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I'd think the real fear from WOTC is that if folks get used to computer-generated art in their books, then they'll become open to computer-generated campaign modules and put them right out of business.
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# ? Aug 5, 2023 18:42 |
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# ? Jun 5, 2024 07:05 |
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Dexo posted:I mean, sorta? Great point, the advent of digital tools for TTRPGS does tip the balance more towards buying the physical books for the arts' sake. I don't know how that affects most sales in general, since there are both the digital and physical sales of books these days. HOMOEROTIC JESUS fucked around with this message at 18:52 on Aug 5, 2023 |
# ? Aug 5, 2023 18:48 |
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I'm just a sample size of one, but I really do buy campaign and source books because of the beautiful art, design, and the satisfaction of flipping through a nice printed book. If I was purely after the mechanics and what's physically written, I'd just use the SRD and other online sources to get the content. Like despite some of the shortcomings of the adventure in the Humblewood setting, the artwork is super charming and I like flipping through the book as I'm working through the campaign.
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# ? Aug 5, 2023 21:50 |
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Nearly every illustration in the 3e PHB is seared permanently into my brain because I loved flipping through it and looking at them when I was a kid. I absolutely think people regard source books almost like art-books, and that the images in them have an important role of communicating the fantasy of the game and helping inspire players. WoTC should be selling premium products. If they get in a race to the bottom of treating illustration or creative writing as window-dressing that can be handled by AI, they are going to suddenly find that people don't actually need to buy books from them at all because they already have AI crap at home.
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# ? Aug 6, 2023 05:10 |
https://twitter.com/dndbeyond/status/1687969469170094083?s=46&t=8qKeRz1MPwpnqaU9WYBJgg
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# ? Aug 6, 2023 17:11 |
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Are there any kits or prestige classes for someone who wants to be a Sorceress + Wizard hybrid?
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# ? Aug 6, 2023 17:33 |
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I buy the hard cover books because they're nice to hold in my hands, not really for the art, its just sometimes more convenient to flip through than a pdf, and if I ever go start hanging out at nerd cafes it'd be fun to potentially pull out some books for an impromptu D&D session as an ice breaker.
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# ? Aug 6, 2023 17:42 |
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Raenir Salazar posted:I buy the hard cover books because they're nice to hold in my hands, not really for the art, its just sometimes more convenient to flip through than a pdf, and if I ever go start hanging out at nerd cafes it'd be fun to potentially pull out some books for an impromptu D&D session as an ice breaker. You should bring some pre-made characters with the books, or the impromptu session may just be character generation
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# ? Aug 6, 2023 17:46 |
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Rogue AI Goddess posted:Are there any kits or prestige classes for someone who wants to be a Sorceress + Wizard hybrid? As far as I know there's nothing like that in 5E. It doesn't have kits or prestige classes, just classes and subclasses. I'm not really sure what you'd even want from a sorcerer/wizard hybrid. They're basically the same thing aside from where they get their spells.
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# ? Aug 6, 2023 18:18 |
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I’d say your best bet is making a custom wizard subclass that gives you some sorcerer class features. (Or vice versa) What features are you wanting to combine from the classes?
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# ? Aug 6, 2023 18:27 |
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Rogue AI Goddess posted:Are there any kits or prestige classes for someone who wants to be a Sorceress + Wizard hybrid? I guess the question is, what's your reasoning for wanting a hybrid of those two classes?
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# ? Aug 6, 2023 18:53 |
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Metamagic adept is pretty much what you want, so you can use metamagic as a wizard but not blow a bunch of levels on it.
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# ? Aug 6, 2023 20:56 |
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Mederlock posted:I guess the question is, what's your reasoning for wanting a hybrid of those two classes?
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# ? Aug 7, 2023 01:52 |
Rogue AI Goddess posted:I want to explore the story of a character who seeks to reconcile her inborn magical abilities with the formal arcane tradition that she was inducted into. Variant human, 1st level feat Metamagic Adept is probably your best angle .Alternatively, ritual caster feat on a sorcerer.
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# ? Aug 7, 2023 01:59 |
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I think your best bet would be playing sorcerer and taking ritual caster, you get a spellbook and can cast rituals which is super flavorful, but you'll still mostly be casting like a sorcerer. The problem with multiclassing is sorcerer casts with charisma and wizard casts with intelligence so you'll be dependent on two main stats and your two halves aren't gonna play together well, and you're gimping yourself a little bit on spell progression so you'll always be a bit weak for your level. Maining sorcerer and taking two levels in wizard to get a tradition probably isn't going to hurt you too much though and that's also very flavorful.
