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ikanreed
Sep 25, 2009

I honestly I have no idea who cannibal[SIC] is and I do not know why I should know.

syq dude, just syq!

Zulily Zoetrope posted:

Oh man, Paranoia is a good one. I've only played one session and I didn't really understand the rules, but I ended it by accidentally blowing up the shuttle between missions, with the entire party on board, and the GM thought I did it on purpose and begrudgingly awarded me a big pile of secret points. Good times.

Well yeah, Paranoia is a Fun Game™️

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3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.

Raenir Salazar posted:

What are some good ttrpgs where you aren't expected to win? Or generally expected to lose where this is compelling? Aside from call of cthulu which I imagine falls under that umbrella but I assume it also isn't combat heavy.

Mörk Borg

sebmojo
Oct 23, 2010


Legit Cyberpunk










Mork borg is incredible aesthetics that feels a bit like a chatgpt session to play.

dmboogie
Oct 4, 2013

Raenir Salazar posted:

What are some good ttrpgs where you aren't expected to win? Or generally expected to lose where this is compelling? Aside from call of cthulu which I imagine falls under that umbrella but I assume it also isn't combat heavy.

blades in the dark is a fun pressure cooker where characters are very hard to kill, but even if you pull the heist off the stress and injuries and consequences constantly pile up, making the overarching campaign a ticking clock of how much wealth you can get before your rogue is forced into retirement

worm girl
Feb 12, 2022

Can you hear it too?

Raenir Salazar posted:

What are some good ttrpgs where you aren't expected to win? Or generally expected to lose where this is compelling? Aside from call of cthulu which I imagine falls under that umbrella but I assume it also isn't combat heavy.

Dark Heresy and Warhammer Fantasy RP 2nd Edition. I don't even like Warhammer but these games both give you a bug's eye view of their respective worlds and you often fail hilariously. Even when you survive, you often find yourself explaining to your boss how the mission failure was actually someone else's fault.

sebmojo
Oct 23, 2010


Legit Cyberpunk









worm girl posted:

Dark Heresy and Warhammer Fantasy RP 2nd Edition. I don't even like Warhammer but these games both give you a bug's eye view of their respective worlds and you often fail hilariously. Even when you survive, you often find yourself explaining to your boss how the mission failure was actually someone else's fault.

the call of cthulhu arc is generally going from creeping around with a .32 and a torch having your mind blasted by revelations of cosmic horror => blowing up cultist buildings with dumptrucks full of dynamite then summoning up shoggoths to eat the survivors. It gets extremely gonzo at the far end because it's fundamentally D&D without character levels.

Rogue AI Goddess
May 10, 2012

I enjoy the sight of humans on their knees.
That was a joke... unless..?

Raenir Salazar posted:

Or generally expected to lose where this is compelling?
Thirsty Sword Lesbians.

sebmojo
Oct 23, 2010


Legit Cyberpunk









Raenir Salazar posted:

What are some good ttrpgs where you aren't expected to win? Or generally expected to lose where this is compelling? Aside from call of cthulu which I imagine falls under that umbrella but I assume it also isn't combat heavy.

Ten candles

goblin week
Jan 26, 2019

Absolute clown.

Rogue AI Goddess posted:

Thirsty Sword Lesbians.

they made k6bd into an rpg??

Saraiguma
Oct 2, 2014

goblin week posted:

they made k6bd into an rpg??

they actually did and it's mid as poo poo unfortunately

GlyphGryph
Jun 23, 2013

Down came the glitches and burned us in ditches and we slept after eating our dead.
Abbadon's best RPG is still Skull Wizards, which is basically an RPG Madlibs dungeon crawl but still incredibly enjoyable somehow.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Saraiguma posted:

they actually did and it's mid as poo poo unfortunately
I appreciate what Thirsty Sword Lesbians was going for, but my main issue with it is that it requires the whole group be on the same page to such a degree that, if you have a group that would want to play it, you could get basically the same experience with just about any other game. For example!

The actual K6BD RPG, ICON. Or Lancer if you prefer mechs.

MikeJF
Dec 20, 2003




The actual actual K6BD RPG is called Broken Worlds and it's a Powered by the Apocalypse game. You get it by subbing to the K6BD patreon for a month at any level.





Never played it but as a fan of the comic it was worth a read just for the lore back when I checked a look.

