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Edmond Dantes
Sep 12, 2007

Reactor: Online
Sensors: Online
Weapons: Online

ALL SYSTEMS NOMINAL

A Cool Video Game Too posted:

Get used to perfect parries and parry the world!

I still haven't come down from the high of parry killing a chaos spawn the other night.

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Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:

ZombyDog posted:

Yeah I wouldn't say it's dead killy, but I can keep swinging in a horde Indefinitely and make room when I need to switch to the revolver to no scope headshot a special or snipe a sniper across the map. The spear thrust alt attack doesn't seem all that useful but that may be down to me needing to roll better stats or blessings, or simply gittin gud.
The alt attack ignores all stagger resist so it's pretty useful as a guaranteed light stun on something and as a starter for bowling over crushers and maulers. I'll primarily use it on ragers (due to the speed it comes out) to ensure they don't get a hit off, and as an opener on crushers because you can then transition into heavy swings and often times knock them straight on their rear end.

toasterwarrior
Nov 11, 2011
can autopistols be geared so they can do crowd work and kill specials reliably? if not i think i'll give this axe zealot build an agripiina standard autogun and call it a wash

40 Proof Listerine
Jul 1, 2007

Baroness Kanan-Zelaya of the minor House of Carbon

toasterwarrior posted:

can autopistols be geared so they can do crowd work and kill specials reliably? if not i think i'll give this axe zealot build an agripiina standard autogun and call it a wash

Autopistols are great for shredding maniac armor and unyielding and poxwalkers/groaners - vs flak and carapace either you want the zealot charge for armor piercing or you want to use your axe

toasterwarrior posted:

is it me or does the agriipiina braced no longer feel like the cqc/midrange death hose it was? even on my zealot + charge for additional armor-piercing, it wasn't clearing out mauler mobs, much less crushers with headshots

Similarly, the braced autoguns suffer a little vs flak and especially vs carapace and so zealot charge smooths both of those out good - you can hose down a Crusher in the time the charge buff is active.

toasterwarrior
Nov 11, 2011

40 Proof Listerine posted:

Autopistols are great for shredding maniac armor and unyielding and poxwalkers/groaners - vs flak and carapace either you want the zealot charge for armor piercing or you want to use your axe

Similarly, the braced autoguns suffer a little vs flak and especially vs carapace and so zealot charge smooths both of those out good - you can hose down a Crusher in the time the charge buff is active.

sick, any blessings in particular the autopistol needs to shine? i just need it to be able to take out trappers, dogs, and mutants while also being able to clear out trash. thanks in advance

40 Proof Listerine
Jul 1, 2007

Baroness Kanan-Zelaya of the minor House of Carbon

toasterwarrior posted:

sick, any blessings in particular the autopistol needs to shine? i just need it to be able to take out trappers, dogs, and mutants while also being able to clear out trash. thanks in advance

It's pretty strong on its own and so if you get like the suppression blessings or the toughness on magazine emptying blessings it's no big worry while if you get the +power blessings like pinning fire then you're double gravy

About the only dud is the sustained fire blessing (+power on 3rd and 4th shots in a salvo) because your salvos are going to be like 50 rounds

Dogs are weak to melee so give 'em a hit with the axe if you're close enough

Mutants are also weak to melee but with the combat axe the light attacks do way more damage to maniacs than the heavies so that's what you want to use if a mutant's near and the gun's unloaded

Devorum
Jul 30, 2005

toasterwarrior posted:

sick, any blessings in particular the autopistol needs to shine? i just need it to be able to take out trappers, dogs, and mutants while also being able to clear out trash. thanks in advance

I have Blaze Away and the one that does Suppression on close range kills on an autopistol and it's pretty sick. Just constant suppression.

ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH
Grimey Drawer
Is there a guide for enemy classification? I get confused by elites vs maniacs vs etc

megane
Jun 20, 2008



There's two different things there. "Elite" and "specialist" are broad classes: elites are the strong soldier-type enemies that hang out with groups of normal mooks, like ragers and reapers. Specialists are the weirdos that spawn alone off in the distance and announce their presence, like bombers and snipers and mutants.

The other half is armor classes: unarmored, infested, maniac, unyielding, flak, and carapace. Every enemy has one of these and can have different armor on different parts of their body; for example, the shirtless guys with weird steel helmets count as unarmored everywhere except their head, which counts as flak armor. There are diagrams here:
https://www.reddit.com/r/DarkTide/comments/z2pn4t/enemy_breed_armour_types_and_locational_damage/

megane fucked around with this message at 16:57 on Oct 17, 2023

Evil Kit
May 29, 2013

I'm viable ladies.

