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How accessible do those big four wheeler things look from a dlc pov
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# ? Sep 30, 2023 18:12 |
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# ? Jun 3, 2024 15:26 |
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depends on if the engine can handle it.
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# ? Sep 30, 2023 18:14 |
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Having four levels in each skill was just a really bad idea. It just causes you to spend all your levels on specializing instead of trying new things. Also putting so many mechanics behind skills means the game does an absolutely terrible idea tutorialising. Like I don't think the game ever explained how to use the ship thrusters.
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# ? Sep 30, 2023 18:16 |
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The Crimson Fleet questline is the best because jumping to the Vigilance and the Key both put you right up near them so you can dock immediately, unlike most destinations which seem to spawn you 2-3k away so you have to sit there jetting over to themmuscles like this! posted:Having four levels in each skill was just a really bad idea. It just causes you to spend all your levels on specializing instead of trying new things. Also putting so many mechanics behind skills means the game does an absolutely terrible idea tutorialising. Like I don't think the game ever explained how to use the ship thrusters. This would be true if there was any point in specialising, but unfortunately most of the skills are minor buffs to stats I don't feel remotely lacking in, or unlocks that don't seem to solve any of the problems I have. I'm level 45 and sitting on six skillpoints because there's just nothing I want, or at least nothing I want enough to grind out the dumb skill challenge. I'm being really down on this game but I did just attend a funeral in a monster costume, and then go and do some pirate murder with my machine pistol that sets people on fire! I did like that.
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# ? Sep 30, 2023 18:33 |
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Chubby Henparty posted:How accessible do those big four wheeler things look from a dlc pov Horses existed in Skyrim, how impossible could it be. Make them spawn in and give the player a 10kg hard case and have the bike unfold itself. Great, now you don't have to worry as much about them getting lost, getting destroyed, etc each instance is deployable and you'll make another if you need to.
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# ? Sep 30, 2023 18:56 |
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muscles like this! posted:Having four levels in each skill was just a really bad idea. It just causes you to spend all your levels on specializing instead of trying new things. Also putting so many mechanics behind skills means the game does an absolutely terrible idea tutorialising. Like I don't think the game ever explained how to use the ship thrusters. I’m level 40 and have class C piloting and I have never used thrusters. I saw them mentioned in this thread and thought “oh cool” but I forgot to look up the key binds.
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# ? Sep 30, 2023 19:02 |
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Finally getting a satisfying Nova brand loyalty look for the Frontier. A zigzag compact interior that does not erase major habitat props with the doors (Companionway, Living, Lab, Workshop) without feeling 100% generic on the outside thanks to the sorta kinda asymmetrical build. Level scaling on engines for sale mean three at 9 power are better than my old wide build with four engines at 12 I could never fully power anyways. A difference in thousands of thrust means it just wasn't worth sticking with the cool side engines for now. Speaking of power. I settled on a Frontier A class build just in time to unlock the Star Eagle 29 power is too good to pass up when I am stuck with 23 tops for an A class right now. Probably gonna make my next DiY ship project saving for a B class (because stealing them keeps being glitchy. I want to rename ships, damnit!) after rearranging and rearming the Star Eagle. Taiyo/Hope interiors bother me with the bare cots for space wage slaves vibe, but their exteriors are so nice. So that could be a good way to keep it fresh, between Nova Frontier and an "Everybody loves Stroud/Deimos" Eagle. Section Z fucked around with this message at 19:18 on Sep 30, 2023 |
# ? Sep 30, 2023 19:11 |
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Remulak posted:More annoyingly I spent HOURS trying to set up an outpost but despite a million guides never got one with both aluminum and iron. That soured me on the game more than anything else (so far). Yeah I had this same exact thing when I tried it with the Bessel III-b one that had been mentioned in the exact spot recommended and another one and couldn’t get either to work. It was maddening.
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# ? Sep 30, 2023 19:55 |
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how have you been breaking missile lock without thrusters?
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# ? Sep 30, 2023 19:55 |
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boar guy posted:how have you been breaking missile lock without thrusters? That's the boost, thrusters are like juking with some yellow arrows on your screen.
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# ? Sep 30, 2023 20:01 |
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To those with quest scripting issues… Most people are familiar with merchants resetting, but there’s also several other resets at much longer intervals in creation engine games. 48 hours for normal vendors, 600 hours for a bunch of other stuff. In previous games this always felt like a joke answer, but now you can just go to Venus and give it a shot.
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# ? Sep 30, 2023 20:09 |
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Just started playing this game and whoever set the container/kg values needs to be kicked in the nuts. Specializing in outpost management to build large containers only for them to have the capacity to hold 1 fuel rod and 3 ham sandwiches is ludicrous. It would be less terrible if attempting to stack containers on your outpost wasn't a 20 minute exercise in snapping frustration. Did they even play this game before shipping it out the door?
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# ? Sep 30, 2023 22:14 |
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For anyone that didn’t know: the “rotate” button cycles through snapping options once an outpost piece has “snapped” to another.
