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Arist
Feb 13, 2012

who, me?


Tesseraction posted:

(CS3 endgame) Millium is literally working "with" them to spoiler the plan... hence her diving in when Rean fails to stop it. The others? Just shitheads.

I'm partially talking about why none of the heroes seem at all confused or upset by Millium going along with it

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SyntheticPolygon
Dec 20, 2013

Because they trust her, and believe that if she's with them there's something going on. And they're right.

Tesseraction
Apr 5, 2009

Millium must be respected. Altina must be protected.

Stabbey_the_Clown
Sep 21, 2002

Are... are you quite sure you really want to say that?
Taco Defender

ImpAtom posted:

I admit I can only think of 2 AOE things and once can be Impeded and the other is effective forewarmed so you can block. I'm not trying to be a dick just that it really felt like it was just supposed to be a relatively fun beat it up and then get beaten until the Divine Knights come back to wreck its poo poo thing.

You need a lot of CP in order to impede, and even if you hadn't lost it to death, sometimes you need to spend a turn to heal or else even a regular attack will kill.

I did beat it on the third try, but even then it still came close to a loss (one dead and unable to be rezzed). The entire sequence from outside the final chamber until the save option before the actual final boss took two hours - not counting the final phase of the boss fight itself (which was fine since I could use properly equipped people again, and Alisa could hit for hundreds of thousands of damage.)

And I got yet another black-screen soft-lock, but at least this happened after the climax instead of before a boss fight.


Ytlaya posted:

One thing I forgot and kind of appreciated is that, in this same scene, Lechter actually does explain his (and presumably also Claire's) reasoning for his actions. He says that, after Millium died, he basically felt like he needed to follow through with the plan to not let her death be pointless. It's still stupid and wrong, but in a way that I can at least understand as a sympathetic character motivation. Their willingness to kill Altina in the first place, however, is still inexplicable.

Yeah, just going along with that lost them any sympathy from me. (CS 3 end/CS 4 Act 1) Oh, what's that, Ironbloods, now you're sorry because it was someone you were friends with? You didn't have a problem with it when it was a different child, did you?

Arist
Feb 13, 2012

who, me?


See, now we're kind of getting into something a little more fundamental, which is that the whole Millium situation at the end of CS3 felt very cheap and poorly motivated, personally. Millium has no real reason to stay with the Ironbloods there, but she does so she can stop Altina's death. Okay, that's fine, not a huge issue. But that kind of hamstrings the narrative, especially if the protagonists suspect she's got her own agenda in going along with it, because it's essentially a fake conflict. It's just an excuse for a boss fight, basically. I think I'm getting stuck on "why are the main characters not reacting to this" because the alternative, that they trust her and just aren't talking about it at all, makes the entire thrust of that scene fall flat for me. As weird as it would be for Millium to legitimately stay loyal to the Ironbloods given that the game doesn't even try to give any real motivation she'd ever do that, the scene isn't really grounded in any kind of motivation at all. From what I remember the characters aren't even very conflicted, they're just "Welp, gotta fight Millium." They might as well be sparring. I'm not even sure why they used Millium in that way given how things play out and how little she gets to do between her "betrayal" and her sacrifice, you could legitimately replace her with like a clone or even a big monster and it wouldn't really change much at all. I dunno, I just feel like if the game's gonna make me fight one of my own party members it should carry literally any significance whatsoever.

I mostly liked the end of that game, that bit just didn't work for me at all. (Apropos of nothing, I remember finding that fight to be probably the hardest one in the game and I only got through it by having Juna and Machias spam their "everyone in this circle except me gets their next turn immediately" crafts on each other over and over)

Stabbey_the_Clown posted:

Yeah, just going along with that lost them any sympathy from me. (CS 3 end/CS 4 Act 1) Oh, what's that, Ironbloods, now you're sorry because it was someone you were friends with? You didn't have a problem with it when it was a different child, did you?

I will also say that it's funny playing the Crossbell games after the end of CS3 because I find I have basically no patience for Lechter at all, like, gently caress off dude

...!
Oct 5, 2003

I SHOULD KEEP MY DUMB MOUTH SHUT INSTEAD OF SPEWING HORSESHIT ABOUT THE ORBITAL MECHANICS OF THE JAMES WEBB SPACE TELESCOPE.

