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Mr. Neutron posted:Yeah so far the worst thing about the vault dailies is that you can no longer pick and choose. You get three assigned to you, tough luck if you don't like them. I hope the WvW ones continue to be somewhat rational instead of assault a keep/SMC type of thing... I'm going to end up putting my dailies to just PvE if they keep the system as is. I like WvW, but not everyday. I even occasionally dipped into sPvP for dailies, but that won't happen now.
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# ? Aug 23, 2023 11:28 |
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# ? May 27, 2024 02:44 |
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Yeah, it's disappointing that I can't just occasionally go "oh actually that sounds fun." If I'm going to have to roll the dice on stuff I don't enjoy, I'll stick to PvE as the least stressful, or just skip the dailies which is presumably the opposite of what they intend. On the positive side, I'm really enjoying the new contenty bits so far. A lot of the new characters are likeable, or at least compelling, and I'm genuinely curious to see where the story goes. The first map is really pretty and has been fun to explore as well. I love R'tchikk.
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# ? Aug 23, 2023 11:59 |
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Ineptitude posted:When last i played rifle mechanist was the bees knees in solo pve. When looking at metabattle now this spec is rated 3/5. Did it get nerfed big time? It was a load of fun to play, but a lot of that fun came from it being powerful.
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# ? Aug 23, 2023 12:22 |
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Is my Condi virtuoso build still viable? I haven't played in the last story release, so I dunno if some balance patches have hit it.
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# ? Aug 23, 2023 14:15 |
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Virtuoso hasn't really been touched that much, so it should be fine. The expac patch only had a little in the way of skill balancing (this is not including the fact that weapons are no longer bound to specific elite specs).
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# ? Aug 23, 2023 15:05 |
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So after doing dailies forever just snapping up pvp objectives and usually two a day and filling in 1-2 additional pve dailies while grinding towards pvp legendary armor, I had a look at the existing dailies. I can do all of them, so assuming that's every day that'll be 245/week. Weekly objectives... are all not things I'm going to do. Special objectives are just rewards for buying the expansion, which I haven't done. Ignoring the BL rewards and transmutation charges, and assuming the crafting mat bags are equivalent, my quick (and possibly wrong) math says it's about 3882 points a month to equal the old system. So basically if you're not going hard don't bother logging in at all. It's a bold strategy, I'll give them that.
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# ? Aug 23, 2023 16:16 |
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Deformed Church posted:Yeah, it's disappointing that I can't just occasionally go "oh actually that sounds fun." If I'm going to have to roll the dice on stuff I don't enjoy, I'll stick to PvE as the least stressful, or just skip the dailies which is presumably the opposite of what they intend. Exactly. Half the time I was playing WvW it was because I'd see some easy/interesting dailies that made me jump in. Then while killing the Dolyaks and capturing camps someone would shout "we're capturing this keep" or "Omg we need everyone to SMC" and next thing I know I've lost two hours in a huge battle. That's... probably less likely to happen now. I'm thinking I'll just switch to pure PvE. Sometimes I just don't have the time to deal with other hostile players to complete a daily, especially if I can't choose what I'm doing.
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# ? Aug 23, 2023 17:09 |
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Mailer posted:So after doing dailies forever just snapping up pvp objectives and usually two a day and filling in 1-2 additional pve dailies while grinding towards pvp legendary armor, I had a look at the existing dailies. I can do all of them, so assuming that's every day that'll be 245/week. If you’re doing that kind of math, you’re already going hard.
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# ? Aug 23, 2023 17:12 |
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Hakarne posted:Exactly. Half the time I was playing WvW it was because I'd see some easy/interesting dailies that made me jump in. Then while killing the Dolyaks and capturing camps someone would shout "we're capturing this keep" or "Omg we need everyone to SMC" and next thing I know I've lost two hours in a huge battle. Yeah, agree completely.
