Nobody ever explains what the dwarves do to make the maggots "purr"
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# ? Jun 17, 2023 20:30 |
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# ? May 27, 2024 15:38 |
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Hieronymous Alloy posted:Nobody ever explains what the dwarves do to make the maggots "purr" It isn't milking them, that's for sure. You milk purring maggots like you milk almonds.
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# ? Jun 17, 2023 20:33 |
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gonna have a nice human meat steak with my human milk and vegan human butter replacement topped grass seed bread for my hominid friend
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# ? Jun 17, 2023 22:59 |
Facebook Aunt posted:It isn't milking them, that's for sure. You milk purring maggots like you milk almonds. I bet purring is just what the word "pureeing" turned into over time in dwarf.
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# ? Jun 18, 2023 01:07 |
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So I've been playing a new fortress (Once you have hell conquored and more adamantine wafers than iron in the stockpile its probably time to move on lol) and its been almost boringly quiet (I think the next ones going to be in an evil zone or perhaps amongst a lot of gobbo pits) and doing really well. Anyway , digging deep, encountered a diamond cluster, started work on it, and managed to unleash a "Goat Fiend". Which was immediately beaten to death by a small child. Im gonna build a statue of that little dude lol.
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# ? Jun 18, 2023 05:33 |
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Facebook Aunt posted:You milk purring maggots like you milk almonds. Soaking them in water?
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# ? Jun 18, 2023 08:09 |
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Leal posted:Soaking them in water? With a blender.
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# ? Jun 18, 2023 08:13 |
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Hieronymous Alloy posted:Nobody ever explains what the dwarves do to make the maggots "purr"
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# ? Jun 18, 2023 15:09 |
Screw press
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# ? Jun 18, 2023 15:16 |
No, whatever the dwarves do in the farmer's workshop to milk them doesn't kill them. I'm not sure if the bug which makes tame ones unmilkable is still in though.
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# ? Jun 18, 2023 17:10 |
Purring maggots got titties i dont know what to tell you guys
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# ? Jun 18, 2023 17:18 |
Hihohe posted:Purring maggots got titties More like purrfect maggots
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# ? Jun 18, 2023 17:55 |
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Leal posted:Soaking them in water? activating my maggots
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# ? Jun 19, 2023 01:50 |
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Zereth posted:No, whatever the dwarves do in the farmer's workshop to milk them doesn't kill them. Really? I haven't seen purring maggots since the 2d days, but I thought the reaction killed them. After so many years the whole game is like a fever dream tho.
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# ? Jun 19, 2023 02:57 |
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Not only are they still around, they have sprites. https://twitter.com/KitfoxGames/status/1589308631161372673
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# ? Jun 19, 2023 03:40 |
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If it is a maggot does it eventually metamorphize into an insect?
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# ? Jun 19, 2023 03:51 |
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Maybe they're neotenous and don't have a separate adult form.
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# ? Jun 19, 2023 03:55 |
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Facebook Aunt posted:If it is a maggot does it eventually metamorphize into an insect? I think they definitely don't but this would be a pretty cool easter egg for toady to put in for anybody who lets their world run for a few thousand years.
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# ? Jun 19, 2023 04:26 |
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They're Forgotten Beast larvae
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# ? Jun 19, 2023 04:34 |
They pupate into insect- people
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# ? Jun 19, 2023 04:44 |
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I'm going to assume those are distended nipples rather than legs.
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# ? Jun 19, 2023 05:45 |
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They're the larval stage of dwarven babies
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# ? Jun 19, 2023 05:50 |
moller posted:I'm going to assume those are distended nipples rather than legs. Dwarf Fortress: distended nipples rather than legs
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# ? Jun 19, 2023 05:52 |
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Sooooo turns out raiding Necromancer towers leads to !FUN! Having basically made the gobbos nearly extinct in the west of the map, then driven out the humans and elfs, I decided to start raiding the south starting with a necromancer tower. Sent in two squads. 6 dorfs come back. I'm thinking.... OK... Thats unfortunate, and recruit another batch of useless rangers and peasants into stock it up and back into training. A year later an entire army of necromancers, weird looking beasts , experiment "Hand of nights" and zombies roll in looking to exact revenge. Out of the 5 squads I had up there fighting, we prevailed, but only 15 dwarves survived (Including, interestingly enough my entire hammerboys squad) . That was bloody......
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# ? Jun 19, 2023 13:39 |
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duck monster posted:Sooooo turns out raiding Necromancer towers leads to !FUN! Hammerdwarves have a niche use in undead removal. Basically the hammerdwarf can use the force of the hammer to completely pulp the various body parts of reanimated undead, which is good because when a zombie hand gets sliced off (for example) the necromancer can just cast a spell and reanimate the hand to continue attacking dwarves. If the body parts are pulped they get destroyed completely enough that the necromancer can't do any reanimation.
