|
Orange Devil posted:I really hope they don’t have a mechanic as obtuse as the decadence one though, that took me loving forever to figure out. Also the province management, trade and building UIs should be so much better. Dev Diary 2 posted:One of the key features of Field of Glory: Kingdoms is the Authority and Disorder system, which allows players to manage their kingdom and maintain order. e: Called it Frosted Flake has issued a correction as of 13:24 on Jun 10, 2023 |
# ? Jun 10, 2023 13:19 |
|
|
# ? May 26, 2024 12:37 |
|
Do these people need yet another book that says the exact same poo poo as every other book as this topic? For fucks sake
|
# ? Jun 10, 2023 14:13 |
|
I have to imagine the current political climate is ripe for people writing books "reevaluating" Axis\USSR capabilities again more in line with the current narrative.
|
# ? Jun 10, 2023 21:13 |
|
KomradeX posted:Do these people need yet another book that says the exact same poo poo as every other book as this topic? For fucks sake They have to banish Glantz and fellow travelers from the academy.
|
# ? Jun 10, 2023 21:14 |
|
Stairmaster posted:the battle generator is not worth it imo and Empires UI needs some major work hes right
|
# ? Jun 11, 2023 04:58 |
|
Wargame Design Studio just announced that their next big sale is going to run from June 16 to July 4
|
# ? Jun 11, 2023 17:36 |
|
Strategy/ management game about the Czechoslovak Legion during the Russian Civil War https://www.pcgamer.com/last-train-home-reveal-trailer-pcgs-2023/
|
# ? Jun 12, 2023 05:26 |
|
KomradeX posted:Strategy/ management game about the Czechoslovak Legion during the Russian Civil War quote:"The soldiers have diverse opinions based on their individual experiences, which are reflected in their beliefs," managing director of Ashborne Games Petr Kolář says. "Players are faced with difficult decisions and must confront the consequences. For instance, choosing an option that is unfavorable to supporters of the monarchy may result in a decrease in morale. On the other hand, the same option might gain the respect of religious crew members." the two sides of ideological conflict in 1917 Russia, monarchy vs. religion
|
# ? Jun 12, 2023 05:44 |
|
ModernMajorGeneral posted:the two sides of ideological conflict in 1917 Russia, monarchy vs. religion Is very lol inducing
|
# ? Jun 12, 2023 07:37 |
|
I was hooting and clapping at this, the new Like a Dragon and Starfield.
|
# ? Jun 12, 2023 10:47 |
|
So I tried playing The Dark Summer today. I got through turn 1 before while leabing on the map it got stuck to me than scattered a bunch of units so thats where I said I was done
|
# ? Jun 13, 2023 00:48 |
|
https://store.steampowered.com/app/2418000/Combat_Mission_Red_Thunder/ Combat Mission: Red Thunder, covering the Eastern Front in 1944, is getting a Steam release on June 15 Slava Ukraini and it looks like most of the other Combat Missions on Steam are discounted through to the 20th of June (as part of a wider Steam Summer Sale?)
|
# ? Jun 13, 2023 04:18 |
|
gradenko_2000 posted:https://store.steampowered.com/app/2418000/Combat_Mission_Red_Thunder/ I haven't gone through the trouble of porting my games yet. Red Thunder is second best, after Fortress Italy, IMO but the ratio of German to Russian campaigns is pretty annoying.
|
# ? Jun 13, 2023 04:44 |
|
Finally won a game as the Western Roman Empire on hard mode in Attila TW. Was probably the most difficult TW experience I can remember. The keys were: 1. destroy all your churches turn 1 and turn 2 for a huge money boost + eliminating upkeep for good income boost 2. get as many trade deals as you can, try to get Alamans or someone in that area to sign a non-aggression pact and later an alliance to serve as a lightning rod 3. invest that money into legions + income buildings, the 2 gold trade good provinces (galicia and sw france) and the dye trade good province (Libya) are great candidates, put up trade ports wherever you can also. Put governors in the 4 provinces making the most bank to maximize that 4. invest the income you've now created into solving food problems in all provinces, use cows as they are both the most climate change resistant and make a lot more money than grain. 5. right away send or raise a total of 3 legions to conquer everything in the British Isles, raise a moderate size navy in the channel to prevent hordes from getting past the British Isles. Once they're all conquered you can hold this area down with just 1 navy and 1 legion. 6. keep 1 legion in Africa for stability and in case any of the 3 assholes here tries something. Try to get trade and non-aggression with as many of them as possible though, as stability here helps a ton. If things turn to war, you should be able to conquer everything with 2 legions, so send one over as soon as available, which usually means once all the Brits are subdued. 7. keep 3 or 4 legions on border duty, 1 around the Rhine, primarily towards either the Franks or Alamans, depending on who you managed to trade with and the other 3 in the Balkans / Switzerland area. Compliment these with the guard post buildings in the small (non-walled) cities whenever money becomes available after the food problems are solved. 