CAN SOMEONE PLEASE TELL ME WHAT A LAGRANGE POINT IS?

ImpAtom posted:

They made it absurdly easy, it is more like a victory lap than a real fight. I am pretty sure the boss literally can't output the damage to kill you unless you never heal

Honestly, it really depends on your difficulty setting. On my NG playthrough it was pretty easy. On my NG+ playthrough on Nightmare it was rough even with my max level characters.

It's extremely difficult to build up CP. You start the fight with zero CP, you lose CP every time he hits you and he gets an absurd number of turns. Getting enough CP to impede his AOE attacks is much harder than it should be. You spend most of the fight defending and healing and he might still overwhelm you regardless. You have to squeak a hit in here and there. It's obnoxious.


Ytlaya posted:

Lechter is kind of funny because of how vague his powers are and how people react to them.

Like near the end of Act 1 in CS4 Lechter shows his Anime Eyes and the party is like "oh no, his eyes!" and Lechter goes "heh, yeah my power is a bit unfair," and the whole tone of the scene seems to be that the characters understand what Lechter is doing, even though it makes no sense to the player. I think something similar might happen with Claire?

I thought it was pretty clear that Lechter and Claire were getting an extraordinary power boost from their link to the Great Twilight, possibly through Osborne. I'm quite sure they flat out state multiple times that that's what the insignias in their eyes represented. Once the Great Twilight was stopped, they lost those powers.

Last Celebration
Mar 30, 2010
Is Burning Heart’s Faint inflict nulled if you have an anti-Faint item equipped? That kinda seems too OP to not have made it ignore accessory immunities, but I’ve been dunking on random encounters with a move that’s 80% base chance to seal enemies so who knows.

MythosDragon
Jan 3, 2016

Millium is the star of the scene that bonded Class VII for life, if there's anyone in Class VII the rest of the class implicitly trusts, it's her.

Stabbey_the_Clown
Sep 21, 2002

Are... are you quite sure you really want to say that?
Taco Defender

Last Celebration posted:

Is Burning Heart’s Faint inflict nulled if you have an anti-Faint item equipped? That kinda seems too OP to not have made it ignore accessory immunities, but I’ve been dunking on random encounters with a move that’s 80% base chance to seal enemies so who knows.

No.

***

Main campaign of Reverie finished.

I sincerely do not understand why they bothered putting in Rean getting to choose who his special girl was if they were going to do so very little with it.

Stabbey_the_Clown fucked around with this message at 03:00 on Aug 3, 2023

Hwurmp
May 20, 2005

Last Celebration posted:

Is Burning Heart’s Faint inflict nulled if you have an anti-Faint item equipped?

no, but iirc you can use it again to reset the faint countdown

SyntheticPolygon
Dec 20, 2013

Arist posted:

See, now we're kind of getting into something a little more fundamental, which is that the whole Millium situation at the end of CS3 felt very cheap and poorly motivated, personally. Millium has no real reason to stay with the Ironbloods there, but she does so she can stop Altina's death. Okay, that's fine, not a huge issue. But that kind of hamstrings the narrative, especially if the protagonists suspect she's got her own agenda in going along with it, because it's essentially a fake conflict. It's just an excuse for a boss fight, basically. I think I'm getting stuck on "why are the main characters not reacting to this" because the alternative, that they trust her and just aren't talking about it at all, makes the entire thrust of that scene fall flat for me. As weird as it would be for Millium to legitimately stay loyal to the Ironbloods given that the game doesn't even try to give any real motivation she'd ever do that, the scene isn't really grounded in any kind of motivation at all. From what I remember the characters aren't even very conflicted, they're just "Welp, gotta fight Millium." They might as well be sparring. I'm not even sure why they used Millium in that way given how things play out and how little she gets to do between her "betrayal" and her sacrifice, you could legitimately replace her with like a clone or even a big monster and it wouldn't really change much at all. I dunno, I just feel like if the game's gonna make me fight one of my own party members it should carry literally any significance whatsoever.

There are 3 other people in that boss fight though? Its not like Millium is adding another bossfight.

