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SettingSun posted:The tree waypoint is so close to being that. It just needs an occultist. Yeah add a few more npc ghosts/heads on a string and call it good.
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# ? Jun 30, 2023 19:28 |
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# ? May 24, 2024 22:06 |
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yeah a few more things right by the spooky tree would make it perfect, or just let us have guild halls we could customize and have vendors / training dummies, etc.
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# ? Jun 30, 2023 19:28 |
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make "t" go to the tree automatically also.
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# ? Jun 30, 2023 19:29 |
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WT2 is for people who only play the campaign & get to 50 before rolling a new character
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# ? Jun 30, 2023 19:32 |
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Level 64 and things are going well. I went with a firewall sorceress because some other goon in this thread was raving about them despite them not being "top tier" and I'm going to have to agree. Damage on bosses is a little light but blowing up groups is the most satisfying experience I've had in this game and my survivability is higher than any of my friends and it's not even close. Still just getting settled in to this game, sifting through trash in the hopes of finding an item with that one extra stat I can actually use and levelling my glyphs. One question I still haven't been able to answer for myself is, what exactly is the purpose of the tree outside of getting your very first nightmare sigil? As far as the gear it rewards it seems just exclusively running nightmare dungeons is more adequate. Aside from just being a bonus for running Helltide events, it doesn't seem to have much purpose. Which is fine, but am I missing something, does it offer anything unique that other game modes don't? I've always felt like they shouldn't have sigils drop from dungeons and that would give the tree true purpose, but then I start thinking I'm putting purpose ahead of fun for others. But objectives are fun for me, so I'm conflicted. I think I'd like to be forced to run tree events to farm keys, but I imagine this is not true for everyone.
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# ? Jun 30, 2023 19:34 |
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The tree gives you pretty good gear until you get into WT3. After that it's a bonus for stuff you were going to do anyway IMHO. Like I run tree dungeons that have a new aspect still at 66 even if I'm definitely not getting any upgrades from tree gear at this point.
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# ? Jun 30, 2023 19:36 |
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Developer stream discussing D4 and Immortal next Thursday.quote:Multiple planes of Hell will converge in our upcoming Diablo Developer Update Livestream on July 6 at 11 a.m. PDT! ngl I thought Immortal was dead. But they're adding a new class to it?
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# ? Jun 30, 2023 19:36 |
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Jelly posted:
Leveling alts who are skipping the campaign. Giving players a bit of an extra incentive to go traipsing around the overworld / hit dungeons for aspects they haven't done yet.
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# ? Jun 30, 2023 19:37 |
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Substandard posted:The tree gives you pretty good gear until you get into WT3. After that it's a bonus for stuff you were going to do anyway IMHO. Like I run tree dungeons that have a new sigil still at 66 even if I'm definitely not getting any upgrades from tree gear at this point. I wonder if this will be a larger factor in seasons if it is not required to beat the campaign again. (e^ Got it)
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# ? Jun 30, 2023 19:40 |
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SettingSun posted:Developer stream discussing D4 and Immortal next Thursday. It probably makes a ton of money still. Even if it isn't a ton, it's almost certainly enough to justify continued support. Mobile game gambling is just printing money
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# ? Jun 30, 2023 19:40 |
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they specifically talk about QoL coming to D4 in that news post. loot filter please
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# ? Jun 30, 2023 19:42 |
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i am really tired of having all 3 shouts + berserk on my ww barb. really want to take one shout off an have a fourth skill but i can't choose. i have been considering the chains thing since i read that is significantly better after being patched, but the more i think about it, it's not that useful to the build. ones i'm thinking about: jump, kick, chains, iron skin. does anyone have an opinion on this? top priorities on the build are shout cooldown reduction and fury generation. damage is great and survivability is acceptable at lvl 66 in wt4. honestly i have almost 100% uptime on shouts with the glyph and chieftain aspect. i could use more fury only because i am using the capstone skill that makes core skills cost twice as much for double damage.