8. the remaining 2 or 3 legions are on internal stability duty, together with all 3 priests you recruit turn 1. Play rebel-whack-a-mole where required, but try to prioritize wiping out hordes within your borders whenever you can, as it stops them loving up happiness and income by raiding. Whenever you have money start stabilizing provinces by getting the forum --> arena, governor and sanitation buildings. Arenas also spread paganism, but this is offset by the huge happiness bonus, religious unrest capping out at only a -5 happiness penalty, and arenas giving quite a bit of income. 9. research only 1 or 2 military techs, and then all of the first tier civil techs, again for more income. Your starting units are mostly fine and don't need upgrades as much as you need cash and happiness. However, don't research any technologies that disable buildings, especially the sanitation buildings, for a very long time. You need the highest level of sanitation (aquaduct network or something like that) in every single province first. 10. always fight every single city defense battle. If all you got is the standard garrison, try to bunch up in a small areas close to a tower defending yourself from all sides, maybe with a barricade. Some maps are better than others for this. Even if you lose you'll do insane damage to the enemy, and you should be able to easily reconquer and hopefully wipe out the horde if a legion is nearby. You'll win a lot more than you'd think though. Once Britain and Africa are secure and the hordes are out of your borders you are basically stable and it's only a matter of waiting for Attila himself to show and murdering him while making your way through the tech tree to get unit upgrades. I eventually went all-in on Christianity for the RP aspect of it, but I suspect it might be better to never do so and just go all-in on arenas instead. Number 1. feels like a design flaw, and number 10. is exploiting AI weakness, but I don't know how you'd play a campaign of this succesfully otherwise. You still lose if the Eastern Roman Emperor is randomly generated to be a huge dick and cancels your trade treaty in the first couple turns before your mutual wars have increased relations beyond that being a concern. Only lost 2 provinces in the Balkans to Huns showing up with 5 stacks to burn them to the ground, and colonized them back rather quickly anyway. Everything else was very temporary rebel or horde occupation, and even that a lot less than you'd think. Eastern Romans did a decent-ish job maintaining territorial integrity. Is the Charlemagne expansion any good?
|
# ? Jun 13, 2023 22:58 |
|
Orange Devil posted:Finally won a game as the Western Roman Empire on hard mode in Attila TW. Was probably the most difficult TW experience I can remember. https://www.youtube.com/watch?v=5UIteDF4eII
|
# ? Jun 13, 2023 23:12 |
|
i havent played stellaris in like 18 months, is it still fun or did they reimagine the game again and make it stupid
|
# ? Jun 13, 2023 23:19 |
|
lobster shirt posted:i havent played stellaris in like 18 months, is it still fun or did they reimagine the game again and make it stupid it's still fun and also they reimagined the game again and made it stupid
|
# ? Jun 13, 2023 23:34 |
|
lobster shirt posted:i havent played stellaris in like 18 months, is it still fun or did they reimagine the game again and make it stupid It was never fun.
|
# ? Jun 13, 2023 23:57 |
|
what settings are best for the pop growth modifiers they added, played a game recently and my planets after the initial 3 barely grew at all
|
# ? Jun 13, 2023 23:59 |
I’m doing an Attila run too, only as the Huns. I’m stuck at 3 stacks because I can’t get enough money flowing in to offset their startup costs and I rolled up in Illyria only for the marcomans to have just as many and I get squashed. I think I might start over and build up in the east first. The Suebians already took Rome anyway. Attila hasn’t even come if age yet
|
|
# ? Jun 14, 2023 00:00 |
Minenfeld! posted:It was never fun. I really tried to like that game but I found that reading people's posts about it was much better than playing it
|
|
# ? Jun 14, 2023 00:03 |
|
i think it could be fun but only as a space psycho which is the only type of empire people from the games forum ever made
|
# ? Jun 14, 2023 00:16 |
|
Most of them aren't quite as extreme as that first fight, but yeah, Roman units can defend and the AI can't attack cities very good. You need more units against Huns though. Other horde's early game units are rear end and having to fight Romans head on in a chokepoint leads to slaughter. Oh yeah I guess also the AI doesn't resettle razed territories so razing a buffer zone of the entire Carpathian basin + southern Germany to the ground gives you some protection as non-hordes are further away and not directly bordering you so more likely to just gently caress off or go fight eachother rather than you. Helpfully, the Huns will do a good chunk of that razing for you. They seem to really hate the Carpathian basin. Orange Devil has issued a correction as of 00:55 on Jun 14, 2023 |
# ? Jun 14, 2023 00:49 |
|
I thought charlemagne was more fun than base attila
|
# ? Jun 14, 2023 01:09 |
|
I got a bit into a Charlemagne campaign as the Avars but found that their position was incredibly hard and tedious on the strategic level but also the AI had apparently completely forgotten how to deal with horse archers and I could wipe out stronger armies behind fortifications because they'd sally out to get shot to pieces
|
# ? Jun 14, 2023 01:13 |
|
Charlemagne is in the upper tier of semi-expansions for Total War games. I thought it was pretty good at the time
|
# ? Jun 14, 2023 11:34 |
|
is age of wonders 4 good?
