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Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?
I don't know who thought the psyker headgear cheevos were a good idea, but the combination of "Use ability that takes an hour to charge to kill a target everyone else is already focus firing" and "Basically kill yourself but have a skill that sometimes just doesn't work save you" is going to make me so unpopular until they're cleared.

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Edmond Dantes
Sep 12, 2007

Reactor: Online
Sensors: Online
Weapons: Online

ALL SYSTEMS NOMINAL

KPC_Mammon posted:

So throwing a ton of credits away at Brunt's?

https://www.nexusmods.com/warhammer40kdarktide/mods/100 :v:

quote:

Automatically continue to buy selected weapon at Brunt's Armoury until you receive one with good stats, and items of lower stats will be sold automatically.

victrix
Oct 30, 2007


Mailer posted:

I don't know who thought the psyker headgear cheevos were a good idea, but the combination of "Use ability that takes an hour to charge to kill a target everyone else is already focus firing" and "Basically kill yourself but have a skill that sometimes just doesn't work save you" is going to make me so unpopular until they're cleared.

I really, really hate challenges in multiplayer games that encourage incredibly stupid and/or actively harmful playstyles

They make the game worse for everyone except preformed friend parties (and possibly even then)

megane
Jun 20, 2008



Mailer posted:

I don't know who thought the psyker headgear cheevos were a good idea, but the combination of "Use ability that takes an hour to charge to kill a target everyone else is already focus firing" and "Basically kill yourself but have a skill that sometimes just doesn't work save you" is going to make me so unpopular until they're cleared.

They're sort of annoying, but pushing yourself into the pre-explosion state and then saving yourself with the shout is 100% viable and something I did all the time before the patch. You have 3 seconds to do it, it should always work. The annoying thing about it now is that only the shout quells peril, so you can't do it if you're using the shield or Scrier's Gaze.

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?
Query on sniping blessings from Melk - Should I be picking up any 4s I see? None of them are staves but who knows, maybe I'll want an infantry lasgun with Opening Salvo 4 for reasons. Just trying to gauge how rarely you see t4 blessings on melk's blue light specials.

megane posted:

You have 3 seconds to do it, it should always work. The annoying thing about it now is that only the shout quells peril, so you can't do it if you're using the shield or Scrier's Gaze.

I mean that's two problems right there. One is that the skill often just doesn't work. One time I've had it fire, do nothing, and go on cooldown but that's super rare compared to the number of times I've had to mash the key like mad to get it to come out. Two is I can't take the shield, so it's pre-patch abilities or bust and right now the pre-patch abilities are pretty poo poo. If the objectives were "Murder the world with assail" and "Carry the run with shield" I'd have completed them almost immediately. :v:

Reiley
Dec 16, 2007


An update on my new sword:

Took it out on a Heresy run and it feels like it carves up big swarms easier. Am I right to think the Wrath cleave damage gets passed on to new targets until something doesn't die from the swing, and that this applies to the crit swing from Bloodthirsty? Is there a cap on how many dudes I can cleave? This felt great to use.

Mendrian
Jan 6, 2013

Mailer posted:

Query on sniping blessings from Melk - Should I be picking up any 4s I see? None of them are staves but who knows, maybe I'll want an infantry lasgun with Opening Salvo 4 for reasons. Just trying to gauge how rarely you see t4 blessings on melk's blue light specials.

I mean that's two problems right there. One is that the skill often just doesn't work. One time I've had it fire, do nothing, and go on cooldown but that's super rare compared to the number of times I've had to mash the key like mad to get it to come out. Two is I can't take the shield, so it's pre-patch abilities or bust and right now the pre-patch abilities are pretty poo poo. If the objectives were "Murder the world with assail" and "Carry the run with shield" I'd have completed them almost immediately. :v:

I'm kinda of the opinion that getting 4s just for the sake of having 4s is kinda silly. Like if you've already got reasonably good core gear than sure, at that point all you have left to do is start grinding toward perfect gear and to build into weird non-meta weapons, so go nuts, but if you haven't seen blessings you actually *want*, maybe save the scrip.

Ra Ra Rasputin
Apr 2, 2011
So long as you got the melk bucks to snap up any god-rolls he happens to offer, feel free to grab T4 blessings, especially if they are meta blessings.
You can easily get over 2000 melk bucks per character per week and they are shared currency now so you aren't gonna be in that situation of being 1 melk buck short of a potential god-roll the next day.

Ra Ra Rasputin
Apr 2, 2011
So my friend got to 30 on their Psyker and this is the first orange weapon they rolled.

Evil Kit
May 29, 2013

I'm viable ladies.