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# ? Jun 30, 2023 19:46 |
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https://twitter.com/PezRadar/status/1674852842761506816
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# ? Jun 30, 2023 20:13 |
Hell Yeah posted:i am really tired of having all 3 shouts + berserk on my ww barb. really want to take one shout off an have a fourth skill but i can't choose. i have been considering the chains thing since i read that is significantly better after being patched, but the more i think about it, it's not that useful to the build. I have been running 3 shouts, Rend, Steel Grasp and Stomp with the Paragon boards that gives you fixed 10% on kill tog get 1s cooldown reduction on non ulti skills. It's good, especially if you go hard on the bleed>stun synergies. I've only been using it since Steel Grasp's fix though I can run tier 25 Nightmare Dungeons on a lvl62 character without too much risk (even if I have to drink a ton of pots agains bs poison stacking enemies like in Blind Burrows).
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# ? Jun 30, 2023 20:18 |
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Hell Yeah posted:i am really tired of having all 3 shouts + berserk on my ww barb. really want to take one shout off an have a fourth skill but i can't choose. i have been considering the chains thing since i read that is significantly better after being patched, but the more i think about it, it's not that useful to the build. ive been running rally/challenge/death blow/wrath/lunging/ww with the weapon mastery capstone and i honestly like it more than just pure WW. lunging every 5s to keep might up, spinning for a while, death blowing some chump to refill what feels like my entire bar and then re-applying vuln is a lot more interactive even if its 15% less efficient than pure spin-to-win. with the mastery that gives you 200% extra damage on death blow and the 100% to bosses i frequently run to a boss, lunging, ww for the buff and death blow him for literally his entire health bar and thensome. its a lot of fun and death blow while sorta buggy has just a perfect sound and feel to it edit: im doing this in 30+ NM in HC so its a completely viable build edit 2: honestly wrath really doesnt feel that strong. its additive with berserk which is in the same bucket as all the non-vuln/crit damage so it feels like im doing like 8% more. i almost wanna replace it Verviticus fucked around with this message at 20:31 on Jun 30, 2023 |
# ? Jun 30, 2023 20:22 |
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if you drop down to 1 or 2 shouts only, you’d probably be better off changing the bold chieftain aspect to the one that gives you 6 fury/sec while berserking. not sure if it’d be worth running echoing either for the c/d reduction with only two. maybe if you’re running the unique chest and disembowel still?
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# ? Jun 30, 2023 20:52 |
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no poo poo you're still using death blow in the end game. i liked it while i was leveling but had not considered bringing it back. it does solve the fury problem and owuld be great for taking out 1 or 2 monsters i they're not bunched up how i like em
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# ? Jun 30, 2023 20:54 |
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harrygomm posted:if you drop down to 1 or 2 shouts only, you’d probably be better off changing the bold chieftain aspect to the one that gives you 6 fury/sec while berserking. not sure if it’d be worth running echoing either for the c/d reduction with only two. maybe if you’re running the unique chest and disembowel still? i am running the unique chest (rage of harrogoth?) and disembowel is the next paragon glyph i'm slotting into my 3rd board. edit: all that specific stuff is stuff i can work out once i've got the basic skills hammered out. i can figure out what i need/don't need by slotting in other things.
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# ? Jun 30, 2023 20:55 |
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Hell Yeah posted:no poo poo you're still using death blow in the end game. i liked it while i was leveling but had not considered bringing it back. it does solve the fury problem and owuld be great for taking out 1 or 2 monsters i they're not bunched up how i like em lunging deathblow lunging deathblow is usually how i clear out the stragglers and its fun i have the unique chest and temerity but i feel like i need to run three shouts and IS to use them because it would make me SO squishy lol
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# ? Jun 30, 2023 21:00 |
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Substandard posted:I have like 5k iron so I'll have to try this. Thanks! Yes, 20 at a time. Because resaons. Probably the alchemist union capping the work hours.
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# ? Jun 30, 2023 21:03 |
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I feel like I'm missing something on my WW build. The damage output isn't keeping up with 20s NM dungeons. I've got most of the usual builds and items, and I've tweaked the rolls to focus on crit chance, crit damage, and vuln damage modifiers. My paragon is the usual. My fury is fine once I get going, but the DPS is just... weak (on elites, they take FOREVER). I haven't been using the 'do 100% more damage for twice the fury' because when I find a small pack of critters I feel like I should just go die in a corner. My shouts refesh pretty quick and are almost always on while in packs..
