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Few things kill my interest in a game faster than "tokens" or "cards"
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# ? Jun 21, 2023 18:24 |
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# ? Jun 5, 2024 08:25 |
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I hate to be the bearer of bad news but every interactable object in a mapgame is a token
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# ? Jun 21, 2023 18:59 |
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# ? Jun 21, 2023 21:49 |
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Farecoal posted:Few things kill my interest in a game faster than "tokens" or "cards" I don't think it really has tokens/cards. I think the closest is the agents ("councillors") who have different abilities ("missions") based on their starting profession? But their abilities overlap, some character traits also give (or limit) abilities, and you can give them new abilities by buying them organisations, kind of like outfitting a roleplaying character with items. Like Caitlin here started as a Diplomat, but I gave her a bunch of military and intelligence organisations and now she's my best expert at assaulting alien assets
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# ? Jun 22, 2023 01:22 |
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VostokProgram posted:I hate to be the bearer of bad news but every interactable object in a mapgame is a token Wow, way to wreck my morning with a single sentence!
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# ? Jun 22, 2023 02:03 |
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next they'll tell us Paradox games are turn-based
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# ? Jun 22, 2023 02:57 |
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Grevlek posted:I really want to like TI but for all it's grand war in space xcom adjacent fluff it's 25 hours of token placement before you get your first usable space ship Yeah it’s not really a grand war in space game, that’s a side game that buys time for the political/scientific side
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# ? Jun 22, 2023 10:55 |
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If you like it enjoy, but I was absolutely bamboozled by Terra Invicta. I'm the target demo for it and it did not land at all despite me dumping like 100 hours into it.
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# ? Jun 22, 2023 14:47 |
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Terra Invicta is definitely on my radar but I’m waiting for it to be proper finished and released Also get on a sale cause it’s pretty expensive right now
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# ? Jun 22, 2023 14:56 |
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Grevlek posted:If you like it enjoy, but I was absolutely bamboozled by Terra Invicta. I'm the target demo for it and it did not land at all despite me dumping like 100 hours into it. This is a problem with a game like this, right? It can click on hour 100 or you can play for weeks to realize that the game's AI is disfunctional, the lack of balance means you can easily cheese and so on. It's dangerous to go such games because of mechanics, only do those if the concept and aesthetics fascinate you so that you will have at least some good time.
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# ? Jun 22, 2023 15:34 |
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agreed, the setting and promise kept me around a lot longer than a turn based worker placement game would have You know how in Actraiser, they made a side scrolling platformer that wasn't as good as Castlevania, they made a top down city builder that wasn't as good as SimCity, and despite these having no significant overlap, the game is better for it? yeah that aint the case with Terra Invicta. maybe i will try it in the future when they have an option to have various starts
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# ? Jun 22, 2023 15:46 |
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ilitarist posted:This is a problem with a game like this, right? It can click on hour 100 or you can play for weeks to realize that the game's AI is disfunctional, the lack of balance means you can easily cheese and so on. It's dangerous to go such games because of mechanics, only do those if the concept and aesthetics fascinate you so that you will have at least some good time. I've had Shadow Empire on my radar for ages but I also have this vague feeling that I will get really pissed off at some janky mechanic and end up hating it
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# ? Jun 22, 2023 16:03 |
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RabidWeasel posted:I've had Shadow Empire on my radar for ages but I also have this vague feeling that I will get really pissed off at some janky mechanic and end up hating it as much as i've complained about TI, Shadow Empire is extremely my jam. my understanding is that if you are hard core into grognard style hex war games it is a little too janky, but if you are a Civ/4x player it can add a level of chonk you may enjoy
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# ? Jun 22, 2023 16:07 |
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I'm interested in Terra Invicta but TBH it would be more interesting to me if it didn't have aliens, lol. I want a good modern geopolitical sim so bad. The current offerings I'm aware of like Democracy 4 are just way too shallow and narrow in scope. For a long time I've also wanted a 4X / space grand strategy game that didn't start with a unified Earth and instead had different powers holding land on Earth while expanding into space. TI is almost exactly what I want but the alien invasion angle and fake illuminati-ish factions put me off a little.