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# ? Aug 7, 2023 02:06 |
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Rogue AI Goddess posted:I want to explore the story of a character who seeks to reconcile her inborn magical abilities with the formal arcane tradition that she was inducted into. Sounds really interesting! Hieronymous Alloy posted:Variant human, 1st level feat Metamagic Adept is probably your best angle I'd say this would probably suit your build more mechanically wise, perhaps with a Divine Soul or Wild magic 1-3 level sorcerer dip quote:Alternatively, ritual caster feat on a sorcerer And this one might suit the flavour of your idea a little bit more. As another alternative, maybe Bard with a sorcerer dip could satisfy it? Bard's follow formal magic traditions and training as well, but it depends on if you think that'd make sense for your character. Let us know what you settle on after you've played a few sessions with them!
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# ? Aug 7, 2023 03:16 |
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Play a Sorcerer and don't bother with feats or multiclassingor even necessarily pumping INT. You can use the Sage or Scholar background but have your story be that study and recitation never worked for you because you just naturally knew how to use magic. Yknow, like Harry Potter.
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# ? Aug 7, 2023 04:05 |
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Remember the #1 rule of playing a Sorcerer: all of that wizardly nonsense is nerd poo poo.
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# ? Aug 7, 2023 04:08 |
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Zurreco posted:Play a Sorcerer and don't bother with feats or multiclassingor even necessarily pumping INT. You can use the Sage or Scholar background but have your story be that study and recitation never worked for you because you just naturally knew how to use magic. Yknow, like Harry Potter. This is what I did for my drow druid in Frostmaiden, took the Sage background and rolled with "used to be a wizard before he escaped the underdark and forgot how to do wizard stuff"
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# ? Aug 7, 2023 04:27 |
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A sneak peek of a couple monsters from the upcoming Planescape Book
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# ? Aug 7, 2023 04:30 |
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Really hoping its less of a wet fart than the spelljammer box
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# ? Aug 7, 2023 06:55 |
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At this point I am kinda glad they haven't tried remaking Dark Sun yet.
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# ? Aug 7, 2023 08:01 |
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CornsilkSW posted:At this point I am kinda glad they haven't tried remaking Dark Sun yet. I recall someone at WOTC mentioning that Darksun would be difficult to bring back considering how heavily themes like slavery and racism play into the universe.
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# ? Aug 7, 2023 14:47 |
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I'm going to start up a game for my wife and our two teenage kids soon. They want to avoid dungeon crawler type games and want more mystery/heist type stuff. Can anyone point me to books they're aware of that lean in to that kind of thing? Third party is just fine too. I'll likely end up homebrewing something, but its nice to have the bones of something to work with. I'm also thinking of just going with Wild Beyond the Witchlight, but I need to read it again to see if it does what I think it does.
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# ? Aug 7, 2023 14:53 |
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Funzo posted:I'm going to start up a game for my wife and our two teenage kids soon. They want to avoid dungeon crawler type games and want more mystery/heist type stuff. Can anyone point me to books they're aware of that lean in to that kind of thing? Third party is just fine too. I'll likely end up homebrewing something, but its nice to have the bones of something to work with. I'm also thinking of just going with Wild Beyond the Witchlight, but I need to read it again to see if it does what I think it does. Keys from the Golden Vault is all heist adventures, Candlekeep Mysteries is all mysteries
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# ? Aug 7, 2023 14:54 |
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There's Waterdeep: Dragon Heist
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# ? Aug 7, 2023 14:56 |
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change my name posted:Keys from the Golden Vault is all heist adventures, Candlekeep Mysteries is all mysteries I forgot all about Candlekeep, and I even have the book sitting on my shelf.
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# ? Aug 7, 2023 14:57 |
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whydirt posted:There's Waterdeep: Dragon Heist Dear Christ do not recommend that poo poo to anyone
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# ? Aug 7, 2023 15:44 |
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whydirt posted:There's Waterdeep: Dragon Heist Notable exclusively for not actually containing a heist.
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# ? Aug 7, 2023 16:01 |
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I thought Waterdeep: Dragon Heist was well received?
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# ? Aug 7, 2023 16:22 |
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YggdrasilTM posted:I thought Waterdeep: Dragon Heist was well received? Well received by a player base that’s infamous for eating pure poo poo because it has the logo on it and actually good are two different things. I think a lot of groups opt for Dragon Heist because “urban intrigue” sounds cool, but the actual adventure does little to facilitate that and every successful run of it I’ve heard of inevitably includes “our DM did a ton of work to flesh the whole thing out, especially everything about running the tavern.”
