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Dramicus posted:Voyager has returned from the Delta Quadrant, only to find [InsertEmpireNameHere] occupying former Federation Space. An alternate history where the Dominion won the war, but a plan decades in the making gives the former Federation its only hope. The Voyager in this alternate history didn't get admiral Janeway to help them, instead, it's Naomi Wildman, in her 60s. The plan to bring Voyager home more quickly took a few more years and a lot more secrecy under Dominion rule, but now, armed with tech 100 years ahead of their time, and a fully functional transpwarp drive, it's up to Voayger to return to Federation space to liberate the recently conquered Federation before history repeats itself.
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# ? Oct 4, 2023 05:17 |
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# ? Jun 10, 2024 10:45 |
Dramicus posted:I had totally forgotten about that. So we've got at least 2 crises at launch. Is there potential for a third in this part of the timeline? Does Romulus blow up, or is that later? After launch, however, it would be incredibly cool if they added it. Basically the perfect endgame crisis.
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# ? Oct 4, 2023 07:03 |
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Dominion and, possibly, Gamma Quadrant* seem like a wait-and-see potential DLC material, so that they can announce it with a new playable major faction, with its own missions and poo poo. That's really what they have left assuming they want to stick to the same fleshed-out big empires (and not doing flavorful minors like the Orion Syndicate or Ferengis or whatever), maaaaybe playable Borg if they're not afraid of making them really gimmicky. *I'd assume them not really bothering with a full-on Gamma Quadrant just for one playable faction, more just slapping a lil bridgehead past the Bajoran wormhole.
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# ? Oct 4, 2023 11:24 |
You could do the borg and the dominion the same way - just have the dominion’s access point be static (the wormhole) and have the borg one move every turn or two (transwarp conduits) with other empires getting a project that can either fix the conduit or create their own.
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# ? Oct 4, 2023 12:32 |
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Oh poo poo this is out on the 12th? Goddamn.
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# ? Oct 4, 2023 17:15 |
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Eiba posted:From what I understand the Dominion is not an endgame crisis at launch, though not from a lack of desire on the part of the developers.
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# ? Oct 4, 2023 17:49 |
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Technical Analysis posted:The Voyager in this alternate history didn't get admiral Janeway to help them, instead, it's Naomi Wildman, in her 60s. The plan to bring Voyager home more quickly took a few more years and a lot more secrecy under Dominion rule, but now, armed with tech 100 years ahead of their time, and a fully functional transpwarp drive, it's up to Voayger to return to Federation space to liberate the recently conquered Federation before history repeats itself. Hey, that's pretty much the plot to Star Control 2! I'd like that
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# ? Oct 4, 2023 18:08 |
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The content embargo for content creators should be up soon and we'll get some lets plays.
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# ? Oct 4, 2023 23:26 |
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Dev Log #4 posted:
https://forum.paradoxplaza.com/forum/developer-diary/star-trek-infinite-dev-log-4-a-trek-story.1600894/
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# ? Oct 6, 2023 12:35 |
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It's just going to be doom stacks isn't it?
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# ? Oct 6, 2023 12:49 |
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Yes, it's a 4X.
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# ? Oct 6, 2023 13:07 |
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Sandepande posted:It's just going to be doom stacks isn't it? How else do you expect to defeat the Borg Cubes?
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# ? Oct 6, 2023 13:49 |
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I still maintain that because they dropped hyperlanes and went for warp, doomstacks will be weaker than in normal Stellaris. Yes, they will still win decisive battles, but they can't stop 5 small raiding groups from warping around and blowing poo poo up. So there will be the possibility of driving up enemy war exhaustion without actually committing to a large battle.
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# ? Oct 6, 2023 13:51 |
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If my experience with Star Trek New Horizons is accurate then the strategy is that you take your doomstack to take the enemy shipyard stations because ships are the only thing that matter in a war, then go swat any non-doomstack fleets, then have the big doomstack-off, then come back around to occupy everything to win the war if the enemy hasn't 100% war exhausted by that point. Alternatively you have the big doomstack-off at the start of the war then go hit the shipyard stations. Either way, cutting off the ability to replace losses is what ends the war and you can't stop an enemy from hitting any place they want because there are no chokepoints.