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# ? Jun 19, 2023 13:43 |
Combat in raids tends to be lop-sided. Most of the time, it's in your favor, especially if your guys are kitted in steel; they can stomp through hordes of goblins and undead without taking a scratch, and gaining tons of weapon and fighting levels, to boot. But sometimes they end up meeting The Ultimate Badass. Some named world gen character who's legendary+a million at whooping your dwarves' asses. I think all fights on foreign soil are simulated as 1v1s, so even if you got 30 legendary dudes to take on John "Donkeydevil" Wick, they won't put a dent in him unless you get a lucky dice roll or something. I ran into my badass in some random ~10 goblin pit. I had conquered fortress of hundreds full of ogres and beak dogs, and I could not get this one guy to die and make this tiny hostile speck on my map go away. On foreign raids, personally I don't notice a difference in using the worst weapons to fight undead (spears) vs the best weapons for fighting them (maces & hammers). Might just be a weapon quality thing, or raid simulations more graciously count dismembered or perforated enemies as "dead" in ways normal battles wouldn't.
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# ? Jun 19, 2023 15:21 |
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Appoda posted:On foreign raids, personally I don't notice a difference in using the worst weapons to fight undead (spears) vs the best weapons for fighting them (maces & hammers). Might just be a weapon quality thing, or raid simulations more graciously count dismembered or perforated enemies as "dead" in ways normal battles wouldn't. It could honestly just be as simple as the battle being simulated as one on one combat means the zombie is present but the presumably nearby necromancer who could hypothetically keep on reanimating dead body parts isn't actually simulated.
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# ? Jun 19, 2023 15:24 |
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reignofevil posted:It could honestly just be as simple as the battle being simulated as one on one combat means the zombie is present but the presumably nearby necromancer who could hypothetically keep on reanimating dead body parts isn't actually simulated. I think it's literally exactly this.
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# ? Jun 19, 2023 16:40 |
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Appoda posted:Combat in raids tends to be lop-sided. Most of the time, it's in your favor, especially if your guys are kitted in steel; they can stomp through hordes of goblins and undead without taking a scratch, and gaining tons of weapon and fighting levels, to boot. The raiding party that came back at me had multiple worldgen looking demon type dudes with titles and poo poo. I did my usual stunt with that army and specifically ordered that the necromancers die first to stop them ressing the others, then went after all the mid levels with my cannon fodder while sending my legendaries after the big guys. Most of the big guys turned and ran once the necros went down.
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# ? Jun 20, 2023 15:18 |
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I see adventure mode dropped, and I'm really considering jumping into this mess of a game after watching it on the sidelines for a decade. I'm a huge traditional roguelike fan, and I'm hoping there is hjkl controls for this. Time to find out!
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# ? Jun 26, 2023 17:11 |
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Adventure mode has not dropped yet!
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# ? Jun 26, 2023 17:19 |
parthenocarpy posted:I see adventure mode dropped, and I'm really considering jumping into this mess of a game after watching it on the sidelines for a decade. I'm a huge traditional roguelike fan, and I'm hoping there is hjkl controls for this. Time to find out!
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# ? Jun 26, 2023 17:30 |
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I'm guessing this is a party fort.
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# ? Jun 27, 2023 06:40 |
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Goddamn it , the zone un-assignment crash is still there. Super frusturating :/
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# ? Jun 27, 2023 16:00 |
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parthenocarpy posted:I see adventure mode dropped, and I'm really considering jumping into this mess of a game after watching it on the sidelines for a decade. I'm a huge traditional roguelike fan, and I'm hoping there is hjkl controls for this. Time to find out! It'll be a few months yet. Strongly advise getting the game now and learning fortress mode because you'll be bringing a *lot* of that learning over in terms of monsters, and generally how the world works. Plus fortress mode is fucken fun.
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# ? Jun 27, 2023 16:01 |
Have they updated dfhack for threading yet?
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# ? Jun 27, 2023 16:19 |
Hieronymous Alloy posted:Have they updated dfhack for threading yet? We haven't gotten the multithreading update yet so I doubt it.
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# ? Jun 27, 2023 16:33 |
https://twitter.com/kruggsmash/status/1673473184815804416?t=0Fu791Unu8msuyIVL8nlTQ&s=19
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# ? Jun 27, 2023 17:15 |
Popete posted:We haven't gotten the multithreading update yet so I doubt it. It's here! Toady One posted:Release notes for 50.09 (June 28, 2023):
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# ? Jun 28, 2023 19:01 |
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# ? May 27, 2024 15:38 |
its_happening.gif
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# ? Jun 28, 2023 19:36 |