MikeJF fucked around with this message at 17:07 on Jul 29, 2023

Saraiguma
Oct 2, 2014
yeah broke worlds is the unfortunately mid one but then again I'm not a big Lancer fan either so maybe I'm not the best source of opinions

FlocksOfMice
Feb 3, 2009
Lancer is really fun but I'll be honest it's one of the worst written rulebooks in terms of formatting I've ever read. It introduces concepts 50 pages before defining them, there's no sense of "These are the terms. These are how they're used." It feels very... scattered? Very little of it made sense the first time I read it, I had to read it a second time and only on a NG+ reading of it did the stuff in the beginning have a context to make sense.

Like, I had my mech destroyed, and I had to find what that actually MEANS--it has references to "Your mech is destroyed" as consequences for a while but doesn't actually explain it until 80 pages in. I had to CTRL-F every instance of the word "Destroyed" where it tells you a lot about HOW to get destroyed, but not what it MEANS. Am I dead? Can I repair it? What can I actually DO? I get it's hard to pace that out, to structure that out sometimes, but if I didn't have a PDF of it I could ctrl-F through it'd be pretty miserable to play.

The lore section is that on a larger scale, introducing a dozen names pages before explaining what they are and basically only making sense if you read through the whole thing twice.

Game itself is absolutely great though, super well-tuned, really fast action, really complex and varied build options!

MikeJF
Dec 20, 2003




Rulebook needs to hyperlink itself like wikipedia.

habeasdorkus
Nov 3, 2013

Royalty is a continuous shitposting motion.
Yeah, the rulebook of Lancer is not laid out super great. Comp/Con otoh, is goddamned fantastic as a GM.

Raenir Salazar
Nov 5, 2010

College Slice
Great suggestions everyone, I'll give them a look!

Captain Oblivious
Oct 12, 2007

I'm not like other posters
Lancer is mostly just a kinda mid fascimile of 4E D&D. It’s mech design is kinda bad (there are a lot of lovely mechs) and you’d almost always be better off piling on more Strikers.

Also the tech attack math is laughably bad and swings between two different extremes of “why bother rolling”.

Also the setting is not very useful to what the game is about. Book spends a time navel gazing about concepts that are completely useless to a party of mech pilots.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Captain Oblivious posted:

Also the setting is not very useful to what the game is about. Book spends a time navel gazing about concepts that are completely useless to a party of mech pilots.
Skill issue.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

There’s a reason the overwhelmingly most common advice for GMs of Lancer is “set your campaign somewhere Union doesn’t exist and won’t exist for the scope of the campaign”. Lancer is not a well written setting and wasted an incredible amount of page count.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Captain Oblivious posted:

There’s a reason the overwhelmingly most common advice for GMs of Lancer is “set your campaign somewhere Union doesn’t exist and won’t exist for the scope of the campaign”.
Where is this the common advice?

Captain Oblivious
Oct 12, 2007

I'm not like other posters

girl dick energy posted:

Where is this the common advice?

Pilot.NET

Rogue AI Goddess
May 10, 2012

I enjoy the sight of humans on their knees.
That was a joke... unless..?

girl dick energy posted:

I appreciate what Thirsty Sword Lesbians was going for, but my main issue with it is that it requires the whole group be on the same page to such a degree that, if you have a group that would want to play it, you could get basically the same experience with just about any other game. For example!

The actual K6BD RPG, ICON. Or Lancer if you prefer mechs.


(j/k, I appreciate your suggestions)

MikeJF
Dec 20, 2003




Isn't the basic premise and setup of Lancer that you wouldn't see mechs in the Union? That's not GMs telling you to avoid the lore, that's literally how the book tells you to play. Union is the origin of your characters and the reason many of them do what they do, not the setting of the fighting.

FlocksOfMice
Feb 3, 2009
In my Lancer campaign, my character's background is a noble from a world that thought they were the only world, overthrown by Union for doing the kind of thing nobility tends to do to their populations, 3 generations removed. My Lancer is trying to learn the strange technology of these weird invaders to eventually fight back against Union and re-establish hereditary monarchy (but character growth and in-game combat actions are leading them to be self-sacrificing and accidentally turning into a good person), so the setting has given my group at least a lot of like, story to work with without being set in the Utopia itself?

As a setting it does have a lot of words for the part of the setting you, by definition, will not be spending much time in, though.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Rogue AI Goddess posted:



(j/k, I appreciate your suggestions)
I mean, honestly, yeah, as long as you've got a good group and you're having fun, you can have a good experience with even the worst systems. Of course, since that's true of literally any and every system, even just freeform bullshitting, that usually goes as an unspoken "yes, but you're more likely to have a good experience with a well-designed system than a poorly-designed one".

