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GrossMurpel posted:I don't think just another Europa Universalis but it's set in 300 BC would have different gameplay mechanics, your guys would just be called unga bunga rock bonk instead of chevauché or pikeman quite a lot of pikemen around in 300bce
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# ? Sep 17, 2023 19:20 |
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# ? May 23, 2024 18:38 |
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That doesn't sound like the sort of terminology Rome, Carthage or the Diadochi would be using...
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# ? Sep 17, 2023 19:28 |
https://twitter.com/ageofwonders4/status/1703423570217701668?s=46&t=IW0MSOWK0Lh4VsB3wVLoOA
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# ? Sep 17, 2023 19:28 |
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So it's a new IP. A "new age of heroes"? That sounds vaguely WC3 or AoW-like. And wouldn't necessarily fit with other Paradox games, except Crusader Kings. I'm still very intrigued.
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# ? Sep 17, 2023 19:37 |
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feels like they're having another go at what they were trying to do with Runemaster before it got cancelled tbh
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# ? Sep 17, 2023 20:00 |
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OddObserver posted:That doesn't sound like the sort of terminology Rome, Carthage or the Diadochi would be using... Pretty sure the king of France never called his soldiers Latin Medieval Infantry and yet
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# ? Sep 17, 2023 20:22 |
Someone one r/paradoxplaza internet detective'd their way to this Twitter account using the same artwork as the announcement, who ties back to C Prompt Games, who appear to be an independent studio of people who made "games like System Shock and Age of Empires" and are "...creating an epic new strategy franchise!". According to their website they were founded by Robert Fermier and Ian M. Fischer, the first of which worked at Looking Glass and left to help found Irrational with Ken Levine and the latter of which was a lead designer on AoE2 and AoM. Their art director worked at Blizzard for ~20 years on Starcraft and Warcraft. Some other images from their website in the same style as what we have: Title of the game is possible Millenia, thought the Twitter account now either doesn't exist or is hidden: Anno fucked around with this message at 21:34 on Sep 17, 2023 |
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# ? Sep 17, 2023 21:26 |
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Here's a business idea for Paradox they can have for free. Make EU5.
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# ? Sep 17, 2023 21:39 |
Millennia is apparently also the title of a board game going up on Kickstarter next week where you “Develop your civilization through thousands of years of change…”. I’d lean towards this being a wild coincidence but who knows.
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# ? Sep 17, 2023 22:13 |
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Anno posted:According to their website they were founded by Robert Fermier and Ian M. Fischer, the first of which worked at Looking Glass and left to help found Irrational with Ken Levine and the latter of which was a lead designer on AoE2 and AoM. Their art director worked at Blizzard for ~20 years on Starcraft and Warcraft. Now those are some loving credentials
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# ? Sep 17, 2023 22:13 |
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Art director working for Blizzard for two decades is one of the most despair inducing statements that it is possible to make regarding game development. No other single company has ever had such a uniquely godawful aesthetic in all of human history.
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# ? Sep 17, 2023 22:20 |
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Warcraft has always been too cartoony for my taste but SC1 looks great imo. Someone needs to figure out how to translate that filthy, murky aesthetic that it and Tib Sun had to 3D.
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# ? Sep 17, 2023 22:31 |
Koramei posted:Empires don’t fall in civ; I’d love it if they do incorporate that but it’s hardly a hard requirement. Contrast that with, for instance, Stellaris, where you've got all the same mechanics as a civ game basically, but the future setting means you can pretend there's some plausible narrative driving the gameplay. (Assuming you find a way to handwave away the fact that a dozen worlds discovered FTL on the same day for some reason.)
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# ? Sep 17, 2023 22:32 |
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Koramei posted:Empires don’t fall in civ; I’d love it if they do incorporate that but it’s hardly a hard requirement. Rhye would like a word with you https://en.wikipedia.org/wiki/Rhye%27s_and_Fall_of_Civilization quote:Rhye's and Fall of Civilization is set on Earth and is designed to mirror a historical Earth as closely as possible. To this end, most civilizations have historically accurate starting locations and times, instead of random starting locations all at 4,000 BC as in a typical game. When a new civilization appears, any foreign cities in its core territory will "flip" to the new civ; this can have the effect of simulating such historical events as the breakup of the Roman Empire and the American Revolution. Each civilization also gets a passive power based on its history. For example, Russia has a power, called "General Winter", that makes enemy units inside its borders take a small amount of damage, while England has a power that gives its naval units two extra first strike chances called "The Power of the Royal Navy".
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# ? Sep 17, 2023 23:36 |
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I think you could go interesting places with forced disasters/CK partition around "era changes": reservations around tech trees aside, something like pottery+writing = settled, ironworking+horseback riding = classical, construction+migration? foreign trade? = migration, banking+divine right = renaissance, corporation+replaceable parts = early modern, industrialism+sociology = industrial, global logistics+(if we find out before the game releases the game probably won't release) = ~future~. Make them survivable to a degree that you'd expect a few AIs to pull through with heavy scars, and roll greats/majors over as formables.
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# ? Sep 18, 2023 01:12 |
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Wasn't there an EU3 mod that began in pre-CK times and ended with Obama? I'm sure it'll be fine.
