 17:16 |
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cerrigar would be the best if it wasn't for the drat stash being in another zipcode
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# ? Jun 12, 2023 17:16 |
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Anyone know why one of my Aspects has a yellow border? Also have they fixed the Aspect that makes damage scale with your Primary Resource?
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# ? Jun 12, 2023 17:20 |
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graynull posted:Ok, are nightmare dungeon rewards (for clearing) like smart looted to your spec? Because I've gotten the bonespear unique helm 3 times in like 5 dungeons this morning. I'm using bonespear and summoning, and 3 of the same unique feels rather more than coincidence. no but the game seems unusually prone to streaking the same thing at you, like multiple of the same aspect from the same curio vendor in a row etc. maybe it's just me, just seems very odd. my first three unique drops were the exact same pair of that move speed=crit boots
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# ? Jun 12, 2023 17:22 |
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Sab669 posted:Anyone know why one of my Aspects has a yellow border? maybe that means max roll?
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# ? Jun 12, 2023 17:22 |
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Sab669 posted:Anyone know why one of my Aspects has a yellow border? It's Sacred so the rolls are higher
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# ? Jun 12, 2023 17:22 |
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explosivo posted:It's Sacred so the rolls are higher The rolls are not higher on sacred or ancestral uniques. It makes no difference
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# ? Jun 12, 2023 17:27 |
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Astryl posted:Diablo IV: But what about the statues? Don't you all have statuaries?
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# ? Jun 12, 2023 17:27 |
Sab669 posted:Anyone know why one of my Aspects has a yellow border?
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# ? Jun 12, 2023 17:28 |
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Megasabin posted:The rolls are not higher on sacred or ancestral uniques. It makes no difference They are higher on legendaries though
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# ? Jun 12, 2023 17:28 |
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Sab669 posted:Anyone know why one of my Aspects has a yellow border? back in the alpha version of the game only sacred/ancient aspects could go into sacred/ancient items. they removed that system after player feedback but they had already made different icons for their respective item tiers so
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# ? Jun 12, 2023 17:29 |
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Sab669 posted:Also have they fixed the Aspect that makes damage scale with your Primary Resource? https://us.forums.blizzard.com/en/d4/t/edgemasters-aspect-aspect-of-berserk-ripping-temporarily-disabled/40256
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# ? Jun 12, 2023 17:30 |
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Megasabin posted:The rolls are not higher on sacred or ancestral uniques. It makes no difference Oh, huh, I guess you're right. I do see someone saying that it costs more in veiled crystals to imprint a lower quality aspect onto an Ancestral item. Ancestral aspect on an ancestral item does not cost any but they cost more gold to extract.
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# ? Jun 12, 2023 17:31 |
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feller posted:They are higher on legendaries though There are only two type of aspects in the game 1. Ones rolled from dungeons 2. Ones rolled from items. That's it. It doesn't matter if the aspect is sacred or ancestral. Doesn't matter if it's ripped from an item level 300 legendary or an item level 900 legendary.
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# ? Jun 12, 2023 17:32 |
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Megasabin posted:The rolls are not higher on sacred or ancestral uniques. It makes no difference The range of rolls on flat values(for damage or shielding) are better based on item level. Percent based mods are fixed across world tiers, as well as anything that might give skill levels.
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# ? Jun 12, 2023 17:34 |
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Megasabin posted:There are only two type of aspects in the game There are some aspects that have higher rolls based on if they're normal/sacred/ancestral. The one that makes skeleton mages cast blizzard being the best example I can think of off the top of my head.
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# ? Jun 12, 2023 17:42 |
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^^ ahh okMegasabin posted:There are only two type of aspects in the game Then why are these different? feller fucked around with this message at 17:45 on Jun 12, 2023 |
# ? Jun 12, 2023 17:43 |
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One is a higher ilvl, which you conveniently cropped out.
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# ? Jun 12, 2023 17:45 |
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I left item power in? Also they said item level didn't matter
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# ? Jun 12, 2023 17:46 |
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Very interesting. The ruleset must be strange on which aspects it affects and which it ignores. As sorc almost all the good aspects are % based, which seems not to change as Zotix mentioned above. I didn't realize flat values could improve.
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# ? Jun 12, 2023 17:47 |
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The funniest bug related to that is once you imprint it onto a higher tier legendary, it will continue to improve the range for your aspect, but not the aspect itself. Like my pants which display a value below the lower range of itself.
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# ? Jun 12, 2023 17:47 |
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Megasabin posted:Very interesting. The ruleset must be strange on which aspects it affects and which it ignores. I think most aspects I've been interested in are % based, which seems not to change as Zotix mentioned above. I didn't realize flat values could improve. I think any time there's a blue number in a description, aspect or otherwise, it can be influenced by levels or other properties. Not sure how fast and loose they play with that rule though. The aspect that grants druids +1 of every companion adds a second poison creeper too even though nothing in the poison creeper description implies it can be multiplied.
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# ? Jun 12, 2023 17:49 |
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bizarre, it looks like the power range on that one (and others that aren't % based) is level scaling based on item power and then locking in the raw number on extract. I haven't tried using my perfect rolled Of Protector yet but I'll have to check next time I get a high ilevel one
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# ? Jun 12, 2023 17:53 |
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min-maxers i've got a new grind for you https://www.reddit.com/r/diablo4/comments/147lup4/pro_tip_you_can_use_alts_to_enchant_stats_on_your/ quote:Pro Tip: You can use alts to enchant stats on your gear you can't roll
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# ? Jun 12, 2023 18:12 |
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Megasabin posted:Very interesting. The ruleset must be strange on which aspects it affects and which it ignores. As sorc almost all the good aspects are % based, which seems not to change as Zotix mentioned above. I didn't realize flat values could improve. Yeah it's just inconsistent, some aspects appear to be the same across normal->sacred->legendary and others get much stronger
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# ? Jun 12, 2023 18:13 |
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I think the % aspects do not get better but the flat number ones do. Also the ranges will change if you're looking at it on an amulet or 2h weapon.
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# ? Jun 12, 2023 18:19 |
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Floor is lava posted:min-maxers e- actually here's a useful site with all the class specific affixes https://d4builds.gg/database/gear-affixes/ The Ol Spicy Keychain fucked around with this message at 18:23 on Jun 12, 2023 |
# ? Jun 12, 2023 18:20 |
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yeah this seems like kind of a massive oversight
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# ? Jun 12, 2023 18:23 |
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just one more chicken sandwich and I'm ready for T4
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# ? Jun 12, 2023 18:26 |
Itemization in this game feels kinda bad in general
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# ? Jun 12, 2023 18:26 |
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Floor is lava posted:min-maxers This owns. Now we need a list of stats that are useful for certain classes but more likely on others.
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# ? Jun 12, 2023 18:29 |
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# ? May 26, 2024 05:40 |
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Wheeee posted:Itemization in this game feels kinda bad in general I’d say it’s kinda weak right now but not horrible. Better than d3 was at launch but not as good as 2 or 3 are currently. I’m sure it’ll expand and improve over time (Bring back runewords)
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# ? Jun 12, 2023 18:30 |