Mailer posted:


I mean that's two problems right there. One is that the skill often just doesn't work. One time I've had it fire, do nothing, and go on cooldown but that's super rare compared to the number of times I've had to mash the key like mad to get it to come out. Two is I can't take the shield, so it's pre-patch abilities or bust and right now the pre-patch abilities are pretty poo poo. If the objectives were "Murder the world with assail" and "Carry the run with shield" I'd have completed them almost immediately. :v:

While I've def had issues with Chorus on Zealot, I haven't had the issues for Venting Shriek yet so now I'm curious what might be causing it and if the bug is ability agnostic and more related to whatever first ability you tried after the patch or something.

Input lag issues aside Venting Shriek isn't really poo poo at all lol, it's still the only way Psyker has to save themselves from exploding and one of the new ability modifiers for it is amazing now (the peril reduction per target hit for 5s) and is great for a stave wielding psyker.


Anecdotally I'm not a fan of regular shield, but dome seems fine. I haven't yet thought "drat wish I had shield" yet though, so may just be variable experiences. Shooters feel like much less of an issue this time around, even on the missions where the AI director has activated the hidden "oops all gunners" modifier.

Fishstick
Jul 9, 2005

Does not require preheating
Dome is good if you dont play with fixed groups and have to babysit 1 - 2 randos. The toughness regen inside it alone is super handy in clusterfucks, and it prevents sneaky snipers that pubbies will never ping

That being said I don' thave issue with input delay on Shriek but the shield can be really finnicky to get to deploy. It feels like if youre in any weapon/cast/reload/etc animation whatsoever it just won't deploy and you just gotta rapidspam F until it does.

Fishstick fucked around with this message at 15:37 on Oct 15, 2023

Nehru the Damaja
May 20, 2005

Is there any worthwhile veteran build that uses revolver a whole lot? I used it as a sidearm on psyker and realized I enjoyed that more than the actual psyker class.

Evil Kit
May 29, 2013

I'm viable ladies.

Nehru the Damaja posted:

Is there any worthwhile veteran build that uses revolver a whole lot? I used it as a sidearm on psyker and realized I enjoyed that more than the actual psyker class.

it's better on Zealot IMO, because usually if you're doing a horde clear melee what you're lacking is instantly deleting a specialist or elite and Revolver covers that for you. That, and the talent that gives a bunch of reload speed for melee kills makes it feel a lot better to use.


Some goons really like revolver on Vet but imo for a class that should primarily use their ranged weapon Revolver just doesn't do the job well.


edit: the post below me is full of heresy and deceit

Evil Kit fucked around with this message at 17:27 on Oct 15, 2023

Ra Ra Rasputin
Apr 2, 2011

Nehru the Damaja posted:

Is there any worthwhile veteran build that uses revolver a whole lot? I used it as a sidearm on psyker and realized I enjoyed that more than the actual psyker class.

Crit build seems good at 1 shotting even carapace enemies with 80% rend.
https://www.reddit.com/r/DarkTide/comments/178asdm/revolver_is_just_a_better_plasma_gun_now/

Ra Ra Rasputin fucked around with this message at 17:28 on Oct 15, 2023

drrockso20
May 6, 2013

Has Not Actually Done Cocaine
Decided to finally start dipping my toes into Malice difficulty and so far not too bad, though I keep having teammates setting off Daemonhosts for some Emperor forsaken reason, though it did at least lead me to realize something, the Thunder Hammer when charged can just carve through the health of Monstrosity enemies surprisingly fast

Also definitely affirming my beliefs that shotguns while good are also somewhat crippled by how small their ammo pools are, though somewhat less of an issue for Zealot in that regard than on say Veteran

Evil Kit
May 29, 2013

I'm viable ladies.

drrockso20 posted:

Decided to finally start dipping my toes into Malice difficulty and so far not too bad, though I keep having teammates setting off Daemonhosts for some Emperor forsaken reason, though it did at least lead me to realize something, the Thunder Hammer when charged can just carve through the health of Monstrosity enemies surprisingly fast

Also definitely affirming my beliefs that shotguns while good are also somewhat crippled by how small their ammo pools are, though somewhat less of an issue for Zealot in that regard than on say Veteran

no offense meant to you personally but it sounds like you're making the mistake of overusing your gun that a lot of newbies do. It's not good to just not use your ammo obviously, but if you're always gassing yourself it's usually a sign you probably aren't pulling out your melee weapon when you should.


Also for the record, if your shotgun doesn't have No Respite on it it isn't gonna feel good lol. The sheer amount of damage you get from No Respite lets you hit multiple breakpoints, and is the reason the Kantreal is the best shotgun hands down.

ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH
Grimey Drawer

The Demilich posted:

For the love of the Emperor let every class equip flashlights

Big ol light bar on the ogryn shield

Stanley Pain
Jun 16, 2001

by Fluffdaddy

ZeusCannon posted:

Big ol light bar on the ogryn shield

RGB LEDS! :slick: :frogsiren:

ChickenHeart
Nov 28, 2007

Take me at your own risk.