Elites are the pre-spawned chunky dudes with heavy guns or heavy melee weapons. Enemy Ogryn also count in this, though they also get a distinction of also being Ogryn.

Specialists are the area deniers or disablers that use non-traditional weaponry to make your life hell.

There is currently no overlap, and it seems Fatshark has also done a good job cleaning up the distinction in the various talents that references the two types.

Improbable Lobster
Jan 6, 2012

"From each according to his ability" said Ares. It sounded like a quotation.
Buglord

Vagabong posted:

I'm suprised people think that we'll get a combat servitor as a class when they run into the issue of being fairly restricted with what you could do with them both personality and cosmetic wise.

Not really any moreso than Ogryns. Servitors have a wide range of depictions both on tabletop and in related media. The three voices could be a malfunctioning sevitor that has some awarness, a standard servitor with a vox voice or a propaganda unit that constantly blares out hymns or whatever.

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


Improbable Lobster posted:

Not really any moreso than Ogryns. Servitors have a wide range of depictions both on tabletop and in related media. The three voices could be a malfunctioning sevitor that has some awarness, a standard servitor with a vox voice or a propaganda unit that constantly blares out hymns or whatever.

one should just be the Hotline Miami voice from PD2

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

Servitors are always saying goofy poo poo, you'd have no problem making them fun. Even the servo skull in Boltgun can be funny, and it's not even voiced

ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH
Grimey Drawer

A Cool Video Game Too posted:

Elites are the pre-spawned chunky dudes with heavy guns or heavy melee weapons. Enemy Ogryn also count in this, though they also get a distinction of also being Ogryn.

Specialists are the area deniers or disablers that use non-traditional weaponry to make your life hell.

There is currently no overlap, and it seems Fatshark has also done a good job cleaning up the distinction in the various talents that references the two types.


Am i correct in assuming that its like layers? In that you can have an infested specialist or a maniac specialist or an infested elite etc.

But you never have an infested maniac because thats the base layer and never overlaps but you can have upgraded versions of them in the forms of elites or specialists.

And then armour type is another "upgrade" and that can apply in different ways depending on the model.

Baby T. Love
Aug 5, 2009

ZeusCannon posted:

Am i correct in assuming that its like layers? In that you can have an infested specialist or a maniac specialist or an infested elite etc.

But you never have an infested maniac because thats the base layer and never overlaps but you can have upgraded versions of them in the forms of elites or specialists.

And then armour type is another "upgrade" and that can apply in different ways depending on the model.

Infested and Maniac are both Armor types. the post above did a great job explaining:


megane posted:

There's two different things there. "Elite" and "specialist" are broad classes: elites are the strong soldier-type enemies that hang out with groups of normal mooks, like ragers and reapers. Specialists are the weirdos that spawn alone off in the distance and announce their presence, like bombers and snipers and mutants.

The other half is armor classes: unarmored, infested, maniac, unyielding, flak, and carapace. Every enemy has one of these and can have different armor on different parts of their body; for example, the shirtless guys with weird steel helmets count as unarmored everywhere except their head, which counts as flak armor. There are diagrams here:
https://www.reddit.com/r/DarkTide/comments/z2pn4t/enemy_breed_armour_types_and_locational_damage/

An enemy can be one of Elite, Specialist, Monstrosity, or None (Normal?), and depending on where you hit them that hit can hit Unarmored, Infested, Maniac, Unyielding, Flak, or Carapace. Most enemies have only one type or Armor all over their model.

Baby T. Love fucked around with this message at 18:22 on Oct 17, 2023

Evil Kit
May 29, 2013

I'm viable ladies.

ZeusCannon posted:

Am i correct in assuming that its like layers? In that you can have an infested specialist or a maniac specialist or an infested elite etc.

But you never have an infested maniac because thats the base layer and never overlaps but you can have upgraded versions of them in the forms of elites or specialists.

And then armour type is another "upgrade" and that can apply in different ways depending on the model.

enemy types =/= armor types. The two are only tangentially related, and aren't entirely consistent across enemy types.

Most elites are either the Unarmored, Flak, Carapace or Unyielding, with the exception being the Dreg Rager which is Maniac. The particular faction an elite is from usually determines the main armor type (scabs are majority Flak, dregs are majority Unarmored).

Specialists are all over the place. Dogs And Poxbursters are Infested, Trapper, Bomber, both Flamers and Mutants are all Maniac. Sniper is unarmored I think.