And the party aren't that conflicted but they comment on how Millium clearly is and there's a couple lines like "Hey, we know you must have your reasons but if you need to fight us then lets fight". The gang trust her, they do not see it as a betrayal. The last chapter begins with Millium calling Rean and being like "Hey where's Altina right now" and Rean saying she was reporting to Lechter but hasn't come back yet, clearly by that point Millium now understands what's going on and that Altina has already been captured. So she's going along with things so that she can be in position to save her little sis.

Millium's "betrayal" isn't that big a deal because it is just setup for Millium's death, which is a big deal. Millium has had plenty of scenes throughout the game developing her relationship with Tilly as early as the prologue honestly, that is what her sacrifice is pulling on and that's why its the climactic scene of the game. Millium sacrificing herself to save her little sister also contrasts with the other ironbloods (Clare and Lechter at least) clearly also going along with the plan to sacrifice Altina in order to spare their little sis. Their impulse to save Millium is the same feelings Millium is acting on that lead to her death.


Its genuinely one of the stronger bits of writing across the game, probably the whole series. It's pretty well done imo.

MythosDragon
Jan 3, 2016

Conclusion: Millium is a STRONG SSS+ tier character, the number 10 needs to be bigger cuz its just plain wrong she's not in my top 10 cuz they're set in stone.

Hwurmp
May 20, 2005


*Allie

Cyouni
Sep 30, 2014

without love it cannot be seen

...! posted:

I thought it was pretty clear that Lechter and Claire were getting an extraordinary power boost from their link to the Great Twilight, possibly through Osborne. I'm quite sure they flat out state multiple times that that's what the insignias in their eyes represented. Once the Great Twilight was stopped, they lost those powers.

This is correct. I did also note early in Reverie they specified that was the origin of the Dis-Order power as well (which is why it was such a big deal that the Magic Knight had it).

MythosDragon
Jan 3, 2016

On the topic of Antagonist forces.... maybe we like Ouroborous so much cuz the other non state options are criminal organizations like Revache which is straight filler, and Heiyue which is run by the slimiest least interesting character in the series who wont stop coming back!

ImpAtom
May 24, 2007

MythosDragon posted:

Conclusion: Millium is a STRONG SSS+ tier character, the number 10 needs to be bigger cuz its just plain wrong she's not in my top 10 cuz they're set in stone.

I can't put Millium into top tier entirely because they clearly want her and Jusis to be a thing and the technical age gap doesn't change the fact that she looks and acts like a young child and their relationship felt a lot more sibling (with Jusis trying to be a brother to her in comparison to Rufus being a poo poo to him.)

... though I suppose that doomed them to be in a relationship the way Trails writes sibling style relationships.

Einander
Sep 14, 2008

"Yeh've forged a magnificent sword."

"This one's only practice. The real sword I intend to forge will be three times longer."

"Can there really be a sword as monstrous as that in this world?"

"Yes. I can see that sword... Somewhere out there..."
Finished the postgame final boss. The final Daydreams are all NVL visual novel style but that doesn't stop them from doing the "win a boss fight, immediately lose when someone Gets Serious" thing. Twice, even. Never change, Falcom.

All in all I think Reverie is probably still the worst Trails game, but I appreciate how willing the game is to let you break it and story-wise I at least liked the ending. They had ideas and some of them were cool, but they just didn't have nearly enough of ideas for another 60+ hour RPG with these same characters. Hopefully Kuro is good whenever we get it, but it'll at least be an upgrade from this one.

xylo
Feb 21, 2007
<img src="https://forumimages.somethingawful.com/images/newbie.gif" border=0>

Stabbey_the_Clown posted:

And I got yet another black-screen soft-lock, but at least this happened after the climax instead of before a boss fight.
God those suck. I had I think 4 total on this game -- I still can't believe this loving bug has been around for so long through so many games. If I recall this goes all the way back to loving CS1 at least. For me it seems to happen after s-crafts usually.

MythosDragon
Jan 3, 2016

xylo posted:

God those suck. I had I think 4 total on this game -- I still can't believe this loving bug has been around for so long through so many games. If I recall this goes all the way back to loving CS1 at least. For me it seems to happen after s-crafts usually.