Kiss From a Hog

ZeusCannon posted:

Big ol light bar on the ogryn shield

The ogryn periodically coughs up lit flares that he ate prior to the mission

Devorum
Jul 30, 2005

Got a very good roll on an Eviscerator. It's got IV Savage Sweep and III Perfect Strike. I'd replace Perfect Strike, but I don't have any good Blessings, yet.

For Perks it has +20% against Infested and +8% Weak Spot Damage. What's good to switch those to on an Eviscerator? I'm thinking +X% to Elite swapped instead of the Weak Spot l.

Ra Ra Rasputin
Apr 2, 2011
Hard to go wrong with vs maniac/flak armor on almost every weapon because those tend to be the most common and also most dangerous enemies in the game, with some like the mutant having huge health.
5% crit ain't nothing to snuff at either, especially if you plan to take the crit talents that give you defense as zealot.

Evil Kit
May 29, 2013

I'm viable ladies.

Devorum posted:

Got a very good roll on an Eviscerator. It's got IV Savage Sweep and III Perfect Strike. I'd replace Perfect Strike, but I don't have any good Blessings, yet.

For Perks it has +20% against Infested and +8% Weak Spot Damage. What's good to switch those to on an Eviscerator? I'm thinking +X% to Elite swapped instead of the Weak Spot l.

get rid of the weak spot damage imo, even with the changes for sweep attacks to prioritize weak spot hits it's not really worth it outside of some specific weapons. If you can find it eventually try out Rampage to paper over Perfect Strike, or Shred if you want to go the crit keystone.

Devorum
Jul 30, 2005

A Cool Video Game Too posted:

get rid of the weak spot damage imo, even with the changes for sweep attacks to prioritize weak spot hits it's not really worth it outside of some specific weapons. If you can find it eventually try out Rampage to paper over Perfect Strike, or Shred if you want to go the crit keystone.

Yeah, I'm on the lookout for better Blessings I can recycle.

Artificer
Apr 8, 2010

You're going to try ponies and you're. Going. To. LOVE. ME!!
Can't run out of ammo on Helbores anymore if you stack crit and shoot specialists/elites occasionally. Shock trooper is insanely handy.

Drone Incognito
Oct 16, 2008

There are no drones here. No way no how.

Mailer posted:

I don't know who thought the psyker headgear cheevos were a good idea, but the combination of "Use ability that takes an hour to charge to kill a target everyone else is already focus firing" and "Basically kill yourself but have a skill that sometimes just doesn't work save you" is going to make me so unpopular until they're cleared.

I was working on a brain burst build the other day to see if I could make it feel less annoying to use. Take all the soulfire perks, go down the warp charges tree on the bottom and make sure the brain burst "50% faster cast after using an ability". Purgatus staff feels mandatory and I think it works with the soulfire ones. I was constantly at 6 charges.

It helped get us through a couple level 5 missions and at 6 warp charges the burst seems to do decent damage to elites. The strategy was pop a head to aggro the group, shout (which gets a cool down reduction from the warp charges), pop all the other heads with your super fast brain burst for 10 seconds and then repeat on cool down. I feel like there could be an interesting build here with the double shield perk for a lot of fast bursting but I haven't tried it yet.

Owl Inspector
Sep 14, 2011

Haven't used it yet but can definitely say the rock is the meta addition from this patch

https://i.imgur.com/GolN7pa.mp4

.Z.
Jan 12, 2008

Artificer posted:

Can't run out of ammo on Helbores anymore if you stack crit and shoot specialists/elites occasionally. Shock trooper is insanely handy.

You straight up can just never use ammo with crit stacking. You can hit 30% crit base on the Helbore and I love it.
-Veteran Base Crit: 10%
-Crit Chance Weapon Perk: 5%
-Crit Chance Talent Node: 5%
-Opening Salvo: 10% while ammo is above 90% in clip.

Then throw in Surgical Blessing T3/T4 and you can reach 100% crit after 2.5 seconds of scoping.

Couple that with Shock Trooper and you will never us ammo when firing if you crit, even if you miss. And because you use no ammo, Opening Salvo remains active.

Go MK3 Helbore to maximize the damage and slaughter every last elite and Ogryn you can see.

The Demilich
Apr 9, 2020

The First Rites of Men Were Mortuary, the First Altars Tombs.



Speed demon bleeding knife zealot owns, and auric 5 is fun with a team of equal skill.

I only play public games and yesterday was rough since I lost 6 games in a row due to pubbies, but today I got some decent players who knew how to actually stick together so we have 3 wins out of 3 games.