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# ? Sep 18, 2023 01:17 |
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gradenko_2000 posted:Wasn't there an EU3 mod that began in pre-CK times and ended with Obama? I'm sure it'll be fine. https://www.moddb.com/mods/steppe-wolf-the-coin-the-sabre-and-the-pigeon
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# ? Sep 18, 2023 01:22 |
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Commercial Steepe Wolfe, I see zero issues
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# ? Sep 18, 2023 01:35 |
the world yearns for a modern Great Old Bulgaria simulator
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# ? Sep 18, 2023 01:38 |
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Gaius Marius posted:Art director working for Blizzard for two decades is one of the most despair inducing statements that it is possible to make regarding game development. No other single company has ever had such a uniquely godawful aesthetic in all of human history. Seriously. What's worst of all is that WC1, WC2 and SC1 have relatively decent art direction (though WC2 certainly suffers from the Pauldron Problem), then it unbelievably gets worse and worse with every release after that.
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# ? Sep 18, 2023 03:58 |
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Depends on what exactly the art director did at Blizzard. I honestly think their cinematics are some of the best work in the whole industry. Certain in-game visuals are pretty terrible though.
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# ? Sep 18, 2023 04:20 |
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The art of World of Warcraft was light years ahead of the competition at the time. Everquest (and Everquest 2) looked like rear end while Wow had style. Screenshots doesn't do it justice as it was the excellent animation that made it stand out.
Hryme fucked around with this message at 06:14 on Sep 18, 2023 |
# ? Sep 18, 2023 04:55 |
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It'd be a huge let down if it's a third party studio with the advertisement relying on core PDX development games. Won't be a grand strategy probably. We'll see what they announce but I hope it's not something boring. Last time when Paradox gathered such big names they gave us Empire of Sin, which wasn't good but also wasn't what you'd expect from such names.
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# ? Sep 18, 2023 08:51 |
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Mandoric posted:I think you could go interesting places with forced disasters/CK partition around "era changes" Rhyes and Fall was some good poo poo
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# ? Sep 18, 2023 08:54 |
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Qtotonibudinibudet posted:Rhyes and Fall was some good poo poo Yeah, had some fun with that.
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# ? Sep 18, 2023 09:11 |
Speaking of Paradox announcements that were big and then somehow vanished: how's that Sims competitor they announced been coming along? iirc wasn't it supposed to release into EA this year still? Edit: oh, delayed until March apparently. Still weird not to have heard anything since announcement.
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# ? Sep 18, 2023 09:24 |
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They've released some videos about it. I watched one and I support their decision to not make a big fuss about it.
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# ? Sep 18, 2023 09:29 |
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Drone posted:Speaking of Paradox announcements that were big and then somehow vanished: how's that Sims competitor they announced been coming along? iirc wasn't it supposed to release into EA this year still? The Sims community that I still follow is pretty excited about it.
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# ? Sep 18, 2023 17:44 |
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ThatBasqueGuy posted:Commercial Steepe Wolfe, I see zero issues That's the one! Stadtholder Obama!
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# ? Sep 18, 2023 17:47 |
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The new game reveal is dropping in 3 hours: https://www.youtube.com/watch?v=bPy5nn7I8IA
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# ? Sep 21, 2023 12:11 |
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I doubt PDX Development game would be revealed in such a way. It's strange they've used all the internally produced GSGs for promotion but they shoehorned Age of Wonders 4 there (a more traditional high fantasy turn-based empire building game focused on tactical combat) to not make you vastly disappointed when it turns out to be across the Anno 0-2200 or Rise of Nations clone by a new studio.
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# ? Sep 21, 2023 12:20 |
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I want the Rise of Nations clone though
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# ? Sep 21, 2023 12:23 |
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ilitarist posted:I doubt PDX Development game would be revealed in such a way. It's strange they've used all the internally produced GSGs for promotion but they shoehorned Age of Wonders 4 there (a more traditional high fantasy turn-based empire building game focused on tactical combat) to not make you vastly disappointed when it turns out to be across the Anno 0-2200 or Rise of Nations clone by a new studio. The Vicky 3 teaser strongly suggested it may have some fantasy aspects as well.
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# ? Sep 21, 2023 12:41 |
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This was damage control for the expected community response to the way the American Civil War worked.
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# ? Sep 21, 2023 12:53 |
Yeah if this is a Paradox published Rise of Nations/Empire Earth type game then that’s something to celebrate. Even if it’s a Civ-like I’ll probably be excited - not like we get a ton of those and I’m hoping one eventually breaks through that isn’t just Civ again. I guess this kinda confirms the name. Also more far-future art than I expected. https://twitter.com/stellarisgame/status/1704767418210693143?s=46&t=IW0MSOWK0Lh4VsB3wVLoOA Anno fucked around with this message at 13:25 on Sep 21, 2023 |
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# ? Sep 21, 2023 13:00 |
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Well, that wasnt very helpful.
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# ? Sep 21, 2023 16:07 |
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I love it when they have a countdown leading to another countdown and that countdown is longer than the entire announcement video.
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# ? Sep 21, 2023 16:08 |
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my hot take is that Endless Legend was a better 4x than Humankind was
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# ? Sep 21, 2023 16:15 |
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It's a Civ game, albeit one with sci fi elements https://www.youtube.com/watch?v=bPy5nn7I8IA
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# ? Sep 21, 2023 16:17 |
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# ? May 23, 2024 18:38 |
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A lot of hype for a logo animation.
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# ? Sep 21, 2023 16:17 |