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# ? Jun 30, 2023 21:07 |
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Philthy posted:I feel like I'm missing something on my WW build. The damage output isn't keeping up with 20s NM dungeons. I've got most of the usual builds and items, and I've tweaked the rolls to focus on crit chance, crit damage, and vuln damage modifiers. My paragon is the usual. My fury is fine once I get going, but the DPS is just... weak. I haven't been using the 'do 100% more damage for twice the fury' because when I find a small pack of critters I feel like I should just go die in a corner. My shouts refesh pretty quick and are almost always on while in packs.. is your DPS weak even when the enemies are vuln? what level are you and can you take a pic of your stats and %dmg modifiers
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# ? Jun 30, 2023 21:08 |
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Just really wish there was a better way to work around the super rare aspects; there are tons of fun build ideas but grinding for good aspects & pieces to put them on (since you only get one shot) is fuckin EHHHHH
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# ? Jun 30, 2023 21:08 |
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Verviticus posted:is your DPS weak even when the enemies are vuln? what level are you and can you take a pic of your stats and %dmg modifiers Sorry, the DPS seems fine on normal mobs mostly, but now I am seeing 3-4 elites at a time and they take so long to kill, and it's a battle of attrition instead of just wrecking their poo poo like I was in T3 NM dungeons. I'm level 70 currently. I'll see if I can get more detailed stat item stuff later when im off work. I'm just wondering if there is one major thing that I'm overlooking.
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# ? Jun 30, 2023 21:10 |
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idiotsavant posted:Just really wish there was a better way to work around the super rare aspects; there are tons of fun build ideas but grinding for good aspects & pieces to put them on (since you only get one shot) is fuckin EHHHHH do events and gamble for them
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# ? Jun 30, 2023 21:10 |
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Verviticus posted:do events and gamble for them using helltides.com to find the 2-3 nearest events and cycling through them caps me on obols a couple times per tide and gets me enough cinders to open up to 5 mystery chests. pretty decent xp if you stop to kill any elite packs/bosses between the events as well
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# ? Jun 30, 2023 21:15 |
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So wait, potion effects simply disappear when you log out? Regardless of how much is left of their duration? I thought it was bad enough that their timer does not pause while in town and the like, but this is…
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# ? Jun 30, 2023 21:22 |
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MMAgCh posted:So wait, potion effects simply disappear when you log out? Regardless of how much is left of their duration? I thought it was bad enough that their timer does not pause while in town and the like, but this is… Wait til you find out what happens if you log out/crash/disconnect with an active nightmare dungeon.
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# ? Jun 30, 2023 21:25 |
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if you're soloing a helltide boss and accidentally mount up the boss resets to full HP
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# ? Jun 30, 2023 21:31 |
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MMAgCh posted:So wait, potion effects simply disappear when you log out? Regardless of how much is left of their duration? I thought it was bad enough that their timer does not pause while in town and the like, but this is… I mean, they only last for a max of 30 minutes and they're so common I eventually stopped picking them up. I guess that sucks if you get disconnected and waste one but it's not like you can't just chug another once you log back in.
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# ? Jun 30, 2023 21:32 |
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I'm a big dummy that only recently put the time in to find a board where I could trigger Exploit's guaranteed Vulnerable effect without the radius increase and boy, it's so good when a build that's been creaking along suddenly gets a second wind. Here we go, janky all-spender Rapid Shot build, it's your time to shine
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# ? Jun 30, 2023 21:45 |
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explosivo posted:I mean, they only last for a max of 30 minutes and they're so common I eventually stopped picking them up. I guess that sucks if you get disconnected and waste one but it's not like you can't just chug another once you log back in. this is true for most potions but the 900 armor one isn't craftable and is only found in helltides so losing those accidentally kinda sucks not the biggest deal in the world but mildly irritating
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# ? Jun 30, 2023 21:46 |
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Philthy posted:The damage output isn't keeping up with 20s NM dungeons… I haven't been using the 'do 100% more damage for twice the fury' I think you answered your own question. If you can’t keep up fury with that passive focus equipment and paragons more on fury cost and regeneration.