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# ? Sep 30, 2023 22:20 |
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BigRoman posted:Just started playing this game and whoever set the container/kg values needs to be kicked in the nuts. Specializing in outpost management to build large containers only for them to have the capacity to hold 1 fuel rod and 3 ham sandwiches is ludicrous. It would be less terrible if attempting to stack containers on your outpost wasn't a 20 minute exercise in snapping frustration. Did they even play this game before shipping it out the door? Use the unlimited storage container in the constellation basement
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# ? Sep 30, 2023 22:26 |
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muscles like this! posted:Having four levels in each skill was just a really bad idea. It just causes you to spend all your levels on specializing instead of trying new things. Also putting so many mechanics behind skills means the game does an absolutely terrible idea tutorialising. Like I don't think the game ever explained how to use the ship thrusters. In the end this is why I just gave myself all the crafting perks before going to NG+ because I realized that each of them was like 20 hours of gameplay in goals and resource gathering for each of them. I don't like to add every perk because it kind of breaks games for me but at least for those I realized it was just too ridiculous.
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# ? Sep 30, 2023 22:29 |
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I just spent an hour fiddling with my ship in ship builder. Got it where I wanted and then Accidentally canceled modification
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# ? Sep 30, 2023 22:38 |
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SHISHKABOB posted:That's the boost, thrusters are like juking with some yellow arrows on your screen. I'm about to finish the game and I also didn't know that thrusters existed, I just used the boost.
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# ? Sep 30, 2023 23:03 |
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muscles like this! posted:Having four levels in each skill was just a really bad idea. It just causes you to spend all your levels on specializing instead of trying new things. Also putting so many mechanics behind skills means the game does an absolutely terrible idea tutorialising. Like I don't think the game ever explained how to use the ship thrusters. Yeah… No tutorials at all. You would think they could put little janky videos in a help screen or even, possibly, offer it during the flyboy simulator but that is just crazy talk. Basically on Xbox SX there’s the right bumper. Go fast then hold down that right bumper and move the left joystick a direction. Little orange direction arrows pop up on the HUD centre displaying which ones are firing. You have to hold it down and fire them more in order to have a noticeable effect. Very much like I remember Rebel Galaxy: Outlaw or Elite Dangerous. If you haven’t played those build up speed (like hit boost) and then hit thrusters to the side so you use your forward momentum and strafe akin to The Expanse. Baddies don’t do it so now you are super pilot. With boosters on XB remember that you can easily kill the boost early by manually turning down your speed. You hear target lock then boost then kill it. You are Ace Rimmer since pirates fly like they are in atmo and have no tactics other than charge head first and then do another circle and charge again. Numbers are the only advantage they ever have. For Xbox: new save then deleting old seems best. Had a bad save when overwriting. Don’t keep too many saves. Haven’t heard of that being a bug on Xbox yet but I still remember when that was a Bethesda thing on the PS. Jack B Nimble posted:Horses existed in Skyrim, how impossible could it be. Make them spawn in and give the player a 10kg hard case and have the bike unfold itself. Great, now you don't have to worry as much about them getting lost, getting destroyed, etc each instance is deployable and you'll make another if you need to. Lastly the skill three needs serious rework. Leadership being t3 and the first unlock makes approval faster. I got this at 45 and have max approval already with the Constellation guys. I’d have gotten it before but wanted to be able to sneak, lockpick, have manoeuvre thrusters and so on. Can’t wait till Xbox gets mods. Cheat room for skill points and to fix npc vendor cash. So many skills I’d love to try. P.S. Muscles your avatar makes me think of Matt Berry shouting “BethessssDA!” Thank you for that chuckle. DogsInSpace! fucked around with this message at 23:10 on Sep 30, 2023 |
# ? Sep 30, 2023 23:08 |
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My guess for on planet transport is that it will be easier/faster to hit the invisible walls and probably able to do weird stuff. My suggestion is to tether the vehicle to the ship and as you get further from the ship the vehicles get slower and slower on a inverted logarithmic slope where you have to be quite far for it to get slower. Also todd is right, one way to go around that is to level up your booster and acrobatie skill.
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# ? Sep 30, 2023 23:23 |
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Whats the rate of diminishing returns with starship weapons stacking? Is 4 missile launchers better than 2? I plan on focusing on 2 weapon types for battle, and my third being an EM weapon used occasionally for boarding enemy ships.
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# ? Sep 30, 2023 23:42 |
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IMO more=better. Power usage just determines reload times, so if you have more weapons you will fire more at once and reload may not even matter. The downside being weight, if it's enough to drop your mobility significantly.
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# ? Sep 30, 2023 23:46 |
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ChocNitty posted:Whats the rate of diminishing returns with starship weapons stacking? Is 4 missile launchers better than 2? https://www.reddit.com/r/Starfield/comments/16n7v2u/ultimate_guide_to_ship_weapons_with_dps/
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# ? Sep 30, 2023 23:54 |
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rap music posted:Use the unlimited storage container in the constellation basement There's a safe in your room on the second floor too. Your room is the only one with an unoccupied bed, it's a room directly opposite another hallway, pretty much the furthest back. It has a black bedspread. No idea if it links to the same storage chest.