I've never seen this
is this a PC thing?

xylo
Feb 21, 2007
<img src="https://forumimages.somethingawful.com/images/newbie.gif" border=0>

MythosDragon posted:

I've never seen this
is this a PC thing?

PC for me but I have no idea if console can do it.

MythosDragon
Jan 3, 2016

xylo posted:

PC for me but I have no idea if console can do it.

I have like
1000 hours just for Cold Steel, and I honestly can't remember a single crash. So I dont even think it was a thing back on Vita.

Thoom
Jan 12, 2004

LUIGI SMASH!
Reverie Final Dungeon

Elysium is a super-intelligent AGI capable of causing a technological singularity and predicting the future nearly perfectly, but can it predict why kids love the taste of Cinnamon Toast Crunch?

The only way any of this makes sense to me is if Elysium/whoever is controlling it wants to lose. How else do AGI-controlled laser turrets have Imperial Stormtrooper-level aim when firing at effectively immobile CPD patrol boats?


SyntheticPolygon
Dec 20, 2013

AI just ain’t ever as impressive as they’re made out to be.

MythosDragon
Jan 3, 2016

Oh gods
Reverie uh
Kinda loving sucks with equipment screens huh.
I unequipped everything from Rean's team after Reverie Part 1, Now I get forced into a boss fight with them, I cannot go to Reverie, I cannot access my equipment or quartz except what I can take off Lloyds team, and it gets deposited in C's inventory too if you wanted to cheat the hammer space. You could very much get soft locked here....

The only saving grace is having a full set of character specific armour and not removing their master quartz....

MythosDragon fucked around with this message at 08:47 on Aug 3, 2023

Tesseraction
Apr 5, 2009

That doesn't sound right? After your first joint trip to the Reverie Corridor everything should be accessible to all teams?

MythosDragon
Jan 3, 2016

Tesseraction posted:

That doesn't sound right? After your first joint trip to the Reverie Corridor everything should be accessible to all teams?

Act 2, Lloyd was blocked off first, Rean was blocked off next, did first reverie, finished Lloyd, Started C, progressed till C and Rean engage in conflict.... realized I was never given an option to equip them, reset, realized I could not enter Reverie and the rest of my post. I managed to finagle as much of a team together as I could after stripping Lloyd's team of accessories and quartz using the < menu. Really lucky that I didnt strip them of their master quartz cuz I like keeping everyones canon ones on them....

Tesseraction
Apr 5, 2009

Huh, well I'm NG+ing Reverie so I guess I'll remind myself.

And yeah I keep everyone's canon MQ. I think everyone else has the SQ as the one that prevents ailments/stat down. No need for a Grail Locket with that bastard.

Ytlaya
Nov 13, 2005

Arist posted:

They might as well be sparring.

This kinda applies to like 90+% of all fights between named major-ish characters, though. They just bash their weapons against each other until one or both sides gets tuckered out.

ImpAtom posted:

I can't put Millium into top tier entirely because they clearly want her and Jusis to be a thing and the technical age gap doesn't change the fact that she looks and acts like a young child and their relationship felt a lot more sibling (with Jusis trying to be a brother to her in comparison to Rufus being a poo poo to him.)

... though I suppose that doomed them to be in a relationship the way Trails writes sibling style relationships.

Wait, really? I never got the impression that was anything other than a familial sibling thing. I haven't played most of Reverie, so maybe it happens there?

Ytlaya fucked around with this message at 09:38 on Aug 3, 2023

Tesseraction
Apr 5, 2009

Every large battle portrayed in Cold Steel also appears to be characters vaguely waving their weapons at each other while the audio technician in the sky dubs in battle noises.

MythosDragon
Jan 3, 2016

Ytlaya posted:

This kinda applies to like 90+% of all fights between named major-ish characters, though. They just bash their weapons against each other until one or both sides gets tuckered out.

Wait, really? I never got the impression that was anything other than a familial sibling thing. I haven't played most of Reverie, so maybe it happens there?

Ehhhhh
Its not there yet
but its Trails, theres a 100% chance.
I'm personally not bothered by it and Jusis is also and SSS Tier character. I just hope they let Millium grow up a bit by her next appearance.
P.S I'm more bothered by the fact that Agate.... is 24 in FC than the fact that the games really wanna ship him with someone half his age..... He looks and acts 18 at best in Sky, it just doesnt make sense.

