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Cyberpunk is still good https://www.twitch.tv/clip/TangibleLaconicSowDeIlluminati-QMYiJcpmpwB6gN_a
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# ? Oct 4, 2023 06:14 |
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# ? May 30, 2024 23:33 |
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Altared State posted:Cyberpunk is still good No that was not very good. (The link is broken)
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# ? Oct 4, 2023 06:50 |
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works with video embed tags:Altared State posted:Cyberpunk is still good the post is fixed
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# ? Oct 4, 2023 07:26 |
Apologies for the Insta reels link but this came across my feed and has me dying https://www.instagram.com/reel/CxChoF3MdI2/ https://www.instagram.com/reel/CxHL01DN7Ge/
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# ? Oct 4, 2023 14:11 |
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Reive posted:Been playing Cyberpunk since 2.0 came out a few days ago, I've encountered very few bugs, but the ones I do are gold: Lol
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# ? Oct 4, 2023 20:00 |
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A friend was replaying CP2077 after Phantom Liberty released and brought us this screenshot. Which is, yes, the exact same bystander NPC generated seven times in immediate proximity.
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# ? Oct 4, 2023 20:35 |
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Eh, that checks out. Maybe there was a recent pop hit. The week after Eminem's My Name Is came out it was real hard to walk through the school halls and not find someone with yellow hair wearing a white t-shirt. e to add: the Enimen marketing team was fuckin on the ball, too, because his next hit, which came out very soon after the first, was a song about how all these fuckin dorks are dressing up like him
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# ? Oct 4, 2023 20:42 |
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I had an amazing repeating glitch with Cyberpunk earlier. Turns out if you decapitate someone, sometimes it takes a while for them to notice, if at all. https://i.imgur.com/wGCOeGk.mp4 https://i.imgur.com/dbcXYey.mp4 "Wow, that's a lot of weight off my shoulders, time to dance!" https://i.imgur.com/KwTNIsr.mp4 Nighty night.
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# ? Oct 4, 2023 20:57 |
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Stare-Out posted:I had an amazing repeating glitch with Cyberpunk earlier. Turns out if you decapitate someone, sometimes it takes a while for them to notice, if at all. It seems to happen with all the instant-kill/KO effects. I've had it happen when I System Collapse people, and someone else mentioned them getting back up after making them commit suicide, but it's definitely a lot more interesting when it makes them lose their heads
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# ? Oct 4, 2023 21:00 |
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It's slightly creepy that after they get their head lobbed off, they just reset and go back to their routine. They don't count as having been killed or even knocked out because they can't be looted so something's funky.
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# ? Oct 4, 2023 21:11 |
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what, it's just a flesh wound.
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# ? Oct 4, 2023 21:28 |
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PurpleXVI posted:https://www.youtube.com/watch?v=jCdzX4Wx_JY Lol... they actually did airlocks like Star Citizen.
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# ? Oct 4, 2023 22:01 |
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Stare-Out posted:It's slightly creepy that after they get their head lobbed off, they just reset and go back to their routine. They don't count as having been killed or even knocked out because they can't be looted so something's funky. My guess is some kinda rounding error in the instant kill code so they're left with 1HP or whatever but the decapitation animation already went through so the head's gone anyways.
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# ? Oct 4, 2023 22:35 |
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Kyte posted:My guess is some kinda rounding error in the instant kill code so they're left with 1HP or whatever but the decapitation animation already went through so the head's gone anyways. I won't be able to find the video of it now since it's very old but there was an amazing glitch along these lines from Dishonored 2, where a guard was bisected by a kill animation but for whatever reason they were not flagged as dead by the game, so their legs just kept running around. Also funny was that because the root of the vision cone is attached to their head, said legs were stuck in perpetual "trying to locate the player" mode because they had no way of seeing them. *edit* aha, I found a video of it. It's not the specific video I was thinking of but it's the same bug: https://www.reddit.com/r/dishonored/comments/g1moho/i_introduce_to_you_guys_the_walking_dead_glitch/ The Cheshire Cat has a new favorite as of 00:27 on Oct 5, 2023 |
# ? Oct 4, 2023 22:40 |
The Cheshire Cat posted:I won't be able to find the video of it now since it's very old but there was an amazing glitch along these lines from Dishonored 2, where a guard was bisected by a kill animation but for whatever reason they were not flagged as dead by the game, so their legs just kept running around. Also funny was that because the root of the vision cone is attached to their head, said legs were stuck in perpetual "trying to locate the player" mode because they had no way of seeing them. That's fuckin amazing. A game version of the timeless, headless body stumbling around while the head yells at them "I'm on the shelf over here" gag.
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# ? Oct 5, 2023 00:20 |
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MAX PANTS 3 https://www.youtube.com/watch?v=2p6TE0DUPBM&t=59s https://www.youtube.com/watch?v=7jms0vuNfpg https://www.youtube.com/watch?v=Y4YI2g-vSTE&t=15s And, for some classic internet: https://www.youtube.com/watch?v=jpiUGq2MYnM
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# ? Oct 5, 2023 00:36 |
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What is it with pants? https://www.youtube.com/watch?v=AS4dMVn2WKg&t=267s
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# ? Oct 5, 2023 01:04 |
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I would assume that it has to do something with Inverse Kinematics attached to legs.
