|
jeeves posted:Unique in that someone read Clarke’s Rendezvous with Rama and decided to call it an early day on designing that prop for that notoriously frugal franchise. It actually ended up being a huge pain because of the uneven reflective dark surface that liked to catch reflections off the bluescreen and didn't do well showing light properly, and they had to change the surface coating in the end. And to get the proper depths implying size they had to build three scale models. MikeJF fucked around with this message at 19:29 on Jun 25, 2023 |
# ? Jun 25, 2023 19:24 |
|
|
# ? Jun 12, 2024 09:31 |
|
Fivemarks posted:i'm not a fan of hard sci-fi on the basis that hard sci-fi fans tends to be really insufferable and judgemental on what is "REAL" Sci-fi and what isn't. I especially don't like how things will go "We don't need a good story or characters, just Hard Sci-fi", and will also make the ships ugly as sin, too. Yea, that's exactly my issue with it. SOmetimes they read like engineering manuals over stories. Also the whole "real sci fi battles would be fought over millions of miles whipping asteroids at each other" sounds easy, but you need to go out and find asteroids and then get them up to speed and also somehow defeat any point defense they might have, when you could just shoot some kind of beam or railgun or nukes at people. Also i do find the whole "Well physics says we can't do this" but that seems to assume that our understanding of the universe has been fully explored and I think thats pretty arrogant. I feel like in part the Expanse ships are designed to kind of mock the boring, functional designs that hard sci fi tends to come up with. Holden says that the Donnager looks like an office building with guns strapped to it and laments that humanity has lost any sense of style, just making things optimally functional. The show does this a little better by giving the MCRN, UN and Belter ships unique designs but keeping some functionality. I really wish i was some level of artist, because In my head i have many great ship designs but my limited skills in artistry can't communicate it very well. Though ships in my setting deal with heat in different ways, depending on their level of tech. LIke the Fallen Empire style aliens, their tech is so advanced that their ships produce very little heat for the amount of energy output they have (their ships are powered by what is essentially a star the size of a baseball) and what heat they do produce is recycled back into the ships systems. But these guys have tens of thousands of years of technological development. The humans that live in the space colonies, their ships store waste heat, and then when they enter hyperspace, which in my setting is this dead, empty realm under reality that has extremely weird properties, they'll dump it there. If they produce too much heat that they can't simply store it, it will be just shunted into space. But this would only happen during a battle where suddenly being way hotter isn't going to change much. The Humans who are centered around earth, their ships have giant wings on them that serve as radiators as well as weapon mounts. They, are not nice people and don't think much of their crews. SlothfulCobra posted:but they are internally consistent, This is probably the most important thing. You can have all the made up sci fi bullshit but as long as it works the same way, and any time its used out of that discribed way, there's a good reason for it and you have a good story reason for it.
|
# ? Jun 26, 2023 06:04 |
|
twistedmentat posted:Also the whole "real sci fi battles would be fought over millions of miles whipping asteroids at each other" sounds easy, but you need to go out and find asteroids and then get them up to speed and also somehow defeat any point defense they might have, when you could just shoot some kind of beam or railgun or nukes at people. I was always a fan of combat wasps, where you shoot swarms of drones from a distance, most of which weave and evade as they move in to slam into the target. Some contain submunitions or MIRV style weapons but most are just smart kinetic kill weapons. Expensive but effective.
|
# ? Jun 26, 2023 06:47 |
|
MikeJF posted:I was always a fan of combat wasps, where you shoot swarms of drones from a distance, most of which weave and evade as they move in to slam into the target. Some contain submunitions or MIRV style weapons but most are just smart kinetic kill weapons. Hamilton has some real issues, but "combat wasps" is a wickedly cool term. And if you heard that from someone else, I need to know.
|
# ? Jun 26, 2023 07:42 |
|
https://forum.rpg.net/index.php?threads/sci-fi-setting-riff-counting-to-infinity.294175/ This is a fantastic starship. quote:Counting to Infinity is huge, old, and damaged. It is a cracked diamond. it is the Mona Lisa with a mustache drawn on. Everything about it hints at the grandeur of its maiden voyage- and also, shockingly, almost sickeningly, at how it has been despoiled by time, carelessness, misadventure. Counting to Infinity slumps through space, burdened with the troubles of its crew, carrying trade, information, tangle, something like novelty to the scattered human- and sometimes, inhuman- settlements. The galaxy is huge. The local cluster, even huger. It is almost impossible to imagine, but for the crew there is only two extremes- the aching silence of the void, or the snarling chaos of an inhabited system. When they close their eyes in the coldsleep capsule, they open them somewhere else. Their light cone expanded to encompass new worlds, new space, new people... yet, on some level, that hope of fresh meeting, or new faces, is always smothered by the knowledge that it is fleeting. The Counting to Infinity will sail again, leaving these people behind. Perhaps to return one day... a century... a dozen centuries down the line. But then, things would have changed so much, the old world would be new again- as new as visiting some place you'd never been. You count the gas giants and the moons on the way into systems now. You want to make sure the ship doesn't just take a long elliptical around the star, and loop back to the same world over and over, flying dutchman through time, never going anywhere.