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# ? Jun 30, 2023 22:14 |
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Philthy posted:I feel like I'm missing something on my WW build. The damage output isn't keeping up with 20s NM dungeons. I've got most of the usual builds and items, and I've tweaked the rolls to focus on crit chance, crit damage, and vuln damage modifiers. My paragon is the usual. My fury is fine once I get going, but the DPS is just... weak (on elites, they take FOREVER). I haven't been using the 'do 100% more damage for twice the fury' because when I find a small pack of critters I feel like I should just go die in a corner. My shouts refesh pretty quick and are almost always on while in packs.. i'd pick the doubl damage perk then work on fury generation. you've just now reached the level where you will find + resource generation on rings. my barb is about the same level, if a monster isn't dead in 1 second it's a boss. my problem is i can't find the mob density to keep my fury flowing.
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# ? Jun 30, 2023 22:18 |
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Hell Yeah posted:i'd pick the doubl damage perk then work on fury generation. you've just now reached the level where you will find + resource generation on rings. my barb is about the same level, if a monster isn't dead in 1 second it's a boss. my problem is i can't find the mob density to keep my fury flowing. Hey this makes me think of something I was wondering about. Is there a list of affixes anywhere that includes the level ranges where they drop?
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# ? Jun 30, 2023 22:23 |
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Hell Yeah posted:i'd pick the doubl damage perk then work on fury generation. you've just now reached the level where you will find + resource generation on rings. my barb is about the same level, if a monster isn't dead in 1 second it's a boss. my problem is i can't find the mob density to keep my fury flowing. Here's the thing, I have the +4 fury Umbral ring, I have a little fury reduction, my paragon helps with fury, my rings refresh fine. It's still not enough to use that skill yet. All the armor has one stat that has been rerolled to get something better. I am working on getting Ancestral for all the slots now, I can absolutely min/max each item. But I feel like I should have good enough gear to do 20+ NM. I use two 1h swords for the Magnum Opus. Here's my build. https://d4builds.gg/builds/0a9eaf00-f13d-49a6-8089-66c4b4ba3b2d/ Level 70 Attack power 2841 Armor 5434 Life 3521 Str 851 Int 243 Will 402 Dex 283 Philthy fucked around with this message at 22:38 on Jun 30, 2023 |
# ? Jun 30, 2023 22:34 |
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Hell Yeah posted:i am really tired of having all 3 shouts + berserk on my ww barb. really want to take one shout off an have a fourth skill but i can't choose. i have been considering the chains thing since i read that is significantly better after being patched, but the more i think about it, it's not that useful to the build. While I can't necessarily speak for ditching shouts on WW, I've been running my own homebrew no-shouts hota Walking Arsenal build and it's been great so far up to level 80, even with most of my playtime since WT4 being running NM dungeons 20 levels above me. Often play alongside some friends who follow pulverize/tornado wolf/twisting blades meta guides and my character arguably seems to be the strongest, and it's probably the most fun setup I've played in an ARPG. Very active and diverse playstyle. Though I will say that I tried to respec to a grasp-focused build yesterday (replacing leap) and while it absolutely does pull MUCH better than before, I couldn't justify sticking with the ability. It's very dangerous to use and if you pull too many mobs I find you get stuck and not only cannot move, but can't even attack until you dodge out. Which is not the best when you're surrounded by enemies who started winding up their swings before you even got out of the pull animation.
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# ? Jun 30, 2023 22:35 |
I dislike the fact that Steel Grasp will place some mobs behind you if you pull a lot of them. I can't hit them all with Rend and sometimes I get boxed in because they are pulled all around me. Ground Stomp does work well in those cases, but I have to keep it around to be safe.
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# ? Jun 30, 2023 22:42 |
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I must he dumb and blind but where do you see the twitch drops and kfc stuff you’ve collected?
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# ? Jun 30, 2023 23:05 |
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# ? May 24, 2024 22:06 |
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Philthy posted:Here's the thing, I have the +4 fury Umbral ring, I have a little fury reduction, my paragon helps with fury, my rings refresh fine. It's still not enough to use that skill yet. dust devil on the hammer is garbage, you want something that adds a lot of damage there. that's one big problem. i also think ramaladnis benefit is not as good as the drawback of losing fury. i can't see doing enough damage not taking the double damage capstone perk AND wasting your 2x aspect on your hammer. be better off with a good roll of edgemasters on there. i forget what i have in that spot but it's damage. Hell Yeah fucked around with this message at 23:12 on Jun 30, 2023 |
# ? Jun 30, 2023 23:10 |