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Away all Goats posted:Is that how it works? Maybe you can explain what the 3 dots that appear above the fish when you tranq them means ? Once you get to what I would call midway through the story You gain the ability to upgrade a basic rifle to a sleep dart rifle. It's different from the one that looks like a paintball gun. It has a 40% chance to put anything that's not a boss to sleep every time you hit it. Most of the time for larger and deeper animals that means you can almost certainly rely on the creature going to sleep before you kill it. It can be a bit of a liability and situations where you actually want to kill things because, if you don't have a drone, You can't keep damaging the creature without waking it up. Up until the late game if you're trying to collect anything medium or larger alive it's your best choice. I have to say I hate how they made it impossible to reference what the base stats are for a recipe after you upgrade it.
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# ? Jul 12, 2023 21:24 |
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# ? Jun 8, 2024 07:46 |
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Eifert Posting posted:Once you get to what I would call midway through the story You gain the ability to upgrade a basic rifle to a sleep dart rifle. It's different from the one that looks like a paintball gun. Ohhhh. I thought you guys were referring to the Hush Dart that does 0 damage. Turns out it's impossible to actually sleep any of the sharks with that. For pure damage though I rocked with the multi-shot weapon that fires 3-4 for most of the game and had zero issues with combat until the Great White battle.
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# ? Jul 12, 2023 21:46 |
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Away all Goats posted:Ohhhh. I thought you guys were referring to the Hush Dart that does 0 damage. Turns out it's impossible to actually sleep any of the sharks with that. I was talking about the hush dart, there is a final upgrade for it that is not unlocked until the last tier of upgrades are available that can put sharks and other large fish to sleep with two darts. Before you get to that point it only slows down sharks.
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# ? Jul 12, 2023 22:07 |
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explosivo posted:I was talking about the hush dart, there is a final upgrade for it that is not unlocked until the last tier of upgrades are available that can put sharks and other large fish to sleep with two darts. Before you get to that point it only slows down sharks. Interesting. But it seems kind of a waste of invest that many resources into getting the final tier when the tranq rifle is just one upgrade away from the base rifle.
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# ? Jul 12, 2023 22:13 |
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You're probably right but I decided to invest my resources into upgrading one killin' gun and one sleepin' gun and switched when necessary. Nice thing about the dart is it's a guaranteed sleep in one hit on fish so it's really good for scooping up lots of 3* fish without running the risk of killing them with the tranq rifle (which I think still does some damage, right?).
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# ? Jul 12, 2023 22:19 |
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Away all Goats posted:Is that how it works? Maybe you can explain what the 3 dots that appear above the fish when you tranq them means ? storms happen periodically, there's nothing in the game I'm aware of that's missable (...maybe the early dolphin quest if you gently caress it up?) e: also the tranq rifle can chain proc, which makes an even better shark killer than it looks - the shark will stay asleep if you roll goodly again
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# ? Jul 12, 2023 22:20 |
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Finished this tonight, while I don't think everything lands every time I gotta respect them going for it and constantly changing things up throughout the whole game down to the last boss fight. Game's got heart and the credits sequence made me smile. Probably not going to come back to get that last Foodsta rank but I really enjoyed this one in the end.
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# ? Jul 13, 2023 02:44 |
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I am going to play through until I have enough money to break the game. I really like the planning needed to upgrade dishes.
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# ? Jul 13, 2023 05:12 |
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It didn't even occur to me that the regular tranq weapons can put big fish to sleep, I was just relying on my luck to find the tranq harpoon or bonk hammer (altho fuuuuck trying to get sharks with that). Hush dart is OP
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# ? Jul 13, 2023 08:44 |
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Triple Axel is a better gun to slap tranq on since each bullet makes a roll for the status effect. It rarely takes more than one shot to knock out a big fish.