It just gets tricky in that certain enemies have hitzones that are different armor types from the rest of their bodies. Reapers and Bulwarks are the best examples of this, as they have Flak, Carapace AND Unyielding armor types in different areas.

Evil Kit fucked around with this message at 18:23 on Oct 17, 2023

Ra Ra Rasputin
Apr 2, 2011
Bingo.

Maniac specialists are mutant, flamer, trapper.
Infested specialist is doggie.
Specialists are single type, doggie is all infested, bomber is all flak, flamer is all maniac.

Elites tend to have mixed armor types, like a scab mauler has carapace on it's head or a flak gunner has unarmored legs.
Here is a link to what everything's armor type is.
https://imgur.com/a/AR0Nxo4

Maniac and Flak are the most common enemy types with the most dangerous varieties, all bosses have unyielding so a extra 25% on a boss killer weapon goes a long way.

Ra Ra Rasputin fucked around with this message at 18:25 on Oct 17, 2023

ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH
Grimey Drawer
Thanks for the explanations. I was having a hard time with infested and maniac because I wasn't treating them as armor types but rather as something like factions (dreg /scabs i guess?)

I dont know if I understand it fully yet but im at least at the point where i know who the weapon perks will hit harder now which i appreciate

Dpulex
Feb 26, 2013
Cross play is a thing now and there are meaningful gameplay changes? Did a new developer come in?

Ra Ra Rasputin
Apr 2, 2011
Infested is pretty much only stuff with "pox" in it's name, so only good if your weapon needs another 25% to smack through poxwalker hordes.

megane
Jun 20, 2008



You can sometimes ID armor types by sight.

Bare human skin or cloth is unarmored.
Ogryn or monster skin is unyielding.
Anything that looks like normal-rear end modern armor is flak.
Anything that's a huge solid slab of metal is carapace.

The odd ones out are Infested and Maniac, which you just sort of have to memorize.

UP AND ADAM
Jan 24, 2007

by Pragmatica
why isn't there a good wiki yet, is my question

Aqua_D
Feb 12, 2011

Sometimes, a man just needs to get his Rock off.
I made a dumb thing for the rustlers discord.

https://www.youtube.com/watch?v=jGB4SCLDVTU

Preechr
May 19, 2009

Proud member of the Pony-Brony Alliance for Obama as President

Aqua_D posted:

I made a dumb thing for the rustlers discord.

https://www.youtube.com/watch?v=jGB4SCLDVTU

Yeah if I get matched with multiple zealots running loner I am out of there, sometimes even just one depending on my mood. I have not met a single one that has been worth playing the round with.

ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH
Grimey Drawer

UP AND ADAM posted:

why isn't there a good wiki yet, is my question

Wikis are dead. Discord killed them

Sestze
Jun 6, 2004



Cybernetic Crumb

Aqua_D posted:

I made a dumb thing for the rustlers discord.

https://www.youtube.com/watch?v=jGB4SCLDVTU
I appreciate this meme a great deal. Good job!

Improbable Lobster
Jan 6, 2012

"From each according to his ability" said Ares. It sounded like a quotation.
Buglord

ZearothK posted:

one should just be the Hotline Miami voice from PD2

I was actually thinking of that. It's a good choice

skaianDestiny
Jan 13, 2017

beep boop

ZeusCannon posted:

Wikis are dead. Discord killed them

Wikia/Fandom also killed them, tbh

Legit Businessman
Sep 2, 2007


UP AND ADAM posted:

why isn't there a good wiki yet, is my question

The game is probably in a state now where people are properly invested into the game (eg. The ogrynomincon), prior to this the game was a bit thin for a year.

I would expect more guides and community content now that the game feels like a proper 1.0 (or 2.0), and the steam population numbers reflect as such.

Perestroika
Apr 8, 2010

drat, I just had a particularly exhausting round. Figured I'd just knock out a quick heresy run before bed on my Zealot. Ended up in a party with 2 other zealots and a veteran, perhaps a bit melee heavy but perfectly functional.

Well, except both the zealots were using flamers, and the vet was running with a laspistol for whatever reason. On a map that turned out to have a shitload of heavy gunners, reapers, and just a bunch of shooters all around. It was only by sheer accident that just the round before a decent Kantrael lasgun had dropped for me that I was trying out, or otherwise I probably would've been running a shotgun as well. It was genuinely the first time I managed to run out of ammo with a Kantrael. :catstare:

But on the bright side I got to try out a hammer with Thrust on it like people earlier suggested, and that did indeed work a lot better than before. Not sure if it'll dethrone the eviscerator for me, but I can certainly see the point to it now.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

Improbable Lobster posted:

Not really any moreso than Ogryns. Servitors have a wide range of depictions both on tabletop and in related media. The three voices could be a malfunctioning sevitor that has some awarness, a standard servitor with a vox voice or a propaganda unit that constantly blares out hymns or whatever.

