|
aserai can do anything they just don't necessarily do it especially well. their archers are fantastic and their heavy infantry are good, but their normal cavalry are just ok and their 2h/shock infantry are mostly just sort of there.
|
# ? Jul 27, 2023 16:46 |
|
|
# ? Jun 12, 2024 11:06 |
|
Coolguye posted:
Ohhh ya, I did this and got up to 3 or 4 high $ vandian towns that were close and easy to defend. In the meantime increased my relationship with a bunch of badass lords to get prices down (seemed to work). Then when I went kingdom, I converted a bunch of clans to my kingdom with my high relationship. Something like this, great playthrough!
|
# ? Jul 27, 2023 17:10 |
|
yeah my basic plan is to borg the southwestern part of the map as much as i can until i run out of companion slots and clan members to do stuff. i didn't realize that all marriages in bannerlord are patrilineal so i lost one of my nieces to that, but whatever. aserai lands are the source of tribal throwing daggers, so i have a wellspring of fine steel to break economies left and right. the aserai themselves don't seem too bothered by me buying up their territory, they've won their last two wars against the khergs and the empire faction on the eastern side. does anyone have experience with clan parties? i'm finding it hard to justify spending people on governing castles, and i'd almost rather give these guys a starter party of 15 cav and horse archers and basically go "best of luck". i have a functionally infinite amount of both because with Partners in Crime, all the mounted pillagers and ravagers from caravan escort missions are one screaming contest away from joining me, and both units have no upgrade pathways at all. i cannot even turn them into regular troopers. i have no idea what they are supposed to do or what their entire deal is though, i get that they kind of act like minor clan parties but frankly i barely see minor clan parties doing anything!
|
# ? Jul 27, 2023 17:37 |
|
I like going archer for sieges. Lets me snipe fools out of windows (and siege weapons) all day 'erry day while waiting on my dudes to breach the gates. Saves a bunch of my guys if there's dead archers on the defense that aren't peppering us with arrows. Then I can get up close and swing around like a raving lunatic once we're in. Or get on a siege tower with a polearm and swing away at idiots on the wall for days racking up the kills while helping my forces breach that wall via a sudden and distinct lack of enemies.
|
# ? Jul 27, 2023 17:56 |
|
Clan parties are great, they're exactly like AI noble parties except if you form an army you can have them follow you around for free so you can basically get more room for troops. You can also just turn them loose and they'll wander around doing the same things an AI noble would do. Their troop wages come out of your money and if they make money by selling loot that goes into your money.
|
# ? Jul 27, 2023 18:12 |
|
Shear Modulus posted:Clan parties are great, they're exactly like AI noble parties except if you form an army you can have them follow you around for free so you can basically get more room for troops. You can also just turn them loose and they'll wander around doing the same things an AI noble would do. Their troop wages come out of your money and if they make money by selling loot that goes into your money. i can spin up parties pretty fast, i'll just recruit a couple of followers and if they get owned out there, well that's just too bad.
|
# ? Jul 27, 2023 19:14 |
|
They'll also join other armies which is free influence points. Pretty sure they help with renown as well.
|
# ? Jul 27, 2023 19:15 |
|
a bunch of dudes running around being useful? Doesn't really make sense. How can they get anything done without some inbred dipshit in charge randomly deciding to gently caress off from the war and join a chess tournament?
|
# ? Jul 28, 2023 02:01 |
|
TheDeadlyShoe posted:a bunch of dudes running around being useful? Doesn't really make sense. How can they get anything done without some inbred dipshit in charge randomly deciding to gently caress off from the war and join a chess tournament? this sort of poo poo is exactly why i am buying a bunch of land with the intention of declaring a kingdom at some point
|
# ? Jul 28, 2023 05:42 |
|
The benefits from having a good governor aren't that great compared to extra "free" troops. Iirc my last game I had basically two people I used to install as governors with all the +loyalty poo poo I could manage to stabilize towns and moved them around as needed, plus as much stewardship as possible, and everyone else got assigned to lead roaming parties. I think I used two of my kids for the latter so I could rig their upbringing. Eventually I got enough influence rolling in that I didn't need to create all-clan armies, but it took awhile and it was nice to be able to provide everyone with a core of elite troops to give them an edge over the enemy.
|
# ? Jul 28, 2023 12:00 |
|
Oh just because it took me like 200 hours to realize it you don't get the daily bonus from settlements (festival, train militia, etc) if you have any building being built. Makes it very easy to stabilize captured cities and castles.
|
# ? Jul 28, 2023 15:02 |
|
Is there a functional character edit mod for the beta version right now? I kind of want to give it a shot but don't really want to grind skills up.
|
# ? Jul 30, 2023 17:08 |
|
Hot Diggity! posted:Oh just because it took me like 200 hours to realize it you don't get the daily bonus from settlements (festival, train militia, etc) if you have any building being built. Hang on, what do you mean by this? Are you saying it might be possible to actually hold a captured city???