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# ? Jun 24, 2023 04:08 |
Randallteal posted:I'm interested in Terra Invicta but TBH it would be more interesting to me if it didn't have aliens, lol. I want a good modern geopolitical sim so bad. The current offerings I'm aware of like Democracy 4 are just way too shallow and narrow in scope. For a long time I've also wanted a 4X / space grand strategy game that didn't start with a unified Earth and instead had different powers holding land on Earth while expanding into space. TI is almost exactly what I want but the alien invasion angle and fake illuminati-ish factions put me off a little. Makes me wonder how receptive the game would be to modding out a few factions and the aliens. More or less turn it into an Expanse prequel game, really.
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# ? Jun 24, 2023 05:59 |
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The aliens give the game some real difficulty, they're like the Mongol/Hun/Chaos invasion in Total War games. The AI isn't going to beat the player otherwise. But an expanse mod would be cool!
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# ? Jun 24, 2023 06:25 |
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Grevlek posted:as much as i've complained about TI, Shadow Empire is extremely my jam. my understanding is that if you are hard core into grognard style hex war games it is a little too janky, but if you are a Civ/4x player it can add a level of chonk you may enjoy I'm an old old map gamer (like, my origin story involves the Commodore 64 and Amiga, when I first came across Civ I was like "oh cool, it's like Empire except with tech levels") and I've been sniffing at Shadow Empire for a little while now. Just mildly hesitant to actually dive in, I can tell there's a learning curve but I am no stranger to those.
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# ? Jun 28, 2023 09:34 |
Another comes for Civ’s throne https://twitter.com/pdxinteractive/status/1702746938628612564?s=46&t=IW0MSOWK0Lh4VsB3wVLoOA
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# ? Sep 15, 2023 20:24 |
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Anno posted:Another comes for Civ’s throne How do I encourage the growth of mammoth hunter pops??
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# ? Sep 15, 2023 20:35 |
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Well it would hard to be worse than humankind. Of the recent Civlikes only Old World is actually good though and history doesn't show making a good Civ style game to be easy.
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# ? Sep 15, 2023 20:51 |
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Gaius Marius posted:Well it would hard to be worse than humankind. For whatever it's worth, I think Humankind has improved a lot with the recent updates. If you really disliked it before and think the culture switching concept is dumb then obviously you'll still dislike it. But if your issue was that it was unbalanced at launch and you could snowball one (aspect of the) system while ignoring others, then that really has improved a lot.
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# ? Sep 15, 2023 20:58 |
I didn’t mind the culture switching so much in Humankind but I feel like they really needed something else to hold on to in terms of flavor/character. Prior to HK I didn’t think that’d be nearly as much of a problem as it turned out to be.
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# ? Sep 15, 2023 21:17 |
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poo poo, call me hyped. Is there an indication it's actually a civ-like though, rather than just starting in the same era of humanity? Obviously wouldn't work with your standard Paradox game style, but I could totally see something vaguely more approximating Stellaris working out.
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# ? Sep 15, 2023 23:24 |
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the culture switching is good, but yeah the game is kinda cold and flavorless.
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# ? Sep 15, 2023 23:25 |
Koramei posted:poo poo, call me hyped. Is there an indication it's actually a civ-like though, rather than just starting in the same era of humanity? No confirmation, but the various PDS games (plus AoW4 hilariously) lined up to give teases in chronological order plus the still screen on the YouTube premier sure looks like we'll be going through 7 eras of history, and I'd bet a decent amount that the rightmost blur is a rocket launching.
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# ? Sep 15, 2023 23:29 |
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I feel like if you really want to do a game about prehistoric hunter/gatherer nomadic humanity, you can't really take that game all the way into the present day or else the whole hunter/gatherer nomadic aspect isn't going to be anything special. It's just such a long period of time that so much of the game has to not be the nomadic part. If Paradox wants to really focus on the prehistoric, that'll be interesting, but god knows how good it'll be. Also interesting that the graphic has all of paradox's games arrayed in a little timeline, and they're acting like nothing ever came before Crusader Kings.