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# ? Oct 5, 2023 07:43 |
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I've recently been playing a lot of Baldur's Gate 3, and I have encountered so many bugs. Some notable ones include:
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# ? Oct 5, 2023 14:00 |
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Never had any of these glitches a few on this list are features NPCs moving in realtime entering the turn based combat zone will join the frey whenever they enter Looting some faction corpses is theft, and frowned upon, crazy I know
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# ? Oct 5, 2023 14:25 |
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Tiggum posted:[*]Stuff happening in real-time during supposedly turn-based combat. A couple of times I've had new enemies enter combat during my turn. This one's a feature, not a bug. "Turn-based" only applies to characters currently in combat, EVERYTHING else in the gameworld continues at real time, which also means you can run in one character by themselves to start a fight, then snap everyone else over to stealth and sneak up behind the enemy from a different angle while they're facing one guy, and ambush them from an ideal angle.
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# ? Oct 5, 2023 14:31 |
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It's also good in multiplayer. If the whole game went turn-based when someone started a fight it'd be a massive pain to make sure all four players entered the same combats at the same time.
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# ? Oct 5, 2023 16:05 |
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Upsidads posted:Looting some faction corpses is theft, and frowned upon, crazy I know PurpleXVI posted:This one's a feature, not a bug. "Turn-based" only applies to characters currently in combat, EVERYTHING else in the gameworld continues at real time, which also means you can run in one character by themselves to start a fight, then snap everyone else over to stealth and sneak up behind the enemy from a different angle while they're facing one guy, and ambush them from an ideal angle. But hey, here's another fun one: After a long rest, characters are supposed to get up and walk to their idle spot in camp. But because the game also autosaves at the same time, the animation often doesn't work. Usually they'll either stand (or T-pose) and glide, but just now I saw Karlach travel to her destination while still lying down, looking like she was being carried off by an army of ants.
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# ? Oct 5, 2023 16:34 |
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Tiggum posted:Yeah, those are the "friendlies" I referred to. Looting your allies' dead friends would be considered poor form, I know. But, for example, when I fought the drider alongside the harpers, looting the drider corpse at the end of the fight was flagged as theft. None of the other cultists who came along with it, just the leader. I think I had the exact same thing happen with the drider corpse. Amusingly enough, when (Act 2 spoilers) all of the Harpers died in the assault on the tower, none of the bodies counted as theft for me.
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# ? Oct 5, 2023 16:37 |
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https://www.youtube.com/watch?v=Bdz02EDMYqA
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# ? Oct 6, 2023 01:57 |
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Murdering the concept of playing darts by sucking.
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# ? Oct 6, 2023 03:02 |
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Getting shot for missing a dartboard. I'd be so hosed.
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# ? Oct 6, 2023 06:03 |
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Brandfarlig posted:Getting shot for missing a dartboard. I'd be so hosed. Squid Games... IN SPAAAAAACE!
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# ? Oct 6, 2023 07:31 |
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ive had that reaction when people play darts badly near me but the police never backed me up...much the opposite, really
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# ? Oct 6, 2023 17:02 |
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https://i.imgur.com/PdRxhxh.mp4
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# ? Oct 7, 2023 12:43 |
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Just another cyberpsycho who found someone else had parked in their spot.
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# ? Oct 7, 2023 13:06 |
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PurpleXVI posted:A friend was replaying CP2077 after Phantom Liberty released and brought us this screenshot. I've never had it this bad but quite often walking around I see like three or four copies of that npc in the same crowd, it's quite annoying. dunno if it's something screwy with that one model or just the quite distinctive design makes her stand out more than other cloned npcs
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# ? Oct 7, 2023 13:12 |
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"Who knows what you might find" indeed
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# ? Oct 7, 2023 17:28 |
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Yuran M. Bazil posted:I've never had it this bad but quite often walking around I see like three or four copies of that npc in the same crowd, it's quite annoying. dunno if it's something screwy with that one model or just the quite distinctive design makes her stand out more than other cloned npcs
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# ? Oct 7, 2023 20:27 |
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I don't know how the one on the left is doing that pose but it's very impressive
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# ? Oct 8, 2023 00:50 |
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SubponticatePoster posted:I saw this explained once by a dev, it has something to do with the procgen/random gen. If the game generates one of something it has a higher chance to generate it again to save on memory or something along those lines. Happens a lot in games like this. In SR2 it was very noticeable in cars - you'd be at an intersection and suddenly surrounded by the same purple sedan. NPCs had less diversity too on lower settings.
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# ? Oct 8, 2023 01:25 |
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Yeah even in some modern games, NPC variety is a graphics setting because turning it down helps save on memory, but I feel like the weirdness with that NPC in Cyberpunk might be someone misplaced a decimal and she's got like 10x the spawn chance she's supposed to.
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# ? Oct 8, 2023 02:23 |
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Croccers posted:GTA 4 has the batches of cars too. If you swore there was more sports cars in the streets when you were driving one it's because their was. This has been the same in every 3d gta! There's basically an internal list of cars that spawn depending on what you're currently driving, there's many ways to game what spawns to find what you want, especially useful in 5 when there are rare rear end vehicles that are next to impossible to find normally you have to keep car hopping until you're in the right batch.
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# ? Oct 8, 2023 04:01 |
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The Cheshire Cat posted:might be someone misplaced a decimal and she's got like 10x the spawn chance she's supposed to. Nah, I've had the same thing happen with that one bald npc in a bathrobe and fuzzy slippers and the shortshorts cowboy with no rear end (literally).
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# ? Oct 8, 2023 04:09 |
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# ? May 30, 2024 23:33 |
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Reive posted:This has been the same in every 3d gta! There's basically an internal list of cars that spawn depending on what you're currently driving, there's many ways to game what spawns to find what you want, especially useful in 5 when there are rare rear end vehicles that are next to impossible to find normally you have to keep car hopping until you're in the right batch. This can of course drive you absolutely insane if you don't know about it and are trying to find a particular car for a mission.
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# ? Oct 8, 2023 04:29 |