|
# ? Jun 18, 2023 18:27 |
|
is it me or is the unit ai in command modern operations noticeably shittier than its predecessor
|
# ? Jun 18, 2023 21:45 |
|
Megamissen posted:is age of wonders 4 good? it's decent. better than Age of Wonders 3 and significantly better than Planetfall, but it can get a little samey since it'd almost too customisable, meaning the base unit types etc are too set in stone and the race choice is more of an aesthetic thing than anything else since you can change their bonuses. it also funnels you into a particularly magic-heavy lategame regardless and if a game goes long you end up picking up lots of magic tomes that don't really gel with whatever theme you've been pursuing, so it doesn't feel as thematically tight as previous AOW games. it's cool though and I had good fun with it for a bit. will probably go back to it
|
# ? Jun 18, 2023 23:55 |
|
Stairmaster posted:is it me or is the unit ai in command modern operations noticeably shittier than its predecessor They keep updating it to have more capabilities, and for the simulation of certain things like missile dynamics to be much more complicated (because the Ukraine War is driving interest in the Professional Edition IMO), but the side effect is that AI now needs to account for some pretty insane levels of simulation granularity, beaming missiles and other air combat manoeuvring for example. I don't think it's up to the task.
|
# ? Jun 19, 2023 02:07 |
|
John Charity Spring posted:it's decent. better than Age of Wonders 3 and significantly better than Planetfall Haven't played 4 (it'd melt my computer, but otherwise I've heard good things about it) but I can't stand this diss to Planetfall. It's a really fun game that has its share of flaws, but a lot of people don't give it a fair shake because they just assume that unit archetypes are similar to previous games, and they're very much not. (Also, city management was dire on release, but that was quickly reworked)
|
# ? Jun 19, 2023 05:55 |
|
my dad posted:Haven't played 4 (it'd melt my computer, but otherwise I've heard good things about it) but I can't stand this diss to Planetfall. It's a really fun game that has its share of flaws, but a lot of people don't give it a fair shake because they just assume that unit archetypes are similar to previous games, and they're very much not. (Also, city management was dire on release, but that was quickly reworked) I haven't played Planetfall since release but I remember the bad city management and my other main memory is that the generic sci-fi setting sent me to sleep, whereas the generic fantasy setting in Age of Wonders somehow works for me.
|
# ? Jun 19, 2023 13:04 |
|
The first mission giving you a showdown between factions that are boring standard humans with some sort of basic rifle infatry was one of the more baffling decisions in the game. But there's quite a bit of cool, weird stuff in the game overall. e: Admittedly, I keep rolling my eyes at topical political humor of the Shakarn (space infiltrator lizardmen who steal your cows for science) flavor texts, despite enjoying their playstyle the most.
|
# ? Jun 19, 2023 13:08 |
|
ive been enjoying Age of Wonders 4 but it gets kinda tedious fast. the classic problem of these kind of games: that ferrying your units from your cities to the conflict sucks, makes city management seems relatively pointless. the combat is interesting, but since you don't want to lose units (and then have to ferry them for 10 turns) I mainly take on safe battles...so then I auto-battle since the AI is good enough and the outcome is determined. the customization stuff is loads of fun, and its cool to like turn your frog people into giant metallic frogs with rocks sticking out of them through spells. but also the decisions here seem relatively simple. Do I have the mana income to cover the upkeep? then do the race spells.
|
# ? Jun 19, 2023 17:08 |
|
Frosted Flake posted:They keep updating it to have more capabilities, and for the simulation of certain things like missile dynamics to be much more complicated (because the Ukraine War is driving interest in the Professional Edition IMO), but the side effect is that AI now needs to account for some pretty insane levels of simulation granularity, beaming missiles and other air combat manoeuvring for example. I don't think it's up to the task. this is so sad
|
# ? Jun 19, 2023 17:17 |
|
Did anyone's orders for Mr. President or People's Power show up yet?
|
# ? Jun 21, 2023 05:24 |
|
obscure conflict alert Strategic Command: American Civil War - 1904 Imperial Sunrise is coming soon quote:On June 29th, we will be releasing the 1.08 patch for Strategic Command: American Civil War. In addition to the usual fixes and improvements, and as a way of celebrating the first anniversary of the game’s launch, this update also includes a brand new campaign, available for free to everyone who owns the game!
|
# ? Jun 21, 2023 13:37 |
|
That's the only Strategic Command game I have but I didn't pick up any of the DLCs.
|
# ? Jun 21, 2023 15:24 |
|
Speaking of Port Arthur, Japan massacred up to 20K soldiers and civilians after conquering the place, just in case anyone was not aware that Japanese atrocities vs China have a long history prior to WW2.
|
# ? Jun 21, 2023 16:30 |
|
|
# ? May 26, 2024 12:37 |
|
They treated the garrison famously well? Like, let officers keep their swords and everything. Created a town in Japan for POWs where they were allowed to walk around freely, shop at stores, send mail. It's one of the biggest puzzles for historians trying to explain Japanese behaviour in WW2.
|
# ? Jun 21, 2023 16:42 |