|
# ? Jul 31, 2023 12:47 |
|
Tree Bucket posted:Hang on, what do you mean by this? Are you saying it might be possible to actually hold a captured city??? The time you spend not building anything but instead running the daily short-term project is more than made up for in the long run. Get your loyalty up as high as possible in all of your cities. It's worth it. Imo, it eventually becomes worth it to have a companion of each culture you're planning on conquering with high stewardship and leadership just to be a regional governor to regularly boost loyalty or speed up construction in an emergency. Bonus, high stewardship means that after you're done you have someone who can run a decent party after you're done stabilizing all those territories. Good use for a kid if you're at war with your former culture.
|
# ? Jul 31, 2023 13:08 |
|
Ravenfood posted:The time you spend not building anything but instead running the daily short-term project is more than made up for in the long run. Good post. This line here is the one I've been wondering about most, considering how badly balanced a lot of bannerlord stuff is. And it never occurred to me to drop a heap of food in! That's definitely worth a try
|
# ? Jul 31, 2023 13:24 |
|
Tree Bucket posted:Good post. This line here is the one I've been wondering about most, considering how badly balanced a lot of bannerlord stuff is. Dump food in, dump cash in, cancel all building projects. Hang around until the loyalty is ~50 and you're good. E: oh, once the loyalty is high enough, switch to militia for a while. Also remember to cap your garrison cost at something reasonable like ~1k per day. Resolve issues for Merchants not Artisans because they pay better and are better for city growth. Don't do anything for the Gang Leaders because that will reduce your security. Prioritize Festival Grounds, followed by Workshops. Barracks aren't useful because typically you won't want to hit the cap, so ignore that. Walls can be helpful, but Siege is more helpful. Hot Diggity! fucked around with this message at 13:53 on Jul 31, 2023 |
# ? Jul 31, 2023 13:41 |
|
do the devs have anything resembling a roadmap right now? i got the urge to play this last night but since the development pace is so slow i don't know whether to waste my time. wondering where their priorities are
|
# ? Jul 31, 2023 13:50 |
|
Fun little thing about settlements and food. If you're planning on sieging a settlement you're not currently at war with, buy all their food first. That way they start starving the second you set the camp up.
|
# ? Jul 31, 2023 13:51 |
|
Broken Cog posted:Fun little thing about settlements and food. If you're planning on sieging a settlement you're not currently at war with, buy all their food first. That way they start starving the second you set the camp up.
|
# ? Jul 31, 2023 13:51 |
|
that's brilliant lmao. can you sneak in and do that if you are at war with them too?
|
# ? Jul 31, 2023 13:51 |
|
hot cocoa on the couch posted:that's brilliant lmao. can you sneak in and do that if you are at war with them too? Not sure, but I'm cracking up imagining some guy trying to sneak out 50 carts worth of grain and fish in the middle of the night.
|
# ? Jul 31, 2023 13:57 |
|
I am trying to start a new campaign and using mods this time but uh.... almost none of them work. I'm just subscribing to the workshop stuff and I'm pretty sure I'm doing it right. Are they just all outdated or something?
|
# ? Jul 31, 2023 22:31 |
|
hot cocoa on the couch posted:do the devs have anything resembling a roadmap right now? i got the urge to play this last night but since the development pace is so slow i don't know whether to waste my time. wondering where their priorities are not really. you can read the recent updates but we don't really know what they're going to do after 1.2.0 - it may honestly be nothing. taleworlds has honestly seemed to lose focus on bannerlord since 1.0 released, even the most recent future plans post in 2021 is all over the place and lacks a coherent vision for what they want the game to ultimately be. Pennywise the Frown posted:I am trying to start a new campaign and using mods this time but uh.... almost none of them work. I'm just subscribing to the workshop stuff and I'm pretty sure I'm doing it right. Are they just all outdated or something? the red exclamation point just means that they couldn't verify that the code in that mod isn't malicious. even Harmony, one of the most fundamental modding libraries out there, has that tagged on it. so just understand that the creator of improved garrisons may one day upload a poison pill update that steals all your cryptos. Coolguye fucked around with this message at 22:53 on Jul 31, 2023 |
# ? Jul 31, 2023 22:51 |
|
all my javelins gone
|
# ? Jul 31, 2023 23:52 |
|
Pennywise the Frown posted:I am trying to start a new campaign and using mods this time but uh.... almost none of them work. I'm just subscribing to the workshop stuff and I'm pretty sure I'm doing it right. Are they just all outdated or something? That's Bannerlord!™ Coolguye posted:so just understand that the creator of improved garrisons may one day upload a poison pill update that steals all your cryptos. honestly the Harmony guy is more likely to do that, his mods phone home a lot (I don't think Harmony does, obviously, but I know some of his other mods had analytics baked in) assuming Harmony is also maintained by pardeike for Bannerlord like it is for Rimworld
|
# ? Aug 1, 2023 00:01 |
|
Coolguye posted:the red exclamation point just means that they couldn't verify that the code in that mod isn't malicious. even Harmony, one of the most fundamental modding libraries out there, has that tagged on it. Yeah that's fine and 100% of the mods that I installed are labeled that way, but they are greyed out and I can't select them to enable. Besides the single Improved Garrison mod which is the #5 most subscribed mod on steam, yet still has the red exclamation point. What I'm wondering is why I can't enable any of the others.