Veryslightlymad
Jun 3, 2007

I fight with
my brain
and with an
underlying
hatred of the
Erebonian
Noble Faction
I would be curious to see if later in the series if Millium and/or Altina show up, because Millium's offhand comment about her lifespan being in question gives me concern.

Of course, the most hosed up answer would be if She was right and had a small lifespan, but Franz "fixed" her when he rebuilt her. Except, of course, that means Altina wouldn't be.

The Jusis thing could go either way at this point, but I feel that, knowing Trails writing, it is probably leaning where you think. On the other hand, Elliot is the one who actually pointed it out, and he was pretty oblivious to his sister and Neidhardt, plus it seems like it took him a while to catch onto Mint thirsting after him, and even that's not entirely certain, unless I forgot something about CS4. So maybe he's not the best judge of these things.

Tesseraction
Apr 5, 2009

Veryslightlymad posted:

Of course, the most hosed up answer would be if She was right and had a small lifespan, but Franz "fixed" her when he rebuilt her. Except, of course, that means Altina wouldn't be.


I believe it was specified that Franz applied it so both of them would become normal growing girls once the Great Twilight was over, and it wasn't just because Millium was given a second body. I think later on Altina will comment on how she has actually grown taller, ignoring Millium's uh, let's say risqué, comments to Jusis.

MythosDragon
Jan 3, 2016

Why is Hulk Jumping everyone's preferred method of travel in Reverie?

Sakurazuka
Jan 24, 2004

NANI?

Why wouldn't you if you could

Bland
Aug 31, 2008


Winner Of The TRP I dont actually remember the contest im pretty high right now here's your venkys tag


MythosDragon posted:

Why is Hulk Jumping everyone's preferred method of travel in Reverie?

Because that way you don't have to worry about writing plausible explanations for why the heroes let the bad guys casually walk into and/or get away from the scene. See also: teleportation.

Veryslightlymad
Jun 3, 2007

I fight with
my brain
and with an
underlying
hatred of the
Erebonian
Noble Faction

MythosDragon posted:

Why is Hulk Jumping everyone's preferred method of travel in Reverie?


Sakurazuka posted:

Why wouldn't you if you could

Sounds right. Man, I need to play this. Maybe I'll beat the other four again.

Arist
Feb 13, 2012

who, me?


I finished Azure last night. Some of those ending scenes were pretty good! I thought the motivation behind KeA helping the villains being that she had already inadvertantly changed causality to prevent the SSS' deaths in Zero was really interesting! Cannot imagine how infuriated I would be as a Japanese player having the series not follow up on Crossbell at all until Cold Steel 3 six years later though, lmao

Tesseraction
Apr 5, 2009

Arist posted:

I finished Azure last night. Some of those ending scenes were pretty good! I thought the motivation behind KeA helping the villains being that she had already inadvertantly changed causality to prevent the SSS' deaths in Zero was really interesting! Cannot imagine how infuriated I would be as a Japanese player having the series not follow up on Crossbell at all until Cold Steel 3 six years later though, lmao

I remember getting rather teary eyed when Lloyd got to speak to Guy in the space between. Really felt like a perfect way to reward him for getting over that "barrier".

Selenephos
Jul 9, 2010

Arist posted:

I finished Azure last night. Some of those ending scenes were pretty good! I thought the motivation behind KeA helping the villains being that she had already inadvertantly changed causality to prevent the SSS' deaths in Zero was really interesting! Cannot imagine how infuriated I would be as a Japanese player having the series not follow up on Crossbell at all until Cold Steel 3 six years later though, lmao

Remember, in the very beginning of Zero when the SSS storm the Sun Fort to confront Joachim they didn't have Estelle or Joshua with them like they do at the end of the game, before Lloyd wakes up on the train to Crossbell. I suppose it does raise some questions about how the SSS even met KeA in the original timeline if they didn't help Renne and didn't receive an invite to the Schwarze Auction via her though.

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Tesseraction
Apr 5, 2009

I'm replaying it and bearing that in mind, actually. I'm wondering if the current release changes some dialogue around in that regard.

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