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Arc Hammer posted:I'm concerned however that I might end up screwing myself based on my CPU. I currently have a 12th Gen i5 12600K so I don't know if jumping up to a 4000 series Nvidia card will be enough to get the results I want for CP2077 or if I'll just be trading my current GPU limitations and run up against CPU limitations. from Techpowerup's i5-14600K review: you almost certainly have enough CPU power to run Cyberpunk 2077 at 1440p at 60 FPS minimum
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# ? Nov 1, 2023 12:36 |
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# ? Jun 10, 2024 14:41 |
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So I am more GPU bound than CPU bound, then, at least for CP2077. I guess it's just a matter of finding a deal on a card. 4K isnt really an option for me right now because my desk isn't big enough, so 1440p with a nice OLED screen or a high refresh rate is where my next monitor purchase is aimed. Arc Hammer fucked around with this message at 14:13 on Nov 1, 2023 |
# ? Nov 1, 2023 13:17 |
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Arc Hammer posted:So I am more GPU bound than CPU bound, then, at least for CP2077. I guess it's just a matter of finding a deal on a card. Almost nobody is significantly CPU bound in video games, especially at 1440p or 4k. You see that 10900k doing 138fps? That's Skylake, still hanging on. I'm sure an 8700k from 2017 would perform about the same, because going from 6 to 10 cores doesn't help most games, including Cyberpunk.
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# ? Nov 1, 2023 14:24 |
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Arc Hammer posted:4K isnt really an option for me right now because my desk isn't big enough, so 1440p with a nice OLED screen or a high refresh rate is where my next monitor purchase is aimed. Well, like I said, if your goal is 60FPS with full raytracing settings at 1440p, it's a 4090 or bust: https://www.techspot.com/review/2743-cyberpunk-phantom-liberty-benchmark/ Everything on down to the 4070 can get 30FPS with ultra raytracing, but even the 4080 falls well short of 60. (And AMD doesn't even enter the discussion.) If 60FPS is your goal, I'm afraid your bank account is about to get broken in half. Personally I might even save a few hundred and go with the standard 4070, but it's your budget and you know what your wallet can tolerate. And there might be some good Cyber Monday deals coming up.
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# ? Nov 1, 2023 14:28 |
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Twerk from Home posted:Almost nobody is significantly CPU bound in video games, especially at 1440p or 4k. You see that 10900k doing 138fps? That's Skylake, still hanging on. I'm sure an 8700k from 2017 would perform about the same, because going from 6 to 10 cores doesn't help most games, including Cyberpunk. That is a dangerous generalization to make considering there have been several new releases over the last year or two that have run poorly on older CPUs. Forza Motorsport, late-game Baldur's Gate 3, Star Wars Jedi: Survivor, and Ratchet and Clank: Rift Apart are a few games that have come out this year that struggle to hit a smooth 60fps at any resolution at high settings and with older CPUs from the Zen 2 or Coffee Lake era. There have been cases like Calisto Protocol or The Witcher 3 Enhanced Edition with ray tracing enabled where they struggled to hit a smooth 60fps with midrange Zen 3 or Alder Lake CPUs even, though those were particularly scuffed releases that were later improved with patches. That said, the 12600K is still a relatively modern CPU that's perfectly good delivering good frame rates when gaming. It shouldn't have any problem keeping up with 40-series GPUs in everything but a few edge cases maybe. SpaceDrake posted:Well, like I said, if your goal is 60FPS with full raytracing settings at 1440p, it's a 4090 or bust: DLSS exists and should always be used when trying to do high-end ray tracing things. The 4070 Ti can definitely get a good 60fps in CP2077 at 1440P with ray tracing set to ultra if you also use DLSS. That said, that image is only showing "ultra" ray tracing, which doesn't include the new extra fancy path tracing mode. You can maybe settle for a locked 45fps with a 4070 Ti in that mode if you're okay with sub-60, but you are not going to get high frame rates with any card but a 4090 when truly maxing out ray tracing. (edit: I'm disregarding frame gen because you don't want to use it to achieve only 60fps, it doesn't feel good unless the frame rate you get when using it is 100+) Dr. Video Games 0031 fucked around with this message at 00:48 on Nov 2, 2023 |
# ? Nov 1, 2023 14:43 |
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I mean worst case scenario I just keep my current 144hz 1080p monitor and enjoy the extra frames. It's perfectly functional as is, a resolution upgrade would be a nice bonus is all.