Complications fucked around with this message at 18:30 on Oct 6, 2023 |
# ? Oct 6, 2023 18:27 |
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it feels weird to be waiting for a star trek game to come out which i intend to purchase and play
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# ? Oct 6, 2023 22:07 |
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https://twitter.com/TrekInfinite/status/1710416199170056536
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# ? Oct 7, 2023 00:26 |
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Amusingly enough, the Klingon advisor voice is speaking Klingon. edit: Actually looks like it was just the introduction, sadly. Honestly, just having the four main factions start adjacent in a cluster but with open space around them seems like a cool change from the usual Stellaris land rush. Bremen fucked around with this message at 02:08 on Oct 7, 2023 |
# ? Oct 7, 2023 02:05 |
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I wonder if the special Klingon voice pack from the deluxe edition is in spoken Klingon, or if he's already using it. Edit: Oh poo poo, ships actually need officers that get trained at Starfleet Academy, that's sweet. Edit 2: The Klingon voice pack is in Klingon! Dramicus fucked around with this message at 02:33 on Oct 7, 2023 |
# ? Oct 7, 2023 02:14 |
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Sandepande posted:It's just going to be doom stacks isn't it? So apparently no as you have to have fleets stationed around your territory to defend from pirates. Also if an enemy sneaks past and destroys stations your warp range will go down.
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# ? Oct 7, 2023 11:33 |
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Another stream https://twitch.tv/videos/1945381592 Thom12255 fucked around with this message at 16:48 on Oct 8, 2023 |
# ? Oct 8, 2023 01:35 |
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# ? Oct 8, 2023 16:48 |
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Will you be able to buy the music and Klingon voice DLCs after the games official release?
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# ? Oct 8, 2023 16:56 |
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Node posted:Will you be able to buy the music and Klingon voice DLCs after the games official release? I don't know for certain, but if stellaris is any indication, yes they will be available for 2-5 dollars separately.
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# ? Oct 8, 2023 18:00 |
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5-10 is probably more likely.
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# ? Oct 8, 2023 18:35 |
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Everybody worried about doomstacks forgets how well a swarm of single-engine/single-missile bombers did in MoO2.
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# ? Oct 8, 2023 19:45 |
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Node posted:Will you be able to buy the music and Klingon voice DLCs after the games official release? Yes that's the deluxe edition content and there will be an upgrade to purchase after release.
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# ? Oct 8, 2023 20:09 |
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Complications posted:If my experience with Star Trek New Horizons is accurate then the strategy is that you take your doomstack to take the enemy shipyard stations because ships are the only thing that matter in a war, then go swat any non-doomstack fleets, then have the big doomstack-off, then come back around to occupy everything to win the war if the enemy hasn't 100% war exhausted by that point. Alternatively you have the big doomstack-off at the start of the war then go hit the shipyard stations. Either way, cutting off the ability to replace losses is what ends the war and you can't stop an enemy from hitting any place they want because there are no chokepoints. Horizons also has a bunch of other nifty stuff that kind of countermands this. Doomstacks are hard to get in Horizons barring the late game and each ship has much more customization and importance. The added customization also means that unless you play as a faction that has inexpensive and low customization doomstack ship strategy you will feel it if you lose that command cruiser or whatever that has a tactical bridge, custom weapon loadoutus, a command section for a captain or whatever to helm it, etc, etc. Early on you'll also be lucky to have more than maybe 6 frigates and a destroyer at best as the federation and a lot of your power comes from setting up alliances and good relations so the AI brings in ships via triggered events. Meaning that if you can take out those three cubes each rampaging through the sector the Borg is going to have a hard time immediately replacing them and might back down a bit to let you retake other territories. In addition to that depending on the DLC's you have some of the stuff they add in can do appreciable damage to existing fleets. Romulans can straight up smuggle bombs onto ships or something like that. This is a problem if you have a one of a kind prototype that can bypass the