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They should just make Black Mage 2
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# ? Oct 3, 2023 00:38 |
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# ? May 26, 2024 02:06 |
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Just found out about Silk Next Milk aka Milk 2 so yeah go for it
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# ? Oct 3, 2023 00:38 |
Vitamean posted:the next caster will be brand new. it's weapon will be dolls. So Lulu, but not a black mage? I'll allow it, but only if the job gear has so many belts that it makes Nomura weep with joy.
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# ? Oct 3, 2023 00:48 |
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Bloody Pom posted:So Lulu, but not a black mage? We just got rid of those!
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# ? Oct 3, 2023 00:50 |
Waffleman_ posted:We just got rid of those! They've got to go somewhere! Law of equivalent exchange and all that.
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# ? Oct 3, 2023 00:50 |
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Bloody Pom posted:So Lulu, but not a black mage? Nomura has moved on from belts I think he's a plaid guy now.
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# ? Oct 3, 2023 01:07 |
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Electric Phantasm posted:Nomura has moved on from belts I think he's a plaid guy now. That's gonna make things weird in Kingdom Hearts 4...
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# ? Oct 3, 2023 01:08 |
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They should just make a new colour mage that's like a weird colour.
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# ? Oct 3, 2023 01:31 |
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Vitamean posted:the next caster will be brand new. it's weapon will be dolls. thats not new thats just puppetmaster
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# ? Oct 3, 2023 01:35 |
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HackensackBackpack posted:They should just make a new colour mage that's like a weird colour. Puce mage
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# ? Oct 3, 2023 01:35 |
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Kheldarn posted:That's gonna make things weird in Kingdom Hearts 4... They've been moved off belts and onto suspenders and plaid for like 7 years of KH games at this point. Get a new bit.
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# ? Oct 3, 2023 01:35 |
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Endorph posted:thats not new thats just puppetmaster fine crossbows
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# ? Oct 3, 2023 01:45 |
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HackensackBackpack posted:They should just make a new colour mage that's like a weird colour. Gold Mage, crossover with Warhammer Fantasy
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# ? Oct 3, 2023 01:49 |
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Vitamean posted:fine that's ff12 time mage
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# ? Oct 3, 2023 01:50 |
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This new patch is weird.
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# ? Oct 3, 2023 01:54 |
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HackensackBackpack posted:They should just make a new colour mage that's like a weird colour. Rainbow Mage.
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# ? Oct 3, 2023 01:55 |
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Still wanting a psionicist/mentalist job. Psion of the Seventh Dawn. Crystal balls as weapons?
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# ? Oct 3, 2023 01:59 |
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Vitamean posted:fine Crossbows that shoot belts that debuff enemies.
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# ? Oct 3, 2023 02:07 |
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Belt-chucks.
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# ? Oct 3, 2023 02:09 |
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Grayshift posted:Still wanting a psionicist/mentalist job. Psion of the Seventh Dawn. Crystal balls as weapons? It's what the psychic job in 10-2 had. Glowing orbs.
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# ? Oct 3, 2023 02:09 |
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Fushigi Master
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# ? Oct 3, 2023 02:11 |
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NachtSieger posted:Crossbows that shoot belts that debuff enemies. My absurdly specific dream image for a Chemist job is a wrist-mounted, needle/dart-shooting crossbow. Partially because that'd make for a really cool weapon and aesthetic in general, but also because I think a core visual element of a Chemist job would be cool Mix animations, which would be best done with free hands. Cleretic fucked around with this message at 02:22 on Oct 3, 2023 |
# ? Oct 3, 2023 02:18 |
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*Extremely playing too much Armored Core voice* Raven for next job
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# ? Oct 3, 2023 02:19 |
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Waffleman_ posted:*Extremely playing too much Armored Core voice* Raven for next job Alphinaud (or maybe Estinian? Both?) Discover NFTs
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# ? Oct 3, 2023 02:25 |
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Waffleman_ posted:By Dawntrail we'll have 4 jobs that need Yokai weapons which is as much as they added the last time
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# ? Oct 3, 2023 02:32 |
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Waffleman_ posted:*Extremely playing too much Armored Core voice* Raven for next job I was seeing some 621 macros in rival wings that made me pretty happy
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# ? Oct 3, 2023 02:32 |
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Can never figure out if I should wake up early to play the patch or stay up late
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# ? Oct 3, 2023 03:10 |
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https://twitter.com/natus_ffxiv/status/1708975621098123605?t=hifiwGhwkmukQsnGEQkTKw&s=19
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# ? Oct 3, 2023 03:12 |
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Yapping Eevee posted:Here's a challenge for the Yokai Watch fans: create a game in which Jibanyan gets breast cancer.
