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muike posted:any advice on getting the battle log on "eliminate the enforcement squads" besides songbirds and chainguns and git gud?
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# ? Sep 24, 2023 23:05 |
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# ? Jun 9, 2024 21:54 |
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turn off the TV posted:I don't think that means that they haven't spoken. Carla has been with RaD for around threeish years and seems to have been supplying Walter with ACs since. all of the characters with weird ages spent time traveling at relativistic speeds. no further questions
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# ? Sep 24, 2023 23:13 |
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Tungsten posted:all of the characters with weird ages spent time traveling at relativistic speeds. no further questions Alternatively: It's anime.
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# ? Sep 24, 2023 23:19 |
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War Wizard posted:I've only manually aimed during one mission. The stealth one. Bazooka rounds retain their full damage and have range outside of the FCS, so I picked off enemies from a mile away. Don’t even need to one shot, you can just shoot them at max range with a ransetsu rf and they’ll ever get out their call. I think the pilot keeps their radios under their seats those BAWS MTs are really badly laid out.
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# ? Sep 24, 2023 23:23 |
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Why does the PCA use BAWS Guard Mechs, is that supposes to by why they aren't bombing them either
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# ? Sep 24, 2023 23:38 |
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Neo Rasa posted:Holy gently caress this game is good. I know FromSoftware always delivers on the voice acting in Demon's Souls and up (hell even Armored Core 1/etc. are pretty good by the standards of that time), but the voice acting in this one is like, REALLY good. The most impressive thing is how effectively they sell the "surprise" boss encounters and ambushes and stuff. And I really appreciate that every single person talks like they're the heroic main character of their own game even in cases where it's someone you kill like 20 seconds after meeting them. I've always enjoyed From's voice direction and this one is just as good. I never play these games in Japanese, at least.
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# ? Sep 24, 2023 23:40 |
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I have a whole write up I wanna do about the allegories of transsexuality along the lines of transhumanism that is obviously present in this game (among other (post?)cyberpunk, even mecha settings) but they really smacking you in the face with unspecified "augmentation surgery." Maybe a localization feature, but there's something very evocative about it that "procedure(s)," would not capture. "Reverse the surgery, become normal again."
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# ? Sep 24, 2023 23:43 |
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turn off the TV posted:Why does the PCA use BAWS Guard Mechs, is that supposes to by why they aren't bombing them either I think BAWS doesn't get bombed by the PCA because they're a native corporation that has always been on Rubicon rather than invaders come to hunt for Coral like Balam and Arquebus. NG++ spoilers The PCA does still try to crack down on BAWS for having a Coral well in their second arsenal though, so they still won't put up with BAWS actually doing stuff with Coral. The vibe I get is that BAWS actually has the most native industrial capacity, so basically everyone buys from them to bulk out their forces with basic MTs and tetrapods.
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# ? Sep 24, 2023 23:45 |
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ziasquinn posted:I have a whole write up I wanna do about the allegories of transsexuality along the lines of transhumanism that is obviously present in this game (among other (post?)cyberpunk, even mecha settings) but they really smacking you in the face with unspecified "augmentation surgery." Maybe a localization feature, but there's something very evocative about it that "procedure(s)," would not capture. They do specify it some, it's called C-Pulse Sensory Augmentation. They install something called a Cranial Coral Control Device that appears to use C-Pulses to remotely interact with electronic systems in things like ACs. Shyrka posted:I think BAWS doesn't get bombed by the PCA because they're a native corporation that has always been on Rubicon rather than invaders come to hunt for Coral like Balam and Arquebus. BAWS is supplying the RLF with weapons and vehicles and the RLF is at war with the PCA. They do have the most native industry, though, which is why Balam and Arquebus are both using their lovely 75 year old MTs and guard mechs. turn off the TV fucked around with this message at 23:51 on Sep 24, 2023 |
# ? Sep 24, 2023 23:49 |
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2000 Albanys
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# ? Sep 25, 2023 00:13 |
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ziasquinn posted:I have a whole write up I wanna do about the allegories of transsexuality along the lines of transhumanism that is obviously present in this game (among other (post?)cyberpunk, even mecha settings) but they really smacking you in the face with unspecified "augmentation surgery." Maybe a localization feature, but there's something very evocative about it that "procedure(s)," would not capture. one of the things that infuriates me about techbro transhumanism is that they all seem very eager to forget that embracing human potential means giving up on the whole, like, gender binary thing
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# ? Sep 25, 2023 00:18 |
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Neo Rasa posted:The numbers of BattleTech have always been way off like that beyond the weights too, IIRC someone did the math on it on another forum long ago for the armor and weapon ranges and stuff and worked out that a single British WWII era regiment with tank/air support would steamroll like the entire setting. Lmao I know numbers are hard for sci-fi but cmon
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# ? Sep 25, 2023 00:29 |
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turn off the TV posted:Why does the PCA use BAWS Guard Mechs, is that supposes to by why they aren't bombing them either Where does the PCA ever use BAWS MTs? They seem to always have their own brand, with laser pistol/rifle things, energy hacksaws, and even flamethrowers sometimes. Institute MTs have pulse blades and shields. As well as little shoulder machine guns and sometimes a linear rifle. And RaD MTs are a bunch of weirdos.