warp lane system (it's possible via Discovery's ships now) and some Romulan decides to detonate a nuke inside of the ship when you need to use it to scout ahead or damage infrastructure behind enemy lines. Edit: Also, as both New Horizons and the expanded fleet mechanics mods have shown the doomstack issue is easily taken care of by actually putting some thought into the design of the ship customization. Being able to program how a ship acts in combat means that having a heavily armed large blobs becomes a heck of a lot less effective. Can't shoot poo poo when the other side has missile based artillery and kites the gently caress out of you outside of weapon ranges. At that point you need to move a second fleet into the system to pin them down. Sadly, Stellaris really suffers from the lack of customization on that front. Which makes doomstacking the priority. If this game avoids that lack of detail then it can get around it. Archonex fucked around with this message at 20:31 on Oct 8, 2023 |
# ? Oct 8, 2023 20:27 |
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New video. https://www.youtube.com/watch?v=Adebhvd_u2Q Thom12255 fucked around with this message at 19:59 on Oct 10, 2023 |
# ? Oct 10, 2023 16:12 |
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Interesting. It seems like that video is mostly a primer for Stellaris players on the changes Infinite has, and while it does seem to be a Stellaris mod at heart I do think some of the changes are kind of cool.
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# ? Oct 10, 2023 16:48 |
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Bremen posted:Interesting. It seems like that video is mostly a primer for Stellaris players on the changes Infinite has, and while it does seem to be a Stellaris mod at heart I do think some of the changes are kind of cool. I especially like that crew/officers are an actual ship stat that needs to be replenished rather than just another resource to build/maintain ships out of.
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# ? Oct 10, 2023 17:00 |
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Interview with one of the developers https://www.youtube.com/watch?v=LzJWP2B40X0
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# ? Oct 10, 2023 20:23 |
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I did a stupid thing and preordered this thing, as it costs about the same as the next batch of Stellaris DLC I would need to get any more mileage out of that game. I am a bit worried as basically all my preorders in the past have turned out to be buckets of turd, and Paradox isn't really known for its great 1st releases.
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# ? Oct 10, 2023 21:14 |
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Tamar had better be in the game and you should be able to get a Tamarian officer. Also there should be a Children of Tama advisor.
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# ? Oct 10, 2023 22:31 |
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CapnAndy posted:Tamar had better be in the game and you should be able to get a Tamarian officer. We saw a listing of the secondary civs in one of the dev log sheets That said, I could've sworn I saw an earlier screenshot with a Hysperian symbol. Hope they didn't get them and the Hupyrians messed up. MikeJF fucked around with this message at 06:36 on Oct 11, 2023 |
# ? Oct 11, 2023 06:18 |
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How is that list sorted? Randomly? Alphabetical was too complicated to figure out?
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# ? Oct 11, 2023 06:40 |
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Database primary key
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# ? Oct 11, 2023 06:55 |
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MikeJF posted:We saw a listing of the secondary civs in one of the dev log sheets Can't help but notice the Talarians are on there twice.
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# ? Oct 11, 2023 08:49 |
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Madurai posted:Can't help but notice the Talarians are on there twice. One of them has to be the Tamarians instead, right? Right? GIVE ME THIS
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# ? Oct 11, 2023 08:52 |
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It feels weird how little has been said about this one so far Normally Paradox does shitloads of stuff about their new games I still want it though
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# ? Oct 11, 2023 18:34 |
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# ? Jun 10, 2024 10:45 |
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I don't know how much there is that needs to be said. It's Stellaris (which is a known quantity) with Star Trek bolted on. 70-80% of the game will play and feel like Stellaris and theres a bunch of extra flavoring. I could be totally wrong, but I think it will very much be a "what you see is what you get" situation. It will be a solid 4x game and probably the best Star Trek game to come out in a decade or more.
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# ? Oct 11, 2023 19:03 |