Exactly, also instead of the standard Reject prologue you go through one that's Hadron overseeing the creation* and field testing of a new batch of Combat Servitors

*think the "Stroggification" sequence from Quake 4 except a lot more gnarly because we have much better graphics available than that game had, as well as a lot more religious aspects cause it's the Mechanicus after all

Tagichatn
Jun 7, 2009

The laspistol is good, even if not top tier. I will die on this hill.

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:
Speaking of the Kantrael I hope they make the non-XII marks good at some point. I tried taking the IV out for a few runs and it really did its best to live up to the whole "flashlight" meme.

Sharkopath
May 27, 2009

Insert name here posted:

Speaking of the Kantrael I hope they make the non-XII marks good at some point. I tried taking the IV out for a few runs and it really did its best to live up to the whole "flashlight" meme.

Are there any guns where the slowfire more damage more accurate one is the lesser option? Seems like that's just gonna be the nature of the game.

Mendrian
Jan 6, 2013

Perestroika posted:

drat, I just had a particularly exhausting round. Figured I'd just knock out a quick heresy run before bed on my Zealot. Ended up in a party with 2 other zealots and a veteran, perhaps a bit melee heavy but perfectly functional.

Well, except both the zealots were using flamers, and the vet was running with a laspistol for whatever reason. On a map that turned out to have a shitload of heavy gunners, reapers, and just a bunch of shooters all around. It was only by sheer accident that just the round before a decent Kantrael lasgun had dropped for me that I was trying out, or otherwise I probably would've been running a shotgun as well. It was genuinely the first time I managed to run out of ammo with a Kantrael. :catstare:

But on the bright side I got to try out a hammer with Thrust on it like people earlier suggested, and that did indeed work a lot better than before. Not sure if it'll dethrone the eviscerator for me, but I can certainly see the point to it now.

Yikes. Las Pistol is actually fine tbh but yeah 3 people invested in short range is definitely exhausting. More than one flamer on a team IMHO is too many, it's a whole lotta crowd control with zero visibility. You can do it, especially with throwing knives now days but the have to be at least kinda good to make that work.

Ra Ra Rasputin
Apr 2, 2011

Sharkopath posted:

Are there any guns where the slowfire more damage more accurate one is the lesser option? Seems like that's just gonna be the nature of the game.

Recon lasguns, the slower ones don't have enough added damage or stagger to be worth using and just tickle enemies, the fastest recon vld will absolutely melt even crushers and will stack any debuff like rending or burning to max stacks within a second.

ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH
Grimey Drawer
Was just playing and just out of nowhere big bolt of blue annihilates a specialist.

Im like what the gently caress was that?!

Plasma gun. I have somehow never seen one in the wild till now like 30 hours in

tangy yet delightful
Sep 13, 2005



Preechr posted:

Yeah if I get matched with multiple zealots running loner I am out of there, sometimes even just one depending on my mood. I have not met a single one that has been worth playing the round with.

I played in a round last night where there were two zealots, one with "Chorus of Spiritual Fortitude" which was very cool and they were good. And then the other zealot was running the Loner thing and just getting their rear end kicked non-stop. Very funny.

Sharkopath
May 27, 2009

ZeusCannon posted:

Was just playing and just out of nowhere big bolt of blue annihilates a specialist.

Im like what the gently caress was that?!

Plasma gun. I have somehow never seen one in the wild till now like 30 hours in

I've heard people say they're in a weak spot right now but I love them. With the change that cooling takes from the vets huge toughness pool first you can really just keep left clicking to spam lots of high damage piercing shots that do mega knock down and can punch through your own ogryn.

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toasterwarrior
Nov 11, 2011
thank you guys for the autopistol recommendation, pairs very nicely with the axe. shame i cant use it with stunstorm without stretching my skill points uselessly so instead i just use molotovs and they work well enough

as an aside, i got this beaut of an evis, but im not sure what to else to change. would prefer to roll off unyielding for flak or more crit, but maybe it's better to roll off wrath for rampage (+damage on 3 enemy hit)?

https://imgur.com/a/ieERS1B

edit: my evis is too lewd for imgur

toasterwarrior fucked around with this message at 00:53 on Oct 18, 2023

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