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# ? Aug 23, 2023 17:25 |
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Yeah I’m out for now until they iterate on the dailies or the legendary armor update
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# ? Aug 23, 2023 17:52 |
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Hakarne posted:Exactly. Half the time I was playing WvW it was because I'd see some easy/interesting dailies that made me jump in. Then while killing the Dolyaks and capturing camps someone would shout "we're capturing this keep" or "Omg we need everyone to SMC" and next thing I know I've lost two hours in a huge battle. After starting off with a pve/wvw mix I put mine to pure PvE for the same reason. Whether you'll be able to defend an objective or take a keep is just too random for such a limit on dailies. Doing the obsidian sanctum jp again was an interesting throwback. It does seem like the wizardbucks system is much more heavily weighed for weeklies, which is good for me since being able to binge once a week is much more likely than being able to log in every day, but I get that's not how most people play MMOs. The rewards seem good though, even a griffon skin! The relics system...the system itself is fine. Removing all the fun six piece bonuses is not. ...why all these 'on elite' triggers? What builds are spamming their elites on 30s cooldowns that will make use of these? It's .... puzzling.
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# ? Aug 23, 2023 19:00 |
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Can anyone confirm that the Ascended armor Vault reward is just one piece? The phrasing makes it sound like a complete set, which would be insane.
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# ? Aug 23, 2023 19:04 |
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I wish relics were collectibles with their own UI instead of inventory slots on each character. Make them harder to acquire or something but a drop-down menu to change at-will across your account would be so nice.
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# ? Aug 23, 2023 20:24 |
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I'm only like 30 minutes into the new expansion, but is anyone else getting some extremely Wizards: No Sense of Right and Wrong vibes from the order of wizard guys who run experiments on people who are capable of suffering in pocket universes? "Oh, they have to be able to suffer and experience loss so that we can get better data!" No? Just me?
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# ? Aug 23, 2023 20:27 |
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lovely poker hand posted:I'm only like 30 minutes into the new expansion, but is anyone else getting some extremely Wizards: No Sense of Right and Wrong vibes from the order of wizard guys who run experiments on people who are capable of suffering in pocket universes? "Oh, they have to be able to suffer and experience loss so that we can get better data!" No? Just me? Very much like Cephalon Simaris from Warframe. These beings have suffered a billion deaths. Do not weep for them. I need MORE DATA.
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# ? Aug 23, 2023 20:40 |
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# ? Aug 23, 2023 21:14 |
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I really like the first zone despite nearly all of it being reused assets from all over the game.
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# ? Aug 23, 2023 21:57 |
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Mr. Neutron posted:I really like the first zone despite nearly all of it being reused assets from all over the game. Yep. It works despite the fact that it shouldn't
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# ? Aug 23, 2023 22:01 |
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Has anyone found some busted weapons combos? I was disappointed by Mesmer axe outside of Mirage but I didn't spend a ton of time with it.
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# ? Aug 23, 2023 22:01 |
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Mr. Neutron posted:I really like the first zone despite nearly all of it being reused assets from all over the game. It’s all good minus the Cantha bit, which is way too recent to re-use and feels really cheap as a result. Inzombiac posted:Has anyone found some busted weapons combos? I was disappointed by Mesmer axe outside of Mirage but I didn't spend a ton of time with it. No, not really. The feature is thoroughly whelming, and has left me asking “why wasn’t it always this way” more than anything else. Insert snark about getting this feature before auto-deposit, fixes to containerpocalypse and inventory problems in general, an actual LFG system, sPvP matchmaking worth a poo poo, or shared hero points by account.
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# ? Aug 23, 2023 22:55 |
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Ah well, I guess that's good? No obvious target for nerfs, at least. Their long-term plan of weapon proliferation has made me very excited. Before release I thought that's how it was going to work anyway (and foolishly thought Warriors would get Foci for punching.)
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# ? Aug 24, 2023 00:26 |
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I hope they explore alternate weapon skills. They already have the technology, since non-untamed rangers can pick and choose which hammer skills they want.
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# ? Aug 24, 2023 00:31 |
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Mr Mystic put out a GS herald video that seemed alright
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# ? Aug 24, 2023 00:55 |
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SlothBear posted:The relics system...the system itself is fine. Removing all the fun six piece bonuses is not. ...why all these 'on elite' triggers? What builds are spamming their elites on 30s cooldowns that will make use of these? It's .... puzzling. Revenants have a core elite skill and 2 specialization elite skills that can be toggled, plus the third specialization elite has a base 12s cooldown.