BeeSeeBee
Oct 25, 2007

Owl Inspector posted:

Haven't used it yet but can definitely say the rock is the meta addition from this patch

https://i.imgur.com/GolN7pa.mp4

Easily the best addition of the patch, and you get *three* types of rocks! Mutants ragdolling up stairs and getting serious air time is the funniest poo poo every time.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine
Little bit trickier but playing "catch" with a Pox Hound is equally hilarious

Reiley
Dec 16, 2007


I wish more than just two pieces of Zealot armor had the prayer strip cloth wrap gloves. I want to be Edward Scripturehands at all times.

Kith
Sep 17, 2009

You never learn anything
by doing it right.


Big Friendly Rock is loving incredible but I cannot give up Soften Them Up. That +15% Damage Taken is such a huge boost to the entire team's damage output.

Ra Ra Rasputin
Apr 2, 2011

Kith posted:

Big Friendly Rock is loving incredible but I cannot give up Soften Them Up. That +15% Damage Taken is such a huge boost to the entire team's damage output.

I hope in a balance patch something is moved around there or it becomes easier to swap between blitz/ults without being locked into a path, Soften them up is probably the single strongest passive in the entire game and it's such a knock against the rocks for no reason when the alternative is Nuclear Bomb and Many Explosions.

That or -30 sec cd to rock recovery because 4 minutes can be an eternity on super high intensity missions with mutants coming every 20 seconds.

S.J.
May 19, 2008

Just who the hell do you think we are?

Ra Ra Rasputin posted:

I hope in a balance patch something is moved around there or it becomes easier to swap between blitz/ults without being locked into a path, Soften them up is probably the single strongest passive in the entire game and it's such a knock against the rocks for no reason when the alternative is Nuclear Bomb and Many Explosions.

That or -30 sec cd to rock recovery because 4 minutes can be an eternity on super high intensity missions with mutants coming every 20 seconds.

The rock should have infinite blow through so if a bunch of ogryns line up you can just bowling ball the entire line down

ChickenHeart
Nov 28, 2007

Take me at your own risk.

Kiss From a Hog

Ra Ra Rasputin posted:

I hope in a balance patch something is moved around there or it becomes easier to swap between blitz/ults without being locked into a path, Soften them up is probably the single strongest passive in the entire game and it's such a knock against the rocks for no reason when the alternative is Nuclear Bomb and Many Explosions.

That or -30 sec cd to rock recovery because 4 minutes can be an eternity on super high intensity missions with mutants coming every 20 seconds.

Rocks should have a chance to not break and be recoverable after throwing, that or add rocks as a potential item in loot chests

Ra Ra Rasputin
Apr 2, 2011
They should add a $1 cosmetic to the shop that is just googly eyes for the rock, they will make thousands of dollars.

Kith
Sep 17, 2009

You never learn anything
by doing it right.


Ra Ra Rasputin posted:

They should add a $1 cosmetic to the shop that is just googly eyes for the rock, they will make thousands of dollars.

Sestze
Jun 6, 2004



Cybernetic Crumb
i got the opportunity to roll up a new character to play with a friend, and i sauntered over to the Commissary to pick up some crap for the new character.

The traitor from the main storyline is the vendor! They turn her into a servitor after Rannick puts a bullet through her back

I thought that was a neat touch. She has voice lines and everything.

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?

A Cool Video Game Too posted:

While I've def had issues with Chorus on Zealot, I haven't had the issues for Venting Shriek yet so now I'm curious what might be causing it and if the bug is ability agnostic and more related to whatever first ability you tried after the patch or something.

It happens way, way less frequently with venting than it does with the shield. It might actually just be a small delay and not happen at all, but my brain is hardcoded to spam it like crazy after many hours watching the shield fail to come out. I haven't tried the third one yet.

quote:

Anecdotally I'm not a fan of regular shield, but dome seems fine. I haven't yet thought "drat wish I had shield" yet though, so may just be variable experiences. Shooters feel like much less of an issue this time around, even on the missions where the AI director has activated the hidden "oops all gunners" modifier.

The toughness-healing shield is outstanding. Especially paired with assail and whatever the talent is that heals toughness on blitz use when EP stacks are in. Aside from just being awesome in general it makes a giant visible beacon and once they see it people instinctively get under it. Assail vs Burst might have the huge immediate impact to you of what you can deal with, but shield vs vent is a more subtle difference that smooths out runs instead of directly impacting killing power.

Disclaimer: I'm not playing preforms or t5s with people who've put in a thousand hours and could play blindfolded, so YMMV.

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Mahasamatman
Nov 8, 2006

Flame on the trail headed for the powder keg
The Rumbler is insanely good now. Direct hits 1shot a reaper with unyielding/carapace adhesive/rending. You can stumble and blast the poo poo out of monstrosities too.

Shots blocked by the shield with the taunt on block talent cause shot gunners and nonspecials to put away their guns and walk toward you.

Ogryn is in great shape.

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