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# ? Oct 3, 2023 03:16 |
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Let's unpack this a little bit: - "the initial comparisons i made were purely what percentage of players engaged with the content according to XIVcollect metrics - others have insisted on other comparisons in their replies to me." Yeah but your comparisons were bad and wrong. You were wrong to make them, and people were right to correct you with more accurate comparisons. - "once again i don't think that comparing You were comparing casual, story difficulty content to 4 player savage content, how is that more fair that comparing DRS and criterion? It's very easy to point at Save The Queen in its entirety while ignoring that it's an amalgamation of not just the field battles, but several large-scale instances (3 story difficulty, with 1 savage version with reduced player requirements) that included the relic story and artifact armor. Eureka and StQ are much more comparable to each other in general - "you absolutely cannot run a pick-up group for DRS without having some sort of external planning tool on north american servers." You absolutely could. This is a weird sentence, but I assume by external planning tool you mean something like raidplan.io or toolbox.gg. Anyway, patently false; we were working on DRS right when it came out and certainly none of that existed back then. If you're talking instead about something like the BA organization groups to schedule runs, those existed, sure, but you didn't have to use them. Maybe that's not true nowadays, but I sure as poo poo did successful pick-up groups for DRS back when it came out, though, prior even to release of the proofs of mettle. The only "external planning tool" used was Discord, so that someone who knew the mechanics could explain them and call out what needed to be done. - "if they would've made criterion closer to extreme difficulty it could be successfully completed using duty finder, but they chose to instead make it savage difficulty." This is a strange and spurious complaint. Almost nobody in non-JP servers completes hard content using the duty finder, and extremes are no exception. - "i've seen many people suggesting that criterion is closer to extreme content, and not only do i disagree but the people that developed the content disagree - it's savage content, straight-up." And yet, there's two versions - criterion and criterion (savage). I think the people that developed the content think that one of those is savage difficulty (the one labeled savage), and the non-savage criterion is... easier. On a difficulty scale, it's harder than extremes and easier than savage content. There's no preexisting term for content that fits between those two levels. If extreme trials are your comfort zone, I can understand why you would label the difficulty level of criterion as "savage" - it's harder than what you're used to! But people who are comfortable with savage trials dub the difficulty of criterion as closer to "extreme" than "savage". There IS a savage version of criterion, but it's not the one you had trouble with. - "additionally criterion don't provide any rewards for killing mid-bosses... ...criterion doesn't offer any rewards at all for killing 1/3 bosses and that's criminal imo." This is true, but also the barrier to entry for attempting criterion and repeating attempts is much lower. If you were trying to do a BA run back in the day, you had anywhere between a 30-90 minute wait (depending on whether the instance was fresh and when the last person left BA if it wasn't) before the entrance FATE spawned, AND you weren't guaranteed a spot - if someone else entered the portal you went for, you had to scramble around to try and find one. DRS was easier - you just put together a party of 24 people in PF and go. In CLL/the Dalriada, you have to wait in the zone for a while before it pops, hope to get in, and if there were more than 48 people in the zone trying to enter there was always a chance you'd just get dropped and be stuck either waiting another 90 minutes or having to leave the instance, come back in for a new one, and hope CLL/Dalriada hasn't spawned recently. Not to mention that if you die and aren't resurrected, you're ejected from the instance. Of course even partial success in these circumstances grant rewards, because you can't just trivially try again. In criterion, you can. There's no forced 30-45 minute wait to enter the instance, you just get a group together and go. Wiping in criterion doesn't eject you from the instance, so you can reattempt bosses right away and make dozens of attempts to clear in the time that a single BA group would spend doing a single attempt. - "i didn't mention relics but that's a great point ..." This was by design, though. Outside doing the story requirements to progress the relic initially, all of the relic steps that traditionally were done in bozja by the playerbase for efficiency reasons had alternate ways to progress them. The dev team made the decision that Endwalker relic weapons weren't going to be tied to any specific content specifically to avoid making people feel like they were forced into it to do the relic. That's the point of the "boring" cost - 1500 tomestones per relic step, acquire however you choose, instead of "grinding out 2000 FATEs across 3 different zones" or "slam DRN 75 times". They specifically didn't feel the need to shove anything into variant dungeons because, as above, the barrier to entry is extremely low. It only takes 4 people and there is no setup required, you can learn all the mechanics by bashing your head against them until you figure out a strat that works. There is no "content longevity" problem nor a need to specifically plan for it. You want to do criterion six months/a year from now? Great, find three other people and go do it. It's a 50% lower bar than doing EXs.