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# ? Aug 24, 2023 01:35 |
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It’s bullshit that we didn’t get underwater weapons on land with weaponmastery. Bullshit!!!!
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# ? Aug 24, 2023 02:38 |
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Inzombiac posted:Can anyone confirm that the Ascended armor Vault reward is just one piece? you get a chest that lets you select which statline you want, then a chest which lets you select which piece with those stats you want. so, 1 armor piece per reward. it's still really drat nice especially for chests and leggings that usually take significantly more of x turnin to get.
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# ? Aug 24, 2023 03:03 |
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Catgirl Al Capone posted:you get a chest that lets you select which statline you want, then a chest which lets you select which piece with those stats you want. so, 1 armor piece per reward. it's still really drat nice especially for chests and leggings that usually take significantly more of x turnin to get. Okay, not bad at all but not a priority for me. I'm gonna spend all my wizard points on unique stuff first. I dunno what the Bless emote looks like but I want it.
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# ? Aug 24, 2023 03:27 |
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Inzombiac posted:Has anyone found some busted weapons combos? I was disappointed by Mesmer axe outside of Mirage but I didn't spend a ton of time with it. Mirage dagger in pvp, according to Vallun.
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# ? Aug 24, 2023 07:47 |
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Okay I think I've done most of it, story was probably the best Anet have done since like LS4, or maybe 2007, I would die for R'tchikk and Glade. I like the new zones a lot, they're pretty fun to navigate and very pretty, just wish there were fewer bugged events. New strikes are pretty cool too, they've got like 33% too much health but Dagda is a pretty easy entry and Cerus is genuinely a fun fight, in a really pretty arena. I'd be interested to try the CMs at some point. What can I even do with the rift crafting materials right now? I assume there's a vendor or something I'm missing, I know the legendary armour will need a tonne but presumably it's not a case of "oh cool I'm just going to hoard for six months". The rewards in general for the expansion feel kind of bad right now, the strikes are worth doing for the periodic rewards but neither meta seems to hold up drop wise, the rifts don't seem to give much of value, and even if they did the expansion has all of like one cool weapon set and two meh armour sets (that don't even get variability between weights) so there's not that much to grind for. I'm not really sure why I'm supposed to keep doing any of this, which sucks because it's mostly got really good presentation. SlothBear posted:The relics system...the system itself is fine. Removing all the fun six piece bonuses is not. ...why all these 'on elite' triggers? What builds are spamming their elites on 30s cooldowns that will make use of these? It's .... puzzling. It's for Guardians, Anet's favourite class as per usual. The elites I actually use are 20-40s cooldowns. I don't use them because I'm lazy so I just slotted thief for the easy 5%. Deformed Church fucked around with this message at 11:36 on Aug 24, 2023 |
# ? Aug 24, 2023 11:31 |
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Meowywitch posted:I am terrified to interact with human beings so I stick to open world Also new daily system sucks. Should've just given us enough options to pick and choose like the old ones.
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# ? Aug 24, 2023 11:40 |
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A dude on Reddit calculated the price of the new legendary armor based on the achievement panel stuff:https://reddit.com/r/Guildwars2/s/QmdfayKJAL posted:Cost of new Legendary Armor pieces is viewable in achievement panel and at a vendor. So I hope you like the rift system!
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# ? Aug 24, 2023 14:04 |
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Humerus posted:A dude on Reddit calculated the price of the new legendary armor based on the achievement panel stuff: i doooooo not
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# ? Aug 24, 2023 14:30 |
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Humerus posted:A dude on Reddit calculated the price of the new legendary armor based on the achievement panel stuff: That’s downright generous compared to nine months of sPvP or an indefinite amount of WvW.