Shugojin
Sep 6, 2007

THE TAIL THAT BURNS TWICE AS BRIGHT...


girl dick energy posted:

I mean, honestly, yeah, as long as you've got a good group and you're having fun, you can have a good experience with even the worst systems. Of course, since that's true of literally any and every system, even just freeform bullshitting, that usually goes as an unspoken "yes, but you're more likely to have a good experience with a well-designed system than a poorly-designed one".

I mean yeah it all goes into managing to balance yourself between adhering to the rules and bending them in the service of fun moments. The DM of the game i'm playing recently let me get away with doing something cool with hallucinatory terrain and some vampires where I made everything look like it was brightly lit by the sun regardless. Another player challenged them to prove their faith by stepping in so I rolled with the 5e Illusionist power that lets you change the illusion at will as long as you can see it to make a shaft of shadow that followed the vampires as they moved along. Obviously it couldn't have hurt them but it was a really cool in-universe moment so it was allowed to matter.

seaborgium
Aug 1, 2002

"Nothing a shitload of bleach won't fix"




ikanreed posted:

Don't you feel like a good story should have a threat physically beyond you, but finding tools and information and creativity lets you beat it?

There's a tension between balanced gameplay and narrative that make winnable encounters get boring.

That is the way to do it, the problem with those older adventures I was talking about is that if you ran it as written you needed to have a particular type of item to beat it, or a particular skill that a party might not have. Like hostile ghosts that were immune to physical damage or what have you. If you ran it as written like a lot of DM's would do, especially newer ones, it could be incredibly frustrating.

Whybird
Aug 2, 2009

Phaiston have long avoided the tightly competetive defence sector, but the IRDA Act 2052 has given us the freedom we need to bring out something really special.

https://team-robostar.itch.io/robostar


Nap Ghost

Shugojin posted:

I mean yeah it all goes into managing to balance yourself between adhering to the rules and bending them in the service of fun moments.

I've always said that the quality of a DM is measured by them knowing when to bend the rules in order to have fun, but the quality of a set of rules is measured by how rarely the DM has to make that decision. If it's a good set of rules, the thing the rules say to do will also be the most fun thing.

SuperKlaus
Oct 20, 2005


Fun Shoe
The elves have their own gods, right, and they're incorporated into...which color pantheon?

Gnoman
Feb 12, 2014

Come, all you fair and tender maids
Who flourish in your pri-ime
Beware, take care, keep your garden fair
Let Gnoman steal your thy-y-me
Le-et Gnoman steal your thyme




SuperKlaus posted:

The elves have their own gods, right, and they're incorporated into...which color pantheon?

Yellow, I think. They're not with the Northern Gods or the Southern Gods.

Zulily Zoetrope
Jun 1, 2011

Muldoon
Yellow is the northern gods. The elven gods are sponsored by the western pantheon; I dunno if we've seen any, but they'd be red.

Gnoman
Feb 12, 2014

Come, all you fair and tender maids
Who flourish in your pri-ime
Beware, take care, keep your garden fair
Let Gnoman steal your thy-y-me
Le-et Gnoman steal your thyme




Zulily Zoetrope posted:

Yellow is the northern gods. The elven gods are sponsored by the western pantheon; I dunno if we've seen any, but they'd be red.

Yeah, you're right. I was remembering 999 wrongly, mixing up the glow of all the other gods with the ZOT on Veldrina.

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


I hope Rich is okay and not playing too much BG3.

Wittgen
Oct 13, 2012

We have decided to decline your offer of a butt kicking.
But the only way to be ok is to be playing too much BG3.

DoctorTristan
Mar 11, 2006

I would look up into your lifeless eyes and wave, like this. Can you and your associates arrange that for me, Mr. Morden?
I think it’s a fairly safe bet that the guy whose computer famously couldn’t even run adobe illustrator properly isn’t playing BG3

Rogue AI Goddess
May 10, 2012

I enjoy the sight of humans on their knees.
That was a joke... unless..?

Ragnar34 posted:

Last panel makes me want to play a rogue.
Become a lawyer, an accountant, or an IT specialist. They all work on that principle.

nimby
Nov 4, 2009

The pinnacle of cloud computing.



https://www.giantitp.com/comics/oots1285.html

Guess Rich isn't lost in BG3 like a million other people.

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MikeJF
Dec 20, 2003




So it seems like Serini's old personality from the diary was accurate. Modern Serini's reaction seems to imply the cheery happy hopeful stuff wasn't a put-on.

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