|
# ? Aug 1, 2023 00:03 |
|
Just checking, have you got all the required mods you might need (harmony, butterlib, uiextender etc.)?
|
# ? Aug 1, 2023 07:40 |
|
Cup Runneth Over posted:honestly the Harmony guy is more likely to do that, his mods phone home a lot (I don't think Harmony does, obviously, but I know some of his other mods had analytics baked in) some cat named going by pinkie arg, who tf knows who they are though. harmony is a bunch of .net/mono bindings which is why it shows up a lot. Pennywise the Frown posted:Yeah that's fine and 100% of the mods that I installed are labeled that way, but they are greyed out and I can't select them to enable. Besides the single Improved Garrison mod which is the #5 most subscribed mod on steam, yet still has the red exclamation point. oh my bad, rolled natural 1 on reading comprehension on your post i guess. typically in a situation like that the other exclamation point has the answer, it shows the dependencies. if you are good on the dependencies and still cannot enable it then we're officially beyond my knowledge base, sorry.
|
# ? Aug 1, 2023 08:48 |
|
The Doomhammer posted:Just checking, have you got all the required mods you might need (harmony, butterlib, uiextender etc.)? Bah! That was it! In the past when I downloaded a mod via the workshop I thought it'd also download the dependencies. Thank you! edit: now that I think about it, I think Valheim was the one that automatically downloaded the dependencies. eh, whatever. Pennywise the Frown fucked around with this message at 00:30 on Aug 2, 2023 |
# ? Aug 1, 2023 22:08 |
|
Anyone know a fix for this error? Hard crash on random battle maps. I've tried verifying cache, booting the game up in safe mode, etc. No mods on this playthrough...
|
# ? Aug 13, 2023 19:30 |
|
Well have you tried using GetDeviceRemovedReason? I's a D3D error, so updating your drivers might help.
|
# ? Aug 13, 2023 22:14 |
|
The Monarch posted:Well have you tried using GetDeviceRemovedReason? On the newest Nvidia drivers, but honestly those might be the problem. I was playing Darktide this afternoon and it's crashed more times today than I've experienced in 130 hours of playing. Newest drivers must be hosed or something
|
# ? Aug 13, 2023 22:39 |
|
Propaganda Hour posted:Anyone know a fix for this error? Hard crash on random battle maps. I've tried verifying cache, booting the game up in safe mode, etc. No mods on this playthrough... I fixed that by turning the graphics settings down and disabling shadows. I was locked out of playing for a while until I tried that.
|
# ? Aug 13, 2023 23:16 |
|
Schwza posted:I fixed that by turning the graphics settings down and disabling shadows. I was locked out of playing for a while until I tried that. Turned everything to the lowest possible settings still hasn't quite fixed it, just made crashes less frequent. I had a really good kingdom going. I guess I'll never rule all of Calradia
|
# ? Aug 16, 2023 00:37 |
|
Propaganda Hour posted:Turned everything to the lowest possible settings still hasn't quite fixed it, just made crashes less frequent. You could try uninstalling the possibly borked drivers and installing whatever version you were on before?
|
# ? Aug 16, 2023 12:13 |
|
Just wondering Does all that "merciful cautious generous" stuff do anything?
|
# ? Aug 23, 2023 04:30 |
|
Tree Bucket posted:Just wondering You have better chance of relationship success with people with the same traits
|
# ? Aug 23, 2023 12:42 |
|
Also the merciful types get real grumpy when you raid villages and go bandit while the cruel ones get mad if you don't let them pillage to their hearts content.
|
# ? Aug 23, 2023 15:37 |
|
Also impacts relationships of members of armies depending upon if you raze or spare towns
|
# ? Aug 23, 2023 16:34 |
|
|
# ? Jun 12, 2024 11:06 |
|
Flavahbeast posted:Preview of the next update for the Warhammer Fantasy mod: https://www.moddb.com/mods/the-old-realms/news/monthly-development-blog-june It's out now:https://steamcommunity.com/sharedfiles/filedetails/?id=3025574678 quote:Added:
|
# ? Sep 1, 2023 22:13 |