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# ? Oct 3, 2023 03:24 |
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Not gonna read all that but if you're talking about Delubrum Reginae Savage it is, in fact, 48 people.
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# ? Oct 3, 2023 03:34 |
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Nothing good gets posted on patch day
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# ? Oct 3, 2023 03:37 |
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This is all well thought and and well said and I appreciate it but also you can easily rebuke Frida's points with "Person running community built entirely around ferrying people through one specific piece of content very adamant that other content is actually bad and no one wants to do it and you should want to join their group instead." It explains away all their weird assumptions and complaints like it being harder to find a group for it or learn it without using outside help while also running a group made specifically cause finding people to clear BA is hard and learning it without most of the group knowing what to do already even harder. Martman posted:Not gonna read all that but if you're talking about Delubrum Reginae Savage it is, in fact, 48 people. It's actually 24 min 48 Max.
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# ? Oct 3, 2023 03:40 |
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ZenMasterBullshit posted:It's actually 24 min 48 Max. e: oh I guess the first part with slimes and golems doesn't scale in any way but the rest will scale to be appropriate for 24 people. Still if you're getting a bunch of first timers together that first part would be pretty scary Martman fucked around with this message at 03:48 on Oct 3, 2023 |
# ? Oct 3, 2023 03:45 |
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Yapping Eevee posted:Here's a challenge for the Yokai Watch fans (if you exist): given what we already have, which yokai might you expect to be assigned to RPR and SGE? EDIT: Okay, I just went down a Fandom rabbit hole and there are like a billion of these guys and some of them are hilarious. Look at this Johnny Five-Aces deer. HackensackBackpack fucked around with this message at 04:09 on Oct 3, 2023 |
# ? Oct 3, 2023 03:48 |
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Martman posted:I guess so but it doesn't scale up player strength with smaller groups does it? Maybe I'm forgetting Yeah I'd say that's also true of BA though. And to an extent Criterion stuff but that has the added benefit of just resetting you to the start of the current fight in non-savage mode.
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# ? Oct 3, 2023 03:51 |
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it was actually crazy funny how delubrum had scaling from the word go, before they even let you queue in with less than 48, and the only way people found out was by going in with a full stack and having half the group immediately bail.
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# ? Oct 3, 2023 03:55 |
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my favorite yokai watch yokai is gachadokuro, which is just a gashadokuro with a gacha machine
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# ? Oct 3, 2023 04:15 |
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Anybody have any good guides about maintaining GCD uptime on BLM? I am stuck around ~90% pretty consistently but I just can't seem to get above that. A lot of my downtime is just adjusting to mechanics/PF so maybe I just need to put in the hours? Edit: If the answer is study XIVAnalysis I'm already there but I could use some pointers about what to look for. Joe Chip fucked around with this message at 04:45 on Oct 3, 2023 |
# ? Oct 3, 2023 04:29 |
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# ? May 26, 2024 02:06 |
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ZenMasterBullshit posted:Yeah I'd say that's also true of BA though. And to an extent Criterion stuff but that has the added benefit of just resetting you to the start of the current fight in non-savage mode. BA, CLL, and Dalriada all scale in some way based on the size of the group. Optimally, now, DRS is easiest with 24 players because the only thing that really changes is the HP on enemies and people figured out the slime cheese long ago for the initial golem/slimes check. CLL/Dalriada have the mega echo buff for undersized instances but this puts the scaling in a weird spot where you're actually worse off having just enough people to avoid the echo than you would be if one fewer person joined. BA periodically rescales the instance at a minimum one time that I know of for sure but probably more frequently, because BA expects you to lose people and will reduce the DPS checks accordingly. ZenMasterBullshit posted:This is all well thought and and well said and I appreciate it but also you can easily rebuke Frida's points with Honestly I didn't even really look at the person I was responding to. Well, I can't take back the effort I already spent!
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# ? Oct 3, 2023 04:32 |