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# ? Jul 13, 2023 11:48 |
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Really? I was worried since the shots are all going to hit at a very slightly different time that they would occasionally cancel each other out when asleep dart procs before the non-sleep one. I'm working on a super detailed guide for recipes and most of the advice online is loving garbage. The most limiting factor for all of these recipes is farm space and people are recommending a dish that cooks for one item and uses three vegetables. IMO vegetable sushi is one of the worst things you can pick.
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# ? Jul 13, 2023 14:08 |
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Alright I finished the main story. The main story can be finished well before the restaurant is fully upgraded and everything is discovered. Some pro tips: #1. The farmer makes a happy little clap when you harvest crops. Keep an eye out for that. #2. After you break out of the tiger shark bite by mashing the mouse button, a little white disc shows up. You are supposed to overlap that with a glowing dot on the shark's head. Took me a while to realize that. Example: https://www.youtube.com/watch?v=TB-_dw0m-no&t=17s
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# ? Jul 13, 2023 18:58 |
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Is there some point with the fish farm where it will become apparent to me that it's better to send fish from there directly to the restaurant rather than fish for them myself? So far it seems like there aren't that many fish in each of my different areas and I'm not sure if I want to have stock at a certain level before I start selling it, or should I feel free just to sell whatever is there and count on getting more fish eggs while I'm out diving.
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# ? Jul 14, 2023 14:32 |
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McCoy Pauley posted:Is there some point with the fish farm where it will become apparent to me that it's better to send fish from there directly to the restaurant rather than fish for them myself? So far it seems like there aren't that many fish in each of my different areas and I'm not sure if I want to have stock at a certain level before I start selling it, or should I feel free just to sell whatever is there and count on getting more fish eggs while I'm out diving. You'll pretty much always be getting new fish and eggs as long as you're making efforts to tranq or net most fish, so I just made sure I had at least two fish of each type so they'll reproduce then send the rest to the restaurant for dishes/enhancing. I never really thought about specifically trying to grow the fish farm but almost always had poo poo tons of fish in there for the restaurant every day.
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# ? Jul 14, 2023 14:38 |
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explosivo posted:You'll pretty much always be getting new fish and eggs as long as you're making efforts to tranq or net most fish, so I just made sure I had at least two fish of each type so they'll reproduce then send the rest to the restaurant for dishes/enhancing. I never really thought about specifically trying to grow the fish farm but almost always had poo poo tons of fish in there for the restaurant every day. Thanks. So as long as I leave two of each fish in the farm, I'm clear to send the rest to the restaurant? And if I have only one fish in the farm, it's a sign I need to go tranq/net at least one more of the fish?
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# ? Jul 14, 2023 14:43 |
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McCoy Pauley posted:Thanks. So as long as I leave two of each fish in the farm, I'm clear to send the rest to the restaurant? Pretty much, yeah, obviously more than 2 means they'll reproduce faster but if you want them to passively make new fish you need to keep at least two. I always keep the highest rank possible, 2 3*'s or 1 2* and 1 3*. Not sure if that matters but I tried to keep two of the best ones in the tank.
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# ? Jul 14, 2023 14:45 |
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It it better to use the auto refill than maxing out meals in the menu, in order to avoid throwing away anything. I do realize that it could use up everything, but it seems like a better option than throwing anything away.
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# ? Jul 14, 2023 19:40 |
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Rincewinds posted:It it better to use the auto refill than maxing out meals in the menu, in order to avoid throwing away anything. I do realize that it could use up everything, but it seems like a better option than throwing anything away. I think there's some earlier discussion here on this with more detail, but I've stopped using the auto-refill, which seem often to guarantee you throw away one of each dish that's on auto, and instead cook exactly the number of servings for the customers I get based on my Cooksta rating. Like with my Gold rating I get 28 people a night, so I make 28 total servings of a variety of dishes and sell all of those with no waste. I think at the next rank it's 35 people, so then I'll increase the servings to 35. This avoids the waste that happens when the cooks auto-fill dishes at the end of the night when there are no more customers. And I think with this plan the only two things you have to watch out for are (1) having enough variety that people don't get mad (i.e., don't just have 28 servings of one soup -- people want variety); and (2) being careful that some recipes make more than one serving -- like I have some soups that make 10 servings, so if I put that on the menu I need only 18 more servings before I'm topped out.