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# ? Nov 1, 2023 14:48 |
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Interesting article about some lower-level fab stuff and the bans around tool exports to China https://www.chinatalk.media/p/litho-world-and-commerce-lost-in
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# ? Nov 1, 2023 15:00 |
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So is Alan Wake 2 the best looking game you can play right now? My jaw is on the floor almost constantly, but I wonder if it will beat out Forbidden West with PC oomph. That is going to look loving nuts imo. And I have to say, frame gen... is good? I spent the last year purposefully keeping it off because it just sounded so... bad. But I have to give credit where it's due; it's really, really good in AW2 at least. Dr. Video Games 0031 posted:DLSS exists and should always be used when trying to do high-end ray tracing things. Yeah that chart is incredibly misleading.
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# ? Nov 1, 2023 19:00 |
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Taima posted:So is Alan Wake 2 the best looking game you can play right now? I'd give it to Phantom Liberty with path tracing on. It's such a cohesive look, and so impressive that it's also open world with changing time of day and weather.
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# ? Nov 1, 2023 19:09 |
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SpaceDrake posted:Well, like I said, if your goal is 60FPS with full raytracing settings at 1440p, it's a 4090 or bust: Ultra settings are for suckers. Most of them cost so much fps and give nothing noticable in the visuals compared to very high. Playing without DLSS is typically also for suckers.
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# ? Nov 1, 2023 19:19 |
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PirateBob posted:Ultra settings are for suckers. Most of them cost so much fps and give nothing noticable in the visuals compared to very high. Playing without DLSS is typically also for suckers. But I'll know
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# ? Nov 1, 2023 19:34 |
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I just played through Jusant over the last couple days (it's pretty short), and it's not the best looking game ever, but it is quite nice looking. Obviously doesn't have the level of asset quality or production value of Alan Wake 2, but it still uses Unreal Engine 5's virtual shadow maps and Lumen lighting system, and it's probably the most stable and consistent implementation of that I've seen. The world of Jusant has practically zero specular or reflections, with everything having a clay-like look almost. Instead, they focus on nailing the look of the global illumination. They mix low-fidelity art with high-fidelity lighting tech in a way that really compliments each other. In short, it's very pretty and neat looking. Comfy Fleece Sweater posted:But I'll know i should start a paid pc gaming optimization service where i just sneak into people's homes and change their settings from ultra to high without them realizing it Dr. Video Games 0031 fucked around with this message at 21:08 on Nov 1, 2023 |
# ? Nov 1, 2023 19:41 |
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Dr. Video Games 0031 posted:i should start a paid pc gaming optimization service where i just sneak into people's homes and change their settings from ultra to high without them realizing it "digital foundry optimized settings [game name]" haven't steered my 3080FE wrong, they seem to make the same calls I would to sacrifice maybe 5-10% quality that you may not notice for much better fps and general performance.
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# ? Nov 1, 2023 20:00 |
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Quaint Quail Quilt posted:For the games that they cover, searching YouTube for Yeah I’ll use these as well and it does a really good job of explaining why they pick the setting they do and showing the A/B of picking it. Like ultra volumetric clouds looking nearly the same as high but saving 5% performance.
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# ? Nov 1, 2023 20:03 |
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Comfy Fleece Sweater posted:But I'll know But mah e-peen!
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# ? Nov 1, 2023 20:38 |
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People hunting for nice looking games should know that The Talos Principle 2 comes out tomorrow. I don't know if it will have the fanciest graphics, but the art direction is lovely.