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# ? Aug 24, 2023 16:23 |
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I'm very pleased with how hammer weaver turned out. Also surprised, because there were glaring issues with the new dual orb skills during the beta that I was worried would not be changed. Namely, that they didn't proc the trait that applies weakness when hitting with a dual attack, and that each orb had an internal cooldown the length of the fully attuned version's. Not only do the orbs now proc weakness with 100% uptime, they're ridiculously easy to maintain with the ICD being gone. It's easy to get them up and running since you can get the full set after only 2 element swaps. And after firing off a volley, you can resummon half of them immediately, since at least one should be off cooldown. Also, there's no pressure to fully attune, with dual skills being strictly superior to the single attunement 3 slots. However, if you want to leverage Elements of Rage for the damage bonus on full attune, Fresh Air makes it really easy to do that on demand. Arcane also has a lot of great offensive and defensive options. My gear is half berserker half diviner, and I don't feel glassy at all.
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# ? Aug 24, 2023 16:41 |
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gandlethorpe posted:I'm very pleased with how hammer weaver turned out. Also surprised, because there were glaring issues with the new dual orb skills during the beta that I was worried would not be changed. Namely, that they didn't proc the trait that applies weakness when hitting with a dual attack, and that each orb had an internal cooldown the length of the fully attuned version's. Not only do the orbs now proc weakness with 100% uptime, they're ridiculously easy to maintain with the ICD being gone. It's easy to get them up and running since you can get the full set after only 2 element swaps. And after firing off a volley, you can resummon half of them immediately, since at least one should be off cooldown. I tried Hammer Weaver on some dummies. Full zerk. While the Oops All Dual Attacks has promise, the strike damage at least never materialized. DPS seemed to pale compared to good old Condi Sword Weaver. I need to run it through Arc (assuming it still works) but I expected to be seeing way bigger numbers. Lack of Might generation was the big problem, so maybe Sigils/Strength runes and constantly weaving (har) to Fire after every other while running Pyromancer’s Puissance would help. Trying to focus on Orb uptime was not really pulling in returns. I actually suspect Cele would outperform raw Zerk given how much Burn you’re accidentally spitting by needing to spend so much time in Fire for Might. boho fucked around with this message at 18:55 on Aug 24, 2023 |
# ? Aug 24, 2023 18:36 |
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Hammer Weaver sounds funny on paper (two balls!) but due to how you have to cycle through attunements and the CD on grand finale it isn't actually a practical big bonus. Combined with no real dual attacks (which is kind of a major selling point/important part of weaver's damage profile), and the buffs the balls bring not really being that great and it's just overall meh.
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# ? Aug 24, 2023 18:59 |
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if you understand Weaver than I respect you
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# ? Aug 24, 2023 19:29 |
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Meeko posted:Hammer Weaver sounds funny on paper (two balls!) but due to how you have to cycle through attunements and the CD on grand finale it isn't actually a practical big bonus. Combined with no real dual attacks (which is kind of a major selling point/important part of weaver's damage profile), and the buffs the balls bring not really being that great and it's just overall meh. Essentially permanent +10% to all damage, +10% crit chance, -15% all damage taken "not great"? What makes the dual skill version orbs so powerful is that you can eat your cake and have it too. After firing a volley, you can immediately get 2 orbs back by using one of the ones you didn't use in your initial summon. Getting the remaining 2 shouldn't take long. There are 6 combinations of dual orb summons, and you only need 2 to get a full set. Superior Elements causes orbs to pulse weakness on everything in range, since you're pretty much always gonna summon the dual skill version. That means hammer weaver gets a baseline crit chance of 30% versus anything in close range (5% base, 10% air orb, 15% vs weakness). Add fury and that's 55% without any precision. Other weapons can't leverage Superior Elements that trivially. Also, I don't know if this is a bug or not, but Grand Finale currently has no cooldown. It's always available while the orb of the current attunement is active (in any spec). Edit: oh yeah, Air gives another 5% crit chance, so that's 60% precision-free crit chance that hammer weaver can easily maintain gandlethorpe fucked around with this message at 20:17 on Aug 24, 2023 |
# ? Aug 24, 2023 19:40 |
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gandlethorpe posted:Essentially permanent +10% to all damage, +10% crit chance, -15% all damage taken "not great"?
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# ? Aug 24, 2023 22:41 |
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# ? May 27, 2024 02:44 |
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you drop some precision for toughness on your gear what, you don't have a full legendary set?
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# ? Aug 24, 2023 22:55 |