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# ? Sep 25, 2023 00:46 |
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War Wizard posted:Where does the PCA ever use BAWS MTs? They seem to always have their own brand, with laser pistol/rifle things, energy hacksaws, and even flamethrowers sometimes. Guard Mechs aren't MTs, they're the reverse joint things that can't do anything and die instantly and are somehow as big as an AC
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# ? Sep 25, 2023 00:52 |
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It's a little lame that Arquebus Balteus specifically doesn't obey the rules of the game- his pulse armor can't be broken by assault armor unless my game's broken. Even point blank it does nothing to him. It does kick him backwards as if it's supposed to be affecting him though. Got him in three after realizing he just isn't playing the game you are and is also despawning some of your projectiles (what the gently caress, by the way) by just ignoring my guns and kicking him in the teeth a dozen times, but what the hell lol, really puts a hamper on how badass the level is
RBA Starblade fucked around with this message at 01:11 on Sep 25, 2023 |
# ? Sep 25, 2023 01:06 |
Fun detail I found while hunting data files: in Attack the Watchpoint, you can find an encrypted data file on the wreck of one of ALLMIND’s weirdo stealth MTs that indicate A) it knew about Ayre’s existence before you and her made contact and B) makes reference to an “aging mercenary” that would provide a trigger. So presumably, Sulla was there to try and make contact with Ayre on ALLMIND’s terms and you hosed everything up by being there for entirely unrelated reasons.
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# ? Sep 25, 2023 01:15 |
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Well nevermind the above the next mission had broken audio and clipped out so I think the files got a little corrupted somewhere lmao
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# ? Sep 25, 2023 01:16 |
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Babysitter Super Sleuth posted:Fun detail I found while hunting data files: in Attack the Watchpoint, you can find an encrypted data file on the wreck of one of ALLMIND’s weirdo stealth MTs that indicate A) it knew about Ayre’s existence before you and her made contact and B) makes reference to an “aging mercenary” that would provide a trigger. So presumably, Sulla was there to try and make contact with Ayre on ALLMIND’s terms and you hosed everything up by being there for entirely unrelated reasons. This also explains why his arena entry has the buggy intro, he's been assimilated into ALLMIND at that point. He's able to speak during the final boss like Iguazu, although it's a single line of dialogue, and Iguazu is able to interfere with and cut off ALLMIND.
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# ? Sep 25, 2023 01:36 |
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My favorite enemy is the RaD kicking mech that's only in one level.
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# ? Sep 25, 2023 01:37 |
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RBA Starblade posted:Lmao I’ve got some news about the weapon ranges in Armored Core 6…
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# ? Sep 25, 2023 02:05 |
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I got the game at launch, beat the sea spider and set the game down a bit. The end of chapter 1 and chapter 2 has kind of some rough pacing. I started playing again Friday and I just beat NG+ tonight. The second time around is so much easier. This game is hella fun. I’ve been playing AC since the PlayStation titles. VI is very different, but so good in its own right.
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# ? Sep 25, 2023 03:11 |
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Kesper North posted:one of the things that infuriates me about techbro transhumanism is that they all seem very eager to forget that embracing human potential means giving up on the whole, like, gender binary thing The two genders are overboost and exceed orbit
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# ? Sep 25, 2023 03:37 |
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CH 4 boss in NG+ took me way more tries than in NG, and I ended up using a different loadout in the end.
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# ? Sep 25, 2023 04:07 |
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I did it! 100% S-ranks, walter and the worm plague me no longer, and the xylem maze I put off forever isn’t so terrible once you begin to remember poo poo. Gen4 augs give you CHIM, this is canon. Game extremely good, I cannot wait to play it again on PC one day with whatever madness the mod scene cooks up.
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# ? Sep 25, 2023 04:27 |
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Hell yeah, congrats!
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# ? Sep 25, 2023 04:38 |
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turn off the TV posted:Guard Mechs aren't MTs, they're the reverse joint things that can't do anything and die instantly and are somehow as big as an AC IIRC the PCA's little chicken walkers do have useless PCA-brand lasers instead of the regular useless cannon so I have to assume they're specially made or at least adapted.