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# ? Nov 2, 2023 01:17 |
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it's fancy in the sense that it uses lumen, but i think it falls more into the category of mainly using it to simplify development unless there's some surprises we didn't see in the demo, the lighting is mostly static and could have been baked
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# ? Nov 2, 2023 01:28 |
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repiv posted:it's fancy in the sense that it uses lumen, but i think it falls more into the category of mainly using it to simplify development And yet, DF did a video recently with some comparisons between lumen enabled/disabled in Talos Principle 2 and it looked like rear end with it disabled. Really flat lighting, the scenes (the ones they chose at least) lost a lot of character.
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# ? Nov 2, 2023 08:31 |
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AirRaid posted:And yet, DF did a video recently with some comparisons between lumen enabled/disabled in Talos Principle 2 and it looked like rear end with it disabled. Really flat lighting, the scenes (the ones they chose at least) lost a lot of character. that's probably because they didn't put in the work to make it look good prebaked
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# ? Nov 2, 2023 08:38 |
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https://twitter.com/VideoCardz/status/1719998083755331886?t=on08f1aV46FaA998lMzbQQ&s=19 The only way this makes sense is if it ran at, like, 10 FPS before lmao
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# ? Nov 2, 2023 09:57 |
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gradenko_2000 posted:The only way this makes sense is if it ran at, like, 10 FPS before lmao That is what most of these have been, I think the Assassin's Creed Unity one was the game ran at 5fps and ran in the 40s after the driver release. I'd expect MCC to be another one of those games that was just completely broken on Arc before. Worth bearing in mind Intel isn't making these press release headlines it's just internal benchmarks in driver release notes that hack journos run as headlines.
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# ? Nov 2, 2023 10:35 |
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https://twitter.com/kopite7kimi/status/1719992814606619110 He clarifies that the 4070 Super is 220W, a 10% boost over the normal 4070. Should still see a better than 10% improvement due to having 22% more CUDA cores (and you can always manually tweak the power limit). The other ones are gonna be 10% gains tops. gradenko_2000 posted:https://twitter.com/VideoCardz/status/1719998083755331886?t=on08f1aV46FaA998lMzbQQ&s=19 I remember it being one of the games LTT tested during Arc's launch that was completely unplayable. So it has taken the better part of a year for Intel to fix it, and it still may not be fully fixed. Dr. Video Games 0031 fucked around with this message at 13:00 on Nov 2, 2023 |
# ? Nov 2, 2023 12:57 |
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It had serious graphical glitches on top of running like crap.
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# ? Nov 2, 2023 13:12 |
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Rinkles posted:It had serious graphical glitches on top of running like crap. After all, Halo 2 was one of the first DirectX 10 exclusives that required Windows Vista to play.
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# ? Nov 2, 2023 14:24 |
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oh sorry i thought that article was about halo infinite.
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# ? Nov 2, 2023 14:35 |
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larian actually put fsr 2.2 in bg3 but forgot to mention it in their patch notes lol https://twitter.com/LarAtLarian/status/1720124467718828317
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# ? Nov 2, 2023 19:10 |
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kliras posted:larian actually put fsr 2.2 in bg3 but forgot to mention it in their patch notes lol When a game is great from the get-go and they are beloved by everybody, they don’t need to flaunt new features I loved how a developer wrote a twitter thread explaining that it would be unfair for the rest of the industry to be judged by the standard that Larian set. Even though this dev worked for a larger company with more resources.
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# ? Nov 2, 2023 21:12 |
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The key thing that differentiates Larian’s stuff for me (and Owlbear’s is like this too, I think, but it’s smothered in fussy rule traps) is that they are willing to put in something that’s cool even though sub-1% of players would encounter it organically. The “ROI” on each of those things is terrible, but the result of the sum of them is a world that feels like it wants you to explore it and rewards you—often not mechanically!—for trying things. I guess maybe Bethesda’s stuff is like that too, I never got too deep into what others’ experiences with it were, but at least Starfield didn’t feel that way to me at all. I was supposed to have the same experience as everyone else, be able to do anything, be led to all the content, and not be able to miss anything.