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# ? Sep 15, 2023 23:33 |
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Oh neat. Do we know if it's a PDS game or just the publisher? I guess I see civ-like as eras of history plus hex-based and turn based, though. I feel like you could approach the same "path through history" concept with a more freeform map and real time. Either way should be interesting though.
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# ? Sep 15, 2023 23:34 |
Koramei posted:Oh neat. Do we know if it's a PDS game or just the publisher? No idea. If I had to guess I'd say it's a published game since Triumph is really their only owned studio that's shipped games like this recently, but who knows! I'd love it to be a full on PDS/Clausewitz real time thing. Would be a great spin on the formula I think. Or maybe it'll be a new PDS foray into turn-based. Both would be cool.
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# ? Sep 15, 2023 23:36 |
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Koramei posted:poo poo, call me hyped. Is there an indication it's actually a civ-like though, rather than just starting in the same era of humanity? A game where you start as a group of extended families in east Africa and migrate around while picking up cultural traits and managing resources could be cool. Maybe a challenge mode where you get stuck in Europe during the last ice age and have to wait it out?
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# ? Sep 15, 2023 23:38 |
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SlothfulCobra posted:
Vae Victus.
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# ? Sep 16, 2023 00:01 |
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Finally, Europa Universalis 5: Indo-Europeana Universalis. With in-game chariot designer.
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# ? Sep 16, 2023 08:21 |
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No interest in a civlike. IMO Paradox games have made that genre obsolete for someone like me, who is primarily interested in the genre for the historical and cultural flavor. Now, if Paradox wanted to make a Total War competitor...
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# ? Sep 16, 2023 08:54 |
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A real time with pause Civ-like could be fun, it's such a better system than turns. Red Bones posted:Finally, Europa Universalis 5: Indo-Europeana Universalis. With in-game chariot designer.
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# ? Sep 16, 2023 09:02 |
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I think Humankind is a really good game - I had more fun with it than with any Civ after 4. As a game it functions better than any other Amplitude game because it has functioning AI, but true enough, it feels a little barren and the ways they try to add character (events, narrator, AI archetypes) don't really work. Old World is even better but of course it doesn't have the same scope. I'm not sure how larger scope PDX game would work. The beauty of their systems is that I can look at Ireland on February 12, 1875 and see exactly how many engineers work in paper meals there, or that lord of Perm in 1201 is an honest midget sadist who likes gardening. Hard to imagine this level of detail on a bigger scale and abstract implementation of Stellaris leaves me cold. Stellaris covering the whole galaxy makes factions not well defined, Prussia and Russia in EU4 differ much more than hivemind plants and liberal pious stone people in Stellaris.
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# ? Sep 16, 2023 09:15 |
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I also appreciate the narrower scope of Paradox games in how the era determines the nature of the gameplay. Seeing them do a take on Civ is a bit uninteresting just because I already know what Civ gameplay is. I'd be a lot more interested in seeing them try to tackle something micro-scale a la Rimworld or Simcity, managing a settlement over a period of time, or see what they do with just a bronze age or a stone age into bronze age period simulation.
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# ? Sep 16, 2023 11:21 |
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We have nearly zero info about the new game, except that it might be set (start?) in an age even before
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# ? Sep 16, 2023 11:40 |
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Torrannor posted:We have nearly zero info about the new game, except that it might be set (start?) in an age even before That’s pretty much Oldworld
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# ? Sep 16, 2023 11:42 |
Yeah obviously we don’t know anything for sure yet. But with what we have my money would be on it being a full through-the-eras kind of game that ends in the near future. And it could still “just” be a publishing deal with another team and not a standard PDS game which would make it marginally less interesting imo
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# ? Sep 16, 2023 13:12 |
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I remember having fun with the Civilisation Universalis mod for EU3 back in the day. I doubt this is going to be functionally the same as that, but there is room for a more traditional 4x experience built on top of classic Paradox mechanics. If nothing else my curiosity is piqued as to what this project's gameplay will ultimately look like.
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# ? Sep 16, 2023 15:31 |
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# ? Jun 5, 2024 08:25 |
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Runemaster??
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# ? Sep 16, 2023 15:39 |