|
# ? Jun 26, 2023 09:56 |
|
Although as they mention, it's very much Nostalgia for Infinity with the numbers filed off. (I particularly like the change from 'lighthugger' to 'light lugger'). If you like the ship description and haven't read Revelation Space, do so.
|
# ? Jun 26, 2023 10:03 |
|
I haven't! It's a fun thread, some nice writing.
|
# ? Jun 26, 2023 10:10 |
|
MikeJF posted:I was always a fan of combat wasps, where you shoot swarms of drones from a distance, most of which weave and evade as they move in to slam into the target. Some contain submunitions or MIRV style weapons but most are just smart kinetic kill weapons. Itano Circuses are the way of the future. Just swarms of missiles fired, needing only 1 to cause enough damage to get the kill in. I made up that ships have to get in close as technology had advanced that firing long ranges was basically useless. Even getting something up to near the speed of light isn't going to help because ecm, point defense and shields are going to let the target avoid or destroy what you threw at them. The only way for big ships to fight is to overwhelm defenses , which leads to fairly close in brawls.
|
# ? Jun 26, 2023 21:48 |
|
I assumed 'lightlugger' was a typo because it's so obviously Revelation Space. The actual cache weapons on the Nostalgia for Infinity are in some ways more interesting
|
# ? Jun 26, 2023 21:51 |
|
Kesper North posted:I assumed 'lightlugger' was a typo because it's so obviously Revelation Space. The actual cache weapons on the Nostalgia for Infinity are in some ways more interesting lugger = 'Light hUGGER', i think. what are the cache weapons?
|
# ? Jun 26, 2023 21:59 |
|
This discussion reminds me of Gene Roddenberry's Andromeda, where the primary weapons were missiles fired at long-range (several light-seconds) at 0.9c. The warhead was a few kg of iron, at that velocity you don't need explosives.
|
# ? Jun 26, 2023 22:09 |
|
Any dense, inert material should work. Such as Kevin Sorbo's brain!
|
# ? Jun 26, 2023 22:19 |
|
The idea of a ship that's been repaired, replaced, upgraded, jury rigged, and generally ship-of-Theseused so much it outlives its creators civilization and doesn't resemble its original form at all is pretty cool.
|
# ? Jun 26, 2023 22:36 |
Brawnfire posted:Any dense, inert material should work. And it’s got a smoothness that would actually matter at relativistic speed
|
|
# ? Jun 26, 2023 22:37 |
|
sebmojo posted:lugger = 'Light hUGGER', i think. Yes, that is the reference. https://revelationspace.fandom.com/wiki/Cache_Weapons
|
# ? Jun 26, 2023 23:33 |
|
McSpanky posted:This discussion reminds me of Gene Roddenberry's Andromeda, where the primary weapons were missiles fired at long-range (several light-seconds) at 0.9c. The warhead was a few kg of iron, at that velocity you don't need explosives. That's the concept behind rail guns IRL. Icedude posted:The idea of a ship that's been repaired, replaced, upgraded, jury rigged, and generally ship-of-Theseused so much it outlives its creators civilization and doesn't resemble its original form at all is pretty cool. I get a hard-on when stories use ships like this. I probably would have quit watching The Foundation before the season ended if they hadn't discovered the Invictus.
|
# ? Jun 27, 2023 13:31 |
|
But yeah here's the author's sketch out of a lighthugger Now they were approaching Volyova's ship. The thing, like all the other lighthuggers, was improbably streamlined. Space only approximated a vacuum at slow speeds. Up near lightspeed -- which was where these ships spent most of their time -- it was like cutting through a howling gale of atmosphere. That was why they looked like daggers: conic hull tapering to a needle-sharp prow to punch the interstellar medium, with two Conjoiner engines braced at the back on spars like an ornate hilt. The ship was sheathed in ice, so glisteningly pure that it looked like diamond. The shuttle swooped in low over Volyova's ship, and for a moment Khouri apprehended the ship's vastness. It was like flying over a city, not another vessel. Then a door irised open in the hull, revealing a glowing docking bay. Volyova guided the shuttle home with expert taps on her thruster controls, latching onto a berthing cradle. Khouri heard thumps as umbilicals and docking connectors thudded home. They're generally arranged like skyscrapers, like Expanse ships, spending most of their lives accelerating at 1G. They do spend enough time in-system that parts of their interiors are set up to rotate as they come to a halt, with decks on the rotating ring that swivel so that 'down' is outwards when the the ship's at rest and they're rotating, and towards the back of the ship when they're accelerating. (Although no two lighthuggers are alike and there's likely plenty out there that don't use that arrangement) Nostalgia for Infinity looked a lot more messed up and less smooth than that for most of the series thanks to the Melding Plague having corrupted the ship's self-repair systems. Its outside was covered in cancerous fractal growth and reconstruction. Personally when reading I always imagined them a little more knife-shaped, flatter in one dimension than the other, but that might just be because it's cooler looking. MikeJF fucked around with this message at 15:58 on Jun 27, 2023 |
# ? Jun 27, 2023 15:37 |
|
Also a lot of lighthuggers are coated in ice as additional shielding against radiation and micro-impacts.