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# ? Nov 2, 2023 21:28 |
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Subjunctive posted:The key thing that differentiates Larian’s stuff for me (and Owlbear’s is like this too, I think, but it’s smothered in fussy rule traps) is that they are willing to put in something that’s cool even though sub-1% of players would encounter it organically. The “ROI” on each of those things is terrible, but the result of the sum of them is a world that feels like it wants you to explore it and rewards you—often not mechanically!—for trying things. You mean like the Divinity perk that lets you talk to animals?
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# ? Nov 2, 2023 22:18 |
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Animal posted:You mean like the Divinity perk that lets you talk to animals? yeah or one-off dialogue options from far-removed earlier choices, or just bits of lore hidden in places you have no reason to go except curiosity
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# ? Nov 2, 2023 22:33 |
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Would an i9-9900K meaningfully bottleneck a 4090K using DLSS @ 4K? I've been on a 3080Ti since Oct 2021 and was at 1440P, but have since upgraded to 4K OLED (LG C2) precisely one year ago. I haven't played too many games that I couldn't make work just fine at 4K...but Alan Wake 2 and CP2077 look like games I really want to turn all the knobs up on. It's a very bad use of money and it looks like Founders 4090s are impossible to find...but I want it.
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# ? Nov 2, 2023 22:42 |
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Animal posted:You mean like the Divinity perk that lets you talk to animals? The talk to animals ability in BG3 is essential. I couldn't believe how much of the game was tucked away behind it.
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# ? Nov 2, 2023 22:43 |
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wash bucket posted:The talk to animals ability in BG3 is essential. I couldn't believe how much of the game was tucked away behind it. whole quests!
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# ? Nov 2, 2023 22:50 |
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seems like talos 2, or the unreal version they're using got updated between the demo build and release, the lighting is more stable i think the bit right after the elevator at the start was an unstable mess in the demo but it's mostly fine now still no option to use hardware lumen though
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# ? Nov 2, 2023 23:16 |
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Anti-Hero posted:Would an i9-9900K meaningfully bottleneck a 4090K using DLSS @ 4K? On certain games that make heavy usage of CPUs, it is possible. CPU load also goes up with ray tracing.
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# ? Nov 2, 2023 23:18 |
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kliras posted:larian actually put fsr 2.2 in bg3 but forgot to mention it in their patch notes lol AMD also does this for everything they release.
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# ? Nov 2, 2023 23:27 |
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Anti-Hero posted:Would an i9-9900K meaningfully bottleneck a 4090K using DLSS @ 4K? I have a 4090 founders running on an i9-9900k, both are stock, at 1440p the CPU bottlenecks in quite a few games, though that is generally with DLSS quality. I haven't tried CP2077 yet though. I also upgraded from a 3080 Ti, which was actually occasionally hitting the CPU bottleneck itself in Dying Light 2, but not many other places. I'm going to upgrade the CPU eventually, the Intel "14th" gen are power hogging pieces of poo poo, so no. The 7800X3D would be my first choice, but I have a crippling aversion to buying the first platform using a new DDR generation. Unless I run out of patience, I'll probably just get whatever second generation DDR5 X3D chip AMD puts out.
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# ? Nov 2, 2023 23:29 |
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Just set the max power lower on whatever 14th Gen Intel chip you want. It’ll probably drop performance 3% or so and save you half the power.
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# ? Nov 3, 2023 00:23 |
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Is it possible to buy 4090s at msrp? Or is it a given that you're going to be spending 100 more on gamercore aesthetics?
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# ? Nov 3, 2023 00:52 |
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# ? Jun 10, 2024 14:41 |
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Shrimp or Shrimps posted:Is it possible to buy 4090s at msrp? Or is it a given that you're going to be spending 100 more on gamercore aesthetics? Founders edition MSRP? not unless you get lucky on timing. Third party MSRP? Yes.
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# ? Nov 3, 2023 00:57 |