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In Training posted:if the only retro shooter I ever played really is doom and countless hours of doom wads, what's a good rec or two to check out the boomer shooter revival movement. Username / post etc etc Surprised no one has said Dusk. I don't think it's controversial to say that's the best of the crop. It's closer in gameplay to Quake than Doom with a Blood aesthetic, but that's where to start with the revival. edit: urgh, the very first post after yours said Dusk. I've only just woken up in my defense. edit 2: ↓ I apologise. Rev. Melchisedech Howler fucked around with this message at 08:33 on Nov 9, 2023 |
# ? Nov 9, 2023 08:30 |
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# ? Jun 8, 2024 05:22 |
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Rev. Melchisedech Howler posted:Username / post etc etc Literally the first post after the question says Dusk
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# ? Nov 9, 2023 08:32 |
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I’m not telling anyone not to want TimeSplitters 2, it’s a cool game. Just saying it’s very easily available on PC and console.
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# ? Nov 9, 2023 09:36 |
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Like it’d be great if you could buy it on switch but I’d imagine most people here are on PC
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# ? Nov 9, 2023 09:38 |
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SCheeseman posted:TekWar was Build, but an earlier, buggier version that didn't have support for sloped surfaces and a few other things yet. I don’t want to be an rear end in a top hat asking this question - did Tekwar have lighting? Every screenshot of the game I’ve seen has the same bright, flat look, and I never liked the game enough to play for more than a few minutes. Edit: need to not post before coffee, it has lighting but the art direction is garbage and most of its environments are interior spaces Hasturtium fucked around with this message at 13:58 on Nov 9, 2023 |
# ? Nov 9, 2023 13:55 |
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Hasturtium posted:I don’t want to be an rear end in a top hat asking this question - did Tekwar have lighting? Every screenshot of the game I’ve seen has the same bright, flat look, and I never liked the game enough to play for more than a few minutes. The only lighting I can recall is in cyberspace where it flashes on and off and drives you to madness and or seizures
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# ? Nov 9, 2023 14:03 |
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yeah build engine games all have as much lighting as the mapper manually places. there's not much in the way of 'real' lighting, just drawing sectors to fake shadows and changing the brightness of walls to imply a light source. i think in Tekwar they either didn't think to do that or didn't have time?
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# ? Nov 9, 2023 14:04 |
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Fil5000 posted:The only lighting I can recall is in cyberspace where it flashes on and off and drives you to madness and or seizures Yeah. I just checked Civvie’s video and sure enough, subways and a handful of other spaces show some lighting nuance, but the game is blown out and frequently hideous. And I say that from a place of deep affection for a lot of old boomershooters and knowing at least a fair bit about the technical limitations they had to deal with… but trying too hard to use digitized sprites and palettized textures from real world settings just makes your game look like clip art if you aren’t careful. Gaspy Conana posted:yeah build engine games all have as much lighting as the mapper manually places. there's not much in the way of 'real' lighting, just drawing sectors to fake shadows and changing the brightness of walls to imply a light source. i think in Tekwar they either didn't think to do that or didn't have time? I never heard about Build engine lighting but assumed it worked at least a fair bit like Doom’s. Would bet on time as the limiting factor, plus new tools and inexperienced people. The mid-90s were a heady time to be an FPS developer. Hasturtium fucked around with this message at 14:08 on Nov 9, 2023 |
# ? Nov 9, 2023 14:06 |
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Hasturtium posted:Would bet on time as the limiting factor, plus new tools and inexperienced people. The mid-90s were a heady time to be an FPS developer. Also Capstone were, lets say, not exactly known for quality. Tekwar was their forth 3d shooter and the second on the build engine. The first two done using the Wolf 3d engine. Also they made the Trump Castle: The Ultimate Casino Gambling Simulation series, lol.
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# ? Nov 9, 2023 14:35 |
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dr_rat posted:Also Capstone were, lets say, not exactly known for quality. Tekwar was their forth 3d shooter and the second on the build engine. The first two done using the Wolf 3d engine. I’m partial to Corridor 7. The vibe screams early 90s shareware from the top of its lungs and it’s a low stakes nostalgic good time for me. And God help me but I like Witchaven too, it was clearly a labor of love and I’m down with its weird bullshit. But the rest of their FPSes… god drat.
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# ? Nov 9, 2023 15:05 |
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TekWar is fascinating for it's ambition, it has so much stuff and none of it works.
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# ? Nov 9, 2023 15:16 |
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SCheeseman posted:TekWar is fascinating for it's ambition, it has so much stuff and none of it works. I’d love to read a postmortem by someone who was there, or at least a comprehensive write up detailing their failures within the context of their development. Somebody, go get Noah Caldwell-Gervais.
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# ? Nov 9, 2023 15:19 |
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SCheeseman posted:TekWar is fascinating for it's ambition, it has so much stuff and none of it works. the cutscenes are probably the most polished part https://www.youtube.com/watch?v=IXtTcCRvnis edit: my favourite part is shatner proudly saying "welcome to capstone, and prepare to witness the the tek-nology of the future today in TEK-WAR, the game.... of CD-ROM!" tfw you know you hosed the line but don't give a poo poo Convex fucked around with this message at 15:30 on Nov 9, 2023 |
# ? Nov 9, 2023 15:21 |
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Even those are hosed up! The audio is trashed and the video drops frames.
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# ? Nov 9, 2023 15:24 |
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the kids need to learn about TekWar sooner or later
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# ? Nov 9, 2023 15:33 |
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Quantum of Phallus posted:early fps megathread: the kids need to learn about TekWar sooner or later
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# ? Nov 9, 2023 15:34 |
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I own a boxed copy of TekWar, bought from Gametraders Robina.