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# ? Jul 14, 2023 20:02 |
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I use auto refill on one serving recipes and then make a few (3-4) of the multi serving recipes that don't have auto refill on. I figure when they sell out of the 4-5 servings of the things that I make that use the more rare resource they'll fill up on one-shot sushi orders that refill, and I don't care about losing out on the odd chunk of meat from waste.
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# ? Jul 14, 2023 20:05 |
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For a game that generally has good design decisions, I don't know why they decided people should have to manage two different location's inventories.
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# ? Jul 14, 2023 20:11 |
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This is maybe a dumb question, but if I'm out on the boat in the morning before my first dive, can I freely go back and forth to the fish farm, regular farm, and restaurant without losing time? That is, does time pass on the lock only when I dive (or in the evenings when I open the restaurant)?
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# ? Jul 14, 2023 22:35 |
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McCoy Pauley posted:This is maybe a dumb question, but if I'm out on the boat in the morning before my first dive, can I freely go back and forth to the fish farm, regular farm, and restaurant without losing time? That is, does time pass on the lock only when I dive (or in the evenings when I open the restaurant)? Yes, you can go between locations as much as you want without advancing time.
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# ? Jul 14, 2023 22:59 |
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Imo the fish farm is for small fish. The big ones breed super slowly and only give you about a quarter of what you get. Max out the drones and get something to put large critters to sleep as soon as you can.
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# ? Jul 15, 2023 02:27 |
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just got gifted this, had never heard of it. looks very much my poo poo. gonna shoot me a shork
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# ? Jul 16, 2023 03:44 |
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I just Rescued the Beluga How much longer is left in the main game? I'm feeling like I'm in the home stretch despite still unlocking new stuff regularly.
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# ? Jul 16, 2023 04:28 |
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Deki posted:I just Rescued the Beluga You're almost done, a couple hours at most. I unlocked cocktails for the sushi bar literally the night before the last dive so you'll continue to unlock stuff right up to the end of the story.
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# ? Jul 16, 2023 04:33 |
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Deki posted:I just Rescued the Beluga I just finished the main questline. You're maybe 90% of the way through. Overall I'd give the game a 7/10. The first third had a great little game loop, the second third aka when you met the sea people and had a bunch of boring fetch quests was a bit slow, the final third picked up the pace outside of a few annoying boss fights. I had fun but have no intention of doing the additional side quest content to 100% it.
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# ? Jul 16, 2023 04:41 |
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It's worth mentioning that it's very possible to beat the story before you unlock everything with the restaurant.
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# ? Jul 16, 2023 13:47 |
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I turned on my TV and the Roku fish flashed on the screen. I reached for my diving mask.
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# ? Jul 18, 2023 20:11 |
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Solid 9.5/10 for me, loved this game. Haven't played a chill game that had so much love put into every detail since Stardew. Every single stormy night happened on a special ingredient night so I didn't end up getting my first GYAO! until after the credits lol, the otherwise super not-grindy 100% will likely be waiting for when the DLC drops. I've got to raise 5 different ones apparently, do I just let them die over and over until I randomly get all 5? I don't see a way to release my dolphin
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# ? Jul 18, 2023 20:20 |
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Do we have a list of the number of customers per night per level in the restaurant? I hate to throw away even virtual food.
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# ? Jul 20, 2023 11:35 |
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Fat Samurai posted:Do we have a list of the number of customers per night per level in the restaurant? I hate to throw away even virtual food. Too many variables, in particular your furniture makes a difference. However if you add (1) of each menu item and then the set the auto supply option after adding it you wont have minimal waste. Auto Supply should be the default, it's dumb that it's not. There is no penalty for using it.