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# ? Oct 1, 2023 00:12 |
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rap music posted:Use the unlimited storage container in the constellation basement speaking of this chest, there was a 2nd unlimited chest in that same basement (under the tool rack on the back wall of the screenshot) in my first playthrough that i also used when i started NG+ and went to the lodge, that 2nd chest wasn't there any more what the heck is up with that?
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# ? Oct 1, 2023 00:23 |
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Bad Purchase posted:speaking of this chest, there was a 2nd unlimited chest in that same basement (under the tool rack on the back wall of the screenshot) in my first playthrough that i also used That one shows up after the attack on the Lodge, I believe. Guess it got linked to the same enable parent but why they did that in the first place, no idea.
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# ? Oct 1, 2023 00:32 |
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fuckin lol at the music starting right then https://i.imgur.com/XIeWlJm.gifv
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# ? Oct 1, 2023 00:33 |
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space uncle posted:I’m level 40 and have class C piloting and I have never used thrusters. I saw them mentioned in this thread and thought “oh cool” but I forgot to look up the key binds. They're great for combat, you can use them to swing in right behind another ship and they'll never be able to shake you
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# ? Oct 1, 2023 00:35 |
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isndl posted:That one shows up after the attack on the Lodge, I believe. Guess it got linked to the same enable parent but why they did that in the first place, no idea. i didn't really do much in NG+ -- but i did pick the story skip option they give you when you get to the lodge. does that event still even happen if you use the skip? or is my precious 2nd chest now lost forever?
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# ? Oct 1, 2023 00:37 |
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https://i.imgur.com/yi9DXRH.gifv
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# ? Oct 1, 2023 00:39 |
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Resdfru posted:I just spent an hour fiddling with my ship in ship builder. Got it where I wanted and then I was spending some time the other day making changes to the Kepler R, and I could not figure out for the life of me what parts were still not attached. Finally I found out that there is a way to see what parts are not attached by looking it up online, but the game never tells you this.
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# ? Oct 1, 2023 00:48 |
FlamingLiberal posted:I was spending some time the other day making changes to the Kepler R, and I could not figure out for the life of me what parts were still not attached. Finally I found out that there is a way to see what parts are not attached by looking it up online, but the game never tells you this.
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# ? Oct 1, 2023 00:59 |
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FFT posted:If you double click the main body and drag it around, unattached parts won't be selected and will stay where they are.
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# ? Oct 1, 2023 01:08 |
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Michaellaneous posted:I am honestly shocked that there isn't a single likable companion in this - or maybe I just haven't found them. In FO4 you at least get Curie and some others that are somewhat interesting and bring something to the table besides "Please stop killing people!" Betty Howser !! Hadrian!! also vasco is fine, he has never judged me. Do wish I could build my own robo buddy though. Mr. Pool fucked around with this message at 01:17 on Oct 1, 2023 |
# ? Oct 1, 2023 01:10 |
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I wanted the robot from the vanguard quest to be my buddy
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# ? Oct 1, 2023 01:23 |
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Resdfru posted:I wanted the robot from the vanguard quest to be my buddy felt like a huge upgrade from Vasco in both combat capability and personality
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# ? Oct 1, 2023 01:32 |
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Love being in the middle of a heated firefight with Spacers and Sam goes on a lengthy unprompted monologue about how Cora doesn’t really care to study geology
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# ? Oct 1, 2023 01:37 |
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I finished Barret's quest and now I can't dismiss him, ever. He's just... there. Always. Forever. And not just him, he also brings OTHER Barret. It's a bit much.
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# ? Oct 1, 2023 01:41 |
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Gonkish posted:I finished Barret's quest and now I can't dismiss him, ever. He's just... there. Always. Forever. And not just him, he also brings OTHER Barret. Sam is my BFF and Lover.
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# ? Oct 1, 2023 01:49 |
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Can't just let a man S his own D in peace?!
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# ? Oct 1, 2023 02:14 |
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# ? Jun 3, 2024 15:26 |
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FlamingLiberal posted:Woof Oooooo…. Tell tell. Console or pc? One thing I’ve noticed about ship parts that RL friend didn’t know who has also been playing since early release: not just habs and structures are different at the shipyards docks. I’ve found these beautiful ship design 3 class b engines that beat pretty much anything else from a thrust/weight/size ratio. Four of those easily beats 2 class Cs. Only place I’ve found them is Neon and the Ryu building. My lone outpost ship builder did not have them. Ryu building seems to have the best grav drive too. Weapons have been fairly universal with some small exceptions. Best ballistic, in my opinion, are the ones that only have a range of 800 but a 7.5 RoF. Once you get in range EVERYTHING melts. Low power so you can easily put four of them on your ship. Closest thing to the Gatling defence turrets from the Expanse without being turrets. The turret version has a range of 1000 if I remember. Proppa Dakka. My new Chonk ship uses turrets and it’s easy but still not as satisfying as manually blowing up mercs/pirates. Plus less friendly fire. I spent almost a mill making my ship and already have almost 200k. Thinking about my next ship project. Wish missile boats were better as I’d love to release large salvos of missiles.
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# ? Oct 1, 2023 02:30 |