|
# ? Jun 27, 2023 16:25 |
|
Brawnfire posted:Any dense, inert material should work. "Exploring space is pretty cool. But what about exploring our personal relationship with our Lord and Savior, Jesus Christ?"
|
# ? Jun 27, 2023 18:15 |
|
Animal-Mother posted:"Exploring space is pretty cool. But what about exploring our personal relationship with our Lord and Savior, Jesus Christ, who I will be playing?" FTFY.
|
# ? Jun 27, 2023 18:45 |
|
I picked up a couple of new space boats in Star Trek Online, and one of them has a unique feature: the Faeht class warbird's wings can be mounted in three different configurations. You can keep them level with the ship's fuselage, upswept like the classic TOS warbird, or downswept like an oversized Klingon bird of prey.
|
# ? Jun 29, 2023 23:46 |
|
Jesus: The Legendary Journeys Not sure what the Xena spinoff would be. Peter The Warrior Princess?
|
# ? Jun 30, 2023 00:58 |
|
Artist on twitter Zanzadyne designed this lil ship, the Porgy. It's great and I love it in all its lil configurations
|
# ? Jul 1, 2023 19:05 |
|
i assume it's intended to be used for porg orgies
|
# ? Jul 1, 2023 21:30 |
|
Porgies.
|
# ? Jul 1, 2023 21:53 |
|
the stuff you have to sluice out of the ship after a porgy is called porridge. i didn't make this up that's just the rules
|
# ? Jul 1, 2023 22:24 |
|
Brawnfire posted:No Romulan design will ever unseat the D'Deridex in my opinion i want there to be designs beautiful enough to unseat it, or at least match it. like how the magnificent swoops of the enterprise-D have their elegant match or better in the protostar which looks good from every single angle imaginable
|
# ? Jul 6, 2023 03:17 |
|
woosh, zwoosh, bzoo
|
# ? Jul 6, 2023 04:33 |
Squizzle posted:i want there to be designs beautiful enough to unseat it, or at least match it. like how the magnificent swoops of the enterprise-D have their elegant match or better in the protostar Whats the source for these?
|
|
# ? Jul 6, 2023 09:17 |
|
That Works posted:Whats the source for these? Star Trek: Prodigy, that's the USS Protostar
|
# ? Jul 6, 2023 12:19 |
|
Watch it quick. Paramount is giving the show the ol spicy Zaslav.
|
# ? Jul 6, 2023 12:45 |
Thanks!
|
|
# ? Jul 6, 2023 13:38 |
|
CaptainCrunch posted:Watch it quick. Paramount is giving the show the ol spicy Zaslav. It's already gone from Paramount Plus, and only some is available to buy off Amazon, so you may have to
|
# ? Jul 6, 2023 13:44 |
The_Doctor posted:It's already gone from Paramount Plus, and only some is available to buy off Amazon, so you may have to
|
|
# ? Jul 6, 2023 13:50 |
|
That Works posted:Whats the source for these? Nothing. No show like that ever existed, understood?
|
# ? Jul 6, 2023 15:06 |
|
https://www.youtube.com/watch?v=Hlo0pfihPIc https://www.youtube.com/watch?v=uYIDhvUz8uY the show is gorgeous and the ship is well-designed and also, the show itself is v enjoyable
|
# ? Jul 6, 2023 15:49 |
|
That's a nice design, certainly better than virtually all the other 50 saucer-and-two-nacelles variations that have been churned out to pad the federation roster. There are plenty of other franchises with something fresh to offer. Stellaris has butt-load of distinctive ship aesthetics. Here's one model chosen more or less at random: Then there are the newer NPC antagonist races in Eve. The Triglavians: Drifters: Sins of a Solar Empire has less variety but still some nice designs like the Eradica titan: And an old Freespace 2 fighter given a new lick of paint (textures), the Ares: I mostly like it because it's a missile spammer.
|
# ? Jul 8, 2023 12:25 |
|
i'm still mad that players can't get drifter battleships in eve, they're npc only the triglavian poo poo is nice but those drifter battleships really are just chef kiss
|
# ? Jul 10, 2023 01:18 |
|
They're called Triglavian because their ships are three glaives
|
# ? Jul 10, 2023 01:27 |
|
|
# ? Jun 12, 2024 09:31 |
|
https://www.youtube.com/watch?v=KPbfcLwVOPs
|
# ? Jul 12, 2023 17:38 |