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# ? Jul 20, 2023 14:37 |
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drewhead posted:Too many variables, in particular your furniture makes a difference. Interesting -- I had assumed it was basically static based on your Cooksta rating, and not thought of there being a furniture component. How does furniture impact things -- can you buy different seats and fit more people in? I only started paying attention to this when I was Gold in Cooksta, but based on that rating and never having touched anything decor/furniture in my restaurant, I was consistently getting 28 people a night. Now that I'm platinum it seems to be 35-36 people (although I could be having leftovers based on one cook with a talent that results in extra dishes sometimes). if you know the number of customers, making exactly that many servings seems like a better option that auto-supplying all your dishes, since auto-supply seems to guarantee one extra, unused dish made for each recipe every night. Although that's assuming waste even matters that much -- I seem to have quite a lot of all the ingredients all the time.
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# ? Jul 20, 2023 16:07 |
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I haven’t been using auto supply much because I want to steer customers to higher-priced dishes. I’m currently at Gold and seem to get 28 customers a night. If I have, say, 20 servings of really valuable dishes and then a bunch of less expensive stuff, I’ll try to prep only 8 dishes of the cheaper stuff. My thinking is that if I set the cheap stuff to auto-supply, customers might order more of that and less of the fancy items. But I have no idea how customers choose what to order so this might not be necessary.
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# ? Jul 20, 2023 17:39 |
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Bold Robot posted:I haven’t been using auto supply much because I want to steer customers to higher-priced dishes. I’m currently at Gold and seem to get 28 customers a night. If I have, say, 20 servings of really valuable dishes and then a bunch of less expensive stuff, I’ll try to prep only 8 dishes of the cheaper stuff. My thinking is that if I set the cheap stuff to auto-supply, customers might order more of that and less of the fancy items. But I have no idea how customers choose what to order so this might not be necessary. Customers will order whatever is on the menu at random until it's depleted, once everything is sold out they'll start ordering norimaki. You don't have to worry about menu variation, if you have the ingredients to put out 30 servings of your most expensive dish it's generally best to do so. Might have been nice if there was some system where having a more diverse menu would add to your rating but in practice serving cheaper dishes only hurts your bottom line.
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# ? Jul 20, 2023 18:12 |
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It ends up being 45 at the highest level.
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# ? Jul 20, 2023 18:25 |
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NoEyedSquareGuy posted:Customers will order whatever is on the menu at random until it's depleted, once everything is sold out they'll start ordering norimaki. You don't have to worry about menu variation, if you have the ingredients to put out 30 servings of your most expensive dish it's generally best to do so. Might have been nice if there was some system where having a more diverse menu would add to your rating but in practice serving cheaper dishes only hurts your bottom line. I thought I read somewhere that lack of variety does actually make ppl mad
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# ? Jul 20, 2023 20:28 |
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Game was good, but could've done with a pass trimming a bunch of the systems. Did not particularly need 4 different farms Also the statue puzzle in the mid-late game was finnicky as hell
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# ? Jul 20, 2023 20:35 |
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Alctel posted:I thought I read somewhere that lack of variety does actually make ppl mad I don't exactly what the limits are, but there was one night I stupidly whipped up just 30 servings of one kind of soup -- failing to realize that each "order" fed like 6 people or whatever -- and just went with, and most customers left in a huff. Have at least 4-5 things seems to be optimal, even it's all the most expensive stuff you can make. I don't think I've yet noticed anybody walking because there weren't modestly priced menu options.
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# ? Jul 20, 2023 20:36 |
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# ? Jun 8, 2024 07:46 |
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Falcorum posted:Game was good, but could've done with a pass trimming a bunch of the systems. Did not particularly need 4 different farms two of the bits you just turn as far as they'll go, then move the third a notch at the time till it clicks
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# ? Jul 20, 2023 20:39 |