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# ? Aug 7, 2023 16:30 |
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Rogue AI Goddess posted:I want to explore the story of a character who seeks to reconcile her inborn magical abilities with the formal arcane tradition that she was inducted into. Honestly, this sounds like the kind of RP stuff that is largely independent of which specific class you roll. Play a sorcerer who goes to wizard school or a wizard who was born with arcane powers. Verisimilidude posted:I recall someone at WOTC mentioning that Darksun would be difficult to bring back considering how heavily themes like slavery and racism play into the universe. I suspect it's more because they haven't figured out decent psionics yet.
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# ? Aug 7, 2023 16:44 |
PeterWeller posted:Honestly, this sounds like the kind of RP stuff that is largely independent of which specific class you roll. Play a sorcerer who goes to wizard school or a wizard who was born with arcane powers. That didn't stop any other edition of Dark Sun coming out, though
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# ? Aug 7, 2023 16:46 |
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PeterWeller posted:I suspect it's more because they haven't figured out decent psionics yet. I just wanna spend mana points to transform my spells into cool and weird things like I'm playing Magicka without it as being as limited as Sorcery points with maybe some gothic options for more lovecraftian themes builds.
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# ? Aug 7, 2023 16:53 |
Asterite34 posted:That didn't stop any other edition of Dark Sun coming out, though Nah, 2nd edition had the best implementation of psionics to date. It had a whole drat book with an independent spell list as long as the divine or arcane list. That's what it takes.
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# ? Aug 7, 2023 16:53 |
YggdrasilTM posted:I thought Waterdeep: Dragon Heist was well received? The module was written to encourage replayability, so there are 4 villain lairs in the module but, as written, the players will only ever see one of them. As a result of devoting a shitload of content to things that cannot be used in the same playthrough there are a bunch of sections that are borderline unusable as written because they straight up lack enough details, so the DM needs to fill in more gaps than they should in a linear module. This is especially egregious because once the players know the solution to the central mystery, there's no replay value for them, so the vast majority of DMs will never run it more than once, replayability or not. I ran the remix from thealexandrian.net (https://thealexandrian.net/wordpress/45220/roleplaying-games/dragon-heist-remix-the-complete-collection) and it was fun and my players had a blast with it, but calling it a remix is borderline false advertising, it's basically its own module that just uses the Dragon Heist assets. It also, critically, is actually a heist. It requires some work on the DM to run, so be aware of that, but I don't think it actually requires more work than the base module. For the base module, Dragon Heist is not worth running and given that there are now actual heist modules, I wouldn't even run the remix unless for some reason the group absolutely wanted it for some reason.
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# ? Aug 7, 2023 16:54 |
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Hieronymous Alloy posted:Nah, 2nd edition had the best implementation of psionics to date. It had a whole drat book with an independent spell list as long as the divine or arcane list. That's what it takes. And 4E psionics was good enough to work for the setting. Psionics is just one part of the problem with doing a 5E (or 6E) version of Dark Sun. It would need an entire book of character options that also tells you that you can't use half of the options in the PHB or the expansion. The latter might be the real issue for WotC; they don't want to release a book that tells new players they can't use the toys in their other books.
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# ? Aug 7, 2023 17:45 |
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Hieronymous Alloy posted:Nah, 2nd edition had the best implementation of psionics to date. It had a whole drat book with an independent spell list as long as the divine or arcane list. That's what it takes. And yet, that book was so bad Dark Sun needed to make their own complete replacement, which was in turn replaced by ANOTHER core AD&D take on psionics. (The Complete Psionics Handbook, the Will and the Way, and Player's Option: Skills and Powers, respectively.) 3e had two independent books about psionics, the first (revised) version of which was extremely well received, and didn't get a Dark Sun official book. 4e did get a Dark Sun campaign setting, but its psionics stuff was included with other options in the Player's Handbook 3. An independent psionics supplement is neither necessary nor sufficient for a Dark Sun campaign setting to exist for an edition of D&D. e: upon looking at it, the Will and the Way was not a complete replacement, mea culpa. Just like an 80% replacement. Arivia fucked around with this message at 17:56 on Aug 7, 2023 |
# ? Aug 7, 2023 17:50 |
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Dark Sun is never going to have the impact today that it had in the early 90s. Back then it was a wild, unusual variation of D&D, with all kinds of then game-breaking innovations. - Ability scores go up to 20! - You start at 3rd level! - You can play a half-giant! - Halflings are cannibals, Elves are wild, and there are no orcs! - Everything is different! All of this seemed amazing at the time, but now it's no big deal and Dark Sun will only look like yet another D&D setting.
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# ? Aug 7, 2023 18:04 |
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# ? Jun 5, 2024 07:05 |
Would someone be willing to nerd out and explain to me why psionics in Dark Sun is so foundationally different it doesn't work with just a reskinned 5e spell system?
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# ? Aug 7, 2023 18:08 |