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# ? Nov 9, 2023 15:36 |
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Quantum of Phallus posted:Early FPS Megathread: the kids need to learn about TekWar sooner or later
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# ? Nov 9, 2023 15:36 |
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SCheeseman posted:I own a boxed copy of TekWar, bought from Gametraders Robina. Buy TEK and DIE! ...of CD ROM!
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# ? Nov 9, 2023 16:05 |
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Worth noting that TekWar predates Duke by several months.
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# ? Nov 9, 2023 16:26 |
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Hasturtium posted:I’d love to read a postmortem by someone who was there, or at least a comprehensive write up detailing their failures within the context of their development. Somebody, go get Noah Caldwell-Gervais. Morale definitely wasn't good near the end, with the company failing to go public and a hate-triangle forming between management (who chewed staff out for underperformance, installed security cameras and instated morning roll calls...), development (who were struggling for time to think, let alone get anything and everything done) and marketing (who kept praising external development teams who kept delivering broken games like Homey D Clown and Beverly Hillbillies), but most of the people they interviewed had oddly fond memories of the place and how it got their foot in the industry's door and onto bigger and better things like Turok, Elder Scrolls Online and Return to Castle Wolfenstein.
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# ? Nov 9, 2023 16:31 |
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NoneMoreNegative posted:*tsk* Johnny-come-latelys who didn't buy a big-box copy of Tekwar in a store the week it came out! lol I kinda wish I'd kept it now as an historical artefact.
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# ? Nov 9, 2023 16:34 |
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In Training posted:if the only retro shooter I ever played really is doom and countless hours of doom wads, what's a good rec or two to check out the boomer shooter revival movement. if you haven't played dusk you need to play dusk right now
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# ? Nov 9, 2023 17:11 |
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The Kins posted:Retro Gamer magazine had a retrospective on Capstone earlier this year, with several former members tapped for their thoughts. About the long and short of it is that the budgets were small (they found it hard to hire good people as a result), the deadlines tight (around six months a game, not enough time to prepare design documents or really plan anything out), the teams young and inexperienced (often hired fresh out of school) and the QA largely non-existent (hence the gamebreaking bugs in Witchaven). That they finished and released anything is attributed to miracles. The pinnacle of entertainment software indeed.
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# ? Nov 9, 2023 17:36 |
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An Actual Princess posted:if you haven't played dusk you need to play dusk right now
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# ? Nov 9, 2023 18:11 |
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You could also wait a month and play Dusk HD
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# ? Nov 9, 2023 18:17 |
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Dusk looks good as is tho
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# ? Nov 9, 2023 18:25 |
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I can't wait for Dusk HD, it's just the excuse I've been looking for to replay Dusk (other valid excuses include "hmm I haven't played Dusk in a while" and "forgot I still have Dusk installed" and "oh hey, it's Dusk")
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# ? Nov 9, 2023 18:30 |
In a month DUSK HD will be the only way to play the game. The people who continue to play classic DUSK (henceforth called "OLD DUSK") will be considered troglodytes and shunned by greater society.
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# ? Nov 9, 2023 18:35 |
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I hope I can toggle what gets changed, I don't really like the new enemy models but I love the weapon models.
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# ? Nov 9, 2023 18:42 |
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Cream-of-Plenty posted:In a month DUSK HD will be the only way to play the game. The people who continue to play classic DUSK (henceforth called "OLD DUSK") will be considered troglodytes and shunned by greater society. Don't listen to these people they play doom with the doomsday 3d models
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# ? Nov 9, 2023 18:53 |
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The only thing I didn't think was a straight improvement in the new models was that they gave the chainsaw guys ugly red (#FF0000) circles for eyes for some reason. It reminds me of the kind of thing I used to do to Quake skins back in the day when all I had was MS Paint and no skills whatsoever.
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# ? Nov 9, 2023 18:57 |
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https://www.pcgamer.com/valve-employees-want-to-build-a-full-scale-non-vr-half-life-game/
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# ? Nov 9, 2023 19:00 |
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Cream-of-Plenty posted:In a month DUSK HD will be the only way to play the game. The people who continue to play classic DUSK (henceforth called "OLD DUSK") will be considered troglodytes and shunned by greater society.
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# ? Nov 9, 2023 19:15 |
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SCheeseman posted:TekWar was Build, but an earlier, buggier version that didn't have support for sloped surfaces and a few other things yet. https://www.youtube.com/watch?v=DQn0NTe2JTc Assepoester fucked around with this message at 19:22 on Nov 9, 2023 |
# ? Nov 9, 2023 19:19 |
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Y'all are missing the actual important part: the Dusk SDK finally being released in full.
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# ? Nov 9, 2023 19:29 |
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Turin Turambar posted:https://www.pcgamer.com/valve-employees-want-to-build-a-full-scale-non-vr-half-life-game/ Never gonna happen.
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# ? Nov 9, 2023 19:44 |
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Turin Turambar posted:https://www.pcgamer.com/valve-employees-want-to-build-a-full-scale-non-vr-half-life-game/ That story is over 3 years old it's not happening.
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# ? Nov 9, 2023 19:54 |
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In Training posted:Never gonna happen.
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# ? Nov 9, 2023 19:58 |
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# ? Jun 8, 2024 05:22 |
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Turin Turambar posted:https://www.pcgamer.com/valve-employees-want-to-build-a-full-scale-non-vr-half-life-game/ I know multiple people who have been or currently are at Valve. Wanting something and having the pull and wherewithal to make it happen are very different things.
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# ? Nov 9, 2023 20:00 |