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# ? Sep 25, 2023 08:45 |
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All S-ranks completed! I actually had the most trouble with Balteus Snail because I was in a light reverse leg and kept getting stunned and two shot by the karazov or plasma blade. Of course if I continued from checkpoint I could easily kill him but I choked every real run. So I switched to plasma + pile bunker light tank, ate the hits, and won. MIA was tougher than I expected. A ranked because I took too long killing the flighty and dodgy boss. Quad lasers took care of that. I did resort to zimms and/or needles on both versions of Coral Convergence because I never beat Ibis without a continue in my story runs. As an obsessive robot redesigner who's used every weapon in the game, I cannot emphasize enough how shotguns really are ridiculously overpowered. The DPS of energy weapons with the impact and direct hit of kinetics. I guess the designers thought their short range was a much bigger drawback than it actually is in practice. lol, I didn't know about the "profile menu" until someone recently posted you can read the data logs there. Now I think I'll...see what it's like using the NPC AC setups. There are some very interesting choices there.
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# ? Sep 25, 2023 09:26 |
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"I just wanted my own callsign....." Jesus kid, I'm just trying to earn some money here don't make me feel bad!
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# ? Sep 25, 2023 09:43 |
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Jerusalem posted:"I just wanted my own callsign....." As with many of the more moral ambiguous aspects of life, Bogart is an excellent role model.
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# ? Sep 25, 2023 09:52 |
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chiasaur11 posted:As with many of the more moral ambiguous aspects of life, Bogart is an excellent role model. that's incredible, I've somehow never seen that before.
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# ? Sep 25, 2023 10:56 |
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Jerusalem posted:"I just wanted my own callsign....."
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# ? Sep 25, 2023 11:14 |
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Neo Rasa posted:
I just started learning to play classic BT and every book has a thing at the start saying that they realise ranges are absurd, but otherwise you'd need a table 25 foot long in order to simulate anything like real engagements, and a catch all "it's meant to look heroic and cool" disclaimer
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# ? Sep 25, 2023 11:18 |
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Glimpse posted:I’ve got some news about the weapon ranges in Armored Core 6… Of course the real reason games don't typically go for realism is because otherwise you'd just be shooting at dots 4+ kilometers away
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# ? Sep 25, 2023 12:12 |
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Is there any lore on Core Theory? I'm assuming it's something like "next gen armor has made all ranged weapons useless so thrusting a pile bunker through the cockpit is the basis of all combat"
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# ? Sep 25, 2023 12:22 |
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Robots punching each other is way cooler than robots shooting each other so it should be the primary method of combat. A war philosophy for the ages.
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# ? Sep 25, 2023 14:06 |
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WaltherFeng posted:Is there any lore on Core Theory? I'm assuming it's something like "next gen armor has made all ranged weapons useless so thrusting a pile bunker through the cockpit is the basis of all combat" when you first meet a girl she puts you in a core
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# ? Sep 25, 2023 14:15 |
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Exodee posted:Yeah I was about to say, the most common mech weapon in Battletech, a bog standard medium laser, has a max range of about 300 meters already? AC would come off as even worse in that comparison One exception I found is some of the missiles have an effective range of 2.5km, still not great for a vehicle mounted missile (man portable TOW missiles have a range of 3.75km). Of course, your FCS can’t lock at that distance so that’s purely for hangtime, but I don’t think they’ll ever get near that far in game before losing or hitting a target. But yeah, these are games. Games need to be fun, realism be damned.
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# ? Sep 25, 2023 14:30 |
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Digihazard posted:I just started learning to play classic BT and every book has a thing at the start saying that they realise ranges are absurd, but otherwise you'd need a table 25 foot long in order to simulate anything like real engagements, and a catch all "it's meant to look heroic and cool" disclaimer That reminds me IIRC I think the one game that did make a sorta attempt to have realism with the ranges was Tom Clancy's H.A.W.X. and it was kind of blah for that very reason since you were basically targeting and having aerial fights with different colored HUD dots. I think BattleTech stands out as extra off despite it being the norm for games because you had some crossover back then with players coming from those really hardcore games where it's just a hex map and a million small chits or whatever. Neo Rasa fucked around with this message at 14:44 on Sep 25, 2023 |
# ? Sep 25, 2023 14:36 |
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WaltherFeng posted:Is there any lore on Core Theory? I'm assuming it's something like "next gen armor has made all ranged weapons useless so thrusting a pile bunker through the cockpit is the basis of all combat" it's that the robots can go 200-400 mph and the pilots can brush off fatal g forces so shooting them at range is useless
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# ? Sep 25, 2023 14:51 |
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# ? Jun 9, 2024 21:54 |
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So I was missing 3 or 4 logs, knocked them out this morning and got that last AM decal. Back to making goofy robit mans
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# ? Sep 25, 2023 15:46 |